Chaos Knight


Bio

Chaos Knight
Play "The light shall be blackened, and chaos shall reign."
Role: Carry / Disabler / Durable / Pusher / Initiator
Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Chaos Knight The veteran of countless battles on a thousand worlds, Chaos : The veteran of countless battles on a thousand worlds, Chaos Knight hails from a far upstream plane where the fundamental laws of the universe have found sentient expression. Of all the ancient Fundamentals, he is the oldest and most tireless, endlessly searching out a being he knows only as "The Light." Long ago the Light ventured out from the progenitor realm, in defiance of the first covenant. Now Chaos Knight shifts from plane to plane, always on the hunt to extinguish the Light wherever he finds it. A thousand times he has snuffed out the source, and always he slides into another plane to continue his search anew.

Upon his steed Armageddon he rides, wading into battle with maniacal frenzy, drawing strength from the disorder of the universe. A physical manifestation of chaos itself, in times of need he calls upon other versions of himself from other planes, and together these dark horsemen ride into battle, as unstoppable as any force of nature. Only when the last Light of the world is scoured from existence will the search be ended. Where rides the Chaos Knight, death soon follows.

Voice: Barry Dennen ( Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane )

Abilities

Chaos Bolt
Blocked by Linken`s Sphere. Does not pierce spell immunity. Play
Q
C
Ability
Target Unit
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.
Cast Animation: 0.4+0.73
Cast Range: 500
Min Damage: 75/100/125/150
Max Damage: 200/225/250/275
Min Stun Duration: 1/1/1/2
Max Stun Duration: 2/3/4/4
Cooldown symbol.png 10 (Talent 8)
Mana symbol.png 140
Blocked by Linken`s Sphere. Blocked upon impact.
Modifiers
Debuff Stunned: Dispellable with strong dispels.
Even Chaos Knight cannot predict this manifest of unholy energy.

Notes:

  • The Chaos Bolt travels at a speed of 1000 and can be disjointed.
  • Damage and stun values are inversely related, meaning the longer the stun is, the less damage it deals and vice versa.
  • Stun duration and damage values are shown above the target`s head upon hit (visible to allies and enemies).
    • The stun duration is shown as a rounded integer.


Reality Rift
Blocked by Linken`s Sphere. Partially pierces spell immunity. Play
W
E
Ability
Target Unit
Affects
Enemies / Self
Teleports you, any images you have and the target unit to a random point along the line between the two of you. Reduces the target`s armor for 8 seconds.
Cast Animation: 0.3+0.5
Cast Range: 550/600/650/700
Illusion Search Radius: 1375
Armor Reduction: 1/3/5/7
Reduction Duration: 8
Cooldown symbol.png 18/14/10/6 (Talent 14.4/11.2/8/4.8)
Mana symbol.png 50
Partially pierces spell immunity. Cannot target or apply its debuff to spell immune units.
(Talent Can target and apply its debuff to spell immune units.)
Modifiers
Debuff Reality Rift: Dispellable with any dispel.
Armageddon rides between the planes, bringing Chaos Knight to his victim wherever he may hide.

Notes:

  • The armor reduction is applied to the target upon cast. Chaos Knight does not need to attack it in order to place the debuff.
  • The armor reduction from successive casts does not stack, only the duration gets refreshed.


Chaos Strike
Not a Unique Attack Modifier. Can be used by illusions. Disabled by Break. Pierces spell immunity. Play
E
R
Ability
Passive
Affects
Enemies
Each of Chaos Knight`s attacks has a chance to deal bonus damage, also causing the critical strike to lifesteal for 75% of the damage.
Proc Chance: 12%
Critical Damage: 125%/175%/225%/275%
Proc Lifesteal: 75%
Can be used by illusions. Red critical numbers are before illusion and armor reduction. The lifesteal works for illusions as well.
Chaos Knight`s unwieldy power bludgeons those who stand before him, crushing the thickest of armors.

Notes:

  • Increases attack damage by an average of 3%/9%/15%/21%.
  • The sound and particles play upon start of the attack, not when the attack lands.


Phantasm
PlayPlay
R
T
Ability
No Target
(Upgradable by Aghanim`s Scepter.⃂Target Unit)
Affects
Self
(Upgradable by Aghanim`s Scepter.Allied Heroes)
Summons several phantasmal copies of the Chaos Knight from alternate dimensions. There is a 50% chance an extra phantasm will be summoned. The phantasms deal 100% damage, but take 260% damage.
Cast Animation: 0.4+0
Cast Range: 0 (Upgradable by Aghanim`s Scepter. 1200)
Split Time: 0.5
Number of Illusions: 1/2/3
Extra Illusion Chance: 50%
Illusion Damage Dealt: 100%
Illusion Damage Taken: 260%
Duration: 42
Cooldown symbol.png 130 (Talent 104) (Upgradable by Aghanim`s Scepter. 110, Talent 88)
Mana symbol.png 125/200/275
Upgradable by Aghanim`s Scepter. Reduces cooldown by 20 seconds and allows Phantasm to be cast on an allied hero. 1200 cast range.
Modifiers
Buff Phantasm: Undispellable.
Drawing on his battles fought across many worlds and many times, phantasms of the Chaos Knight rise up to quell all who oppose him.

