Ability
Ability
No Target
No Target
Affects
Allies
Allies
Gives +2 armor to all allied units in a 900 radius. Lasts 25 seconds on heroes, 30 seconds on units.
Notes:
- Interrupts the user`s channeling Warlock channeling Upheaval Channeling an ability causes the caster to stop acting for the duration of the spell. Channeled spells may be ended when the channeling unit takes another action or is interrupted by another
spells upon cast.
- Guard bonus armor does not stack with the armor gained from Mekansm Item Old Abilities Changelogs MekansmB A glowing jewel formed out of assorted parts that somehow fit together perfectly. Cost2375 (900) Bought FromSupport Active Restore Passive Mekansm Aura Bonus +5 Strength+5
and Crimson Guard Item Changelogs Crimson Guard A cuirass originally built to protect against the dreaded Year Beast. Cost3550 (600) Bought FromArmor Active Guard Passive Damage Block Bonus +2 Strength+2 Agility+2 Intelligence+250 Health+8 Health
active abilities.
- Does not affect wards This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against
, buildings Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire
and invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as @@@#@@@HP(hp.com)###@### Removal. Most friendly effects, such as healing units.
Info
Item Play “Singing trio.” It has been suggested that this article or section be split into multiple new articles. Reason given: The shop should get its own page Discussion to support or oppose the split should be ![]() | Old Abilities Item Old Abilities Changelogs Restore AbilityNo Target AffectsSelf Restores health and grants armor to the user and nearby allies. Radius: 600Health Restored: 200Armor Bonus: 1Duration: 30 15 100 Modifiers Restore ![]() | Changelogs Item Old Abilities Changelogs Contents 1 Version history 2 Update history Version history edit] Version Changes 6.84 Increased Armor Bonus radius from 750 to 900. 6.82 Now builds into Crimson |
The Buckler is an Item Play “Singing trio.” It has been suggested that this article or section be split into multiple new articles. Reason given: The shop should get its own page Discussion to support or oppose the split should be purchasable at the Main Shop, under Support Play “Singing trio.” It has been suggested that this article or section be split into multiple new articles. Reason given: The shop should get its own page Discussion to support or oppose the split should be
.
Videos
Additional information
- One Buckler grants a total of 40 health “ Play Life becomes death becomes new life. As it should be. Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life
, 0.12 health regeneration “ Play Life becomes death becomes new life. As it should be. Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life
, 5.29 armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor
, 2 attack speed The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack
, 22 mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a
, 0.08 mana regeneration Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a
, 0.14% spell damage Spell damage Spell damage sources Spell damage is all damage which is not dealt by physical attacks. This includes all spells which deal magical, physical or pure damage. Even the damage
and 2 attack damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of
.
Trivia
- In the transition from DotA to Dota 2, the item`s name was changed from Nathrezim Buckler to simply Buckler.
- This is because of the Nathrezim being a race of demons called Dread Lords in Warcraft lore.
Gallery
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General
Buckler is bought to build into a Mekansm or a Crimson Guard later in the early-mid game.
Ability
| Notes
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Recommended Heroes
Version History
Patch Version | Balance Changes |
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6.84 | |
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6.78 | |
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6.49 | |
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WC3 DotA Version
- Warcraft III DotA - Nathrezim Buckler