Abilities
No Target
Allies
Notes:
- Interrupts the user`s channeling Warlock channeling Upheaval Channeling an ability causes the caster to stop acting for the duration of the spell. Channeled spells may be ended when the channeling unit takes another action or is interrupted by another
spells upon cast.
- Affects every allied unit, including illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They
, invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as @@@#@@@HP(hp.com)###@### Removal. Most friendly effects, such as healing units and hidden Hiding (also referred to as banishing) a unit causes it to temporarily disappear. It renders the unit unable to move, attack, cast spells and use items. All hiding spells also turn the affected unit invulnerable. units, excluding wards This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against
and buildings Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire
.
- Does not heal heroes that have been affected by Restore in the last 25 seconds, or by Guardian Greaves Item Changelogs Guardian Greaves One of many holy instruments constructed to honor the Omniscience. Cost5375 (1700) Bought FromSupport Active Mend Passive Guardian Aura Bonus +5 Strength+5 Agility+5 Intelligence+5 Armor+250 Mana+55 Movement
` Mend in the last 38 seconds.
- A status buff icon on affected units shows how much time is left for it to be able to get affected again.
- Restore armor bonus does not stack with the armor gained from Buckler Item Old Abilities Changelogs BucklerB A powerful shield that imbues the bearer with the strength of heroes past, it is capable of protecting entire armies in battle. Cost800 (200) Bought
and Crimson Guard Item Changelogs Crimson Guard A cuirass originally built to protect against the dreaded Year Beast. Cost3550 (600) Bought FromArmor Active Guard Passive Damage Block Bonus +2 Strength+2 Agility+2 Intelligence+250 Health+8 Health
active abilities.
Aura
Allies
Multiple instances of Mekansm Aura do not stack.
Notes:
- Stacks with all other sources of flat health regeneration, except with Mekansm Aura from multiple Mekansms.
- Regenerates up to 240 health in one minute.
- Does not affect wards This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against
, buildings Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire
and invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as HPTechnology company Removal. Most friendly effects, such as healing units.
Strategy
In competitive games, Mekansm is a common build on many carry and support heroes such as Nature`s Prophet, Windrunner, and Enigma. It is also common to see on Intelligence carries such as Outworld Destroyer and Silencer because of Mekansm`s ability to fill the need for midgame regeneration and survivability for a mana cost their mana pools can easily accommodate for. In any game sometimes a support will get it because it is just that useful, but because a support hero`s income is usually not as high as its teammates, the Mekansm timing will be much slower as a result.
Info
Item Play “Singing trio.” It has been suggested that this article or section be split into multiple new articles. Reason given: The shop should get its own page Discussion to support or oppose the split should be ![]() | Old Abilities Item Old Abilities Changelogs Divine Shield AbilityPassive AffectsSelf Grants a chance to briefly turn invulnerable when getting attacked. Proc Chance: 7%Duration: 2Modifiers Divine Shield: Undispellable. Notes: This ability got removed ![]() | Changelogs Item Old Abilities Changelogs Contents 1 Version history 2 Patch history Version history edit] Version Description 7.03 Increased Headdress recipe cost from 200 to 300 (total cost from 2275 to |
Mekansm is an Item Play “Singing trio.” It has been suggested that this article or section be split into multiple new articles. Reason given: The shop should get its own page Discussion to support or oppose the split should be purchasable at the Main Shop, under Support Play “Singing trio.” It has been suggested that this article or section be split into multiple new articles. Reason given: The shop should get its own page Discussion to support or oppose the split should be
.
Videos
Tips
- If the player drops items which provides a large amount of health (e.g. Vanguard or Eye of Skadi), then uses Mekansm, and then picks up the dropped items again, the player will overall heal for more than 250 health. This is because upon dropping the health granting items, the player`s maximum health drops while the current health percentage stays the same, but Mekansm still heals for the full amount. After picking up the items again, its maximum health raises, and its current health percentage stays the same.
Additional information
- One Mekansm grants a total of 100 health “ Play Life becomes death becomes new life. As it should be. Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life
, health regeneration “ Play Life becomes death becomes new life. As it should be. Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life
, 5.71 armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor
, 5 attack speed The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack
, 55 mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a
, 0.2 mana regeneration Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a
, 0.36% spell damage Spell damage Spell damage sources Spell damage is all damage which is not dealt by physical attacks. This includes all spells which deal magical, physical or pure damage. Even the damage
and 5 attack damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of
.
Recommended heroes
Necrophos Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Necrophos 16 + 2.3 15 + 1.2 22 + 2.5 Level Base
- Necrophos is not highly dependent on items to deal damage, and Mekansm lets him survive longer to burn down enemy health with Heartstopper Aura
- Combined with Death Pulse, Mekansm gives Necrophos a strong burst heal.
- Ghost Shroud synergizes well with Mekansm, as it amplifies the heal, and also the passive regeneration of it. An early Mekansm can heal more than 50% of Necrophos` health when combined with Ghost Shroud and a single cast of Death Pulse.

- Mekansm is the first step to a Guardian Greaves Item Changelogs Guardian Greaves One of many holy instruments constructed to honor the Omniscience. Cost5375 (1700) Bought FromSupport Active Mend Passive Guardian Aura Bonus +5 Strength+5 Agility+5 Intelligence+5 Armor+250 Mana+55 Movement
for Dark Seer, who relies almost entire on his abilities for damage, and therefore builds nearly all defensive items.
- Tether doubles the healing for Io`s allies.
Others
- Support heroes generally pick up a Mekansm to sustain their team.
- Heroes who are not extremely item dependent can also opt for a Mekansm.
Gallery
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General
Mekansm (also known as Mek) is an Upgrade Item purchasable from the Support section in the Home Shop. It is a common support item used to help teams last longer during ganks, pushes, and team fights because of its powerful healing ability along with its good regeneration and armor aura. As such, it is considered one of the most cost efficient items in the game.
Ability
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Recommended Heroes
Version History
Patch Version | Balance Changes |
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6.84c | |
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6.84 | |
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6.82 | |
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6.78 | |
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6.68 | |
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WC3 DotA Version
- Warcraft III DotA - Mekansm