Phantom Assassin Sounds


Info

Hero   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Phantom Assassin 20 + 2.15 23 + 3.15 15 + 1.4 Level dota2 Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Gameplay 2 Ability Builds 3 Talents 4 Tips & Tactics dota2 Counters   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Bad against... 1.1 Others 1.2 Items 2 Good against... 2.1 dota2 Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e Phantom Assassin Equipment (collapse sets)Sets Bloodroot Guard Creeping Shadow Dame de Carreau Dark Wraith dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     This is a list of cosmetic items that reflects Phantom Assassin s design dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane Sounds Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Mortred, the Phantom Assassin Through a process of divination, children are selected Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Blink Strike PlayWB AbilityTarget Unit AffectsSelf / Enemies DamageMagical Teleports to a dota2 Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Version history 2 Patch history Version history edit] Version Description dota2

Videos

Attacks

  • Play Pre attack sound plays during the attack animation (50%-80%-100% vol).
  • Impact sounds play when the attack successfully hits a target. Each attack uses one main impact sound and one additional impact sound.
    • Play Main impact 1
    • Play Main impact 2
    • Play Main impact 3
    • Play Additional impact 1 (50%-80% vol)
    • Play Additional impact 2 (50%-80% vol)
    • Play Additional impact 3 (50%-80% vol)
    • Play Additional impact 4 (50%-80% vol)

Movement

  • Play on each step while moving (20%-30% vol).
    • Play Footstep 1
    • Play Footstep 2
    • Play Footstep 3
    • Play Footstep 4
    • Play Footstep 5
    • Play Footstep 6
    • Play Footstep 7

Stifling Dagger

  • Play Cast sound plays on Phantom Assassin upon releaseAnnounce the projectile.
  • Play Target sound plays on the target when the projectile successfully hits it.
  • Play Full sound example without crit.
  • Play Full sound example with crit.

Phantom Strike

  • Play Cast sound plays on Phantom Assassin upon cast (50% vol) at a higher pitch.
  • Play Target sound plays on the target upon cast (50% vol) at a higher pitch.
  • Play Full sound example.

Blur

  • Blur does not use any sound effects.

Coup de Grace

  • Play Target sound plays on the target upon successfully hitting the target (80% vol).
  • Blood splatter sounds play on the target upon hit (70% vol).
    • Play Splatter 1
    • Play Splatter 2
    • Play Splatter 3
  • Play Full sound example with attack sounds.
  • Play Alternative hit sound plays upon successfully hitting a siege creep (50% vol). Does not use the splatter sound when hitting siege creeps.
  • Play Full sound example with attack sounds against siege creeps.
  • These sounds also play when Stifling Dagger procs a crit.

Manifold Paradox

  • Play Plays together with the default sounds as an extra layer (50% vol).
  • Play Full sound example.
  • Play Alternative full sound.