Info
Release date | May 26, 2011 |
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Development versions | |
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Other editions of 1.6 | |
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Beta 1.6 added maps Map Type Tools Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data values Drawn dec: 358 hex: 166 bin: 101100110 Empty dec: 395 hex: 18B bin: 110001011 Name PCPersonal Computer Drawn: filled_map Empty: map PE Drawn: ? Empty: emptymap This , trapdoors Trapdoor Transparency Yes Luminance No Blast resistance 15 (Wooden) 25 (Iron) Tools Renewable Yes Stackable Yes (64) Flammable Iron: No Wooden: No, but catches fire from lava Drops Itself Data values See Data values Name
, the Nether A view of the Nether. The Nether is a hell-like dimension, filled with fire, lava, and dangerous mobs. Contents 1 Accessing 2 Environment 2.1 Mobs 3 Generation 3.1 Naturally generated 3.2 Naturally created 3.3 Structures
in multiplayer as well as other changes and many bug fixes.
Additions
- Added Nether support to multiplayer See the multiplayer experience in Minecraft. For the multiplayer software, see Server. PvP (Player versus Player) on a multiplayer server. Multiplayer is the server-based version of Minecraft that enables multiple players to
.
- Added craftable maps Map Type Tools Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data values Drawn dec: 358 hex: 166 bin: 101100110 Empty dec: 395 hex: 18B bin: 110001011 Name PC Drawn: filled_map Empty: map PE Drawn: ? Empty: emptymap This
.
- Added trapdoors Trapdoor Transparency Yes Luminance No Blast resistance 15 (Wooden) 25 (Iron) Tools Renewable Yes Stackable Yes (64) Flammable Iron: No Wooden: No, but catches fire from lava Drops Itself Data values See Data values Name
.
- Added tall grass Grass Transparency Yes Luminance No Blast resistance 0 Tool Renewable Grass, Fern, Double variants: Yes Shrub: No Stackable Yes (64) Flammable Yes Drops Seeds (0–1) Data values Grass, Fern or Shrub dec: 31 hex: 1F bin: 11111 Double
in certain biomes A river bisecting a jungle biome. At the top right is a forest. A river running through a mesa biome with mesa plateaus, with a savanna biome in the bottom right. “ In case you
.
- Seeds are now found in tall grass; using a hoe on the ground no longer yields seeds.
- Added dead bushes Dead Bush Transparency Yes Luminance No Blast resistance 0 Tool Renewable No Stackable Yes (64) Flammable PC: Yes PE: No, but catches fire from lava Drops Stick (0–2) Data value dec: 32 hex: 20 bin: 100000 Name deadbush
in Deserts.
- New settings in Server.properties The default server.properties file. server.properties is the file which stores all the settings for a multiplayer (Minecraft or Minecraft Classic) server. If you are going to edit server.properties it is important that you use the
:
- view-distance
- allow-nether
Videos
Changes
- Mushrooms Mushroom Type Ingredient Block Restores None Cookable No Renewable Yes Stackable Yes (64) Luminance Yes, 1 (brown only) First appearances See History Data values See Data values Name See Data values See
now spread, albeit slowly.
- The lighting on block icons in the inventory has been changed to appear brigher.
- The jukebox Jukebox Type Solid Block Requirements None Physics No Transparency No Luminance No Blast resistance 30 Hardness 2 Tool Renewable No Stackable Yes (64) Flammable No, but catches fire from lava First appearances See History Drops
now supports more than 15 different music discs; no additional music discs were added until Minecraft 1.0.
- Ice now regenerates regardless of whether it’s snowing or not.
- Blocks destroyed by other players in multiplayer now show the breaking block particle effect.
- Doors Door Transparency Yes Luminance No Blast resistance 15 (Wood) 25 (Iron) Tools Renewable Yes Stackable Yes (64) Flammable Iron: No Wooden: No, but catches fire from lava Drops Itself Data values See Data values Name
make sound for other players in multiplayer.
- Activated dispensers Dispenser Type Block Requirements None Physics No Transparency No Luminance No Blast resistance 17.5 Hardness 3.5 Tool Renewable Yes Stackable Yes (64) Flammable No First appearances See history Drops Dispenser (1) plus contents Block entity
make sounds and trigger particles in multiplayer.
- Players stuck in walls will slide towards the nearest gap if there is one.
- ⇧ Shift+clicking while crafting makes as much as possible and moves it straight to your inventory.
- ⇧ Shift+clicking something in your inventory will push it directly in your hot bar and vice-versa.
- Trying to sleep in the Nether A view of the Nether. The Nether is a hell-like dimension, filled with fire, lava, and dangerous mobs. Contents 1 Accessing 2 Environment 2.1 Mobs 3 Generation 3.1 Naturally generated 3.2 Naturally created 3.3 Structures
causes the bed to explode.
- Temporarily disabled Advanced OpenGL due to bugs until 1.6.5.
- It’s no longer possible to build solid blocks on the top layer of the map.
- Powered Rails are now speedier to offset the loss of glitch-boosters.
- Fire has been severely nerfed so it spreads slower, and doesn’t spread infinitely.
- Compressed network traffic more aggressively.
- Blocks that don’t change appearance when the data changes don’t send block updates when their data changes now.
- Arrows shot by one player can now be picked up by other players.
- Minecarts and boats can go through portals, empty or occupied.
- Water below a layer of source blocks no longer behaves like source blocks.
Fixes
97 bugs fixed
- Fixed saving while sneaking dropping the player through the ground.
