Info
12w06a
Type | Snapshot |
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Release date | Feb. 9, 2012 |
Snapshot for | |
Download | Client |
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12w06a is the fifth snapshot released for 1.2.1 1.2.1 Release date Mar. 1, 2012 1] Development versions View all Snapshots 12w03a 12w04a 12w05a 12w05b 12w06a 12w07a 12w07b 12w08a Pre-releases 1.2-pre Download Client (.json) Server Other editions of 1.2.1 Java Edition Alpha ◄◄ 1.1 .
Additions
- Sounds
- Cats now meow, cry, howl, purr and hiss
- Doors make banging sounds when zombies Zombie Health points 20 () Armor points 2 () Attack strength Easy: 2 () Normal: 3 () Hard: 4 () Size Adult: Height: 1.95 Blocks Width: 0.6 Blocks Baby: Height: 0.975 Blocks Width: 0.3 Blocks Spawn hit them
Videos
Changes
- Zombies, skeletons Skeleton Health points 20 () Attack strength Bow: Easy: 1 () - 4 () Normal: 1 () - 4 () Hard: 1 () - 5 () Sword: Easy: 2 () Normal: 2 () Hard: 3 & zombie pigmen
- Added rare item See items as they are in the inventory. For the entity that items and blocks turn into when dropped, see Item (entity). For the items that mobs leave behind on death, see drops for mobs
- Zombies have a rare chance to drop an iron ingot Iron Ingot Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 265 hex: 109 bin: 100001001 Name iron_ingot Iron ingots are versatile metal crafting ingredients. They are most commonly obtained , iron helmet Helmet Type Wearable items Durability Varies Renewable Yes Stackable No Data values See Data values Name See Data values This page or section has been suggested to be merged with Armor. Discuss The articles share , iron shovel Shovel Type Tools Durability Wood: 60 Uses Stone: 132 Uses Iron: 251 Uses Golden: 33 Uses Diamond: 1562 Uses Renewable Diamond: No All Others: Yes Stackable No Data values See Data values Name See Data , or iron sword Sword Type Combat Durability Wooden: 60 Golden: 33 Stone: 132 Iron: 251 Diamond: 1562 Renewable Yes Stackable No Data values See Data values Name See Data values Swords are melee weapons that are mainly used .
- Skeletons have a rare chance to drop a bow Bow Type Combat Durability 385 Renewable Yes Stackable No First appearances See History Data value dec: 261 hex: 105 bin: 100000101 Name bow A bow is a ranged weapon that fires arrows. Contents 1 Obtaining 1.1 Skeletons 1.2 or an enchanted bow.
- Zombie pigmen have a rare chance to drop a golden armor Armor Type Wearable items Durability See Durability Renewable Yes Stackable No Data values See Data values Name See Data values For the armor that can be worn by horses, see Horse Armor. Armor classes. From , gold ingot Gold Ingot Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) Data value dec: 266 hex: 10A bin: 100001010 Name gold_ingot See the crafting material. For the ore, see gold ore. For the mineral , golden sword Sword Type Combat Durability Wooden: 60 Golden: 33 Stone: 132 Iron: 251 Diamond: 1562 Renewable Yes Stackable No Data values See Data values Name See Data values Swords are melee weapons that are mainly used , or an enchanted golden sword "Flame" redirects here. For the non-solid damage-dealing block, see Fire. “ How does enchanting work in Minecraft? Well, you open a magical book and pick a random spell, not quite sure knowing what it will
- Added rare item See items as they are in the inventory. For the entity that items and blocks turn into when dropped, see Item (entity). For the items that mobs leave behind on death, see drops for mobs
- Doors
- Doors have been changed to properly detect if they are open or closed. Double doors in existing maps will need to be updated
- Placing two pressure plates Pressure Plate Transparency Yes Luminance No Blast resistance 2.5 Tools Renewable Yes Stackable Yes (64) Flammable Wooden: No, but catches fire from lava Others: No Drops Itself Data values See Data values Name See Data directly in front of doors and stepping on them will open them correctly
- When stepping on a single pressure plate only the door on that side will open
- When stepping on both pressure plates both doors will open
- Placing two pressure plates Pressure Plate Transparency Yes Luminance No Blast resistance 2.5 Tools Renewable Yes Stackable Yes (64) Flammable Wooden: No, but catches fire from lava Others: No Drops Itself Data values See Data values Name See Data directly in front of doors and stepping on them will open them correctly
- Doors have been changed to properly detect if they are open or closed. Double doors in existing maps will need to be updated
- Villagers Villager Health points 20 () Size Adult: Height: 1.95 Blocks Width: 0.6 Blocks Baby: Height: 0.975 Blocks Width: 0.3 Blocks Spawn Village When a zombie villager is cured First appearances See History Drops None Experience
- Villager`s AI has been improved
