Keeper of the Light Sounds
Info
v•d•e Dota 2 Sounds |
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| Hero Sounds | | | | Other Sounds | | |
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Videos
Attacks
- Play Pre attack sound plays during the attack animation.
- Play Projectile launch sound plays as the attack projectile is released.
- Play Projectile impact sound plays as the attack projectile successfully hits the target.
Movement
- Play on each step while moving (30%-50% vol).
- Play Footstep 1
- Play Footstep 2
- Play Footstep 3
- Play Footstep 4
- Play Footstep 5
Illuminate
- Play Channel sound plays on Keeper of the Light while channeling the spell (50% vol)
- Play Release sound plays whenever the shockwave is released.
- Play Target sound plays on each hit enemy unit.
- Horse sounds play on each hit enemy unit when the Illuminate was charged long enough to cause it to spawn the spirit horses.
- Play Horse sound 1
- Play Horse sound 2
- Play Horse sound 3
- Play Horse sound 4
- Play Horse sound 5
- Play Horse sound 6
- Play Horse sound 7
- Play Full sound example.
Mana Leak
- Play Cast sound plays on Keeper of the Light upon cast.
- Play Target sound plays on the target upon cast (80% vol).
- Play Loop sound plays on the target when it moves. Audible to the target only.
- Play Stun sound plays on the target when it gets stunned by Mana Leak (50% vol).
- Play Full sound example.
Chakra Magic
- Play Target sound plays on the target upon cast.
Spirit Form
- Play Cast sounds play on Keeper of the Light upon cast (70% vol).
Recall
- Play Loop sound plays on Keeper of the Light (at a lower pitch) and on the target (at a higher pitch) upon cast and lasts until the teleport finished or is interrupted (70% vol).
- Play End sound plays on Keeper of the Light`s location upon teleporting.
- Play Fail sound plays on Keeper of the Light and the target when the teleport gets interrupted.
- Play Full sound example.
Blinding Light
- Play Cast sound plays at the targeted location upon cast.
Other
- Play Spawn sound (50% vol).
- Play Death sound (50% vol).