Meepo Sounds


Info

Hero   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Meepo 23 + 1.6 23 + 2.2 20 + dota2 Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Gameplay 2 Ability Builds 3 Talents 4 Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e Meepo Equipment (collapse sets)Sets Crystal Scavenger Dosa Spelunker s Haul Spoils of dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     This is a list of cosmetic items that reflects dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Sounds Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Meepo, the Geomancer "If you ask me, life is Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     No records NewPP limit report Cached time: 20170623094140 Cache Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Version history 2 Patch history Version history dota2 Known Bugs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     NewPP limit report Cached time: 20170623095649 Cache expiry: 86400

Videos

Attacks

  • Pre attack sound plays during the attack animation (50%-60% vol).
    • Play Pre attack 1
    • Play Pre attack 2
    • Play Pre attack 3
  • Impact sounds play when the attack successfully hits a target (60%-70% vol).
    • Play Impact 1
    • Play Impact 2
    • Play Impact 3
    • Play Impact 4

Movement

  • Play on each step while moving (30% vol).
    • Play Footstep 1
    • Play Footstep 2
    • Play Footstep 3
    • Play Footstep 4
    • Play Footstep 5
    • Play Footstep 6
    • Play Footstep 7

Earthbind

  • Play Cast sound plays on Meepo upon releaseAnnounce the projectile.
  • Play Target sound plays on each hit target.
  • Play Full sound example.

Poof

  • Play Pre cast sound plays on Meepo during the cast animation.
  • Play Cast sound plays on Meepo upon cast.
  • Target sounds play on each damaged unit (50%-100% vol).
    • Play Target 1
    • Play Target 2
    • Play Target 3
  • Play Full sound example without damage.

Colossal Crystal Chorus

  • Reduces the pre cast sound`s volume to 80%.
  • Reduces the cast sound`s volume to 80% at the depature area and 50% at the destination area.
  • Pre cast layers play during the cast time together with the default pre cast sound.
    • Play Crystal Tap layer (100% vol)
    • Crystal Resonance layers (80% vol)
      Play Channel - Crystal Resonance Layer 1
      Play Channel - Crystal Resonance Layer 2
      Play Channel - Crystal Resonance Layer 3
      Play Channel - Crystal Resonance Layer 4
      Play Channel - Crystal Resonance Layer 5
      Play Channel - Crystal Resonance Layer 6
      Play Channel - Crystal Resonance Layer 7
  • Cast layers play upon reaching the cast point.
    • Tone layers play at the departure area, each Meepo having its own tone (100% vol).
      Play End - Meepo 1
      Play End - Meepo 2
      Play End - Meepo 3
      Play End - Meepo 4
      Play End - Meepo 5
    • 2 sets of crystal layers play at the destination area. 1 of each set play per cast, randomly chosen (90% vol).
      Play End - Crystal Chorus Layer 1-1
      Play End - Crystal Chorus Layer 1-2
      Play End - Crystal Chorus Layer 1-3
      Play End - Crystal Chorus Layer 1-4
      Play End - Crystal Chorus Layer 1-5
      Play End - Crystal Chorus Layer 1-6
      Play End - Crystal Chorus Layer 2-1
      Play End - Crystal Chorus Layer 2-2
      Play End - Crystal Chorus Layer 2-3
      Play End - Crystal Chorus Layer 2-4
      Play End - Crystal Chorus Layer 2-5
  • Play One full sound example.

Geostrike

  • Play Target sound plays whenever the debuff is placed on it, together with Meepo`s other attack sounds.
  • Play Sound example with his attack sounds.

Divided we Stand

  • Divided we Stand does not use any sound effects.