Info
16w20a
Type | Snapshot |
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Release date | May 18, 2016 |
Snapshot for | |
Download | Client (.json) |
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16w20a is the first snapshot released for 1.10 1.10 Official name Frostburn Update Release date Jun. 8, 2016 Development versions View all Snapshots 16w20a 16w21a 16w21b Pre-releases 1.10-pre1 1.10-pre2 Download Client (.json) Server ◄◄ 1.9 ◄ 1.9.4 1.10.1 ► 1.11 ►► This article .
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General
- NBT tags
NoGravity
now works for all entities A player standing in front of a large group of entities The hitboxes of several entities. Note the blue line which points to the direction the entity is "facing." Entities encompass all dynamic, moving objects, not only armor stands Armor Stand Type Decorations Durability N/A Renewable Yes Stackable Yes (16) Flammable Yes Internal ID 30 Network ID 78 Entity ID armor_stand Health points 2 () First appearances See History Data value dec: 416 hex: 1A0 bin: 110100000
.
- A mob in midair affected by it, will still respond to knockback by moving horizontally.
- Although the AI will not permit any mob to move on their own, horses Horse Health points 15 () to 30 ( × 15) Armor points See horse armor Size Adult: Height: 1.6 Blocks Width: 1.3965 Blocks Baby: Height: 0.8 Blocks Width: 0.6982 Blocks Spawn Plains and savanna First
and pigs Pig Health points 10 () Size Adult: Height: 0.9 Blocks Width: 0.9 Blocks Baby: Height: 0.45 Blocks Width: 0.45 Blocks Spawn Opaque blocks with a (Minimum) two block space above them. First appearances See History
ridden by the player, will move normally.
- Very similarly, boats Boat Type Vehicles Durability N/A Renewable Yes Stackable No Flammable No, but drops except in lava Internal ID PC: 41 PE: 90 Network ID PC: 1 Entity ID boat Drops See Drops Health points 4
in the air Air Type Non-Solid Block Transparency Yes Luminance No Data value dec: 0 hex: 0 bin: 0 Name air Air is the block present in otherwise empty space. Contents 1 Obtaining 1.1 Natural generation 2 Usage 3 History 4
ridden by the player, will move as if they were in water Water Transparency Partial (-2 to light) Luminance No Blast resistance 500 (Flowing) 500 (Still) Tool Renewable Yes Stackable N/A Flammable No Drops None Data values Flowing Water dec: 08 hex: 8 bin: 1000 Still Water dec: 09 hex: 9 bin: 1001
.
- Very similarly, boats Boat Type Vehicles Durability N/A Renewable Yes Stackable No Flammable No, but drops except in lava Internal ID PC: 41 PE: 90 Network ID PC: 1 Entity ID boat Drops See Drops Health points 4
- Although the AI will not permit any mob to move on their own, horses Horse Health points 15 () to 30 ( × 15) Armor points See horse armor Size Adult: Height: 1.6 Blocks Width: 1.3965 Blocks Baby: Height: 0.8 Blocks Width: 0.6982 Blocks Spawn Plains and savanna First
- A mob in midair affected by it, will still respond to knockback by moving horizontally.
- Huge mushrooms have a 1⃢₁₄12 chance of generating twice as tall as normal.
- These new mushrooms, which can be up to 13 blocks tall, can appear during world generation or by being planted by the player The Player Health points 20 () Armor points Varies Attack strength Fist: 1 () Items: Varies Size Height: 1.8 Blocks Width: 0.6 Blocks While sneaking: Height: 1.65 Blocks Width: 0.6 Blocks While gliding: Height: 0.6
.
- These new mushrooms, which can be up to 13 blocks tall, can appear during world generation or by being planted by the player The Player Health points 20 () Armor points Varies Attack strength Fist: 1 () Items: Varies Size Height: 1.8 Blocks Width: 0.6 Blocks While sneaking: Height: 1.65 Blocks Width: 0.6 Blocks While gliding: Height: 0.6
World generation
- Plains A river bisecting a jungle biome. At the top right is a forest. A river running through a mesa biome with mesa plateaus, with a savanna biome in the bottom right. “ In case you
and sunflower plains
- Now have some trees in 5% of its chunks (1⃢₁₄3 large oaks, 2⃢₁₄3 normal oaks).
- Have a lower chance of spawning passive mobs during world generation than other biomes (7% versus 10%).
