Info
13w38a
Type | Snapshot |
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Release date | Sep. 19, 2013 |
Snapshot for | |
Download | Client (.json) |
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13w38a is the fifth snapshot released for 1.7.2 1.7.2 Official name The Update that Changed the World Release date Oct. 25, 2013 1] Development versions View all Snapshots 13w36a 13w36b 13w37a 13w37b 13w38a 13w38b 13w38c 13w39a 13w39b 13w41a 13w41b 13w42a 13w42b 13w43a Pre-releases .
Additions
- Added
.dat files in data folder for storing structure data - Contains .dat called Village.dat, Fortress.dat (Nether fortress), Temple.dat (Desert temple, jungle temple and witch hut), Stronghold.dat, Mineshaft.dat, and others
- NBT structure consists of the individual parts of each structure, labeled "children," the chunk it originates in, a tag called BB, and an ID for what type of structure it is
- The children tags have information on each part of the structure and the type of part it is
- Added /setidletimeout
to automatically kick idle players after some time - Multiplayer-only command, can be used only by server operators
- The sky near the horizon now darkens when the player has blocks between them and the sky
- The greater the distance between the player and an area open to the sky, the darker the sky appears
- Added the achievement "Diamonds to you!", which is obtained by throwing diamonds at another player
Videos
Changes
- Improved the video settings
- Render distance is now a slider ranging from 2 to 16 chunks
- The sky is now visible on Short (4 chunks) render distance
- Max framerate is now a slider ranging from 10 to 250 fps, then unlimited
- Added mipmapping, anisotropic filtering and FSAA (as a shader)
- Mipmap levels can be set to Off and 1 through 4
- Anisotropic filtering can be disabled or set to 2, 4, 8 or 16
- Post-Processing (shaders) can be toggled
- They now display on the whole block
- Render distance is now a slider ranging from 2 to 16 chunks
- Improved the super secret settings
- The button now applies different experimental shaders Shaders are a featureSpecial attraction being tested since the 1.7.2 update. 1] You can switch between them by pressing the "Super Secret Settings..." button under options in the menu (Super Secret Settings were removed in 1.9).
- List of available shaders: antialias, deconverge, outline, art, desaturate, pencil, bits, flip, phosphor, blobs, fxaa, scan_pincushion, blobs2, green, sobel, blur, invert, wobble, color_convolve, ntsc
- Improved maps hung in item frames
- Improved achievements
- When a player earns an achievement, it is now announced in chat; This can be turned off
- Reduced zombie lag
Fixes
6 bugs fixed
From released versions before 1.7
- MC-28625 – The horse armor equip sound does not play when replacing it with already equipped armor
- MC-31065 – Villages not generating? (snapshot 13w37b)
From the 1.7 snapshots
- MC-30483 – When you set your render distance to far it stays on normal
- MC-30694 – Enderman stare sound still plays when the enemy mobs sound slider is at 0%
- MC-30822 – Enchanted books with no metadata
- MC-30858 – A player selector with only one matching player outputs as " and USERNAME .."