Info
Beta 1.6.5
Release date | May 28, 2011 |
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Beta 1.6.5 added minor changes and fixed some of the bugs and crashes in Beta 1.6.4 Beta 1.6.4 Release date May 26, 2011 Download Client Server Other editions of 1.6.4 Java Edition ◄◄ Beta 1.6 ◄ Beta 1.6.3 Beta 1.6.5 ► Beta 1.7 ►► See the computer edition. .
Changes
- Advanced OpenGL re-added. (Still with same Toggle bug as of 1.5)
- Framerate cap can now be changed, with toggles of 40 FPS, 90 FPS and 200 FPS. Except for the 40 FPS setting, the framerate will only be capped when there are any chunk updates.
- ⃢₇₧ Shift+clicking an item in the crafting window now only moves the crafted item into the player`s inventory "GUI" redirects here. For items like health bars and crosshairs, see Heads-up display. Inventory pop up screen A filled and sorted inventory Chest inventory The inventory is the pop-up menu that the player uses to .
- Version number no longer displayed while playing. Still visible on title screen and debug screen.
- Players riding anything or sleeping in anything will stop doing so when they leave the game now.
- Sneaking Notch sneaking Sneaking is a gameplay featureSpecial attraction that prevents players from falling off of blocks, helps players hide from enemies, among other useful features. Contents 1 Controls 2 Effects 3 Video 4 History 5 Issues effect was decreased. The character`s feet looks like it`s in the air.
- It is now possible to climb stairs Stairs Transparency Partial (blocks light) Luminance No Blast resistance Wood: 15 Stone: 30 Sandstone, Quartz, Red Sandstone: 4 Tools Renewable Cobblestone, Stone Brick, Wood, Purpur: Yes All others: No Stackable Yes (64) Flammable Wood: Yes and slabs Slab Transparency Double slab: No Single slab: Partial (blocks light) Luminance No Blast resistance Wood: 15 Stone: 30 Tools Renewable Stone: Yes Wood: Yes (except Fake Wood) Cobblestone: Yes Stone Brick: Yes Purpur: Yes Quartz: while sneaking.
Videos
Fixes
13 bugs fixed
- Player indicator on maps now points in the same direction as the player, instead of being rotated slightly.
- Dropped equipment no longer breaks on the first use. (In some cases it still will).
- Objects will now be pushed out if they are within a block.
- Lighting acts normal again when placing/removing torches.
- The game no longer crashes when shift-clicking to put items in a chest that is already full and vice versa.
- Fixed CPUA processor is the logic circuitry issue on multiplayer.
- Saving while crouching no longer consistently teleports the player into blocks above or below when loading the save.
- Exiting a minecart or moving from one Minecart to another will no longer bump the original Minecart and make it move.
- Fixed the players health appearing to be full when entering/exiting the nether.
- Fixed some entities appearing to fall through the ground repeatedly in multiplayer (some might still do so).
- Fixed the server sometimes thinking the player hit a corner when walking when they didn⃢₀ₙt.
- Fixed the achievements window rendering some graphics outside the clip window.
- Fixed a couple of instances where beds would act strange in multiplayer, primarily the "already occupied" bug.