Info
1.11
1.11, the first releaseAnnounce of the Exploration Update Image for the Exploration Update released by Mojang The Exploration Update is the name for Minecraft version 1.11, a major update released on Nov. 14, 2016. 1] The official name for the update, the Exploration , is a major update to Minecraft. This update made large changes to entity ID, and added illagers (vindicators and evokers), vexes, totem of undying, exploration maps, observers, shulker boxes, woodland mansions and llamas.
Videos
General
- Tab-completion results are now sorted alphabetically
- Switched the Done and Reset Keys buttons on the controls screen for consistency
- The required pack version number was changed to "3" in
pack.mcmeta
.- Version 3 resource packs have to use lowercase filenames for everything.
- Changed the title and description of "Snooper Settings"
- Brings it into line with the new privacy policy
- Title is now "Feed us data!" instead of "Machine Specs Collection"
- Description is now "We always want to improve Minecraft and, to help us do that, we`d like to collect some information. This lets us know what hardware to support and where the big problems are. It also gives us a sense of the size of our active player base, so we know if we`re doing a good job. You can view all the information we collect below. If you want to opt out then you can simply toggle it off!"
- Entity IDs, block entity IDs, block IDs and item IDs
- Now are no longer case sensitive.
- Autocomplete will put in lowercase letters.
- Entity and block entity IDs
- Use underscores to separate words, rather than using single words in mixed case.
- Optionally, a
minecraft:
namespace prefix can be used, just like block and item IDs. Be that as it may, it is not optional for EntityTags and spawners. - There are still old entity IDs in the language files (example:
LavaSlime
instead ofmagma_cube
for the magma cube Magma Cube Health points Big: 16 () Small: 4 () Tiny: 1 () Armor points Big: 12 () Small: 6 () Tiny: 3 () Attack strength Big: 6 () Small: 4 () Tiny: 3 () Size Big: Height: ) and the new mobs in 1.11 have their ID with the old type (no underscores, capital letters for the beginning of the words. example:VindicationIllager
instead ofvindication_illager
for the vindicator Vindicator Health points 24 ( × 12) Attack strength Easy: 7 () Normal: 13 () Hard: 19 () Size Height: 1.95 Blocks Width: 0.6 Blocks Spawn Woodland Mansion Common drops Emerald (0–1) Natural equipment Iron .) - The following names have changed:
Old name | New name | Change | Type | |
---|---|---|---|---|
AreaEffectCloud | area_effect_cloud | Underscores | Entity | |
ArmorStand | armor_stand | Underscores | Entity | |
Cauldron | brewing_stand | Rename | Block entity | |
CaveSpider | cave_spider | Underscores | Entity | |
MinecartChest | chest_minecart | Rename | Entity | |
Control | command_block | Rename | Block entity | |
MinecartCommandBlock | commandblock_minecart | Rename | Entity | |
DLDetector | daylight_detector | Rename | Block entity | |
Trap | dispenser | Rename | Block entity | |
DragonFireball | dragon_fireball | Underscores | Entity | |
ThrownEgg | egg | Rename | Entity | |
EnchantTable | enchanting_table | Rename | Block entity | |
EndGateway | end_gateway | Underscore | Block entity | |
AirPortal | end_portal | Rename | Block entity | |
EnderChest | ender_chest | Underscore | Block entity | |
EnderCrystal | ender_crystal | Underscores | Entity | |
EnderDragon | ender_dragon | Underscores | Entity | |
ThrownEnderpearl | ender_pearl | Rename | Entity | |
EyeOfEnderSignal | eye_of_ender_signal | Underscores | Entity | |
FallingSand | falling_block | Rename | Entity | |
FireworksRocketEntity | fireworks_rocket | Rename | Entity | |
FlowerPot | flower_pot | Underscore | Block entity | |
MinecartFurnace | furnace_minecart | Rename | Entity | |
MinecartHopper | hopper_minecart | Rename | Entity | |
EntityHorse | horse | Rename | Entity | |
ItemFrame | item_frame | Underscores | Entity | |
RecordPlayer | jukebox | Rename | Block entity | |
LeashKnot | leash_knot | Underscores | Entity | |
LightningBolt | lightning_bolt | Underscores | Entity | |
LavaSlime | magma_cube | Rename | Entity | |
MinecartRideable | minecart | Rename | Entity | |
MobSpawner | mob_spawner | Underscore | Block entity | |
MushroomCow | mooshroom | Rename | Entity | |
Music | noteblock | Rename | Block entity | |
Ozelot | ocelot | Rename | Entity | |
PolarBear | polar_bear | Underscores | Entity | |
ShulkerBullet | shulker_bullet | Underscores | Entity | |
SmallFireball | small_fireball | Underscores | Entity | |
SpectralArrow | spectral_arrow | Underscores | Entity | |
ThrownPotion | potion | Rename | Entity | |
MinecartSpawner | spawner_minecart | Rename | Entity | |
Structure | structure_block | Rename | Block entity | |
PrimedTnt | tnt | Rename | Entity | |
MinecartTNT | tnt_minecart | Rename | Entity | |
VillagerGolem | villager_golem | Underscores | Entity | |
WitherBoss | wither | Rename | Entity | |
WitherSkull | wither_skull | Underscores | Entity | |
ThrownExpBottle | xp_bottle | Rename | Entity | |
XPOrb | xp_orb | Underscores | Entity | |
PigZombie | zombie_pigman | Rename | Entity |
- Horse was split into entity IDs
horse
,donkey
,mule
,skeleton_horse
andzombie_horse
for their respective types. - Skeleton was split into entity IDs
skeleton
,stray
andwither_skeleton
. - Zombie was split into entity IDs
zombie
,zombie_villager
andhusk
. - Guardian was split into entity IDs
guardian
andelder_guardian
. - Unused savegame IDs
Mob
andMonster
were removed.
