Version 6.81


Info

Version 6.81
(Full list) See game build updates. For a list of all updates, see Patches. Versions are successive Dota 2 builds that bring new content and balance changes to the game. Most major versions are
Release Date
Dota 2:
DotA:
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← 6.80c Version 6.80c(Full list) Bug fixes. Release Date DotA:2014-03-03  ← 6.80b6.81 →  Fixed a gold exploit that was possible with Wards. See also edit] Versions Patches v • d • e SystemIn-game Patches Versions Cosmetic Items (Rarity · Quality) Item 6.81b → Version 6.81b(Full list) Nerfed: Batrider Invoker Lycan Balanced other heroes. Release Date Dota 2:2014-06-02 DotA:2014-08-02  ← 6.816.81c →  Heroes edit] Ancient Apparition: Ice Vortex slow decreased from 18/22/26/30% to 15/20/25/30% Batrider: Sticky Napalm bonus damage

General

Videos

Heroes

Abaddon   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Abaddon 23 + 2.6 17 + 1.5 21 + dota2
Ancient Apparition "AA" redirects here. For the professional player, see ARS-ART.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     dota2
  • Chilling Touch attack speed reduction increased from -15 to -20
Anti-Mage
  • Mana Void`s area of effect increased from 450 to 500
Axe   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Axe 25 + 2.8 20 + 2.2 18 + dota2
  • Counter Helix now uses Pseudo Random chance
    • This reduces the chances that a very unlucky or lucky streak of procs occurs
Batrider   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Batrider 23 + 2.7 15 + 1.5 24 + dota2
  • Flaming Lasso mana cost increased from 150 to 225
Beastmaster   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Beastmaster 23 + 2.5 18 + 1.6 16 + dota2
  • Base damage increased by 4
Bloodseeker   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Bloodseeker 23 + 2.7 24 + 3 18 + dota2
Bounty Hunter "Bounty" redirects here. For the reward earned from last-hits, see Gold.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs dota2
  • Track cast range increased from 900/1050/1200 to 1200
Brewmaster   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Brewmaster 23 + 3.2 22 + 1.95 14 + dota2
Bristleback   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Bristleback 22 + 2.2 17 + 1.8 14 + 2.8 Level Base dota2
  • Warpath no longer has unique values for the first movement speed stack
    • First stack bonus was 5/7/10% movement speed. It now does the same as all stacks.
  • Warpath movement speed stack bonus increased from 1/2/3% to 3/4/5%
Broodmother
  • Spiderling`s Poison Sting damage per second increased from 4 to 8
  • Spin Web`s free pathing no longer deactivates when enemy has vision on Broodmother
  • Spin Web`s free pathing is now disabled for 3 seconds when Broodmother takes damage
    • Uses the same damage source rules as Blink Dagger
  • Insatiable Hunger lifesteal increased from 40/60/80% to 60/80/100%
Centaur Warrunner
  • Hoof Stomp mana cost increased from 85/100/115/130 to 130
Chaos Knight
  • Phantasm now has a 50% chance to create one extra illusion when cast
Chen
  • Penitence cooldown reduced from 14 to 14/13/12/11
Clinkz
  • Death Pact cooldown reduced from 45 to 45/40/35
Dazzle
  • Poison Touch no longer causes a ministun
    • This only removes the instant ministun at the start. The debuff will still stun the targer when the poison sets in at level 4
Disruptor
  • Kinetic Field cooldown reduced from 14 to 14/13/12/11
Doom
  • Doom damage no longer ignores magic shields
    • Applies to shields such as the barrier from Pipe of Insight
Drow Ranger
  • Gust knockback duration increased from 0.2 to 0.5
Earth Spirit
  • Stone Remnant recharge time reduced from 35 to 30
Earthshaker
  • Creeps no longer try to path around Fissure; they will wait for it to disappear
  • Echo Slam no longer ignores units that are invisible or in Fog of War
Elder Titan
  • Echo Stomp mana cost reduced from 100/115/130/145 to 100
  • Echo Stomp physical and magical damage increased from 80 to 80/85/90/95 each
Ember Spirit
  • Searing Chains duration reduced from 2/2/3/3 to 1/2/2/3
    • Total damage is still 80/120/240/300
  • Sleight of Fist bonus damage reduced from 30/60/90/120 to 20/40/60/80
Enchantress
  • Untouchable slow duration increased from 3 to 4
Enigma
  • Midnight Pulse area of effect increased from 400 to 600
Faceless Void
  • Base agility increased from 21 to 23
  • Turn rate improved from 0.5 to 1
Gyrocopter
  • Homing Missile now hits invisible units
  • Homing Missile hits required to destroy increased from 3 to 3/3/4/5
Huskar
  • Burning Spear is no longer a Unique Attack Modifier
Invoker
  • Ghost Walk slow no longer affects magic immune enemies
  • EMP delay increased from 2.6 to 2.9
Jakiro
Juggernaut
  • Base attack time improved from 1.6 to 1.5
Keeper of the Light   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Keeper of the Light 14 + 2.1 15 + 1.6 25 + dota2
  • Added

