Info
14w04a
Type | Snapshot |
---|---|
Release date | Jan. 23, 2014 |
Snapshot for | |
Download | Client (.json) |
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14w04a is the sixth snapshot released for 1.8 1.8 Official name Bountiful Update Type Release Release date Sep. 2, 2014 1] Development versions View all Snapshots 14w02a 14w02b 14w02c 14w03a 14w03b 14w04a 14w04b 14w05a 14w05b 14w06a 14w06b 14w07a 14w08a 14w10a 14w10b 14w10c 14w11a .
Additions
- Commands Contents 1 Usage 1.1 Tilde notation 1.2 Target selectors 1.2.1 Target selector variables 1.2.2 Target selector arguments 1.3 Data tags 1.4 Raw JSON text 1.5 Block/item names 2 Summary of commands 3 List of commands
/particle
- Spawns particles in a given area
- It can also be relative to entities.
- Usage:
/particle
count player:entity - Example:
/particle lava ~ ~1 ~ 1 1 1 0.5 2 @etype=Chicken
- List of particles:
hugeexplosion
,largeexplode
,fireworksSpark
,bubble
,suspended
,depthsuspend
,townaura
,crit
,magicCrit
,smoke
,mobSpell
,mobSpellAmbient
,spell
,instantSpell
,witchMagic
,note
,portal
,enchantmenttable
,explode
,flame
,lava
,footstep
,splash
,wake
,largesmoke
,cloud
,reddust
,snowballpoof
,dripWater
,dripLava
,snowshovel
,slime
,heart
,angryVillager
,happyVillager
,iconcrack_(ID)_(DATA)
,blockcrack_(ID)_(DATA)
,blockdust_(ID)_(DATA)
.
- Spawns particles in a given area
Videos
Changes
- Item frame Item Frame Type Decorations Durability N/A Renewable Yes Stackable Yes (64) Internal ID 18 Network ID 71 Entity ID item_frame Drops Item Frame (1) The item it contains. First appearances See History Data values Computer
- Items in item frames can now rotate items by 45 degrees (eight possible directions)
- Item frames can give off a signal detected by comparators Redstone Comparator Transparency Yes Luminance No (7 when powered, in Pocket Edition) Blast resistance 0 Tool Any tool Renewable No Stackable Yes (64) Flammable No Drops Redstone Comparator (1) Data values See Data values Name
, based on the direction the item is facing
- Signal strength is as follows: 0: empty; 1: item; 2: item rotated once; 3: item rotated twice; ...; 8: item rotated 7 times
- Furnaces
- When a furnace runs out of fuel, the smelting progress will reverse at twice the normal speed.
- Villager Villager Health points 20 () Size Adult: Height: 1.95 Blocks Width: 0.6 Blocks Baby: Height: 0.975 Blocks Width: 0.3 Blocks Spawn Village When a zombie villager is cured First appearances See History Drops None Experience
- Villagers will now harvest, collect and replant grown potatoes, wheat and carrots
- Villagers do not have unlimited seeds; seeds must be replenished to replant crops
- Villagers will craft wheat into bread, and drop it to other villagers
- Villagers can now become willing to breed by consuming food: 3 bread, 12 potatoes or 12 carrots
- Villagers will now harvest, collect and replant grown potatoes, wheat and carrots
- Village mechanics See also: Village and Villager If you re trying to spawn golems for an iron ingot farm, or just want a few more noses to trade with in your local villager township, then you ve come to
- Doors are now added to the closest village
- This will not break iron farms, but change them a little, enough to make them "practically pointless"
- Anvil Anvil Transparency Yes Luminance No Blast resistance 6,000 Tool Renewable Yes Stackable Yes (64), same damage state only Flammable No Drops Itself Data value dec: 145 hex: 91 bin: 10010001 Name anvil See the item
- Prior work cost increase changed from linear (1 per repair) to exponential (times 2 plus 1 per repair).
- Repairing with a "sacrifice" now costs 2 levels rather than only 1.
- Enchantments
- Looting now gives an extra 1% chance of getting rare loot per level
- Iron golem Iron Golem Health points 100 ( × 50) Attack strength 7 () to 21 ( × 10.5) To players: Easy: 4 () to 11 () Normal: 7 () to 21 ( × 10.5) Hard: 10
- Can drop iron ingots again by any means of death
- Zombie pigman Zombie Pigman Health points 20 () Armor points 2 () Attack strength Easy: 5 () Normal: 9 () Hard: 13 () Size Height: 1.95 Blocks Width: 0.6 Blocks Spawn Any 2 block high space in any
- Can drop gold nuggets again by any means of death
- Iron golem Iron Golem Health points 100 ( × 50) Attack strength 7 () to 21 ( × 10.5) To players: Easy: 4 () to 11 () Normal: 7 () to 21 ( × 10.5) Hard: 10
/ snow golem Snow Golem Health points 4 () Attack strength 0 () (only pushes mobs back) 3 () to Blaze Size Height: 1.9 Blocks Width: 0.7 Blocks Spawn Where created by the player First appearances See History
/ wither Wither Health points 300 ( × 150) 600 ( × 300) Pocket edition only] Armor points 4 () Attack strength Easy: 5 () Normal: 8 () Hard: 12 () Size Height: 3.5 Blocks Width: 0.9 Blocks Spawn
- You can now spawn iron golems/snow golems/withers with dispensers + pumpkin/skulls respectively
- Dead bush Dead Bush Transparency Yes Luminance No Blast resistance 0 Tool Renewable No Stackable Yes (64) Flammable PC: Yes PE: No, but catches fire from lava Drops Stick (0–2) Data value dec: 32 hex: 20 bin: 100000 Name deadbush
- Is now flammable
- Button Button Transparency Yes Luminance No Blast resistance 2.5 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data values See Data values Name See Data values A button is a non-solid block
- Can now be placed on ceiling/floors
- Moss stone Moss Stone Transparency No Luminance No Blast resistance 30 Tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data value dec: 48 hex: 30 bin: 110000 Name mossy_cobblestone Moss stone is a block of cobblestone with moss
- Now craftable in a shapeless recipe with one cobblestone Cobblestone Transparency No Luminance No Blast resistance 30 Tool Renewable Yes Stackable Yes (64) Flammable No Experience Smelted: 0.1 Drops Itself Data value dec: 4 hex: 4 bin: 100 Name cobblestone Cobblestone is a common block, obtained from
and one vine Vines Transparency Yes Luminance No Blast resistance 1 Tool Renewable Yes Stackable Yes (64) Flammable Yes Drops Itself Data value dec: 106 hex: 6A bin: 1101010 Name vine Vines are non-solid blocks, 1⁄16 of a block in thickness,
.