Notes:

  • Resets current attack and spell targeting priorities on Chaos Knight.
  • The formation of Chaos Knight and the illusions is always the same. One spawns at Chaos Knight`s cast location and the others randomly on the north, east, south or west side each.
  • Though the formation is always the same, Chaos Knight and his illusions take a random position in the formation and have all the same facing angle.
  • When the extra phantasm spawns, an additional sound effect is played.
  • Recasting Phantasm replaces the illusions from the previous cast, no matter under whose control they are.
  • When upgraded, Phantasm can target allies, creating illusions of them, which then are under Chaos Knight`s control.
    • Applies all the effects (disjoint, basic dispel) to the target as well. It also turns invulnerable and hidden shortly, and has a chance to spawn an extra illusion.
    • Double-tapping the ability automatically targets self.
    • Can also be cast on illusions and clones. Cannot be cast on creep-heroes.


Videos

Info

Hero   Main   Mechanics   Attributes Table   Release Dates   Grid Layout     Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During dota2 Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Gameplay 1.1 Carry/Pushing Chaos Knight 1.2 Support/Roaming Chaos Knight 2 dota2 Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   dota2 Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e Chaos Knight Equipment (collapse sets)Sets Arms of Burning Turmoil Set Burning Nightmare Champion dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     This is a list of cosmetic items that reflects Chaos Knight s design dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Chaos Knight The veteran of countless battles on a thousand worlds, Chaos Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Blink Strike PlayWB AbilityTarget Unit AffectsSelf DamageMagical Teleports to a unit and dota2 Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Version history 2 Patch history Version history edit] Version Description dota2
Chaos Knight
Strength primary attribute symbol.png
22 + 3.2
Agility attribute symbol.png
14 + 2.1
Intelligence attribute symbol.png
16 + 1.2
Level Base 1 15 25
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 200 640 1520 2160
H. Regen “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 0 1.32 4.01 5.93
Mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 75 251 427 559
M. Regen Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 0.01 0.65 1.32 1.8
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 29‒59 51‒81 95‒125 127‒157
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 2 4 8.2 11.2
Spell Dmg   Spell damage   Spell damage sources     Spell damage is all damage which is not dealt by physical attacks. This includes all spells which deal magical, physical or pure damage. Even the damage dota2 0% 1.14% 2.34% 3.2%
Att / Sec The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack dota2 0.58 0.67 0.84 0.96
Movement Speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 325
Turn Rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.5
Vision Range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 1800/800
Attack Range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by 150
Projectile Speed Instant
Attack Animation Every unit in Dota 2 has an attack animation. In mechanical terms, this is a delay between when an attack command is issued, and damage is dealt (in the case of melee units) or a 0.5+0.5
Base Attack Time 1.7
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 25%
Collision Size 24
Legs 2

Chaos Knight is a melee Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To dota2 Hero   Main   Mechanics   Attributes Table   Release Dates   Grid Layout     Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During dota2 with one of the highest physical damage outputs of all heroes. He is mostly played as a carry The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the dota2 and ganker The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the dota2 . As his name implies, he has a theme based on randomness and uncertainty. His regular attack has an incredibly wide thirty damage spread, making his last hitting ability somewhat unreliable. Chaos Bolt is his most notorious luck-based ability which, at max level, can stun a target anywhere between a mediocre 2 seconds to an effective 4 seconds that will almost certainly assure the target`s death; it will also deal a variable amount of damage ranging from minuscule to moderate. Reality Rift pulls Chaos Knight and his target to a randomly chosen point along the line between the two and reduces the foe`s armor. Chaos Strike is a crit-based Critical strike is a passive ability that gives a chance to deal bonus damage on a successful attack. Contents 1 Mechanics 2 Stacking 3 Interaction with other passive abilities 4 Sources of chance-based critical strike dota2 ability with one of the lowest proc chances, yet also one of the highest multipliers. The illusions produced by his ultimate, which retain his full damage and only take double damage, benefit from his Chaos Strike and can teleport alongside him to attack the target whenever he uses Reality Rift. With up to four illusions being produced at Phantasm`s highest level, Chaos Knight`s damage output can be multiplied to be five times as great during teamfights later in the game, and it is not uncommon to see enemy heroes being killed instantly after being Reality Rifted by the apocalyptic horsemen. Thus, Chaos Knight is played as a carry who excels in both the mid and late game, if the game drags on long enough and he is able to acquire enough strength-based and survivability items to ensure that his illusions can stay alive, he will be able to overpower most hard carries.

Talents

Hero Talents
Reality Rift Pierces Spell Immunity 25 20% Cooldown Reduction
+12 All Stats 20 +120 Gold/Min
+10 Strength attribute symbol.png Strength 15 +20 Movement Speed
+8 Intelligence attribute symbol.png Intelligence 10 +15 Attack Speed
Notes:
  • Cooldown reduction affects abilities and items. Stacks multiplicatively with Octarine Core and additively with Arcane Rune.

