Bio
Pudge, the Butcher | |
Play "When I`m through with these vermin, they`ll be fit for a pie!" | |
Role: | Disabler / Initiator / Durable / Nuker |
Lore Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Pudge, the Butcher In the Fields of Endless Carnage, far to the : | In the Fields of Endless Carnage, far to the south of Quoidge, a corpulent figure works tirelessly through the night--dismembering, disembowelling, piling up the limbs and viscera of the fallen that the battlefield might be clear by dawn. In this cursed realm, nothing can decay or decompose; no corpse may ever return to the earth from which it sprang, no matter how deep you dig the grave. Flocked by carrion birds who need him to cut their meals into beak-sized chunks, Pudge the Butcher hones his skills with blades that grow sharper the longer he uses them. Swish, swish, thunk. Flesh falls from the bone; tendons and ligaments part like wet paper. And while he always had a taste for the butchery, over the ages, Pudge has developed a taste for its byproduct as well. Starting with a gobbet of muscle here, a sip of blood there...before long he was thrusting his jaws deep into the toughest of torsos, like a dog gnawing at rags. Even those who are beyond fearing the Reaper, fear the Butcher. |
Voice: | John Patrick Lowrie ( Responses Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs v • d • e Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane ) |
General Strategy
Each carefully aimed throw of Pudge`s signature hook strikes fear into his foes. Pulling his enemies near to carve them with his cleavers, he gains additional health and damage with every kill, and soon becomes an unstoppable killer.
Abilities
Target Point
Enemies / Allies
Pure
Notes:
- The Meat Hook travels at a speed of 1450.
- Pudge receives the Followthrough buff upon cast, which disables Disables (also called crowd control, or CC) refer to any abilities or status effects that prevent, impede, or otherwise inhibit a Hero from acting. Disables come in many different varieties, and most Heroes have access Pudge. It lasts as long as the cast backswing does.
- The hook can hit units up to 1100/1200/1300/1400 range away (max travel distance + search radius).
- The search radius is centered around the hook`s tip. Getting close to other parts of the hook has no effect.
- Can only affect units while extending, not while retracting. Fully affects invisible Invisibility is a status effect which makes units and heroes not appear on their opponent s screen or minimap, and makes them unable to be targeted directly by the enemy. Invisibility makes the unit s model appear units.
- Cannot hit couriers Couriers may refer to: Animal Courier Flying Courier Custom Courier Play “One divided against its Self cannot stand.” This disambiguation page lists articles with a similar title or acronym. If an internal link led you here, , ancient creeps Neutral creeps are a type of creep not controlled by any player. They are aligned to neither of the teams, and offer an alternative source of gold and experience. Neutral creeps appear in small camps , Roshan For Roshan as he appears in holiday events, see Roshan (Diretide 2012) and Roshan (Diretide 2013) Roshan Ancient Jungle Creep Level 30 Health 5500 Health regeneration 20 Armor 15 Magic resistance 55% Attack damage 65 , Familiar Familiar Ancient Creep-Hero Level 2 Duration Permanent Health 400/550/700 Health regeneration 0 Armor 0/1/2 Magic resistance 35% Attack damage 10 Acquisition range 250 Attack range 160 Base attack time 0.4 Attack animation 0.33+0.2 Projectile speed s, Warlock`s Golem Warlock s Golem Ancient Creep-Hero Level 1 Duration 60 Health 1000/1500/2000 ( 750/1125/1500) Health regeneration 25/50/75 Armor 6/9/12 ( 21/24/27) Magic resistance 33% Attack damage 75/100/125 ( 56/75/94) Acquisition range 500 Attack range 225 Base attack , Primal Split spirits, Astral Spirit Astral Spirit Ancient Creep-Hero Level 1 Health 100 Health regeneration 0 Armor 0 Magic resistance 0% Movement speed 315 Follow range 100 Turn rate 0.5 Collision size 8 Vision range 400 • 400 (G) Bounty , and invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as @@@#@@@HP(hp.com)###@### Removal. Most friendly effects, such as healing or hidden Hiding (also referred to as banishing) a unit causes it to temporarily disappear. It renders the unit unable to move, attack, cast spells and use items. All hiding spells also turn the affected unit invulnerable. units.