- For all horses,
HasReproduced
,Type
andSaddle
tags are removed. ChestedHorse
andItems
tags now apply only tomule
anddonkey
.SkeletonTrap
andSkeletonTrapTime
tags now apply only toskeleton_horse
.Elder
tag is removed fromguardian
andelder_guardian
.ZombieType
tag is removed from all zombie types.ConversionTime
andProfession
tags now apply only tozombie_villager
.SkeletonType
tag is removed from all skeleton types.Pumpkin
byte tag is added tosnowman
.- For ghast Ghast Health points 10 () Attack strength Impact: 6 () Explosion: varies by proximity, maximum: Easy: 9 () Normal: 17 () Hard: 25 ( × 12.5) Size Height: 4.0 Blocks Width: 4.0 Blocks Spawn The fireballs, blaze Blaze Health points 20 () Attack strength Fireball: 5 () Contact: Easy: 4 () Normal: 6 () Hard: 9 () Size Height: 1.8 Blocks Width: 0.6 Blocks Spawn Nether Fortresses, light level of 11 or fireballs, fire charges Fire Charge Type Tools Durability N/A Renewable Yes Stackable Yes (64) Internal ID PC: 13 PE: 94 Network ID PC: 64 Entity ID PC: small_fireball PE: smallfireball First appearances See history Data value dec: 385 hex: 181 , dragon Ender Dragon Health points 200 ( × 100) Attack strength Peaceful: 0 () Easy: 6 () Normal: 10 () Hard: 15 () Breath attack: 6 () after a half-second Exploding fireball attack: 12 () after fireballs and wither skulls Wither Skull may refer to: Wither Skeleton Skull The projectile entity launched by the Wither This disambiguation page lists articles associated with the same title. If an internal link led you here, you may wish :
xTile
,yTile
,zTile
,inTile
andinGround
tags were removed,- and the
life
tag is no longer used for anything, but still saved/read.
- Donkey, mule, husk and zombie villager now each draw from their own loot tables, rather than drawing from the horse and zombie loot tables, respectively.
- Villagers and ender dragons are now able to draw from their own loot tables.
Gameplay
- Messages can now be 256 characters long instead of 100.
- Some warnings now appear above the hotbar instead in the chat, like "Press key to dismount" had.
- "You can only sleep at night"
- "You may not rest now, there are monsters nearby"
- "This bed is occupied"
- "Height limit for building is 256 blocks"
- "Unable to open. Loot not generated yet."
- "You may not rest now, the bed is too far away"
- Fishing has received a major overhaul.
- Ink sacs Ink Sac Type Wool dyes Durability N/A Renewable Yes Stackable Yes (64) Data value dec: 351 hex: 15F bin: 101011111 Name dye Ink sacs are the darkest possible primary color dye. Contents 1 Obtaining 1.1 Squids 1.2 Fishing are now caught in stacks of 10 with a weight of 1, rather than in stacks of 1 with a weight of 10.
- Fuel
- More things will burn in the furnace
- 1 Wool Wool Transparency No Luminance No Blast resistance 4 Tool Renewable Yes Stackable Yes (64), same color only Flammable Yes Drops Itself Data value dec: 35 hex: 23 bin: 100011 Name wool Wool is a block derived from sheep smelts 0.5 items.
- 1 Carpet Carpet Transparency Yes Luminance No Blast resistance 0.5 Tool Any tool Renewable Yes Stackable Yes (64) Flammable Yes Drops Itself Data value dec: 171 hex: AB bin: 10101011 Name carpet Carpets are thin blocks which are mainly used smelts 0.3 items.