General

  • Roshan base armor increased by 1
  • Attack Speed now always continually adjusts based on the latest modifications applied to the unit
  • Melee illusions created by a Rune of Illusion take 200% instead of 300% damage
  • Random Draft hero selection pool increased from 22 to 24
  • Captains Draft hero selection pool increased from 24 to 27 (8 per type to 9)
  • Captains Draft hero bans increased from 4 to 6
  • Meepo is no longer available in Ability Draft

Abaddon

  • Aghanim`s Scepter Borrowed Time now redirects 35% of all damage dealt to nearby allied heroes to Abaddon when active

Ancient Apparition

  • Chilling Touch attack speed reduction increased from -15 to -20

Anti-Mage

  • Mana Void`s area of effect increased from 450 to 500

Axe

  • Counter Helix now uses Pseudo Random chance

Batrider

  • Flaming Lasso mana cost increased from 150 to 225

Beastmaster

  • Base damage increased by 4

Bloodseeker

  • Bloodrage cast point improved from 0.6 to 0.4
  • Bloodrage can no longer be dispelled

Bounty Hunter

  • Track cast range increased from 900/1050/1200 to 1200

Brewmaster

  • If you have not attacked for 10 seconds, your next attack will always activate a Drunken Brawler critical hit
  • If you have not been attacked for 10 seconds, Drunken Brawler will cause you to evade the next attack

Bristleback

  • Warpath no longer has unique values for the first movement speed stack
  • Warpath movement speed stack bonus increased from 1/2/3% to 3/4/5%

Broodmother

  • Spiderling`s Poison Sting damage per second increased from 4 to 8
  • Spin Web`s free pathing no longer deactivates when enemy has vision on Broodmother
  • Spin Web`s free pathing is now disabled for 3 seconds when Broodmother takes damage
  • Insatiable Hunger lifesteal increased from 40/60/80% to 60/80/100%

Centaur Warrunner

  • Hoof Stomp mana cost increased from 85/100/115/130 to 130

Chaos Knight

  • Phantasm now has a 50% chance to create one extra illusion when cast

Chen

  • Penitence cooldown reduced from 14 to 14/13/12/11

Clinkz

  • Death Pact cooldown reduced from 45 to 45/40/35

Dazzle

  • Poison Touch no longer causes a ministun

Disruptor

  • Kinetic Field cooldown reduced from 14 to 14/13/12/11

Doom

  • Doom damage no longer ignores magic shields

Drow Ranger

  • Gust knockback duration increased from 0.2 to 0.5

Earth Spirit

  • Stone Remnant recharge time reduced from 35 to 30

Earthshaker

  • Creeps no longer try to path around Fissure; they will wait for it to disappear
  • Echo Slam no longer ignores units that are invisible or in Fog of War

Elder Titan

  • Echo Stomp mana cost reduced from 100/115/130/145 to 100
  • Echo Stomp physical and magical damage increased from 80 to 80/85/90/95 each

Ember Spirit

  • Searing Chains duration reduced from 2/2/3/3 to 1/2/2/3
  • Sleight of Fist bonus damage reduced from 30/60/90/120 to 20/40/60/80

Enchantress

  • Untouchable slow duration increased from 3 to 4

Enigma

  • Midnight Pulse area of effect increased from 400 to 600

Faceless Void

  • Base agility increased from 21 to 23
  • Turn rate improved from 0.5 to 1

Gyrocopter

  • Homing Missile now hits invisible units
  • Homing Missile hits required to destroy increased from 3 to 3/3/4/5

Huskar

  • Burning Spear is no longer a Unique Attack Modifier

Invoker

  • Ghost Walk slow no longer affects magic immune enemies
  • EMP delay increased from 2.6 to 2.9

