Bio
Chaos Knight | |
Play "The light shall be blackened, and chaos shall reign." | |
Role: | Carry / Disabler / Durable / Pusher / Initiator |
Lore Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Chaos Knight The veteran of countless battles on a thousand worlds, Chaos : | The veteran of countless battles on a thousand worlds, Chaos Knight hails from a far upstream plane where the fundamental laws of the universe have found sentient expression. Of all the ancient Fundamentals, he is the oldest and most tireless, endlessly searching out a being he knows only as "The Light." Long ago the Light ventured out from the progenitor realm, in defiance of the first covenant. Now Chaos Knight shifts from plane to plane, always on the hunt to extinguish the Light wherever he finds it. A thousand times he has snuffed out the source, and always he slides into another plane to continue his search anew. Upon his steed Armageddon he rides, wading into battle with maniacal frenzy, drawing strength from the disorder of the universe. A physical manifestation of chaos itself, in times of need he calls upon other versions of himself from other planes, and together these dark horsemen ride into battle, as unstoppable as any force of nature. Only when the last Light of the world is scoured from existence will the search be ended. Where rides the Chaos Knight, death soon follows. |
Voice: | Barry Dennen ( Responses Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs v • d • e Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane ) |
Abilities
Target Unit
Enemies

Magical
Notes:
- The Chaos Bolt travels at a speed of 1000 and can be disjointed.
- The stun Stun is a status effect that prevents active actions like moving, turning, using spells or items, but does not prevent passive abilities, such as evasion and Damage Block. Stuns also interrupt spell casts, channeling spells
duration is not strictly exact 1/2/3/4 seconds, it ranges between the given values (e.g. at level 1, it could stun for 1.74 seconds).
- Damage and stun values are inversely related, meaning the longer the stun is, the less damage it deals and vice versa.
- Stun duration and damage values are shown above the target`s head upon hit (visible to allies and enemies).
- The stun duration is shown as a rounded integer.
Target Unit
Enemies / Self

(


Notes:
- Reality Rift does not disjoint Shadow Fiend using a Blink Dagger to dodge Phantom Assassin s Stifling Dagger Disjointing is the act of dodging projectiles, or rather, to cause a projectile to fully lose track of its target. A disjoint is
projectiles.
- Teleports Chaos Knight, his illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They
within the search radius and the target to a random point on the line between him and the target.
- This random point is always situated between 30% and 80% of the distance from Chaos Knight to his target upon cast.
- Chaos Knight lands at the opposite side of the hero from where he cast. His illusions land at random angles around the target.
- The location is determined at the beginning of the cast.
- The visual effects also play at the beginning, revealing the point at which Chaos Knight and his target are about to land.
- Chaos Knight and his illusions are made to face his target and are issued an attack order against the target.
- When cast on Roshan For Roshan as he appears in holiday events, see Roshan (Diretide 2012) and Roshan (Diretide 2013) Roshan Ancient Jungle Creep Level 30 Health 5500 Health regeneration 20 Armor 15 Magic resistance 55% Attack damage 65
, teleports only Chaos Knight (and his illusions) in front of Roshan from where he cast, not both to a random point.
- The armor reduction is applied to the target upon cast. Chaos Knight does not need to attack it in order to place the debuff.
- The armor reduction from successive casts does not stack, only the duration gets refreshed.
Passive
Enemies
Notes:
- Increases attack damage by an average of 3%/9%/15%/21%.
- The proc chances of multiple crit Critical strike is a passive ability that gives a chance to deal bonus damage on a successful attack. Contents 1 Mechanics 2 Stacking 3 Interaction with other passive abilities 4 Sources of chance-based critical strike
sources stack.
- If two sources of critical strike proc at the same time, the higher multiplier has priority.
- The lifesteal Lifesteal allows the attacking unit to gain health when damaging an enemy, which includes any attack modifier with attack damage. The lifesteal ability can be gained via items, passive abilities or the auras of other
stacks additively with other sources of lifesteal.
- Chaos Strike uses pseudo-random distribution.
- Cannot proc against wards This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against
and buildings Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire
.
- The sound and particles play upon start of the attack, not when the attack lands.