- 1 Ladder Ladder Transparency Yes Luminance No Blast resistance 2 Tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data value dec: 65 hex: 41 bin: 1000001 Name ladder “ Sometimes the fans are right, too. Like ladders. I smelts 1.5 items.
- 1 Wooden Button Button Transparency Yes Luminance No Blast resistance 2.5 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data values See Data values Name See Data values A button is a non-solid block smelts 0.5 items.
- 1 Bow smelts 1.5 items.
- 1 Fishing rod smelts 1.5 items.
- 1 Sign smelts 1 item.
- 1 Bowl smelts 0.5 items.
- 1 Wooden door smelts 1 item.
- 1 Boat smelts 2 items.
- Now block 100%, as opposed to 66.6%, of the damage dealt in melee combat.
- Zombies without any weapons will not deal any damage to the player, nor damage the shields durability.
- Creeper explosions deal 0 damage to the player.
- Wither skeletons will not inflict the wither effect when hit by them.
- Burning zombies will not set the player on fire.
- Mobs with axes will now disable the shield if they attack a blocking player.
- Now prevents drops from heights of 5⁄8 of a block or greater; previously, it was 1 full block or greater.
- Some of elder guardians` and zombie villagers` subtitles are now distinct from the subtitles for guardians and zombies.
Mobs
- Now have a neck texture.
- If a creeper is inflicted with a potion effect, its explosion will cause a lingering effect of the potion.
- Custom named Ender dragons now show their name in their boss health bar.
- Now shows the hitboxes when hitboxes are shown using F3+B.
- Their common drop of fish will now be cooked fish if they die while on fire.
- Their rare drops from player kills, which match fishing loot and are sometimes fish, are unaffected.
- Elder guardians now drop a wet sponge rather than a dry sponge.
- Skeleton and zombie horses:
- Their bone and rotten flesh drops (respectively) now yield 0–2, and are now affected by Looting.
- Skeleton trap horses:
- The chance of spawning with a thunderstorm lightning strike is reduced to 1⁄5 of what it was.
- The Savegame ID for Humans were removed.
- Now try to avoid water.
- Saddled Pigs
- Are now able to be renamed by name tags.
- Their raw rabbit drop is now affected by the Looting enchantment.
- Now drops 0-1 Shulker Shells.
- Can be spawned in with different colors using the
Color
data tag.- Colored Shulkers have a darker bottom part, making them slightly different from normal Shulkers.
- Can now be spawned on sides and bottoms of blocks by spawn eggs
- Now, when their pumpkin is sheared from their head, that is saved with the game (previously it was just an in-memory visual effect).
- All villagers:
- Can now be named by name tags.
- Farmer villagers:
- Cartographer was added as a new Librarian career.
- Trading with a Cartographer is the only way to obtain the new explorer maps.
- Green-robed villagers (aka Nitwit):
- Re-added this entity as
Profession:5
. - Spawns naturally in villages.
- No trades.
- Re-added this entity as
- Custom named Withers now show their name in their boss health bar.
- Now have their own sounds.
Blocks
- Blocks with custom names, including banners, hoppers, chests, furnaces, enchanting tables, dispensers, droppers, brewing stands, and beacons, will retain their custom name when the block is dropped as an item, and when the item is placed again
- Use the
CustomName
tag
- Use the
- Added sound when dropped anvils break.
- Now require a dye when applying a pattern that uses a non-dye item, such as a creeper head or enchanted golden apple.
- Previously the lack of a dye would have applied the black variant of the pattern.
- If the player clicks on the bed, but is not right beside it, it now shows a message:
- "You may not rest now, the bed is too far away".
- Previously the player would get no message, but would be unable to sleep.
- Added sound when filling and emptying cauldrons with buckets and bottles.
- Washing dyed leather armor and dyed banners now remove 1 water level from the cauldron.
- Using a water bottle now refills 1 water level to a cauldron.
- Dispensers facing upwards and containing spawn eggs now spawn mobs properly on top of the dispenser.
- Now dispenses a boat facing the same way as the dispenser, instead of towards the dispenser.
- End gateway portal blocks
- Now use a magenta-colored beam when teleporting entities, rather than yellow.
- This color matches the beam that occurs when the block first generates
- Their hitbox now corresponds to their exact visual location on the block (as opposed to always placed in the middle of the block).
- Can now remove the potted plant from the pot, by pressing use.
- Particles emitted from leaves now use the corresponding color according to the biome.
- All rail types` hitbox heights are decreased from a full block to a half block
- Trapdoors that are placed right next to redstone sources now automatically update to an open state.
Items
- Cobblestone walls and Mossy Cobblestone walls
- Are now in the Decoration Blocks tab in the Creative inventory rather than the Building Blocks tab.
- Durability Bar
- The colors of the durability bar, which is displayed on damaged items in the hotbar and inventories, have been changed.