Recommended items

Starting items

Early items

Core items:

  • Power Treads are easily the strongest boot on Chaos Knight, as they provide tankiness, which transfer to his illusions, and allow him to tread switch if he has a source of regeneration.
  • Armlet of Mordiggian most cost effective item for Chaos Knight. It provides a very large amount of strength, which will transfer to his illusions if it is activated before Phantasm is used. As Chaos Knight`s main source of damage is his illusions, this allows them to stick around much longer.

Chaos Knight

Recommended Roles
Carry Disabler Durable Pusher Initiator

The veteran of countless battles on a thousand worlds, Chaos Knight hails from a far upstream plane where the fundamental laws of the universe have found sentient expression. Of all the ancient Fundamentals, he is the oldest and most tireless⃢₀ₔendlessly searching out a being he knows only as "The Light." Long ago the Light ventured out from the progenitor realm, in defiance of the first covenant. Now Chaos Knight shifts from plane to plane, always on the hunt to extinguish the Light wherever he finds it. A thousand times he has snuffed out the source, and always he slides into another plane to continue his search anew.

Upon his steed Armageddon he rides, wading into battle with maniacal frenzy, drawing strength from the disorder of the universe. A physical manifestation of chaos itself, in times of need he calls upon other versions of himself from other planes, and together these dark horsemen ride into battle, as unstoppable as any force of nature. Only when the last Light of the world is scoured from existence will the search be ended. Where rides the Chaos Knight, death soon follows.

Abilities

Chaos Bolt
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.
QC
140
10
Minimum Stun Duration:
Max Stun Duration:
Minimum Damage:
Maximum Damage:
Cast Range:
₠1 / 1 / 1 / 2
₠2 / 3 / 4 / 4
₠75 / 100 / 125 / 150
₠200 / 225 / 250 / 275
₠500
Affected By:₠
Even Chaos Knight cannot predict this manifest of unholy energy.
Notes
  • Chaos Bolt damage and stun values are inversely related. The longer the stun, the lower the damage.
  • The projectile travels at 1000 movement speed.
  • Blocked by Spell Immunity and Linken`s Sphere.
Reality Rift
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Teleports you, any images you have, and the target unit to a random point along the line between the two of you. Reduces the target`s armor.
WE
50
24 / 18 / 12 / 6
Armor Reduction:
Duration:
Cast Range:
Talent Effect:
₠1 / 3 / 5 / 7
₠8
₠550 / 600 / 650 / 700
Pierces Spell Immunity
(Level 25 talent)
Affected By:₠
Armageddon rides between the planes, bringing Chaos Knight to his victim wherever he may hide.
Notes
  • Illusions belonging to Chaos Knight within 1400 range will be teleported to the same position as the original and will start attacking the target.
  • Armor Reduction is applied immediately after teleportation, and is independent of the attack.
  • Blocked by Spell Immunity. The stun is not blocked if upgraded by Level 25 talent.
  • Blocked by Linken`s Sphere.
  • The buff can be dispelled.
Chaos Strike
Ability: Passive
Affects: Self
Chaos Knight`s mojo gives him a chance to deal bonus damage and lifesteal.
ER
Critical Damage:

Critical Chance:

Critical Lifesteal:
₠1.25⃗ / 1.75⃗ / 2.25⃗ / 2.75⃗
₠12%
₠65%
Affected By:₠
Chaos Knight`s unwieldy power bludgeons those who stand before him, crushing the thickest of armors.
Notes
  • Chaos Strike only lifesteals on its critical hit.
  • Illusions also get this ability and can lifesteal on criticals.
  • Disabled by Break.
Phantasm
Ability: No Target
Unit Target
Affects: Self
Allied Heroes
Summons several copies of the Chaos Knight from alternate dimensions. The illusions deal full damage, but take double damage. Phantasm has a chance to create an extra illusion.
Upgradeable by Aghanim`s Scepter to decrease the cooldown and allow allied heroes to be targeted.
RT
120 / 200 / 275
130
Illusions:
Extra Illusion Chance:
Illusion Damage Taken:
Illusion Damage Dealt:
Illusion Duration:
Scepter Cooldown:
Cast Range:
Scepter Ability:
₠1 / 2 / 3
₠50%
₠200%
₠100%
₠42
110
1200
Changes targeting type to Unit Target and can be used on allied heroes
Drawing on his battles fought across many worlds and many times, phantasms of the Chaos Knight rise up to quell all who oppose him.
Notes
  • Chaos Knight is Banished for 0.5 seconds while casting.
  • Dispels most debuffs from Chaos Knight.
  • Disjoints projectiles on cast.
  • Scepter Phantasm creates illusions of the targeted hero, not Chaos Knight.

Talent Tree

Talent Tree
Reality Rift Pierces Spell Immunity 25 20% Cooldown Reduction
+12 All Stats 20 +120 Gold/Min
+10 Strength 15 +20 Movement Speed
+8 Intelligence 10 +15 Attack Speed

Recommended Items

Standard Build
Starting Items Early Game Core Items Situational Items