Doom Sounds


Info

Hero   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Doom 26 + 3.5 11 + 0.9 13 + 2.1 Level Base dota2 Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Gameplay 1.1 STYLE1 1.2 STYLE2 2 Ability Builds 3 Talents Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e Doom Equipment (collapse sets)Sets Crown of Hells Daemon Prince of Khorne Eternal Daemon dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     This is a list of cosmetic items that reflects Doom s design aesthetics. dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane Sounds Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Lucifer, the Doom He that burns and is not consumed, devours and Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     LVL? Death PlayEV AbilityTarget Unit AffectsEnemy Heroes DamageMagical Ignites an enemy hero s dota2 Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Version history 2 Patch history Version history edit] Version Description dota2

Videos

Attacks

  • Pre attack sound plays during the attack animation.
    • Play Pre attack 1
    • Play Pre attack 2
    • Play Pre attack 3
  • Impact sounds play when the attack successfully hits a target. Each attack uses one main impact sound, one additional impact sound and one follow thru sound.
    • Play Main impact 1
    • Play Main impact 2
    • Play Main impact 3
    • Play Main impact 4
    • Play Additional impact 1 (50%-80% vol)
    • Play Additional impact 2 (50%-80% vol)
    • Play Additional impact 3 (50%-80% vol)
    • Play follow thru 1 (20%-40% vol)
    • Play follow thru 2 (20%-40% vol)
    • Play follow thru 3 (20%-40% vol)

Movement

  • Play on each step while moving (50%-60% vol)
    • Play Footstep 1
    • Play Footstep 2
    • Play Footstep 3
    • Play Footstep 4
    • Play Footstep 5
    • Play Footstep 6
    • Play Footstep 7

Devour

  • Play Cast sound plays on Doom and on the target upon cast (50% vol).

Scorched Earth

  • Play Cast sound plays on Doom upon cast and lasts until the duration is up (60% vol).

Infernal Blade

  • Play Sound plays during the attack animation at a higher pitch, together with the regular attack sounds.
  • Play Target sound plays on the target on hit, together with the regular attack sounds.
  • Play Full attack sound example.

Doom

  • Play Target sound plays on the target upon cast and lasts until the duration is up.

Other

  • Play Idle loop sound plays permanently on Doom (30% vol).

LVL? Death

  • Play Target sound played on the target upon cast.