Jakiro

  • Dual Breath range increased by 50
  • Liquid Fire level 4 cooldown reduced from 5 to 4
  • Aghanim`s Scepter Macropyre duration increased from 7 to 14
  • Aghanim`s Scepter Macropyre range increased from 1350 to 1800

Juggernaut

  • Base attack time improved from 1.6 to 1.5

Keeper of the Light

  • Added Aghanim`s Scepter upgrade: Provides permanent Spirit Form. Additionally, the following effects are active during the day: Keeper of the Light gains unobstructed vision and Illuminate heals allies for 75% of the damage values

Kunkka

  • Torrent area of effect increased from 215 to 225
  • X Marks The Spot can now last twice as long on allied heroes
  • Ghost Ship allied buff duration increased from 8 to 10
  • Add Ghost Ship AOE indicator for allies

Legion Commander

  • Overwhelming Odds bonus damage per hero is increased from 14/16/18/20 to 20/35/50/65
  • Overwhelming Odds area of effect increased from 315 to 330
  • Overwhelming Odds base damage rescaled from 50/100/150/200 to 60/100/140/180
  • Moment of Courage now uses Pseudo Random chance

Leshrac

  • Lightning Storm now slows its targets by 75% for 0.5 seconds

Lich

  • Frost Armor can now be cast on buildings
  • Aghanim`s Scepter Chain Frost no longer has a bounce limit

Lina

  • Attack range increased from 650 to 670
  • Aghanim`s Scepter Laguna Blade damage goes through magic immunity

Lion

  • Hex cooldown reduced from 30/25/20/15 to 30/24/18/12

Lone Druid

  • Spirit Bear health regeneration increased from 2 to 2/3/4/5

Luna

  • Base agility reduced from 22 to 18

Lycan

  • Shapeshift no longer provides 100/200/300 bonus health

Magnus

  • Removed Skewer maximum target limit
  • Skewer range increased from 600/800/1000/1200 to 750/900/1050/1200

Medusa

  • Split Shot reworked from 50/60/70/80% damage with 5 maximum targets, to 80% damage with 2/3/4/5 maximum targets
  • Mystic Snake no longer requires Fog of War vision to bounce
  • Mana Shield damage absorption per mana increased from 1/1.5/2/2.5 to 1.6/1.9/2.2/2.5

Meepo

  • Base movement speed increased from 305 to 315

Mirana

  • Sacred Arrow vision reduced from 800 to 650

Naga Siren

  • Mirror Image illusion damage dealt reduced from 30/35/40/45% to 20/25/30/35%
  • Rip Tide area of effect reduced from 350 to 320
  • Rip Tide negative armor no longer goes through magic immunity

Necrophos

  • Heartstopper Aura area of effect increased from 1000 to 1200
  • Reaper`s Scythe now adds +30% duration to the respawn timer

Night Stalker

  • Darkness now also affects the vision of buildings

Nyx Assassin

  • Impale cooldown increased from 11 to 13
  • Impale can no longer be blocked by Linken`s Sphere

Ogre Magi

  • Base armor increased by 1
  • Cast animation improved from 0.56 to 0.45

Omniknight

  • Purification area of effect increased from 225 to 240
  • Repel no longer removes positive buffs from allies
  • Guardian Angel duration increased from 5/6/7 to 6/7/8
  • Aghanim`s Scepter Guardian Angel duration increased from 5/6/7 to 8/9/10

Phantom Assassin

  • Stifling Dagger cooldown reduced from 8 to 6
  • Blur evasion chance increased from 20/25/30/40 to 20/30/40/50

Phoenix

  • Icarus Dive cast point extended from 0.01 to 0.2
  • Fire Spirits damage reduced from 15/35/55/75 to 10/30/50/70
  • Fire Spirits health cost increased from 15% to 20%

Pugna

  • Decrepify mana cost reduced from 100 to 60
  • Nether Ward duration increased from 25 to 30

Queen of Pain

  • Shadow Strike cooldown reduced from 20/16/12/8 to 16/12/8/4
  • Shadow Strike cast range increased from 400 to 435

Razor

  • Strength gain increased from 1.7 to 2.3
  • Unstable Current slow duration increased from 0.4/0.8/1.2/1.6 to 0.5/1/1.5/2

Riki

  • Backstab now works when attacking allied units

Shadow Demon

  • Added Aghanim`s Scepter upgrade: Demonic Purge cooldown replaced with two charges that have a 40 second replenish time

