Info
1.11.1
Release date | Dec. 20, 2016 |
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Development versions | |
Download | Client (.json) |
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1.11.1 is an update for Minecraft released on Dec. 20, 2016. It is not compatible with 1.11 servers.
Trivia
- Ability of smelting golden tools to get gold back was a feature suggested on Reddit.
- The Luck "Healing" redirects here. For health, see health. Contents 1 Behavior 2 Summary of effects 3 List of effects 3.1 Absorption 3.2 Bad Luck 3.3 Blindness 3.4 Fire Resistance 3.5 Glowing 3.6 Haste 3.7 Health Boost and Bad Luck "Healing" redirects here. For health, see health. Contents 1 Behavior 2 Summary of effects 3 List of effects 3.1 Absorption 3.2 Bad Luck 3.3 Blindness 3.4 Fire Resistance 3.5 Glowing 3.6 Haste 3.7 Health Boost effects were going to be removed in this update, but lead developer Jeb Jens Bergensten Real name Jens Bergensten Date of birth May 18, 1979 (age 38) 1] 2] Occupation Lead creative designer Nationality Swedish Languages English, Swedish 3] Spouse Jenny Bergensten 4] Children 1 5] Website oxeyegames.com Known changed his mind due to them being used in custom maps.
- The Sweeping Edge enchantment was originally suggested as either Shearing Strike or Sweeping Strike by Reddit user ItsCraft.
- This update had the shortest amount of snapshots, with only one snapshot released.
Videos
Additions
- Can be crafted from iron ingots Iron Ingot Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 265 hex: 109 bin: 100001001 Name iron_ingot Iron ingots are versatile metal crafting ingredients. They are most commonly obtained , but are also received from smelting iron tools and armor.
- Can be crafted into iron ingots Iron Ingot Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 265 hex: 109 bin: 100001001 Name iron_ingot Iron ingots are versatile metal crafting ingredients. They are most commonly obtained .
- Sweeping Edge Enchantment
- Can be applied to a sword to increase the damage of the sweep attack.
- The damage dealt will be (50% + 1)/(66.666...% + 1)/(75% + 1) on level I/II/III.
Changes
- Attack indicator
- When in crosshair mode, the weapon is fully cooled, and a mob or entity is in range of attack, the attack indicator will be visible and will include a small plus sign (+) underneath the crosshair.
- Mending is no longer compatible with Infinity on bows Bow Type Combat Durability 385 Renewable Yes Stackable No First appearances See History Data value dec: 261 hex: 105 bin: 100000101 Name bow A bow is a ranged weapon that fires arrows. Contents 1 Obtaining 1.1 Skeletons 1.2 when trying to apply them with an anvil Anvil Transparency Yes Luminance No Blast resistance 6,000 Tool Renewable Yes Stackable Yes (64), same damage state only Flammable No Drops Itself Data value dec: 145 hex: 91 bin: 10010001 Name anvil See the item or when using the
/enchant
command.- Old bows with both enchantments applied will still keep their enchantments and remain working as they used to.
- Anvils will no longer apply enchanted books Enchanted Book Type Manufactured items Durability N/A Renewable Yes Stackable No First appearances See History Data value dec: 403 hex: 193 bin: 110010011 Name enchanted_book An enchanted book is an item which allows players to add enchantments to to items, if the result has no effect
- This can occur if all enchantments on the book are incompatible with existing enchantments on the item.
- This can also occur if the enchanted book has no enchantments.
- While flying using elytra Elytra Type Transport Durability 431 Renewable No Stackable No First appearances See History Data values PC: dec: 443 hex: 1BB bin: 110111011 PE: dec: 444 hex: 1BC bin: 110111100 Name elytra “ Elytra! Soar through The End on your freshly-minted insectoid , using a firework will give the player a boost for a certain amount of time. This will emit particle when in use.
- Fireworks stay at the players location until they disappear or explode.
- Longer flight duration on the rocket will make the boost last longer. You can increase the flight duration of a firework by crafting it with gunpowder in the other slots.
- Fireworks with an explosion will deal damage at the end of their flight.
- The right click on a block action for the fireworks is prioritized over the right click ability in midair. This simply means that when you look at a block while flying and right click, the rocket will shoot regularly, instead of being used as a boost.
- Firework explosions now hurt surrounding mobs and players.
- The damage radius of the explosion is about 2-3 blocks and is the same for any shape (large ball, creeper, burst, etc.) and the damage decreases with the distance to the explosion.
- The damage amount at close range is about 5 () without armor on, and with full diamond armor, it equates to about 1 ().
- Death message is "player went off with a bang".
