Info
12w34a
Type | Snapshot |
---|---|
Release date | Aug. 23, 2012 |
Snapshot for | |
Download | Client |
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12w34a is the second snapshot released for 1.4.2 1.4.2 Official name Pretty Scary Update Release date Oct. 25, 2012 1] Development versions View all Snapshots 12w32a 12w34a 12w34b 12w36a 12w37a 12w38a 12w38b 12w39a 12w39b 12w40a 12w40b 12w41a 12w41b 12w42a 12w42b Pre-releases 1.4-pre 1.4.1-pre .
Additions
- Added item frames Item Frame Type Decorations Durability N/A Renewable Yes Stackable Yes (64) Internal ID 18 Network ID 71 Entity ID item_frame Drops Item Frame (1) The item it contains. First appearances See History Data values Computer
.
- Crafted like a painting but with leather instead of wool.
- Added cobblestone wall Cobblestone Wall Transparency Yes Luminance No Blast resistance 30 Tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data value dec: 139 hex: 8B bin: 10001011 Name cobblestone_wall Cobblestone walls are decorative blocks. There are 2 types:
and mossy cobblestone wall Cobblestone Wall Transparency Yes Luminance No Blast resistance 30 Tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data value dec: 139 hex: 8B bin: 10001011 Name cobblestone_wall Cobblestone walls are decorative blocks. There are 2 types:
.
- Added flower pot Flower Pot Type Solid Block Requirements None Physics No Transparency Yes Luminance No Blast resistance 0 Hardness 0 Tool Any tool Renewable No Stackable Yes (64) Flammable No First appearances See History Drops Itself Block
.
- Carrots Carrot Type Food Restores 3 () Cookable No Renewable Yes Stackable Yes (64) First appearances See History Data values Block dec: 141 hex: 8D bin: 10001101 Item dec: 391 hex: 187 bin: 110000111 Name Block carrots Item carrot This article is
and Potatoes Potato Type Food Restores 1 () Cookable Yes Renewable Yes Stackable Yes (64) Experience Cooked: 0.35 First appearances See History Data values Block dec: 142 hex: 8E bin: 10001110 Item dec: 392 hex: 188 bin: 110001000 Name Block potatoes Item potato
- Added carrots and Golden carrots Golden Carrot Type Items Restores 6 () Cookable No Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 396 hex: 18C bin: 110001100 Name golden_carrot A golden carrot is a valuable food item and brewing
- Added potatoes, Baked potatoes Baked Potato Type Food Restores 5 () Cookable No Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 393 hex: 189 bin: 110001001 Name baked_potato This page or section has been suggested to be merged
and Poisonous potatoes Poisonous Potato Type Food Restores 2 () 60% chance of applying Poison (0:04) Cookable No Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 394 hex: 18A bin: 110001010 Name poisonous_potato This page or section
- Carrots and potatoes can be planted in tilled soil.
- Zombies Zombie Health points 20 () Armor points 2 () Attack strength Easy: 2 () Normal: 3 () Hard: 4 () Size Adult: Height: 1.95 Blocks Width: 0.6 Blocks Baby: Height: 0.975 Blocks Width: 0.3 Blocks Spawn
have a chance to drop a carrots and potatoes.
- Arrow-sensitive.
- Only available through external modification such as editing mob spawners, mods, or hacks. It shoots exploding projectiles called Wither Skulls and destroys nearby blocks. It also has a boss health bar.
- Added potion of night vision Potion Type Potions Durability N/A Renewable Yes Stackable No First appearances See History Data values See Data values Name See Data values See the drinkable potions. For the throwable potions, see Splash
.
- Potion of night vision is brewed by adding a golden carrot Golden Carrot Type Items Restores 6 () Cookable No Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 396 hex: 18C bin: 110001100 Name golden_carrot A golden carrot is a valuable food item and brewing
to an awkward potion Potion Type Potions Durability N/A Renewable Yes Stackable No First appearances See History Data values See Data values Name See Data values See the drinkable potions. For the throwable potions, see Splash
.
- Potion of night vision is brewed by adding a golden carrot Golden Carrot Type Items Restores 6 () Cookable No Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 396 hex: 18C bin: 110001100 Name golden_carrot A golden carrot is a valuable food item and brewing
- Added potion of invisibility Potion Type Potions Durability N/A Renewable Yes Stackable No First appearances See History Data values See Data values Name See Data values See the drinkable potions. For the throwable potions, see Splash
.
- Potion of invisibility is brewed by adding a fermented spider eye Fermented Spider Eye Type Potion Ingredient Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 376 hex: 178 bin: 101111000 Name fermented_spider_eye A fermented spider eye is a brewing ingredient. Contents 1 Obtaining
to a potion of night vision.
- Mobs do not attack you until you bump into them.
- Potion also hides the player`s name tag.
- Potion of invisibility is brewed by adding a fermented spider eye Fermented Spider Eye Type Potion Ingredient Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 376 hex: 178 bin: 101111000 Name fermented_spider_eye A fermented spider eye is a brewing ingredient. Contents 1 Obtaining
- Added new Full-screen toggle to the Video
Settings.
- Added new use Vsync toggle in the Video Settings.
- Added an unused texture in gui/items.png.