- Mesas A river bisecting a jungle biome. At the top right is a forest. A river running through a mesa biome with mesa plateaus, with a savanna biome in the bottom right. “ In case you
, including all variants
- Hardened clay Terracotta Transparency No Luminance No Blast resistance 21 Tool Renewable No Stackable Yes (64) Flammable No Experience Smelted: 0.1 Drops Itself Data values Terracotta dec: 172 hex: AC bin: 10101100 Stained Terracotta dec: 159 hex: 9F bin: 10011111 Name Terracotta hardened_clay
and stained clay Terracotta Transparency No Luminance No Blast resistance 21 Tool Renewable No Stackable Yes (64) Flammable No Experience Smelted: 0.1 Drops Itself Data values Terracotta dec: 172 hex: AC bin: 10101100 Stained Terracotta dec: 159 hex: 9F bin: 10011111 Name Terracotta hardened_clay
no longer generate more than 15 blocks deep, if the mesa is more than 15 blocks above sea level.
- In addition to the normal 2 veins of gold ore Gold Ore Transparency No Luminance No Blast resistance 15 Tool Renewable No Stackable Yes (64) Flammable No Experience Smelted: 1 Drops Itself Data value dec: 14 hex: E bin: 1110 Name gold_ore See the unprocessed
below Y=32, attempts to generate 20 veins between Y=32 and Y=79.
- Generate the new type of abandoned mineshafts, described below.
- New mineshaft type that generates in mesa biomes (including all variants).
- Placed so that the midpoint of the structure is near sea level, rather than so that the top is 10 blocks or more below sea level.
- Uses dark oak wood for wooden structures.
- New NBT tag
MST
on mineshaft structure pieces to indicate the type. 0 is the traditional mineshaft, 1 is the new mesa mineshaft.
- Features generate differently if above ground (i.e. the sky light where they generate is 8 or more). This is not dependent on mineshaft type.
- Cave spider spawners no longer generate if sky light is 8 or more.
- Various wooden pieces no longer generate if the block above is air and/or if sky light is 8 or more.
- Rails in corridors are more complete if sky light is below 8.
- 90%, versus 70% in 1.9 and in above-ground corridors.
- Village structures are no longer restricted by biome A river bisecting a jungle biome. At the top right is a forest. A river running through a mesa biome with mesa plateaus, with a savanna biome in the bottom right. “ In case you
boundaries.
- Meaning that a village that starts in a valid biome can now spread into an adjacent invalid biome.
- Now generate in taigas (but not variants).
- Savanna villages are now made with acacia wood instead of oak.
- In savannas, acacia logs replace cobblestone in all structures except churches.
- Paths no longer generate below sea level, and in non-desert villages they are made with different material depending on the existing terrain.
- If replacing grass blocks Grass Block Transparency No Luminance No Blast resistance 3 Tool Renewable No Stackable Yes (64) Flammable No Drops Dirt (1) Data value dec: 02 hex: 2 bin: 10 Name grass See the dirt block with
, the path is made from grass path Grass Path Transparency Computer: No Pocket Edition: Partial (allows light to pass through) Luminance No Blast resistance 3.25 Tool Renewable No Stackable Yes (64) Flammable No Drops 1 Dirt Data values Computer: dec: 208 hex: D0 bin: 11010000
blocks.
- If replacing water Water Transparency Partial (-2 to light) Luminance No Blast resistance 500 (Flowing) 500 (Still) Tool Renewable Yes Stackable N/A Flammable No Drops None Data values Flowing Water dec: 08 hex: 8 bin: 1000 Still Water dec: 09 hex: 9 bin: 1001
or lava Lava Transparency Yes Luminance Yes, 15 Blast resistance 500 Tool Renewable No Stackable N/A Flammable No Drops None Data values Flowing Lava dec: 10 hex: A bin: 1010 Still Lava dec: 11 hex: B bin: 1011 Name Flowing Lava flowing_lava Still
, the path is made from planks Wood Planks Transparency No Luminance No Blast resistance 15 Tool Renewable Yes Stackable Yes (64) Flammable Yes Drops Itself Data value dec: 05 hex: 5 bin: 101 Name planks Wood planks are common blocks used in many crafting
.
- Else, the path is gravel on top of cobblestone (including bridges across ravines).
- Sandstone paths still always generate in desert A river bisecting a jungle biome. At the top right is a forest. A river running through a mesa biome with mesa plateaus, with a savanna biome in the bottom right. “ In case you
villages.
- If replacing grass blocks Grass Block Transparency No Luminance No Blast resistance 3 Tool Renewable No Stackable Yes (64) Flammable No Drops Dirt (1) Data value dec: 02 hex: 2 bin: 10 Name grass See the dirt block with
- They have a 2% chance of being a zombie village, determined by
Zombie
NBT tag inVillage.dat
.- All generated villagers are instead zombie villagers.