- The color is now bright during the entire length of the bar, when previously it would fade through a set of not so bright oranges and yellows, it will now fade through clear yellow and orange.
- Also the background of the durability bar is now completely black, where it used to be transparent.
- Visible when equipped on skeletons, zombies and armor stands.
- Now have their own sound when equipped.
- Using pick block will give the player farmland itself instead of dirt.
- Fishing rods will now cast out or reel in when right clicking on fences.
- Now shows the land properly when used in the End.
- Item texture`s "markers" can now be colored by
ColorMap
tag.- Used for Explorer Maps
- Potions that have missing or invalid potion-effect tags now default to the Uncraftable Potion, which now has no glint, and is now magenta in color.
- This also applies to lingering potions, splash potions and tipped arrows.
- Due to the water bottle without tags being changed to uncraftable potion, the brewing icon is also changed to uncraftable potion in the creative inventory.
- Potions and Tipped Arrows
- Item texture`s color can now be custom colored by
tag.
- Will now keep enchantment level and durability when crafted with banners.
- Are now sorted alphabetically in the creative inventory.
- Stacks
- There is no longer an item stack of 0 when using the drag function to craft items.
Non-mob entities
- Evocation Fangs
- Summoned by Evokers during their Fang Attack
- Fangs in warmup still have a visible debug hitbox
- Damages 6 () deals to mobs that were in place
- Naturally spawned fangs do not harm illagers
- But player-spawned ones do
World generation
- The bottom most part of the well is now made of sandstone instead of cobblestone.
Command format
/give
- Now ignores item-specific stacking restrictions.
/title
- Now can display text in the action bar position.
- Block states can now be used in the
/execute
,/fill
,/setblock
and/testforblock
commands.- Examples:
/setblock ~ ~ ~ minecraft:stone variant=granite
instead of/setblock ~ ~ ~ minecraft:stone 1
/setblock ~ ~ ~ wool color=blue
instead of/setblock ~ ~ ~ minecraft:wool 11
/setblock ~ ~ ~ minecraft:planks variant=acacia
instead of/setblock ~ ~ ~ minecraft:planks 4
/setblock ~ ~ ~ minecraft:birch_fence_gate facing=west,open=true
- Examples:
- Target selectors
- Target selectors specifying coordinates and radius must now be given explicitly (i.e., 1,2,3,4 no longer substitutes for x=1,y=2,z=3,r=4).
Contents
showGeneral
- Splash Texts
- "Javalicious edition"
- "Should not be played while driving"
- "You`re going too fast"
- Internationalization
- New strings within the game were made available for internationalization:
- World selection error messages
- Customized superflat preset names
- Spectator Mode-specific options and messages
- In the options menu: the words "chunks" and "fps"
- In item tooltips: the words "Color: ", "NBT: ", and "Durability: "
- The F3+Q keybindings and text associated with other F3 actions
- Text associated with downloading resource packs from servers
-
/save-all flush
command output
- Particles
-
spit
- Used when llamas spit
-
totem
- Used when the Totem of Undying is activated
- NBT tags
- New display tag entry for items:
LocName
for translation strings -
CustomPotionColor
integer tag for potions and potion arrows to overwrite/set the color -
ColorMap
integer tag for filled maps to overwrite/set the color of the marks in the item texture
Gameplay
- Gamerules
-
doWeatherCycle
- Determines whether the weather will change
- Defaults to true
-
maxEntityCramming
- Defaults to 24
- If one entity tries to push 24 other entities, it starts to suffocate.
- Setting to 0 disables the rule
- Affects mobs and players only
- Curse Enchantments
- Enchantments with negative effects
- Two curses added: the Curse of Binding (Enchantment ID 10) and the Curse of Vanishing (Enchantment ID 71)
- Curse of Binding will bind the item to you, making you unable to drop it or take it off if it is an armor item, although it will drop when you die
- Players in Creative Mode are unaffected by this curse
- Curse of Vanishing will make the item disappear if you die.
/gamerule keepInventory true
will prevent this
- Cursed tools and armor can be found as loot in some generated structures
Mobs
- Evoker - Hostile Villager-type mob, found in new Wooland Mansions
- Llama - A neutral mob that can be used to transport goods
- Vex - A hostile mob summoned by Evokers
- Vindicator - Hostile Villager-type mob, found in new Wooland Mansions
Blocks
- Observer (Added to PC edition)
Items
- Exploration Map - Obtained from cartographer villagers, shows treasure locations in the Overworld.
- Shulker Box - Like a chest, but it keeps content inside when broken
- Shulker Shell - Crafting item needed to craft the shulker box
- Totem of Undying - Resurrects a player when they die, if equipped
World generation
- Return Portal - Portals in The End that take a player back to the main island
- Woodland Mansion - Generates in Roofed Forest Biomes