- Villagers socialize with each other and passive mobs
- Villagers go inside for shelter when it`s raining
- Villagers run away from zombies
- Villager`s AI has been improved
- Mobs "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of
- When a player is targeted by a hostile mob, it will continue to track the player despite being attacked by other mobs
- Better movement for mobs in water Water Transparency Partial (-2 to light) Luminance No Blast resistance 500 (Flowing) 500 (Still) Tool Renewable Yes Stackable N/A Flammable No Drops None Data values Flowing Water dec: 08 hex: 8 bin: 1000 Still Water dec: 09 hex: 9 bin: 1001
- Most mobs move slower
- Zombies
- Zombie`s AI has been improved
- On hard difficulty Mobs in full armor are a common sight in higher difficulty levels. Difficulty is an option in Minecraft that has a direct impact on the ease of gameplay. Contents 1 World setting 1.1 Peaceful 1.2 and Hardcore The Hardcore mode death screen. Java Edition Only Hardcore mode is a much more difficult variant of the Survival game mode. Contents 1 Features 2 Multiplayer 3 Video 4 History 5 Issues 6 Trivia 7 , zombies break down wood doors Door Transparency Yes Luminance No Blast resistance 15 (Wood) 25 (Iron) Tools Renewable Yes Stackable Yes (64) Flammable Iron: No Wooden: No, but catches fire from lava Drops Itself Data values See Data values Name
- On normal and easy difficulty, zombies attack but will not break down wood doors
- Zombies chase and attack villagers
- Zombies attack doors when attempting to escape sunlight The sun. The sun is a celestial body that provides light and life for the Minecraft world. Contents 1 Daytime 2 Sunlight 2.1 Effects on mobs 3 History 4 Issues 5 Trivia 6 Gallery 7
- Zombie`s AI has been improved
- Cave Spiders Cave Spider Health points 12 () Attack strength Easy: 2 () Normal: 2 () Hard: 3 () Venom: 1 () per 1.25 sec Hard: for 15 sec () Normal: for 7 sec () Size Height:
- Cave spiders swim extremely fast with the water stream towards the player, but seem to be almost not moving against the water stream
- Zombie pigmen Zombie Pigman Health points 20 () Armor points 2 () Attack strength Easy: 5 () Normal: 9 () Hard: 13 () Size Height: 1.95 Blocks Width: 0.6 Blocks Spawn Any 2 block high space in any
- Zombie pigmen swim fast in water
- Snow golems Snow Golem Health points 4 () Attack strength 0 () (only pushes mobs back) 3 () to Blaze Size Height: 1.9 Blocks Width: 0.7 Blocks Spawn Where created by the player First appearances See History
- Snow golems take damage from rain and water
- Redstone Redstone Transparency Yes Luminance No Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Availability Survival Drops Redstone (1) Data values See Data values Name See Data values This article is
- Debug keys
- Pressing F1 to hide the HUD additionally disables hitbox outlines on blocks and the block breaking animation
Fixes
5 bugs fixed
- Creepers Creeper Health points 20 () Attack strength Varies by proximity and difficulty. Maximum damage: Normal: 49 ( × 24.5) Charged: 97 ( × 48.5) Size Height: 1.7 Blocks Width: 0.6 Blocks Spawn Light level of no longer explode after death.
- Villagers Villager Health points 20 () Size Adult: Height: 1.95 Blocks Width: 0.6 Blocks Baby: Height: 0.975 Blocks Width: 0.3 Blocks Spawn Village When a zombie villager is cured First appearances See History Drops None Experience can no longer open iron doors.
- Cats, ocelots Ocelot Health points 10 () Attack strength Chickens Only: 2 () Size Adult: Height: 0.7 Blocks Width: 0.6 Blocks Baby: Height: 0.35 Blocks Width: 0.3 Blocks Spawn Ocelot: In Jungle Biomes, on Grass or leaf , zombies Zombie Health points 20 () Armor points 2 () Attack strength Easy: 2 () Normal: 3 () Hard: 4 () Size Adult: Height: 1.95 Blocks Width: 0.6 Blocks Baby: Height: 0.975 Blocks Width: 0.3 Blocks Spawn , wolves Wolf Health points Wild: 8 () Tamed: 20 () Attack strength Wild: Easy: 3 () Normal: 4 () Hard: 6 () Tamed: 4 () Size Adult: Height: 0.85 Blocks Width: 0.6 Blocks Baby: Height: 0.425 , and skeletons Skeleton Health points 20 () Attack strength Bow: Easy: 1 () - 4 () Normal: 1 () - 4 () Hard: 1 () - 5 () Sword: Easy: 2 () Normal: 2 () Hard: 3 no longer spin in circles on non-full-height blocks.
- Cobwebs Cobweb Transparency Partial (diffuses sky light) Luminance No Blast resistance 20 Tools Renewable No Stackable Yes (64) Flammable No Drops String (1) Data value dec: 30 hex: 1E bin: 11110 Name web Cobwebs are blocks that slow down will prevent the player from receiving fall damage.
- Monster spawners Monster Spawner Type Solid Block Requirements None Physics No Transparency Partial (doesn t block light) Luminance No (Small amount of light for Pocket Edition) Blast resistance 25 Hardness 5 Tool Renewable No Stackable Yes (64) Flammable now show correct mobs in multiplayer.