- There are no doors Door Transparency Yes Luminance No Blast resistance 15 (Wood) 25 (Iron) Tools Renewable Yes Stackable Yes (64) Flammable Iron: No Wooden: No, but catches fire from lava Drops Itself Data values See Data values Name
or torches Torch Transparency Yes Luminance 14 Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data value dec: 50 hex: 32 bin: 110010 Name torch See the common light-emitting torch.
in the village.
- No longer turn adjacent sand Sand Transparency No Luminance No Blast resistance 2.5 Tool Renewable No Stackable Yes (64) Flammable No Experience Smelted: 0.1 Drops Itself Data values Sand dec: 120 hex: C0 bin: 11000 Red Sand dec: 121 hex: C1 bin: 11001 Name sand This
blocks in the ceiling into sandstone Sandstone Transparency No Luminance No Blast resistance 4 Tool Renewable No Stackable Yes (64) Flammable No Drops Itself Data values Sandstone dec: 24 hex: 18 bin: 11000 Red Sandstone dec: 179 hex: B3 bin: 10110011 Name Sandstone sandstone Red Sandstone red_sandstone
when generating.
Blocks
- Are now available in item form; can be given or summoned.
- Similarly to command blocks Command Block Type Block Entity Physics No Transparency No Luminance No Blast resistance 18,000,000 Hardness -1 Tool None Renewable No Stackable Yes (64) Flammable No First appearances See history Drops None Block entity id command_block
, its placement, destruction and modification are restricted to opped players in creative Pixel art and other creations made in Creative mode. "Sandbox" redirects here. For a place to test edits to this wiki, see Minecraft Wiki:Sandbox. Creative mode is one of the main game modes in Minecraft.
.
- Similarly to command blocks Command Block Type Block Entity Physics No Transparency No Luminance No Blast resistance 18,000,000 Hardness -1 Tool None Renewable No Stackable Yes (64) Flammable No First appearances See history Drops None Block entity id command_block
- Now comes with an integrated GUI and new textures.
- Has four modes:
Save - build structure in world, tell the block where it is and it saves it to file.
Load - loads saved structure files, replacing blocks with saved blocks except for structure void Structure Block Type Solid Block Requirements None Physics No Transparency No Luminance No Blast resistance 18,000,000 Hardness -1 Tool None Renewable No Stackable Yes (64) Flammable No Drops No Block entity id structure_block Data valueblocks.
Corner - for automatic size calculation.
Data - for chest markers and other blocks that require data (default).
- Structures are limited to a size of 32 blocks in each direction.
- The coordinates used by the blocks are relative to themselves.
- When in use, it shows the outline of the structure it relates to in white.
- Can rotate and mirror structures before they are placed.
- Small red and blue cubes can be displayed in the selection area.
- Save and Load structure blocks can be activated by redstone Redstone Transparency Yes Luminance No Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Availability Survival Drops Redstone (1) Data values See Data values Name See Data values This article is
.
- The game protects against maps saving arbitrarily massive amounts of data to disk.
- Display a name tag above them indicating their mode and structure name.
- New NBT tags
powered
: Whether or not the structure block is currently being powered with redstone.showboundingbox
: Whether or not the bounding box of the structure is being outlined.showair
: Whether or not air blocks are indicated within the structure.
- Are no longer craftable.
Items
- Recipe now produces three rockets rather than only one.
Mobs
- Can now rarely spawn in the Nether with a 1⁄153 rate.
- Compared to 100⁄153 for zombie pigmen.
- Can now naturally pick up netherrack Netherrack Transparency No Luminance No Blast resistance 2 Tool Renewable No Yes Pocket edition only] Stackable Yes (64) Flammable No (burns indefinitely when manually ignited, top side only) Experience Smelted: 0.1 Drops Itself Data value dec: 87
- Spawn about twice as often in the Nether.
- The rate is now 2⁄153, compared to 1⁄151 before.
- The Zombie Generic Villager is removed, due to the new zombietype tag.
Fixes
- 3 issues fixed
- From released versions before 1.10
- MC-44579 – Cannot summon green robed villager, even though its Zombie counterpart works
- MC-87739 –
/setblock
with signs missing Text tags kicks all players loading the sign - MC-89848 – playsound/sound engine pitch algorithm isn’t working properly
- More fixes
- Fixed some broken uses of relative coordinates