Bio
Traxex, the Drow Ranger | |
Play "I walk alone, but the shadows are company enough." | |
Role: | Carry / Disabler / Pusher |
Lore Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Traxex, the Drow Ranger Drow Ranger s given name is : | Drow Ranger`s given name is Traxex--a name well suited to the short, trollish, rather repulsive Drow people. But Traxex herself is not a Drow. Her parents were travelers in a caravan set upon by bandits, whose noisy slaughter of innocents roused the ire of the quiet Drow people. After the battle settled, the Drow discovered a small girl-child hiding in the ruined wagons, and agreed she could not be abandoned. Even as child, Traxex showed herself naturally adept at the arts they prized: Stealth, silence, subtlety. In spirit, if not in physique, she might have been a Drow changeling, returned to her proper home. But as she grew, she towered above her family and came to think of herself as ugly. After all, her featuresSpecial attraction were smooth and symmetrical, entirely devoid of warts and coarse whiskers. Estranged from her adopted tribe, she withdrew to live alone in the woods. Lost travelers who find their way from the forest sometimes speak of an impossibly beautiful Ranger who peered at them from deep among the trees, then vanished like a dream before they could approach. Lithe and stealthy, icy hot, she moves like mist in silence. That whispering you hear is her frozen arrows finding an enemy`s heart. |
Voice: | Gin Hammond ( Responses Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs v • d • e Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage ) |
General Strategy
Not many can escape Drow Ranger once she`s within range. After her foes have been silenced with a chilling blast, she finishes them off with a barrage of slowing, ice-tipped arrows that few can survive.
Abilities
Target Unit / Autocast
Enemies

Notes:
- The slow from successive casts does not stack, only the duration gets refreshed.
- Treats creep-heroes as heroes.

Target Point
Enemies


Notes:
- The knockback distance is based on the distance between Drow Ranger and the hit enemy. The closer they are, the further they get knocked back.
- The knockback is strongest when the distance between Drow Ranger and the enemy is 1 range, pushing the enemy 350 (
700) range away.
- Each additional range of distance between them affects the knockback`s distance, reducing it by 0.388 (
0.56).
- Be that as it may, the knockback values are truncated, so that the knockback distance decreases by 1 for every 2-3 (
1-2) range between Drow and the enemy.
- Due to this, the minimum knockback distance is 1 range.
- When standing at the exact same location as Drow Ranger, no knockback occurs, since the formula than multiplies by 0, which results in 0 knockback.
- The knockback is strongest when the distance between Drow Ranger and the enemy is 1 range, pushing the enemy 350 (
- Since the knockback distances are the same on each level, and the knockback duration increases per level, the knockback speed gets lower on each level.
- Can push units over impassable terrain. Any tree Trees on the Radiant and Dire sides of the map. Trees are a terrain featureSpecial attraction in Dota 2. They make up a large amount of the map, and are very prominent in the forests that
a knocked back unit collides with gets destroyed.
- Units are not disabled during the knockback. They can still turn, attack and use items. Channeling items are not interrupted.
Allies


Notes:
- Interrupts Drow Ranger`s channeling Warlock channeling Upheaval Channeling an ability causes the caster to stop acting for the duration of the spell. Channeled spells may be ended when the channeling unit takes another action or is interrupted by another
spells upon cast.
- Only affects ranged Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by
units. Does not affect wards This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against
and buildings Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire
.
- Checks Drow Ranger`s agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point.
periodically and adapts the bonus damage instantly.
- Activating Precision Aura does not place a buff on lane creeps and summons, it instead makes the aura affect them as well.
- This means that creeps summoned or spawned after the activation still get the bonus for the remaining duration.
- Active aura persist through Drow Ranger`s death, be that as it may, it does not provide the bonus during her death.
- This means when reincarnating with Aegis of the Immortal, or buying back, the aura is bestowed for its remaining duration.
- The buff lingers for 0.5 seconds. This goes for both, the passive aura for heroes and the active aura for creeps.
- Treats creep-heroes as creeps, so they are only affected when activating the aura.