- Fixed player rotation not being loaded correctly when loading a saved game.
- Fixed the player not being able to sneak off lowered blocks like cacti.
- Fixed a game crash when riding a vehicle or animal into the nether.
- Fixed falling while riding not dealing damage to the rider.
- Fixed buttons and levers too close to the player being impossible to use.
- Fixed furnaces and dispensers not dropping their contents when destroyed.
- Fixed fire and lava dealing damage through wall corners.
- Fixed entities reaching water through wall corners.
- Fixed placing doors next to cacti creating half-doors.
- Fixed farmland taking too long to dig.
- Fixed tilling below some blocks being possible.
- Fixed tilling the underside of blocks somehow working.
- Fixed fences and stairs sometimes becoming invisible.
- Fixed fences and signs preventing grass from growing.
- Fixed walking on top of fences not producing step sounds.
- Fixed grass staying alive below stair blocks.
- Fixed the achievement screen not pausing the game.
- Fixed some screens breaking the sky tint color.
- Fixed fullscreen mode switching causing mouse issues and screen closes.
- Fixed chat messages surviving through game switches.
- Fixed levers being placeable on weird locations.
- Fixed floor levers sometimes not delivering a signal downwards.
- Fixed floor levers sometimes not being removed when the floor is removed.
- Fixed dying in the nether spawning new portals.
- Fixed ore density varying per quadrant from the center of the world.
- Fixed saplings being plantable through snow onto non-grass blocks.
- Fixed wooden pressure plates being mined with pickaxes.
- Fixed creepers retaining charge level when they can⃢₀ₙt see their target.
- Fixed inventory acting weird when portaling by making the portal close all screens.
- Fixed dispenser graphics being one pixel off.
- Fixed mushrooms spawning everywhere during nights.
- Fixed animals only spawning near light during the night.
- Fixed the multiplayer join screen input field being too short.
- Fixed entities above the map height limit becoming invisible.
- Fixed loads of exploding TNT generating way too many particles, which usually crashed the game.
- Fixed grasscolor.png and foliagecolor.png not being read from texture packs.
- Fixed receiving more items than the maximum stack size sometimes causing an oversized stack in the inventory
- Fixed rain sounds not playing with fast graphics enabled.
- Fixed glass not blocking rain sound
- Fixed rain falling through liquids.
- Fixed rain falling too slowly.
- Fixed rain and snow being incorrectly lit.
- Fixed arrow physics, making them not get stuck midair when you open a door.
- Fixed arrows colliding with reeds, portals, and other non-solid blocks.
- Fixed arrows being animated really strangely in multiplayer.
- Fixed arrows triggering too many entity move updates in multiplayer.
- Fixed submerged boats rising very very fast.
- Fixed boats placed on snow being placed too far up.
- Fixed sand dropping onto boats getting stuck in a falling animation.
- Fixed dispensers shooting through walls.
- Fixed dispensers biasing later slots.
- Fixed fire effect on burning entities sometimes getting rendered in the wrong location.
- Fixed fences and wooden stairs not being flammable.
- Fixed fire sometimes existing mid-air as an invisible block of pain.
- Fixed fire displacing water.
- Fixed fires being impossible to put out in multiplayer.
- Fixed fishing rod rendering being a bit lacking.
- Fixed fishing rods being stackable.
- Fixed water interacting strangely with glass.
- Fixed items in glass blocks not getting ejected properly.
- Fixed mining glass hiding the clouds behind the glass.
- Fixed minecarts next to each other causing extreme velocities.
- Fixed rail tiles sometimes not properly connecting to a new neighbor.
- When breaking a minecart the player is currently riding in, the player no longer falls through the block the track is placed on.
- Fixed the cracking texture being dark on the sides of grass blocks.
- Fixed anaglyph 3d rendering mode having severe visual bugs.
- Fixed the achievements screen messing up the sky color.
- Fixed hair and cloaks being rendered in the wrong locations on sneaking players.
- Fixed a bug where the player could mine without visually swinging their arm.
- Fixed the attack/swing animation not being applied to the armor layer
- Fixed redstone repeaters using pumpkin particles.
- Glowstone and Jack-o-lanterns recessed into a wall or other surface no longer have shadows cast on them by surrounding blocks when smooth lighting is enabled.
- Fixed running out of memory corrupting the current level.
- Fixed the crash screen vanishing immediately.
- Fixed not being able to target blocks when at x or z pos 1000.
- Fixed a system clock change messing up the game speed.
- Fixed keybindings not getting saved properly under certain conditions.
- Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling.
SMP only
- Fixed IPv6 addresses being parsed wrong.
- Fixed network packets being sent unbuffered, causing huge amounts of packets being sent.
- Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now.
- Fixed inventory icons not animating after being picked up in multiplayer.
- Fixed mushroom soup not leaving a bowl.
- Fixed wolves not following their owner if the name has different caps.
- Fixed healing not flashing the health bar
- Fixed the compass not pointing at the spawn location.
- Fixed record players spawning client-side fake records.
- Fixed records not playing for other players.
- Fixed players spawning in the wrong location and quickly lerping to the correct location.
- Fixed monsters not being visible for players with their difficulty set to peaceful.
- Fixed pigs getting hit by lightning spawning client-side zombie pigmen.
- Fixed bonemeal use sometimes spawning fake client-side trees.
- Fixed saplings sometimes spawning trees client-side.
- Fixed weather sometimes changing client-side.
- Fixed fireballs not being visible in multiplayer.
- Fixed ghasts⃢₀ₙ firing animation not being visible.