Videos
Changes
- Maps now align to a grid, making it easier to create adjacent maps.
- A compass Compass Type Tools Durability N/A Renewable Yes Stackable Yes (64) First appearances See history Data value dec: 345 hex: 159 bin: 101011001 Name compass Compasses are an item used to point to the world spawn. Contents 1 Obtaining
and paper Paper Type Items Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 339 hex: 153 bin: 101010011 Name paper Paper is an item crafted from sugar cane. Contents 1 Obtaining 1.1 Natural generation
do now create an empty map
- An empty map has no data on it until you right click on it. The point on your world where you right clicked it is the map`s center
- A map (with data) can be cloned. Cloned maps are stackable
- Maps can be zoomed out (but not zoomed in)
- Stairs Stairs Transparency Partial (blocks light) Luminance No Blast resistance Wood: 15 Stone: 30 Sandstone, Quartz, Red Sandstone: 4 Tools Renewable Cobblestone, Stone Brick, Wood, Purpur: Yes All others: No Stackable Yes (64) Flammable Wood: Yes
now auto-arrange into corners. This is a test and may change based on feedback.
- Leather armor Armor Type Wearable items Durability See Durability Renewable Yes Stackable No Data values See Data values Name See Data values For the armor that can be worn by horses, see Horse Armor. Armor classes. From
can be dyed.
- The default color of leather Leather Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 334 hex: 14E bin: 101001110 Name leather See the leather from cows and horses. For the leather
has changed.
- You can right-click a full cauldron with dyed armor to remove dye.
- The default color of leather Leather Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 334 hex: 14E bin: 101001110 Name leather See the leather from cows and horses. For the leather
- Tamed wolves` Wolf Health points Wild: 8 () Tamed: 20 () Attack strength Wild: Easy: 3 () Normal: 4 () Hard: 6 () Tamed: 4 () Size Adult: Height: 0.85 Blocks Width: 0.6 Blocks Baby: Height: 0.425
collars can be dyed.
- The f: item on the F3 debug screen now shows the exact direction the player is looking, between -180 and 180 degrees from south.
- F3+P will toggle the auto-pause when the window loses focus (mainly for debugging).
- F3+H will toggle detailed item descriptions (also for debugging).
- Others
- Fire Fire Transparency Yes Luminance Yes, 15 Blast resistance 0 Tool Any tool Renewable No Stackable N/A Flammable No Drops None Data value dec: 51 hex: 33 bin: 110011 Name fire Fire is a harmful non-solid block. Contents 1
spreads differently based on difficulty Mobs in full armor are a common sight in higher difficulty levels. Difficulty is an option in Minecraft that has a direct impact on the ease of gameplay. Contents 1 World setting 1.1 Peaceful 1.2
.
- Mob grinders now give less XP when you farm them continuously.
- Saplings Sapling Transparency Yes Luminance No Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data value dec: 06 hex: 6 bin: 110 Name sapling A sapling is an item that can be
now have a smaller hitbox.
- Mobs (and all other entities) can travel through portals.
- Fire charges Fire Charge Type Tools Durability N/A Renewable Yes Stackable Yes (64) Internal ID PC: 13 PE: 94 Network ID PC: 64 Entity ID PC: small_fireball PE: smallfireball First appearances See history Data value dec: 385 hex: 181
shot from a dispenser Dispenser Type Block Requirements None Physics No Transparency No Luminance No Blast resistance 17.5 Hardness 3.5 Tool Renewable Yes Stackable Yes (64) Flammable No First appearances See history Drops Dispenser (1) plus contents Block entity
or a Blaze Blaze Health points 20 () Attack strength Fireball: 5 () Contact: Easy: 4 () Normal: 6 () Hard: 9 () Size Height: 1.8 Blocks Width: 0.6 Blocks Spawn Nether Fortresses, light level of 11 or
create the "fireball" sound effect.
- Removed the ⃢₀ₜ Work in Progress Beacon Type Block Entity Physics No Transparency PC, CE: Yes PE: No Luminance Yes, 15 Blast resistance 15 Hardness 3 Tool Any tool Renewable No Stackable Yes (64) Flammable No First appearances See History Drops
block⃢₀ from the Creative Pixel art and other creations made in Creative mode. "Sandbox" redirects here. For a place to test edits to this wiki, see Minecraft Wiki:Sandbox. Creative mode is one of the main game modes in Minecraft.
menu.
- The particle effect when a trade with a Villager Villager Health points 20 () Size Adult: Height: 1.95 Blocks Width: 0.6 Blocks Baby: Height: 0.975 Blocks Width: 0.3 Blocks Spawn Village When a zombie villager is cured First appearances See History Drops None Experience
has been successful has changed.
- Trapdoors Trapdoor Transparency Yes Luminance No Blast resistance 15 (Wooden) 25 (Iron) Tools Renewable Yes Stackable Yes (64) Flammable Iron: No Wooden: No, but catches fire from lava Drops Itself Data values See Data values Name
can be placed in top-most position (based on cross-hair aim).
Fixes
3 bugs fixed
- Fixed zombies not burning in the sun.
- Fixed graphical glitch with chests and Ender Chests.
- Fixed crash bug with beacon blocks.