Bio
Bradwarden, the Centaur Warrunner | |
Play "It is not pride I take in my own power, it is passion." | |
Role: | Durable / Initiator / Disabler / Nuker / Escape |
Lore Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Bradwarden, the Centaur Warrunner It s said that a centaur s road is paved : | It`s said that a centaur`s road is paved with the corpses of the fallen. For the one called Warrunner, it has been a long road indeed. To outsiders, the four-legged clans of Druud are often mistaken for simple, brutish creatures. Their language has no written form; their culture lacks pictographic traditions, structured music, formalized religion. For centaurs, combat is the perfect articulation of thought, the highest expression of self. If killing is an art among centaurs, then Bradwarden the Warrunner is their greatest artist. He rose to dominance on the proving grounds of Omexe, an ancient arena where centaur clans have for millennia gathered to perform their gladiatorial rites. As his fame spread, spectators came from far and wide to see the great centaur in action. Always the first to step into the arena, and the last to leave, he composes a masterpiece in each guttering spray, each thrust of blood-slickened blade-length. It is the poetry of blood on steel, flung in complex patterns across the pale sands of the killing floor. Warrunner defeated warrior after warrior, until the arena boomed with the cheering of his name, and he found himself alone, the uncontested champion of his kind. The great belt of Omexe was bestowed, wrapped around his broad torso, but in his victory, the death-artist found only emptiness. For what is a warrior without a challenge? The great centaur galloped out of Omexe that day with a new goal. To his people, Warrunner is the greatest warrior to ever step into the arena. Now he has set out to prove he is the greatest fighter who has ever lived. |
Voice: | Tom Chantler ( Responses Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs v • d • e Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane ) |
General Strategy
Centaur Warrunner is a master of both inflicting and absorbing damage. Leading the charge into battle, he stomps to stun his enemies, and instantly counters their every attack. His stampede speeds his allies in both fight and flight, quickening t
Abilities
No Target
Enemies

Magical


Target Unit
Enemies

Magical

Notes:
- Double Edge deals magical Damage is any means by which unit s current health can be reduced. Heroes, creeps, ancients, Roshan and fountains are all capable of dealing damage. Contents 1 Damage sources 1.1 Attack damage 1.2 Spell damage 2 to the targets and to the caster.
- The damage radius is centered around the target, not around Centaur.
- The self-inflicted damage is never lethal, so it cannot be used to deny “ Play Denied! Click to listen— Juggernaut ” Denying is the act of preventing enemy heroes from getting the last hit on a friendly unit by last hitting the unit oneself. Enemies earn reduced experience if the
oneself.
Passive / Aura
Enemies / Allies

Physical
Notes:
- Return only procs when a unit lands an attack, regardless of distance. This means it cannot proc on missed Missing may refer to: Missing a physical attack due to Evasion. Missing a physical attack due to the Blind status effect. Missing a physical attack due to the 25% uphill miss chance. Missing (disjointing) a attacks.
- The Return damage is always dealt right before the attacker`s damage is dealt to its target.
- Secondary attacks from Moon Glaive, Split Shot and Flak Cannon do not trigger Return.
- Be that as it may, the secondary attacks from other instant attacks Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of
do trigger Return.
- Be that as it may, the secondary attacks from other instant attacks Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of
- Does not proc on the attacks of wards This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against
and Tombstone zombies Undying Zombie Summon Level 1 Duration 15/20/25/30 Health 2 Health regeneration 0 Armor 0 Magic resistance 33% Attack damage 30‒36 ( 80‒86) Acquisition range 800 Attack range 128 Base attack time 1.6 Attack animation 0.3+0.3
. Procs on the attacks of buildings Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire
.
- Fully works against allied units, resulting in a deny “ Play Denied! Click to listen— Juggernaut ” Denying is the act of preventing enemy heroes from getting the last hit on a friendly unit by last hitting the unit oneself. Enemies earn reduced experience if the
if the damage kills the ally.
- The aura Auras are passive abilities that grant a buff or debuff to units in an area of effect around the holder, or in some cases, over a short period at a targeted point or unit. By
only affects heroes and creep-heroes. Other units are not affected.
- The aura`s buff lingers for 0.5 seconds.
No Target
Allies / Enemies

Magical


Does not affect spell immune enemies. Slow persists if debuff was placed before spell immunity and when not dispelled.