Notes:
- Disjoints projectiles upon cast.
- Chaos Knight is invulnerable, hidden and spell immune during the split time.
- Applies a basic dispel on Chaos Knight upon cast.
- Resets current attack and spell targeting priorities on Chaos Knight.
- After the split time, Chaos Knight reappears with his illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They
.
- The formation of Chaos Knight and the illusions is always the same. One spawns at Chaos Knight`s cast location and the others randomly on the north, east, south or west side each.
- Though the formation is always the same, Chaos Knight and his illusions take a random position in the formation and have all the same facing angle.
- When the extra phantasm spawns, an additional sound effect is played.
- Recasting Phantasm replaces the illusions from the previous cast, no matter under whose control they are.
- When upgraded, Phantasm can target allies, creating illusions of them, which then are under Chaos Knight`s control.
- Applies all the effects (disjoint, basic dispel) to the target as well. It also turns invulnerable and hidden shortly, and has a chance to spawn an extra illusion.
- Double-tapping the ability automatically targets self.
- Can also be cast on illusions and clones. Cannot be cast on creep-heroes.
Videos
Info
Chaos Knight is a melee Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To Hero Main Mechanics Attributes Table Release Dates Grid Layout Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During
with one of the highest physical damage outputs of all heroes. He is mostly played as a carry The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the
and ganker The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the
. As his name implies, he has a theme based on randomness and uncertainty. His regular attack has an incredibly wide thirty damage spread, making his last hitting ability somewhat unreliable. Chaos Bolt is his most notorious luck-based ability which, at max level, can stun a target anywhere between a mediocre 2 seconds to an effective 4 seconds that will almost certainly assure the target`s death; it will also deal a variable amount of damage ranging from minuscule to moderate. Reality Rift pulls Chaos Knight and his target to a randomly chosen point along the line between the two and reduces the foe`s armor. Chaos Strike is a crit-based Critical strike is a passive ability that gives a chance to deal bonus damage on a successful attack. Contents 1 Mechanics 2 Stacking 3 Interaction with other passive abilities 4 Sources of chance-based critical strike
ability with one of the lowest proc chances, yet also one of the highest multipliers. The illusions produced by his ultimate, which retain his full damage and only take double damage, benefit from his Chaos Strike and can teleport alongside him to attack the target whenever he uses Reality Rift. With up to four illusions being produced at Phantasm`s highest level, Chaos Knight`s damage output can be multiplied to be five times as great during teamfights later in the game, and it is not uncommon to see enemy heroes being killed instantly after being Reality Rifted by the apocalyptic horsemen. Thus, Chaos Knight is played as a carry who excels in both the mid and late game, if the game drags on long enough and he is able to acquire enough strength-based and survivability items to ensure that his illusions can stay alive, he will be able to overpower most hard carries.
Talents
Hero Talents | ||
Reality Rift Pierces Spell Immunity | 25 | 20% Cooldown Reduction |
+12 All Stats | 20 | +120 Gold/Min |
+10 ![]() | 15 | +20 Movement Speed |
+8 ![]() | 10 | +15 Attack Speed |
- Gold granted from the talent is unreliable gold.
- Cooldown reduction affects abilities and items. Stacks multiplicatively with Octarine Core and additively with Arcane Rune.
Recommended items
Starting items
- Iron Branches are very cheap and give small attribute bonuses.
- Tango and a Healing Salve, along with a Stout Shield allow to take a bit of damage while going for last hits.
Early items
- Boots of Speed give a nice movement speed boost.
- Magic Wand provides instant mana and health during battles.
- Helm of Iron Will gives some armor and health regeneration. It builds into Armlet of Mordiggian.
- Enchanted Mango will solve Chaos Knight`s mana issues and also provides health regeneration before it is used.
Core items:
- Power Treads are easily the strongest boot on Chaos Knight, as they provide tankiness, which transfer to his illusions, and allow him to tread switch if he has a source of regeneration.
- Armlet of Mordiggian most cost effective item for Chaos Knight. It provides a very large amount of strength, which will transfer to his illusions if it is activated before Phantasm is used. As Chaos Knight`s main source of damage is his illusions, this allows them to stick around much longer.
Chaos Knight
Recommended Roles |
Carry Disabler Durable Pusher Initiator |
The veteran of countless battles on a thousand worlds, Chaos Knight hails from a far upstream plane where the fundamental laws of the universe have found sentient expression. Of all the ancient Fundamentals, he is the oldest and most tireless⃢₀ₔendlessly searching out a being he knows only as "The Light." Long ago the Light ventured out from the progenitor realm, in defiance of the first covenant. Now Chaos Knight shifts from plane to plane, always on the hunt to extinguish the Light wherever he finds it. A thousand times he has snuffed out the source, and always he slides into another plane to continue his search anew.
Upon his steed Armageddon he rides, wading into battle with maniacal frenzy, drawing strength from the disorder of the universe. A physical manifestation of chaos itself, in times of need he calls upon other versions of himself from other planes, and together these dark horsemen ride into battle, as unstoppable as any force of nature. Only when the last Light of the world is scoured from existence will the search be ended. Where rides the Chaos Knight, death soon follows.
Abilities
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Talent Tree
Talent Tree | ||
Reality Rift Pierces Spell Immunity | 25 | 20% Cooldown Reduction |
+12 All Stats | 20 | +120 Gold/Min |
+10 Strength | 15 | +20 Movement Speed |
+8 Intelligence | 10 | +15 Attack Speed |
Recommended Items
Standard Build | |||||||||||
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Starting Items | Early Game | Core Items | Situational Items | ||||||||