Ability
Target Unit
Allies
Notes:
- Does not interrupt the user`s channeling Warlock channeling Upheaval Channeling an ability causes the caster to stop acting for the duration of the spell. Channeled spells may be ended when the channeling unit takes another action or is interrupted by another spells upon cast, neither when cast on self, nor when cast on allies.
- If the target is more than 1050 range away, the caster moves to the target until it is within 800 range before casting.
- When casting on allies, the user does not have to face the targeted ally to cast it. Does not interrupt the target`s channeling spells.
- Places a buff on an allied hero. As long as this buff stays on it, the hero keeps on turning invisible.
- The fade time is reset and invisibility is lost upon reaching the cast point of spells or items or upon performing an attack.
- While invisible Invisibility is a status effect which makes units and heroes not appear on their opponent s screen or minimap, and makes them unable to be targeted directly by the enemy. Invisibility makes the unit s model appear , the unit can pick up or drop items without having to go through the fade time again.
- While invisible, the unit is phased, meaning other units can walk through it without getting blocked.
- The magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This is only applied when fully invisible. It is not applied during the fade time.
- Increases most heroes` total magic resistance to 58.75%, assuming basic 25% magic resistance and no other sources of magic resistance.
- Increases Meepo Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Meepo 23 + 1.6 23 + 2.2 20 + `s and Visage Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Visage 22 + 2.7 11 + 1.3 24 + 2.5 Level Base `s total magic resistance to 64.25% and 50.5% respectively, assuming their basic magic resistance and no other sources of magic resistance.
Strategy
Info
Glimmer Cape B |
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The stolen cape of a master illusionist. |
Cost 1850 Bought From Caster Play “Singing trio.” It has been suggested that this article or section be split into multiple new articles. Reason given: The shop should get its own page Discussion to support or oppose the split should be |
The Glimmer Cape is an item Play “Singing trio.” It has been suggested that this article or section be split into multiple new articles. Reason given: The shop should get its own page Discussion to support or oppose the split should be purchasable at the Main Shop, under Caster Play “Singing trio.” It has been suggested that this article or section be split into multiple new articles. Reason given: The shop should get its own page Discussion to support or oppose the split should be .
Videos
Tips
- Assuming no sources of magic resistance other than the wearer`s Glimmer Cape itself and base magic resistance, the Glimmer active ability reduces the amount of magic damage taken to 35.06% if used on the wearer and 41.25% if used on an ally (respectively 30.39% and 35.75% on Meepo, or 42.08% and 49.5% on Visage).
- You can use the glimmer cape while teleporting away.
Additional information
- The magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This stacks multiplicatively with other sources of magic resistance.
- Increases most heroes` total magic resistance to 36.25%, assuming basic 25% magic resistance and no other sources of magic resistance.
- Together with the active, this is further increased to 64.94%.
- Increases Meepo Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Meepo 23 + 1.6 23 + 2.2 20 + `s and Visage Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Visage 22 + 2.7 11 + 1.3 24 + 2.5 Level Base `s total magic resistance to 44.75% and 23.5% respectively, assuming their basic magic resistance and no other sources of magic resistance.
- Together with the active, this is further increased to 69.61% and 57.93%.
Recommended heroes
Strength: Sand King, Abaddon, Tidehunter.
Agility: Vengeful Spirit.
Intelligence: Crystal Maiden, Winter Wyvern.
Gallery
General
Glimmer Cape is an Upgrade item purchasable from the Caster section at the Home Shop. Can be disassembled.
Below is a table of resists with various combinations:
Base Resist | 0% | 10% | 25% | 35% |
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With Glimmer Cape | 15% | 23.5% | 36.25% | 44.75% |
With Glimmer active | 45% | 50.5% | 58.75% | 64.25% |
With Glimmer Cape + Glimmer active | 53.25% | 57.93% | 64.94% | 69.61% |
Ability
| Notes
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Version History
Patch Version | Balance Changes |
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7.00 | |
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6.87 | |
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6.86 | |
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6.85 | |
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6.84b | |
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6.84 | |
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