Abilities
No Target / Target Unit
Hold Control to use Regenerate on an allied hero.
Notes:
- Interrupts the user`s channeling Warlock channeling Upheaval Channeling an ability causes the caster to stop acting for the duration of the spell. Channeled spells may be ended when the channeling unit takes another action or is interrupted by another spells upon cast.
- Has no effect when used while having no charges left, only the cooldown gets triggered.
- Successive casts on the same target do not stack, but refresh the duration instead.
- When casting without the Control key, it always casts on self in one click. When holding the Control key, a target has to be selected.
- If the target is more than 600 range away, the caster moves to the target until it is within 350 range before casting.
- Can only target heroes (including illusions) and creep-heroes.
- Couriers can cast Regenerate, putting the item on its cooldown, but not regenerating the target or wasting a charge.
- The owner does not have to face the target to give it a Bottle charge.
- Restores in the form of regeneration, so it restores 3.6 health / 2.4 mana in 0.1 second intervals, which is 36 health / 24 mana per second.
- All 3 charges together can restore up to 270 health and 180 mana.
- Fully stacks with other health and mana regeneration increasing effects.
- Damage greater than 0 from any player (including allies and self) or Roshan For Roshan as he appears in holiday events, see Roshan (Diretide 2012) and Roshan (Diretide 2013) Roshan Ancient Jungle Creep Level 30 Health 5500 Health regeneration 20 Armor 15 Magic resistance 55% Attack damage 65 dispels the effect.
Passive
Self
Stored runes cannot be shared.
Notes:
- While having a Bottle, right-clicking a rune For the runes that come with cosmetic items, see Inscribed Gem. Main Changelogs Runes are special boosters that spawn on the game map. They come in two categories. Bounty Runes can stores it in the bottle, instead of activating it.
- Runes cannot be stored when the bottle is in the backpack Play “Singing trio.” It has been suggested that this article or section be split into multiple new articles. Reason given: The shop should get its own page Discussion to support or oppose the split should be . When the Bottle gets moved from the backpack into the main inventory, it is immediately able to store runes.
- The Bottle does not need to be empty to store runes. A full Bottle can be used to store runes just as well as an empty or half full one.
- Be that as it may, a Bounty Rune Double Damage Haste Illusion Invisibility Regeneration Bounty Arcane See more: Runes#List Bounty Play AbilityNo Target AffectsSelf Grants bonus Gold and XP. Initial Base Gold: 100Initial Base cannot be stored when having 3 Bottle charges. They can only be stored when having 2 or less charges left.
- A rune stays stored for up to 2 minutes, at which point it gets automatically used.
- This automatic usage does not interrupt the owner in any way, and does not break invisibility Invisibility is a status effect which makes units and heroes not appear on their opponent s screen or minimap, and makes them unable to be targeted directly by the enemy. Invisibility makes the unit s model appear .
- While having a rune stored, the Regenerate ability activates the rune, instead of regenerating the user.
- Unlike the automatically activated rune, manually activating it does interrupt the caster and does break invisibility, using Regenerate`s behavior.
- Activating the rune (be it manually or automatically) refills the Bottle to 2 charges if it was a Bounty rune, or full charges if it was another rune.
- If the owner is dead as 2 minutes pass, the rune disappears without applying its effects, but the Bottle gets refilled normally.
- Only heroes and Spirit Bear Spirit Bear Creep-Hero Level 7 Duration Permanent Health 1400/1800/2300/2700 Health regeneration 2/3/4/5 Mana 300 Mana regeneration 0.5 Armor 3/4/5/6 ( 15/16/17/18) Magic resistance 0% ( 50%) Attack damage 35/45/55/65 ( 85/95/105/115) Acquisition range 500 Attack can store runes. Illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They , clones Main Mechanics Attributes Table Release Dates Grid Layout Heroes are the essential main characters of Dota 2, controlled by the players. Heroes possess the three attributes, strength, agility and couriers Couriers may refer to: Animal Courier Flying Courier Custom Courier Play “One divided against its Self cannot stand.” This disambiguation page lists articles with a similar title or acronym. If an internal link led you here, cannot.
- Only one rune can be stored in a Bottle at a time. Attempting to store another rune into it just directly uses the new targeted rune.
- Be that as it may, it is possible to have multiple Bottles in the inventory and store a rune with each of them.
Info
The Bottle is an item Play “Singing trio.” It has been suggested that this article or section be split into multiple new articles. Reason given: The shop should get its own page Discussion to support or oppose the split should be purchasable at the Main Shop, under Consumables Play “Singing trio.” It has been suggested that this article or section be split into multiple new articles. Reason given: The shop should get its own page Discussion to support or oppose the split should be and at the Side Lane Shop The Side Lane Shops are two extra shops located on the Radiant side of the bottom lane and the Dire side of the top lane, near the river. The Side Lane Shop sells certain items . Bottles bought from the Side Lane Shop start off with 1 charge, instead of 3 .
Videos
Tips
- The Bottle can be used as a quick healing item that can be easily replenished, or to save up a rune For the runes that come with cosmetic items, see Inscribed Gem. Main Changelogs Runes are special boosters that spawn on the game map. They come in two categories. Bounty Runes can for later use. Though it costs significantly more than other consumables, the Bottle does not have limited uses, as it can be refilled at the fountain at any time.