- Iron and golden tools and armor can be smelted into nuggets. Iron and golden horse armor can also be smelted.
- Yield 1 iron or golden nugget per item respectively.
- ID name changed from
totem
tototem_of_undying
.
- Removed the `Junk Fished` and `Treasure Fished` statistics
- Added a new byte tag
source
for thepiston_extension
block entity, which is true if the block represents the piston head itself, and false if it represents a block being pushed.
- Added a new integer tag
Color
to be used by thearrow
entity, for displaying the custom potion color of a fired arrow item that had aCustomPotionColor
tag.
Fixes
- 40 issues fixed
- From released versions before 1.11
- MC-7222 – 1-9 keys, hoppers/droppers and shift-clicking ignore stacking restrictions
- MC-23039 – Dropped item disappear in Creative
- MC-64702 – Cullface on snowlayer not working properly
- MC-67665 – Mouse click position always lags a few frames behind the crosshair
- MC-76057 – Looting combines with Silk Touch but not vice versa
- MC-88484 – Decimal numbers are displayed using the default Locale value
- MC-92330 – "Fish Caught", "Junk Fished" and "Treasure Fished" Statistics do not work
- MC-93991 – Experience orbs play multiple instances of their sound when picked up
- MC-94564 – Sideways pistons do not pop off blocks when extending
- MC-101197 – Cannot use leads on wild ocelots
- MC-104778 – Non-hostile wild wolves and ocelots cannot be put on leashes
- MC-105049 – Infinite durability for carrot on a stick
- MC-108673 – Fences and cobble walls moved by pistons do not move entities in the upper part of their collision box
- MC-109593 – Debug world spamming "Tried to assign a mutable BlockPos to a block entity" warnings
- From 1.11
- MC-106117 – Clouds flicker between different positions when spectating minecart
- MC-106199 – "
minecraft:
" is not optional for entity ID in EntityTag and Spawners - MC-107638 – Baby zombie villager voice sounds as deep as adult version
- MC-108319 – XP orbs sound effects mostly play high pitch sounds
- MC-108464 –
followRange
attribute does not work properly on some mobs - MC-108943 –
CustomPotionColor
does not change the colors of theAreaOfEffectCloud
/TippedArrow
- MC-109028 – Picking up a flower from a flower pot makes no sound when you already have that flower in your inventory
- MC-109038 – Spawner with missing "
minecraft:
" in entity id (or with not lowercased entity id) spawns this entity until you reload the world - MC-109717 – No sound in the water when you ride Horse / Donkey / Mule / Boat
- MC-109805 – Farmland can be placed on invalid locations
- MC-109831 – Heads in inventory face backwards
- MC-109833 – "
commands.title.usage
" uses a different syntax - MC-110065 – Shift-jumping on magma block deals damage to the player
- MC-110076 – Weighted pressure plate name gets truncated when applying enchanted book in anvil
- MC-110094 – Entities can fall through moving fences
- MC-110234 – Renaming a wither does not change the boss bar
- MC-110244 – Moving blocks use 0,0,0 as surrounding to calculate their bounding box
- MC-110247 – Moving blocks can move entities into other moving blocks (also when they move in a different direction)
- MC-110333 – Mounted horse disappeared after 1.11 upgrade
- MC-110399 – Hopper:
java.lang.IllegalArgumentException: Cannot get property atw{name=facing, clazz=class cv, values=down, up, north, south, west, east} as it does not exist in atk{block=minecraft:
, properties=} - MC-110598 – Unicode characters which are not converted 1:1 when calling
toLowerCase
result in wrong formatting - MC-110616 – Anvil consumes XP and book without adding enchantment
- MC-110756 – Llama yellow carpet model error
- MC-110783 – Final firework rocket of a stack does not explode
- MC-110808 – Eating Pufferfish in a stack of 1 does not give debuffs
- Private issues
- MC-104724 – Bed god mode exploit
Additions
- Added rocket-propelled Elytra
- Added Iron Nuggets
- Added the "Sweeping Edge" enchantment for all Swords
Changes
- Iron and Gold Nuggets can be obtained by smelting Tools and Armor. An Iron Nugget can also be received from an Iron Ingot.
- The cross-hairs of the Attack Indicator will now inform players with an exclamation point if the target is within range.
- The Mending Enchantment can no longer be added to bows with the Infinity enchantment. If existing bows have both enchantments, they will continue to function as they did prior to the update.
- Horse Armor can now be crafted.
- Iron and Gold tools and Armour can be smelted down into nuggets at a rate of 1 nugget per item.
- Players can now use Fireworks to give themselves a temporary speed boost while flying using an Elytra. This is done by right-clicking while having the Fireworks selected during flight.