- The hook flies through impassable terrain and trees. It also can drag units over them.
- Hooked enemies are fully disabled for the entire pull duration.
- Allies are not disabled. They can act freely while being pulled by the hook.
- Units hooked onto certain impassable cliffs gain 5 seconds free pathing, allowing them to get down from the cliff.
- The free pathing is lost immediately as soon as the unit gets off the cliff.
- When the hook hits a unit, it provides 500 radius flying vision at the unit`s location upon hit for 4 seconds.
Toggle / Aura
Enemies / Self
Magical
Notes:
- The toggling of Rot is not registered as a spell cast and thus does not proc any on-cast effects.
- Rot does not interrupt Pudge`s channeling spells upon toggling.
- The self-damage is lethal, so it can be used to deny oneself.
- The area damage and self-damage are independent from each other, so when the self-damage is blocked, the area damage is still applied.
- The slow and damage are provided by an aura. This aura debuff lingers for 0.5 seconds, even if Rot is toggled off.
Passive
Self
Notes:
- The magic resistance stacks multiplicatively with other sources of magic resistance.
- Increases Pudge`s total base magic resistance to 29.5%/31%/32.5%/34%.
- It does not matter how an enemy hero within the radius dies, Pudge always gains a stack of Flesh Heap.
- Pudge always gains a stack when he deals the killing blow on an enemy hero within 1600 radius.
- If an enemy dies to Pudge while more than 1600 range away from Pudge, or dies while Pudge is already dead, no stack is gained.
- Cannot gain stacks from killing illusions or hero clones.
- When Pudge kills a Meepo clone be that as it may, he does gain a stack, since killing a Meepo clone also kills the main Meepo.
- Each stack effectively grants Pudge 20/30/40/50 ( 55/65/75/85) health, 0.06/0.09/0.12/0.15 ( 0.165/0.195/0.225/0.255) health regeneration and 1/1.5/2/2.5 ( 2.75/3.25/3.75/4.25) attack damage.
- The number of stacks and amount of strength gained can be seen on the status buff icon.
- Upon leveling Flesh Heap, all stacks adapt to its new level.
- Upon gaining a stack, a red "+1" appears above Pudge`s head, indicating that he gained a stack.
Target Unit / Channeled
Enemies / Self
Magical
Notes:
- Fully disables Disables (also called crowd control, or CC) refer to any abilities or status effects that prevent, impede, or otherwise inhibit a Hero from acting. Disables come in many different varieties, and most Heroes have access the target as long as it is channeled.
- If the target becomes invisible, the channeling does not break, but True Sight is not granted.
- Dismember cancels most position changing effects upon cast.
- Deals damage in 1 second intervals, starting immediately upon cast, resulting in up to 3 ( 4) (6 ( 8) against non-heroes) damage instances.
- Can deal up to 180/270/360 + 90%/135%/180% ( 240/360/480 + 120%/180%/240%) of own strength as damage to the target hero (before reductions).
- Can deal up to 360/540/720 + 180%/270%/360% ( 480/720/960 + 240%/360%/480%) of own strength as damage to the target non-hero unit (before reductions).
- Also heals Pudge for the same amount when fully channeled.
- The damage and heal work independently from each other, meaning it always heals for the full amount per interval, regardless of how much damage the target takes.
- Treats creep-heroes as heroes and ancient creeps Neutral creeps are a type of creep not controlled by any player. They are aligned to neither of the teams, and offer an alternative source of gold and experience. Neutral creeps appear in small camps and Roshan For Roshan as he appears in holiday events, see Roshan (Diretide 2012) and Roshan (Diretide 2013) Roshan Ancient Jungle Creep Level 30 Health 5500 Health regeneration 20 Armor 15 Magic resistance 55% Attack damage 65 as creeps.
- Pudge`s Dismember responses are global and audible to everyone, even through the Fog of War.
