Info
14w30a
Type | Snapshot |
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Release date | Jul. 23, 2014 |
Snapshot for | |
Download | Client (.json) |
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14w30a is the thirty-eighth snapshot for 1.8 1.8 Official name Bountiful Update Type Release Release date Sep. 2, 2014 1] Development versions View all Snapshots 14w02a 14w02b 14w02c 14w03a 14w03b 14w04a 14w04b 14w05a 14w05b 14w06a 14w06b 14w07a 14w08a 14w10a 14w10b 14w10c 14w11a .
Additions
- Banners Banner Type Non-Solid Block Physics No Transparency Yes Luminance No Blast resistance 5 Hardness 1 Tool Renewable Yes Stackable Yes (16) Flammable No, but catches fire from lava First appearances See history Drops Itself Block
- Can be worn as head gear - but only using commands
- Over 16*4006 possible combinations = 6.5536x1016
- Crafted like a sign, just with one color of wool instead of planks
- Can be stacked to 16
- Most patterns are created by arranging dyes in certain ways around a banner on a crafting table
- The dyes cannot be shifted or flipped even if there is space, known as a fixed recipe.
- Additional patterns: creeper, skull & crossbones, brick, and flower - making these without dyes will result in a black pattern, use dyes to get different colors (items: creeper skull, wither skeleton skull, brick block, oxeye daisy)
- 33 crafting recipes which produce different patterns
- Up to 6 layers of patterns possible
- Can be placed on walls or on the ground (16 rotations possible)
- Sway as if blown by wind
- Can be cloned by crafting them together with a blank banner
- Top-most layer can be removed using cauldrons
- NBT tags See the NBT file format. For using NBT in commands, see Tutorials/Command NBT Tags. The Named Binary Tag format is used by Minecraft for the various files in which it saves data.
- New
Silent
tag for entities- Setting to 1 disables sound produced by that entity, such as idle and hurt sounds.
- New
- Statistics The general statistics screen. Statistics are a game featureSpecial attraction that allows players to track how many times they have completed certain tasks. Statistics are divided into four sections: General, Blocks, Items and Mobs. The General
stat.talkedToVillager
- Detects how many times the player has talked to villagers (opened the trading GUI)
stat.tradedWithVillager
- Detects how many times the player has traded with villagers
Videos
Changes
- Commands Contents 1 Usage 1.1 Tilde notation 1.2 Target selectors 1.2.1 Target selector variables 1.2.2 Target selector arguments 1.3 Data tags 1.4 Raw JSON text 1.5 Block/item names 2 Summary of commands 3 List of commands
/summon
/summon
command can now summon lightning using/summon LightningBolt
- Mob Heads Mob head Type Wearable items; Solid Block Physics No Transparency Yes Luminance No Blast resistance 5 Hardness 1 Tool Any tool Renewable Wither skeleton, skeleton, zombie, creeper Yes Player, Dragon No Stackable Yes (64) Flammable
- Made creeper, skeleton and zombie heads available in survival
- Creepers, skeletons, wither skeletons, and zombies drop their heads when killed by charged creepers. Wither skeletons continue to have heads as rare drops See the items that drop from entities and blocks. For drops as in falls, see Fall Damage. Typical drops from a skeleton: experience orbs, an arrow, and bones. Drops are items that
.
- Skulls worn on heads are now bigger so the 2nd skin layer no longer peeks through
- Player and mob heads in inventories and held by mobs/players now display the actual head
- Video Settings
- Render distance slider now goes up to 32 when using 64-bit Java
- Requires 2 GBGigaByte of allocated RAM
- Removed Advanced OpenGL
- Render distance slider now goes up to 32 when using 64-bit Java
- Performance improvements
- Rewrote chunk sorting
- Ported over the visibility culling code from MCPE to avoid rendering invisible stuff
- Threaded chunk rebuilds
- Lighting
- Completely fixed black spots
- You will need to re-load old worlds for them to be fixed
- F3 debug screen Java Edition Only Screenshot showing the debug information "Debug" redirects here. For world type, see Debug mode. The debug screen is triggered when the F3 key is pressed. It shows the chunk cache, the memory
- Now displays how many chunk sections are being rendered currently and how many chunk sections are out of view in percent, the OpenGL version, display size, vendor and GPU
- "Vanilla" added to the version number. e.g., "Minecraft 14w30b (14w30b/Vanilla)"
- Presumably this will say something different if modded. Very few mods (or even APIs) currently exist for versions this recent.
- F3+H tooltips now show how many NBT tags an item has
- Block names no longer contain blockstate data in brackets next to their name (in the view of a block`s name and data along the right side of the screen)
- Data is still shown in separate rows beneath the name
Fixes
32 bugs fixed
From released versions before 1.8
- MC-7508 – Lighting error due to
Chunk.heightMap
ignoring block at the top level of anExtendedBlockStorage
instance (off by 1 error) - MC-30568 –
/summon
command can`t summon lightning - MC-32514 – The well in a desert village is made out of the wrong material / cobblestone
- MC-58823 –
options.txt
hasadvancedOpengl:true
also for graphic cards without Advanced OpenGL in video settings
From the 1.8 snapshots
- MC-46225 – Falling sand can replace pistons, destroying them
- MC-56897 – Chunks don`t render
- MC-57895 – Stairs are backwards in the creative inventory and hotbar
- MC-58790 – Sign with
/give
//replaceitem
doesn`t update player inventory - MC-59259 – Breaking block below tall plants causes them to drop two items
- MC-59979 – Bug in the F3 menu
- MC-60301 – Broken resource packs: game crashes when I try to load 14w27a/b
- MC-60552 – Flower pots with metadata placed in 1.7 will not render in 1.8 snapshots / metadata not removed
- MC-61191 – Sandstone stairs bug in desert villages
- MC-62127 – Turning off VSync crashes the game
- MC-62138 – "#PLAYER" appears on sidebar
- MC-62180 –
/testfor @p
doesn`t consider x, y, z anymore - MC-62493 – "
/worldborder get
" can display invalid size using "/worldborder add
" - MC-62655 – Cubic player selector always finds player if there are more than 31 entities around
From the previous snapshot
- MC-62170 – Carpet has incorrect height
- MC-62223 – Crash in Video Settings menu
- MC-62240 – Command selector parameters
dx
,dy
anddz
don`t work - MC-62267 – Game crashes when trying to enable VSync
- MC-62342 – Slabs can not be placed in adventure mode with tag
CanPlaceOn
- MC-62349 –
Hopper: java.lang.NullPointerException: Saving entity NBT
- MC-62379 – Spawners (dungeons, strongholds, etc...) can spawn mobs outside of worldborder
- MC-62419 –
Hopper: java.lang.IllegalArgumentException: Cannot get property bcy{name=half, clazz=class ats, values=upper, lower} as it does not exist in bch{block=minec
- MC-62499 –
/replaceitem block
has incorrect syntax - MC-62504 –
/kill
adds 214748364 / 0xCCCCCCC to "Damage Taken" statistics - MC-62507 – Overlapping dungeons don`t spawn correctly
- MC-62558 – Rendering empty chunks/cubes in 14w29b (or number of rendered chunks on debug screen (C) is wrong)
- MC-62736 –
/replaceitem
command not updated when the command was executed with a sign - MC-62789 – Chunks containing paintings may be wiped and regenerated upon load