Info
16w06a
Type | Snapshot |
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Release date | Feb. 10, 2016 |
Snapshot for | |
Download | Client (.json) |
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16w06a is the fifty-fourth snapshot released for 1.9 1.9 Official name Combat Update Type Release Release date Feb. 29, 2016 1] Development versions View all Snapshots 15w31a 15w31b 15w31c 15w32a 15w32b 15w32c 15w33a 15w33b 15w33c 15w34a 15w34b 15w34c 15w34d 15w35a 15w35b 15w35c 15w35d .
Trivia
- The wool Wool Transparency No Luminance No Blast resistance 4 Tool Renewable Yes Stackable Yes (64), same color only Flammable Yes Drops Itself Data value dec: 35 hex: 23 bin: 100011 Name wool Wool is a block derived from sheep in the hotbar The HUD and all its components in the PCPersonal Computer edition in 1.8.9 and earlier versions. The heads-up display or HUD appears on screen while the Player is in the game. It is superimposed on his in the snapshot cover image when converted into numbers based on the damage value Data value Description Color Code note 1] Dec Hex old new 0 0x0 White wool #DDDDDD #E9ECEC 1 0x1 Orange wool #DB7D3E #F07613 2 0x2 Magenta wool #B350BC #BD44B3 3 0x3 Light blue wool #6B8AC9 reads “17022016”, which appears to be Feb. 17, 2016 — the date that 1.9-pre1 was later released.
Videos
Changes
- Riding entities such as boats Boat Type Vehicles Durability N/A Renewable Yes Stackable No Flammable No, but drops except in lava Internal ID PC: 41 PE: 90 Network ID PC: 1 Entity ID boat Drops See Drops Health points 4 , horses Horse Health points 15 () to 30 ( × 15) Armor points See horse armor Size Adult: Height: 1.6 Blocks Width: 1.3965 Blocks Baby: Height: 0.8 Blocks Width: 0.6982 Blocks Spawn Plains and savanna First , minecarts Minecart Type Vehicles Durability N/A Renewable Yes Stackable No Internal ID PC: 42 PE: 84 Network ID PC: 10 Entity ID minecart Drops Minecart (1) Health points 6 () First appearances See History Data value and saddled Saddle Type Tools Durability N/A Renewable Yes Stackable No First appearances See History Data value dec: 329 hex: 149 bin: 101001001 Name saddle See normal saddles. For the removed horse saddle, see Removed features#Horse saddle. pigs Pig Health points 10 () Size Adult: Height: 0.9 Blocks Width: 0.9 Blocks Baby: Height: 0.45 Blocks Width: 0.45 Blocks Spawn Opaque blocks with a (Minimum) two block space above them. First appearances See History , are now run by the client instead of by the server.
- The elytra texture now defaults to the cape texture if no custom texture is uploaded and the player owns a cape.
- In addition to previous patches of the 1.9 snapshots, more sounds have been modified. verify
- Most entities in the game should now move much more smoothly.
- Tipped Arrows Arrow Type Combat Durability N/A Renewable Yes Stackable Yes (64) Internal ID Normal / Tipped: PC: 10, PE: 80 Spectral: PC: 24 Network ID Normal / Tipped: PC: 60 Spectral: PC: 91 Entity ID Normal are now crafted by 8 arrows surrounding a lingering potion Lingering Potion Type Potions Durability N/A Renewable Yes Stackable No First appearances See History Data value dec: 441 hex: 1B9 bin: 110111001 Name lingering_potion See throwable potions that leave a lingering area of effect. For of that type, yielding 8 of them.
- Can no longer be obtained by splashing down a lingering potion first, then shooting regular arrows through that cloud.
- This new method can even create Tipped Arrows from a custom lingering potion using commands Contents 1 Usage 1.1 Tilde notation 1.2 Target selectors 1.2.1 Target selector variables 1.2.2 Target selector arguments 1.3 Data tags 1.4 Raw JSON text 1.5 Block/item names 2 Summary of commands 3 List of commands , but the Tipped Arrow will say "Arrow of Splashing" if it is custom-made.
- Maximum radius for Frost Walker "Flame" redirects here. For the non-solid damage-dealing block, see Fire. “ How does enchanting work in Minecraft? Well, you open a magical book and pick a random spell, not quite sure knowing what it will is now 16 blocks (i.e. levels over 14 don`t increase the range).
- Stronghold placement has changed (to a formation/pattern of rings):
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- The 1st ring has 3 strongholds distanced 1408–2688 blocks from the origin.
- The 2nd ring has 6 strongholds distanced 4480–5760 blocks from the origin.
- The 3rd ring has 10 strongholds distanced 7552–8832 blocks from the origin.
- The 4th ring has 15 strongholds distanced 10624–11904 blocks from the origin.
- The 5th ring has 21 strongholds distanced 13696–14976 blocks from the origin.
- The 6th ring has 28 strongholds distanced 16768–18048 blocks from the origin.
- The 7th ring has 36 strongholds distanced 19840–21120 blocks from the origin.
- The 8th ring has 9 strongholds distanced 22912–24192 blocks from the origin.
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- The player`s body, hand and held item is now rendered while sleeping in bed.
Fixes
- 13 issues fixed
- From released versions before 1.9
- MC-1058 – Some entities cannot be seen when on the edge of the screen.
- MC-72340 – Summoning an Iron Golem riding a Zombie makes the Zombie blind.
- From the 1.9 development versions
- MC-84361 – Ridden pig on a grass path is constantly jumping.
- MC-88403 – Arrows blocked by shield appear first above the player and then in front
- MC-90202 – Client can always use carrot on a stick, ignoring pig`s food state.
- MC-90348 –
stat.breakItem.minecraft.shield
does not exist - MC-90605 – Constant teleporting between the Nether and the Overworld.
- MC-92289 – Extra strongholds spawn in positions Mojang didn’t intend.
- MC-92476 – Inventory Duplication Glitch based on uncompleted entity removal.
- MC-94104 – Floating tripwire disappears since 15w50a
- MC-94169 – Fishing Rod Bobber collision error(Into the block)
- MC-94213 – Snowman / Iron Golem slight into blocks(Descent altitude 0.03125, 1/32 block)
- MC-95416 – Item duplication in multiplayer.