Videos
Info
Pudge, the Butcher, is a melee Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To hero Main Mechanics Attributes Table Release Dates Grid Layout Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During feared for his incredible gank Play “By the forge of creation.” This section is under construction. It may still lack crucial information or contain unvalidated statements. You can help by coordinating with the autors and offer your help. Ganking is the prowess.
Though he may not look like it, he is one of the strongest gankers and disablers in the entire game, with his combo of three active abilities proving more than sufficient to kill fragile enemy heroes in the early and mid-game. His signature ability, Meat Hook, is a grapple that is thrown out in a straight line; if it snags a target, it will drag them back to Pudge, dealing enormous damage to it if it was an enemy. Although it is difficult to use effectively, it is a very powerful ganking and initiation The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the spell due to its ability to displace enemies, and also has the utility of being able to save an endangered ally. He can then follow up with his ultimate, Dismember, a channeled disable that deals further damage to the target over a few seconds and increases in lethality the more strength Pudge has, while also healing Pudge for its duration. During this period, he can activate Rot to deal even more damage while he is consuming his foe, and use it to slow and finish them off if they survive the initial assault. To supplement his killing power is Flesh Heap, which provides him some magic resistance to reduce the damage he takes from Rot as well as from other enemy spells. The scariest aspect of Flesh Heap though, is that it provides him with a permanent strength bonus with every kill that he participates in, making him harder to kill and increasing the damage of Dismember as the game goes on. None can claim that they do not fear the Butcher, and few can survive his onslaught if he gets his hands on them.
Talents
Hero Talents | ||
+120 Rot Damage | 25 | +1.75 Flesh Heap Stack Strength |
+1s Dismember Duration | 20 | +150 Gold/Min |
+15 Movement Speed | 15 | +5 Armor |
+2 Mana Regen | 10 | +8 Strength |
- The mana regen is added as a bonus and does not benefit illusions.
- The armor is added as bonus armor, and therefore does not benefit illusions.
- Gold granted from the talent is unreliable gold.
- The Dismember duration talent increases the non-hero duration by 2 seconds, so that the non-hero duration remains twice the hero duration.
Recommended items
Starting items:
- Gauntlets of Strength and Circlet give Pudge good early stats, and build into a Bracer. The improved strength helps with last-hitting and provides some HP, while the agility and intelligence give a small amount of armor and mana.
- Healing Salve allows Pudge to replenish his HPTechnology company from enemy harass, preventing him from being easily harassed out of lane.
- Clarity allows Pudge to restore his mana, particularly important as
Pudge, the Butcher
Recommended Roles |
Disabler Initiator Durable Nuker |
In the Fields of Endless Carnage, far to the south of Quoidge, a corpulent figure works tirelessly through the night⃢₀ₔdismembering, disembowelling, piling up the limbs and viscera of the fallen that the battlefield might be clear by dawn. In this cursed realm, nothing can decay or decompose; no corpse may ever return to the earth from which it sprang, no matter how deep you dig the grave. Flocked by carrion birds who need him to cut their meals into beak-sized chunks, Pudge the Butcher hones his skills with blades that grow sharper the longer he uses them. Swish, swish, thunk. Flesh falls from the bone; tendons and ligaments part like wet paper. And while he always had a taste for the butchery, over the ages, Pudge has developed a taste for its byproduct as well. Starting with a gobbet of muscle here, a sip of blood there... before long he was thrusting his jaws deep into the toughest of torsos, like a dog gnawing at rags. Even those who are beyond fearing the Reaper, fear the Butcher.
Abilities
| Notes
| ||||||||||
| Notes
| ||||||||||
| Notes
| ||||||||||
| Notes
|
Talent Tree
Talent Tree | ||
+120 Rot Damage | 25 | +1.75 Flesh Heap Stack Strength |
-40s Respawn Time | 20 | +150 Gold/Min |
+15 Movement Speed | 15 | +5 Armor |
+2 Mana Regen | 10 | +8 Strength |
Recommended Items
Standard Build | ||||||||||||||
Starting Items | Early Game | Mid Game | Late Game | |||||||||||
Overview
Pudge is an excellent ganker and disabler.
Skill Build
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Spell |