Info
12w40a
Type | Snapshot |
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Release date | Oct. 4, 2012 |
Snapshot for | |
Download | Client |
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12w40a is the tenth snapshot released for 1.4.2 1.4.2 Official name Pretty Scary Update Release date Oct. 25, 2012 1] Development versions View all Snapshots 12w32a 12w34a 12w34b 12w36a 12w37a 12w38a 12w38b 12w39a 12w39b 12w40a 12w40b 12w41a 12w41b 12w42a 12w42b Pre-releases 1.4-pre 1.4.1-pre .
Additions
- Added Swamp Hut structures, for Witches Witch Health points 26 ( × 13) Size Height: 1.95 Blocks Width: 0.6 Blocks Spawn Light level of 7 or less. When lightning strikes within 3-4 blocks of a villager. Inside Witch Huts. First appearances to spawn in.
- Added superflat preset "Redstone Ready" with 52 layers of sandstone, 3 layers of stone, and 1 layer of bedrock.
- Custom Item naming NBT tags (intended for custom map makers).
- Using the NBT, it is possible to add custom names to items, as well as a lore list for that item.
Videos
Changes
- Flatworld A Superflat world. Superflat (Flat in Pocket Edition) is a world type replacing the normal varied terrain of the Overworld, with customizable layers in the Computer and Console Editions. Contents 1 Structure 2 Access to configuration now allows you to generate trees, strongholds etc.
- Now pumpkins, tall grass, flowers, trees, mineshafts, dungeons, strongholds, lakes, desert wells, ravines and ores will spawn on superflat maps
- Better inventory management
- The pick block action now works on blocks that are represented as items in the inventory. (E.g.: Repeaters, redstone dust, tripwire)
- Pressing the 1-9 hotkeys while hovering over an item will put that item into the inventory bar.
- In creative mode, you can now shift-click items from the hotbar to the survival inventory screen
- The left-click action will no longer open doors, pull levers, push buttons or open trapdoors. Use the right mouse button!
- Firespread Fire Transparency Yes Luminance Yes, 15 Blast resistance 0 Tool Any tool Renewable No Stackable N/A Flammable No Drops None Data value dec: 51 hex: 33 bin: 110011 Name fire Fire is a harmful non-solid block. Contents 1 has been slightly nerfed again to prevent infinitely spreading fires
- Beacon Beacon Type Block Entity Physics No Transparency PC, CE: Yes PE: No Luminance Yes, 15 Blast resistance 15 Hardness 3 Tool Any tool Renewable No Stackable Yes (64) Flammable No First appearances See History Drops Texture altered, as well as the beam.
- Eye of Ender Eye of Ender Type Items Durability N/A Renewable Yes Stackable Yes (64) Internal ID PC: 15 PE: 70 Network ID PC: 72 Entity ID eye_of_ender_signal First appearances See History Data value dec: 381 hex: 17D bin: 101111101 Name can now be used in superflat worlds. (only if stronghold generation is enabled)
- Slimes Slime Health points Big: 16 () Small: 4 () Tiny: 1 () Attack strength Big: 4 () Small: 2 () Tiny: 0 () Size Big: Height: 2.04 Blocks Width: 2.04 Blocks Small: Height: 1.02 Blocks now spawn in Swamp biomes at low light level.
Fixes
13 bugs fixed
- Fixed the wither`s starting explosion not being disabled by the mobGriefing gamerule
- Fixed a few crash bugs related to world generation, map item expansion, and other things.
- Reverted previous lighting changes, which corrected such bugs as:
- The Nether being extremely CPUA processor is the logic circuitry intensive.
- Map generation taking extremely long.
- Fixed mob AI considering cobblestone walls as blocks of normal height.
- Fixed a few texture oddities with the witch.
- Fixed entities in water producing glitchy water sound.
- Gaining multiple levels at a time will no longer play the leveling up sound over itself as many times as leveled.
- Fixed the "A 64 bit Java installation is recommended for `Far` render distance (you have 32 bit)" message being covered by the bottom 2 buttons.
- Fixed pets teleporting around randomly
- Fixed being unable to place paintings larger than 1x2 and them popping off if they have been placed before
- Fixed destroying blocks under you with Efficiency-enchanted gear
- Fixed potion spawners crashing the game