Ancient Apparition Sounds
Info
v•d•e Dota 2 Sounds |
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| Hero Sounds | | | | Other Sounds | | |
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Videos
Attacks
- Projectile launch sound plays as the attack projectile is released.
- Play Projectile launch 1
- Play Projectile launch 2
- Play Projectile launch 3
- Play Projectile launch 4
- Projectile impact sound plays as the attack projectile successfully hits the target.
- Play Projectile impact 1
- Play Projectile impact 2
- Play Projectile impact 3
Movement
- Play Loop sound plays permanently on Ancient Apparition, gets louder while moving (10% vol).
Cold Feet
- Play Cast sound plays twice, once on Ancient Apparition upon cast (100% vol) and once again on the target if it gets frozen at the end at a lower pitch (70% vol).
- Tick sounds play on the target on each damage tick of Cold Feet (50% vol).
- Play Tick 1
- Play Tick 2
- Play Tick 3
- Play Full sound example.
Ice Vortex
- Play Cast sound plays on Ancient Apparition upon cast.
- Play Loop sound plays at the targeted area upon cast and lasts as long as the vortex does (10% vol).
- Play Full sound example.
Chilling Touch
- Play Cast sound plays on Ancient Apparition upon cast.
Ice Blast
- Play Cast sound plays on Ancient Apparition upon launching the tracer projectile.
- Play Release sound plays whenever the actual projectile is released, be it by Ancient Apparition`s death or by casting the sub-spell.
- Play Target sound plays when the Ice Blast reaches the marked area.
- Play Unused Ice Blast travel sound. It used to play on the icy ball while it was traveling.
- Tick sounds play on each hit enemy on each damage tick (20%-40% vol).
- Play Target 1
- Play Target 2
- Play Target 3
- Play Full sound example.
Other
- Play Death sound (20% vol).