Shadow Fiend

  • Requiem of Souls` secondary debuff now affects magic immune units

Silencer

  • Agility growth increased from 2.1 to 3.0
  • Curse of the Silent cooldown reduced from 20/18/16/14 to 20/16/12/8

Skywrath Mage

  • Base movement speed increased from 315 to 325
  • Concussive Shot damage increased from 50/100/150/200 to 60/120/180/240

Sniper

  • Fixed Sniper`s acquisition range not matching his maximum attack range

Spirit Breaker

  • Nether Strike cast range increased from 400/550/700 to 700
  • Nether Strike cooldown rebalanced from 75 to 80/70/60

Sven

  • Base damage increased by 6

Templar Assassin

  • Psionic Trap sub-ability now has the same cast point as the ability on the trap itself

Terrorblade

  • Strength gain reduced from 1.9 to 1.4
  • Reflection slow no longer persists through magic immunity
  • Reflection duration rebalanced from 5 to 2.5/3.5/4.5/5.5

Tidehunter

  • Anchor Smash damage reduction increased from 40 to 60%
  • Anchor Smash now works on Ancient creeps

Tinker

  • Heat Seeking Missile is no longer blocked by Ethereal

Tiny

  • Craggy Exterior stun duration rescaled from 1.2/1.3/1.4/1.5 to 1/1.25/1.5/1.75

Troll Warlord

  • Melee Whirling Axes cast point improved from 0.2 to 0

Tusk

  • Reworked Snowball into a two-part ability: one which creates the snowball, and a sub-ability to launch the snowball. You have up to 4 seconds to use the sub-ability. The area that automatically pulls allies in has been reduced.
  • You can now load an ally into your snowball within 400 range by right clicking on them
  • Snowball moves 75 MS faster for each allied hero inside it
  • Snowball deals 20/30/40/50 extra damage for each additional hero in it

Undying

  • Soul Rip area of effect increased from 975 to 1300
  • Tombstone Zombie Deathlust`s Max⃂₠% health threshold increased from 5/10/15/20% to 20/25/30/35%
  • Tombstone Zombies no longer give any experience or gold
  • Tombstone Bounty increased from 70/90/110/130 to 75/100/125/150
  • Flesh Golem`s Plague Aura now affects magic immune units

Ursa

  • Fury Swipes is no longer a Unique Attack Modifier

Vengeful Spirit

  • When Vengeful Spirit is slain, her killer is inflicted with a negative Vengeance Aura, which decreases the damage of her killer and their nearby allies, until she revives

Visage

  • Grave Chill cooldown increased from 10 to 16/14/12/10

Warlock

  • Shadow Word duration increased from 9 to 11
  • Upheaval cooldown reduced from 50 to 50/46/42/38

Windranger

  • Activating Windrun now disjoints incoming attack projectiles
  • Aghanim`s Scepter Focus Fire damage reduction decreased from -50/-40/-30 to -30/-15/0, and no longer has special rules for procs

Witch Doctor

  • Maledict cooldown reduced from 35 to 20
  • Death Ward base attack time improved from 0.25 to 0.22

Wraith King

  • Mortal Strike damage ratio increased from 1.25/1.75/2.25/2.75 to 1.5/2/2.5/3
  • Base armor reduced by 1.

Zeus

  • Arc Lightning cast point improved from 0.4 to 0.2
  • Lightning Bolt true sight range reduced from 900 to 750
  • Lightning Bolt flying vision range reduced from 1000 to 750
  • Lightning Bolt can now be cast on the ground, affecting the closest enemy hero in a 250 range

Items

Animal Courier

  • Ground Courier respawn time reduced from 180 seconds to 140 seconds

Bloodstone

  • Bloodpact heal increased from 400 HP + 30 HP/charge to 500 HP + 30 HP/charge

Clarity

  • Mana regeneration from 100 over 30 seconds to 135 over 40 seconds

Eul`s Scepter of Divinity

  • Cyclone now deals 50 damage to enemy units when they land
  • You can now cast Cyclone on yourself while you are magic immune

Manta Style

  • Mirror Image now resets the current attack and spell targeting priority

Mjollnir

  • Chain Lightning damage reduced from 160 to 150
  • Static Shock area of effect is now centered around the unit with the Static Charge, rather than around the attacker
  • Fixed Chain Lightning not functioning properly when it procs while a previous proc is still bouncing

Necronomicon

  • Necronomicon Warrior`s movement speed rescaled from 330/360/390 to 350
  • Necronomicon units XP bounty increased from 59 to 100/150/200

Observer Ward

  • Sharing w