Notes:
- Interrupts Centaur`s channeling spells upon cast.
- Affects every player-controlled allied unit, except for wards This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against
, buildings Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire
and Haunt illusions.
- The sound effect is global and can be heard by enemies even through the Fog of War.
- Aghanim`s Scepter allows allies to walk over cliffs and causes them to destroy trees around them for the duration.
- The damage reduction reduces all 3 damage types.
Videos
Info

Bradwarden, the Centaur Warrunner, is a melee Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To hero Main Mechanics Attributes Table Release Dates Grid Layout Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During
whose natural place in combat is right in the center of battle. His abilities stop enemies around him in their tracks and inflict heavy damage, making him an excellent initiator The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the
. He is also a powerful tank, having the highest strength gain in the game.
Bradwarden has immense natural health, and his skills` area of effect means that he can charge into combat and incapacitate groups of enemies at a time. Hoof Stomp and Double Edge make a great combo of stunning Stun is a status effect that prevents active actions like moving, turning, using spells or items, but does not prevent passive abilities, such as evasion and Damage Block. Stuns also interrupt spell casts, channeling spells and burst damage on short cooldowns and his Return means instant retaliation on enemies who try attack him, as well as his nearby allies with the proper late-game talent. His ultimate, Stampede effectively turns the entire team into initiators, granting them high speed and the ability to flatten enemies under as they pass over them.
Although he is usually not played as a carry The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the , he can scale powerfully with items, becoming a hard-hitting semi-carry For the neutral centaur creeps, see Centaur Camp. Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Centaur Warrunner 23 +
that is nearly impossible to kill.
Talents
Hero Talents | ||
+1s Hoof Stomp Duration | 25 | Gains Return Aura |
+15 ![]() | 20 | +10% Spell Amplification |
+10% Magic Resistance | 15 | 10% Evasion |
+2 Mana Regen | 10 | +35 Damage |
- The mana regen is added as a bonus and does not benefit illusions.
- The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
- The magic resistance and evasion stack multiplicatively with other sources of magic resistance and evasion.
- Return`s description always reads as if the aura was there, even when the talent is not chosen.
Recommended items
Starting
- Stout Shield and Infused Raindrop partially abates any harassment he receives.
- Ring of Protection at the start of the game lets you make Tranquil Boots in lane from the Side Shop.
- Tangoes and Healing Salve increases your survivability in lane.
- Enchanted Mango is useful to keep Centaur Warrunner in lane.
Early Items
- Magic Stick can increase your survivability in lane, and can be later turned into a Magic Wand to store extra charges and save inventory space.
- Boots of Speed gives a nice movement speed boost.
- Tranquil Boots give you some extra survivability, and help negate the self-damage from Double Edge.
Core Items
- Heart of Tarrasque grants extra survivability from the Health “ Play Life becomes death becomes new life. As it should be. Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life
increase and health regen, and the Strength also increases damage done by attacks, Return, and Stampede. The massive health regen also allows for the near-constant use of Double Edge without needing to heal for a long time afterwards. Note that in the late-game it may be a good idea to buy a second or (rarely) even a third Heart, as they are the most gold-efficient source of Strength.
- Armlet of Mordiggian is a very cheap and effective source of Strength and Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor
, increasing damage and tankiness greatly. It should be activated constantly, as your various health regen items will counteract its health drain.
Situational Items
- Vanguard can be a good purchase if playing against many physical heroes. Later upgrade to a Crimson Guard to help defend your team, or an Abyssal Blade for more stuns.
-
Bradwarden, the Centaur Warrunner
Recommended Roles |
Durable Initiator Disabler Nuker Escape |
It`s said that a centaur`s road is paved with the corpses of the fallen. For the one called Warrunner, it has been a long road indeed. To outsiders, the four-legged clans of Druud are often mistaken for simple, brutish creatures. Their language has no written form; their culture lacks pictographic traditions, structured music, formalized religion. For centaurs, combat is the perfect articulation of thought, the highest expression of self. If killing is an art among centaurs, then Bradwarden the Warrunner is their greatest artist. He rose to dominance on the proving grounds of Omexe, an ancient arena where centaur clans have for millennia gathered to perform their gladiatorial rights. As his fame spread, spectators came from far and wide to see the great centaur in action. Always the first to step into the arena, and the last to leave, he composes a masterpiece in each guttering spray, each thrust of blood-slickened blade-length. It is the poetry of blood on steel, flung in complex patterns across the pale sands of the killing floor. Warrunner defeated warrior after warrior, until the arena boomed with the cheering of his name, and he found himself alone, the uncontested champion of his kind. The great belt of Omexe was bestowed, wrapped around his broad torso, but in his victory, the death-artist found only emptiness. For what is a warrior without a challenge? The great centaur galloped out of Omexe that day with a new goal. To his people, Warrunner is the greatest warrior to ever step into the arena. Now he has set out to prove he is the greatest fighter who has ever lived.
Abilities
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Talent Tree
Talent Tree | ||
+1s Hoof Stomp Duration | 25 | Gains Return Aura |
+15 Strength | 20 | +10% Spell Amplification |
+10% Magic Resistance | 15 | 10% Evasion |
+2 Mana Regen | 10 | +35 Damage |
Recommended Items
Standard Build | ||||||||||||||
Starting Items | Early Game | Mid Game | Late Game | |||||||||||