Tusk Sounds


Info

Hero   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Tusk 23 + 2.6 23 + 2.1 18 + 1.7 Level Base dota2 Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Gameplay 1.1 Semi-Carry/Gank Specialist 2 Ability Builds 3 Talents 4 Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e Tusk Equipment (collapse sets)Sets Arctic Hunter Set Barrier Rogue Bobusang s Traveling Necessities Set Brawler dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     This is a list of cosmetic items that reflects Tusk s design aesthetics. dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane Sounds Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Ymir, the Tusk It had been a brawl to remember. There stood Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Walrus PUNCH! (pre 6.83) PlayRR AbilityNo Target AffectsEnemies Tusk prepares his mighty dota2 Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Version history 2 Patch history Version history edit] Version Description dota2

Videos

Attacks

  • Pre attack sound plays during the attack animation.
    • Play Pre attack 1
    • Play Pre attack 2
    • Play Pre attack 3
  • Impact sounds play when the attack successfully hits a target.
    • Play Main impact 1 (50% vol)
    • Play Main impact 2 (50% vol)
    • Play Main impact 3 (50% vol)

Movement

  • Play on each step while moving. Consists of one footstep and one foley sound per step.
    • Play Footstep 1 (30%-60% vol)
    • Play Footstep 2 (30%-60% vol)
    • Play Footstep 3 (30%-60% vol)
    • Play Footstep 4 (30%-60% vol)
    • Play Footstep 5 (30%-60% vol)
    • Play Footstep 6 (30%-60% vol)
    • Play Footstep 7 (30%-60% vol)
    • Play foley 1 (20%-60% vol)
    • Play foley 2 (20%-60% vol)
    • Play foley 3 (20%-60% vol)
    • Play foley 4 (20%-60% vol)
    • Play foley 5 (20%-60% vol)
    • Play foley 6 (20%-60% vol)
    • Play foley 7 (20%-60% vol)

Ice Shards

  • Play Cast sound plays on Tusk upon cast (70% vol).
  • Play Projectile sound plays on the projectile while it travels.
  • Play Impact sound plays when the shards are released.
  • Play Full sound example.

Whisky the Stout Artifact

  • One of these play together with the default sound as an overlay (70% vol).
    • Play Cast overlay 1
    • Play Cast overlay 2
    • Play Cast overlay 3
  • Play Full sound example.

Snowball

  • Play Cast sound plays on Tusk upon cast (70% vol).
  • Play Loop sound plays on the Snowball, starting at the moment it is created and lasting until it crumbles.
  • Play Ally sound plays on allies whenever they enter the Snowball.
  • Play Impact sound plays on each enemy unit stunned by the Snowball
  • Hit sounds play on each enemy unit stunned by the Snowball (100% vol when hitting heroes, 50% vol when hitting non-heroes).
    • Play Hit 1
    • Play Hit 2
  • Has no sound effect for launching the Snowball.
  • Play Full sound example with no secondary enemies hit.

Frozen Sigil

  • Play Cast sound plays on Tusk upon cast.
  • Play Loop sound plays and follows the sigil the moment it was created, until expiring or destroyed (60% vol).
  • Play Full sound example.

Walrus Punch

  • Play Cast sound plays on Tusk during the attack animation when the buff is placed, together with his regular preattack sounds (70% vol).
  • Play Hit sound plays as an extra attack impact layer on Tusk upon successfully punching a unit.
  • Play Land sound plays when the punched units hits the ground.
  • Play Full sound example.