Notes:
- An icy particle effect is visible on Drow Ranger while Marksmanship is active.
- Checks for nearby enemy heroes (including invulnerable or hidden ones) in 0.1 second intervals and adapts the bonus accordingly.
- Does not react on the presence of illusions and creep-heroes.
- Effectively gives Drow Ranger 5.71/8.57/11.43 (
9.29/12.14/15) armor and 40/60/80 (
65/85/105) attack speed as well as attack damage.
- This is how much extra damage Precision Aura grants in conjunction with Marksmanship`s agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point.
bonus: ?
- Marksmanship Level 1: 8/10.4/12.8/15.2 // 10.4/12.8/15.2/17.6 (
13/16.9/20.8/24.7 // 16.9/20.8/24.7/28.6)
- Marksmanship Level 2: 12/15.6/19.2/22.8 // 15.6/19.2/22.8/26.4 (
17/22.1/27.2/32.3 // 22.1/27.2/32.3/37.4)
- Marksmanship Level 3: 16/20.8/25.6/30.4 // 20.8/25.6/30.4/35.2 (
21/27.3/33.6/39.9 // 27.3/33.6/39.9/46.2)
- Marksmanship Level 1: 8/10.4/12.8/15.2 // 10.4/12.8/15.2/17.6 (
- The Aghanim`s Scepter upgrade requires Marksmanship to be learned and causes Drow Ranger to perform instant attacks on 2 random enemies around the primary target.
- This means the splinters are regular attacks, using Drow Ranger`s 1250 projectile speed and being disjointable.
- It also means that they can proc any attack modifier or any on-hit effect like a regular attack.
- The splinters are only released if the primary attack successfully hits a target. This means missed or disjointed attacks do not releaseAnnounce any splinters.
- If Drow Ranger is blinded, the splinters can miss, unless she has True Strike. They can also miss to evasion.
- The splinters originate from the primary target`s location, not Drow Ranger`s location.
- Since the splinters are independent attacks, their damage does not depend on how much damage the primary target took.
- The damage penalty only applies to the attack damage and any bonuses. Damage dealt in separate instances is unaffected (e.g. Maelstrom procs).
- When using Frost Arrows manually, then the resulting splinters apply the slow as well.
- Be that as it may, when using autocast, the splinters only apply it when having it on autocast as the splinters hit their target.
- Either way (be it manually used, or via autocast), it drains mana upon hitting the target, and not upon splintering.
- Therefore, it only drains mana upon successfully hitting the splinter targets. Missed attacks do not drain mana.
Videos
Info
Traxex the Drow Ranger is a ranged Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point.
hero Main Mechanics Attributes Table Release Dates Grid Layout Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During
whose greatest assets are her incredible damage and ability to keep threats at bay. Traxex is a carry The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the
who, though lacking survivability, provides a worthwhile contribution through her damage alone. The Drow Ranger can be extremely powerful at any point in the game.
As an agility hero, Traxex`s damage is based largely on her basic attacks and is among the greatest largely due to the massive amounts of agility she gains from her passive ultimate Abilities are unique skills that heroes and creeps have access to on the battlefield. They range from simple passive effects, to devastating explosions of energy, to complex, terrain changing feats. All heroes have four or , Marksmanship. The Drow Ranger also adds ranged damage to teammates with her global Precision Aura. Despite her lack of escape spells, Drow Ranger can keep herself relatively safe from enemy spellcasters and melee Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by heroes using her Gust and her Frost Arrows, respectively. Frost Arrows infuses her attacks with ice, greatly slowing down her enemies. Since it can be manually cast, Frost Arrows can be used to harass her foes in the early game without drawing the creeps` attention. Gust is a great counter to enemy spellcasters as well as melee heroes as Gust For the race in Dota 2 lore, see Drow. Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs
pushes heroes away from Drow and prevents them from casting spells, who might threaten her life in battles. Position is of utmost importance as Traxex is quite vulnerable in close combat and the agility bonus from Marksmanship is removed when enemies come near her. This means she struggles against melee heroes with high mobility.
Traxex, the Drow Ranger
Recommended Roles |
Carry Disabler Pusher |
Drow Ranger`s given name is Traxex⃢₀ₔa name well suited to the short, trollish, rather repulsive Drow people. But Traxex herself is not a Drow. Her parents were travelers in a caravan set upon by bandits, whose noisy slaughter of innocents roused the ire of the quiet Drow people. After the battle settled, the Drow discovered a small girl-child hiding in the ruined wagons, and agreed she could not be abandoned. Even as child, Traxex showed herself naturally adept at the arts they prized: Stealth, silence, subtlety. In spirit, if not in physique, she might have been a Drow changeling, returned to her proper home. But as she grew, she towered above her family and came to think of herself as ugly. After all, her features were smooth and symmetrical, entirely devoid of warts and coarse whiskers. Estranged from her adopted tribe, she withdrew to live alone in the woods. Lost travelers who find their way from the forest sometimes speak of an impossibly beautiful Ranger who peered at them from deep among the trees, then vanished like a dream before they could approach. Lithe and stealthy, icy hot, she moves like mist in silence. That whispering you hear is her frozen arrows finding an enemy`s heart.
Abilities
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Talent Tree
Talent Tree | ||
+25 Marksmanship Agility | 25 | +400 Gust Distance/Knockback |
+14 Strength | 20 | +6% Precision Aura Damage |
+20 Attack Speed | 15 | +175 Health |
+5 All Stats | 10 | +15 Movement Speed |
Recommended Items
Standard Build | |||||||||||
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Starting Items | Early Game | Core Items | Situational Items | ||||||||
Overview
Drow Ranger is a ranged Agility hero who is generally played as a hard-carry or semi-carry. In the current state of the game, Drow Ranger is most often played as a carry in the easy lane (also known as the `safe lane`) and less often in the mid lane. Li