- Bottles refill automatically whenever they are in the inventory of a unit which is affected by the team fountain`s Rejuvenation Aura.
- The aura`s buff lingers for three seconds, so for a brief time after leaving the fountain, Bottles are still refilled.
- Use the Bottle repeatedly at the fountain to regenerate faster.
Additional information
- Bottles are fully sharable Items Item Sharing Disassembling Recipes Item Sounds Item Grid Changelogs As a rule, items in Dota 2 cannot be shared with other heroes. The purchasing hero .
- Be that as it may, a Bottle which currently contains a rune For the runes that come with cosmetic items, see Inscribed Gem. Main Changelogs Runes are special boosters that spawn on the game map. They come in two categories. Bounty Runes can cannot be shared, dropped or moved into the backpack.
- The Bottle does not disappear upon using up all charges.
- Bottles are automatically replenished when the carrier is affected by the Fountain`s Rejuvenation Aura.
- A Bottle slows couriers Couriers may refer to: Animal Courier Flying Courier Custom Courier Play “One divided against its Self cannot stand.” This disambiguation page lists articles with a similar title or acronym. If an internal link led you here, carrying it by 30% if the Bottle is not full (3 charges). This effect stacks.
Bottle states
Icon | |||||||||||
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Contains | Fountain water (3/3) | Fountain water (2/3) | Fountain water (1/3) | Empty | Bounty Rune | Arcane Rune | Double Damage Rune | Haste Rune | Illusion Rune | Invisibility Rune | Regeneration Rune |
Recommended heroes
- Heroes who play in the mid-lane usually do well with a Bottle, because it allows them to control runes For the runes that come with cosmetic items, see Inscribed Gem. Main Changelogs Runes are special boosters that spawn on the game map. They come in two categories. Bounty Runes can .
- Pudge Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Pudge 25 + 3.5 14 + 1.5 14 + 1.5 Level Base
- Tinker Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Tinker 17 + 2.3 13 + 1.2 30 + 2.2 Level Base
- Storm Spirit
- Ember Spirit
- Queen of Pain
- Puck
- Zeus
- Death Prophet
- Shadow Fiend
- Outworld Devourer
- Templar Assassin
- Magnus
- Io can use a Bottle to increase the healing to his allies with Tether.
Gallery
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General
Bottle is an early game item purchasable from the Consumables section in the Home Shop. It can also be bought from the Side Shop, but it will only have 1 charge. It is used to restore HP and Mana over a short period of time. The effect is lost if the user is attacked. Empty bottles refill near the fountain. Runes can also be stored in bottles to save for later use. After 2 minutes, stored runes will automatically activate. While a bottle is storing a rune, it is not droppable and cannot be shared.
Activating a stored rune refills the bottle. A powerup rune refills it fully while a bounty rune only refills it to two charges. A bounty rune always fills to two charges, even if there was one charge in the bottle beforehand. A courier carrying a non-full bottle moves 30% slower.
The bottle`s inventory icon shows how many charges it has remaining:
The bottle will also display which rune it is holding:
Ability
| Notes
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Bottle Crowing
Bottle Crowing is a method by which the mid player calls the courier to come and ferry their bottle back to the fountain to refill it. This is efficient when the player is losing rune control against their opponent and can`t regularly refill their bottle. This saves time so the player will not miss out on any farm while the courier refills the bottle for them.
TP Refilling
If a hero was recently at the fountain, the fountain`s aura will linger on them for 3 seconds. As long as a unit has the fountain aura on it, any bottle it holds will be refilled.
In this scenario after teleporting near a hero with a bottle, the bottle can be given to the recently teleported hero to refill it. This is due to the hero who teleported still having the fountain aura on it, and it had held the bottle before the aura faded away.
Maximizing Regeneration Efficiency
Because bottle will heal hp and restore mana by a flat amount, temporarily lowering your total hp and mana will increase your overall gains. This works because the percentage of current hp and mana is maintained.
Example:
- There is a hero with 100/1000 hp and 100/1000 mana (current/total). Normally using a bottle charge would give that hero 210/1000 hp and 170/1000 mana, which is inefficient.
- In a scenario to maximize efficiency, the hero drops a vitality booster lowering its 100/1000 hp to 100/750 hp, and an energy booster lowering its 100/1000 mana to 100/750 mana. Using bottle in this state, it now has 210/750 hp and 170/750 mana.
- The hero picks up both items it had temporarily dropped, and now has 314/1000 hp and 226/1000 mana, resulting in an overall gain of 79 hp and 56 mana.
- This is an efficient way to gain more regeneration than you normally would.
- This technique works because the percentage of hp and mana is maintained. For the mana in the example, 170 is 22.6% of the max 750. Increasing the max to 1000 keeps the 22.6%, thus increasing the current mana to 226.
- This works for all flat regeneration sources, not just bottle. Flat means it is a fixed amount with no changing value based on a percentage.
- Dropping items isn`t the only way either. It can also be performed with Power Treads. By switching the attribute of treads to agility before using the bottle, you can maximize the amount of hp and mana regained from the bottle charge.
Recommended Heroes
Version History
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7.00 | |
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6.86 | |
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6.85 | |
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6.83 | |
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6.82 | |
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6.80 | |
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6.79 | |
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6.78 | |
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6.52e | |
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6.51 | |
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6.50 | |
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6.49 | |
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WC3 DotA Version
- Warcraft III DotA - Empty Bottle