- Now craftable in a shapeless recipe with one cobblestone Cobblestone Transparency No Luminance No Blast resistance 30 Tool Renewable Yes Stackable Yes (64) Flammable No Experience Smelted: 0.1 Drops Itself Data value dec: 4 hex: 4 bin: 100 Name cobblestone Cobblestone is a common block, obtained from
- Commands Contents 1 Usage 1.1 Tilde notation 1.2 Target selectors 1.2.1 Target selector variables 1.2.2 Target selector arguments 1.3 Data tags 1.4 Raw JSON text 1.5 Block/item names 2 Summary of commands 3 List of commands
- Added the ability to filter block types in the
/fill
command, as long as the filler block is not a tile entity- Only if it⃢₀ₙs used to fill in replace mode with ⃢₀ₜnormal⃢₀ blocks.
- Syntax:
/fill x y z x y z BlockName Data replace filterBlockName filterData
- Added the ability to filter block types in the
- F3 Debug Screen Java Edition Only Screenshot showing the debug information "Debug" redirects here. For world type, see Debug mode. The debug screen is triggered when the F3 key is pressed. It shows the chunk cache, the memory
- The x coordinate line will now be bold when looking east/west, similarly the z coordinate line will now be bold when looking south/north
- The crosshair will display 3 short colored lines to indicate the direction of each axis: x/red, y/green, z/blue
- Skin "Steve" "Alex" See custom player skins. For world textures, see resource pack. Skins refer to the textures that are placed onto a player or mob model. Contents 1 Properties 2 World textures
- Now displays the right arm`s second layer in first person view
- Skins and capes are now distributed through servers
- Skins server outages will occur less frequently and have less impact
- Server-altered skins/capes are not possible - only signed URLs are stored server-side
- Skin changes will no longer require client restarting, at worst re-logging will update the skin for everybody
- Duplicate skins no longer need to be downloaded twice
- Server traffic will barely be affected
- Rendering
- Only transparent blocks will now render as transparent (eliminates the use of x-ray texture packs)
Fixes
38 bugs fixed
From released versions before 1.8
- MC-78 – Villagers crowd into a single building
- MC-888 –
/difficulty
command doesn`t change the default difficulty in the ESC menu (singleplayer) - MC-1253 – Ladder, sign, fence, gate, trapdoor causes block it is placed in to darken
- MC-1580 – Ghost Items from Trading with SHIFT-click
- MC-3668 – When going through nether portals with (potion) effects, the effect animations (particles, fire, visibility, additional hearts) are lost.
- MC-5824 – Cactus can grow next to blocks
- MC-8662 – Items are not centred correctly within frames
- MC-9582 – Whole-word selection behaves erratically in chat
- MC-16457 – Pumpkin texture flips when made into snowman
- MC-18284 – New AI mobs see through invisibility
- MC-25370 – Mouse is centered when going to previous menu with ESC
- MC-29999 – Realms button is still visible even though the client is a snapshot
- MC-30995 –
/setblock
replace doesn`t replace same block with different tile entity / NBT data - MC-31081 – Stone monster eggs spawn 2 silverfish
- MC-31203 – Furnace progress remains after changing ingredient
- MC-32301 – Lava fizz sound plays whenever a flowing lava block destroys an air block
- MC-36847 – No Colon after Game Mode in World Options
- MC-37355 – server-icon.png alpha channel display
- MC-45087 – Id for cooked fish is "
minecraft:cooked_fished
" - MC-45235 – Double Shift = Sprint
From the 1.8 snapshots
- MC-44368 – Difficulty Locking
- MC-44467 – Overpopulated flowers near lake
- MC-44551 – Silverfish can infest granite/andesite/diorite
- MC-44592 – Fire from lava spreads further than it should
- MC-44700 –
/me
@e
crash - MC-44890 – Doors get added to the list of village doors over and over again
- MC-44893 –
/kill
not killing invulnerable entity - MC-45011 –
/clone
doesn`t clone TileEntity orientation - MC-45063 – Tripwire is invisible
- MC-45071 – The world freezes if an Enderman is being hit.
- MC-45084 – Skin`s Second Layers Invisible in First Person
From the previous snapshot
- MC-45172 – New skin layer jacket acts enchanted when enchanted pants equipped
- MC-45278 –
/spawnpoint
won`t update to chosen coordinates second time unless world file is reloaded - MC-45345 –
/fill
Tile Entity:java.lang.ClassCastException
- MC-45459 – Debug code streaming in console
- MC-45557 – Server does no longer produce a logfile
- MC-45595 – Server seems locked in debug mode, spams console