Info
Videos
Attacks
- Projectile launch sound plays as the attack projectile is released.
- Play Projectile launch 1
- Play Projectile launch 2
- Play Projectile launch 3
- Projectile impact sound plays as the attack projectile successfully hits the target (70% vol).
- Play Projectile impact 1
- Play Projectile impact 2
- Play Projectile impact 3
Movement
- Play on each step while moving (40% vol).
- Play Footstep 1
- Play Footstep 2
- Play Footstep 3
- Play Footstep 4
- Play Footstep 5
- Play Footstep 6
Lucent Beam
- Play Cast sound plays on Luna upon cast (40% vol).
- Play Target sound plays on the target upon cast (70% vol).
- Play Full sound example.
Moon Glaive
- Target sounds play on each bounce, together with Luna`s projectile impact sound.
- Play Target 1
- Play Target 2
- Play Target 3
- Play Full attack sound example with max bounces.
Lunar Blessing
- Lunar Blessing does not use any sounds.
Eclipse
- Play Cast sound plays on Luna upon cast (90% vol).
- Play Target sound plays on each unit hit by an Eclipse beam (80% vol).
- Play Miss sound plays whenever a beam hits the ground and no unit (30% vol).
- Play Full sound example with all beams hitting enemies.
- Play Full sound example with no beams hitting.
Other
- Play Death sound (35% vol).
- Play Leap sound.
- Play Landing sound.
- Play Full sound example.
Taunt: The Cat Dancer!
This is the sound of the scrapped taunt, "The Cat Dancer!"
- Play Cat.