Ancient Apparition Sounds


Info

Hero "AA" redirects here. For the professional player, see ARS-ART.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     dota2 Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Gameplay 2 Ability Builds 2.1 Generic/Lane support Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e Ancient Apparition Equipment (collapse sets)Head Shatterblast Crown NewPP dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     This is a list of cosmetic items that reflects dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Sounds Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Kaldr, the Ancient Apparition Kaldr, the Ancient Apparition, is Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     No records NewPP limit report Cached time: 20170623110428 Cache Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Version history 2 Patch history Version history dota2 Known Bugs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Cold Feet 2 Ice Blast Cold Feet

Videos

Attacks

  • Projectile launch sound plays as the attack projectile is released.
    • Play Projectile launch 1
    • Play Projectile launch 2
    • Play Projectile launch 3
    • Play Projectile launch 4
  • Projectile impact sound plays as the attack projectile successfully hits the target.
    • Play Projectile impact 1
    • Play Projectile impact 2
    • Play Projectile impact 3

Movement

  • Play Loop sound plays permanently on Ancient Apparition, gets louder while moving (10% vol).

Cold Feet

  • Play Cast sound plays twice, once on Ancient Apparition upon cast (100% vol) and once again on the target if it gets frozen at the end at a lower pitch (70% vol).
  • Tick sounds play on the target on each damage tick of Cold Feet (50% vol).
    • Play Tick 1
    • Play Tick 2
    • Play Tick 3
  • Play Full sound example.

Ice Vortex

  • Play Cast sound plays on Ancient Apparition upon cast.
  • Play Loop sound plays at the targeted area upon cast and lasts as long as the vortex does (10% vol).
  • Play Full sound example.

Chilling Touch

  • Play Cast sound plays on Ancient Apparition upon cast.

Ice Blast

  • Play Cast sound plays on Ancient Apparition upon launching the tracer projectile.
  • Play Release sound plays whenever the actual projectile is released, be it by Ancient Apparition`s death or by casting the sub-spell.
  • Play Target sound plays when the Ice Blast reaches the marked area.
  • Play Unused Ice Blast travel sound. It used to play on the icy ball while it was traveling.
  • Tick sounds play on each hit enemy on each damage tick (20%-40% vol).
    • Play Target 1
    • Play Target 2
    • Play Target 3
  • Play Full sound example.

Other

  • Play Death sound (20% vol).