Phantom Lancer Sounds


Info

Hero   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Phantom Lancer 21 + 2 29 + 2.6 21 + 2 Level dota2 Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Gameplay 1.1 Generic/Carry Phantom Lancer 1.2 Mid/Ganker Phantom Lancer 1.3 dota2 Counters   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Bad against... 1.1 Others 1.2 Items 2 Good against... 2.1 Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e Phantom Lancer Equipment (collapse sets)Sets Ancestors Pride Set Arms of the Bramble dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     This is a list of cosmetic items that reflects Phantom Lancer s design dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane Sounds Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Azwraith, the Phantom Lancer The remote village of Pole had no knowledge Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Doppelwalk PlayWW AbilityNo Target AffectsSelf Renders Phantom Lancer invisible, while generating a dota2 Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Version history 2 Patch history Version history edit] Version Description dota2

Videos

Attacks

  • Pre attack sound plays during the attack animation.
    • Play Pre attack 1
    • Play Pre attack 2
    • Play Pre attack 3
  • Impact sounds play when the attack successfully hits a target. Each attack uses 1 of impact sound and one blood spatter sound.
    • Play Impact 1
    • Play Impact 2
    • Play Impact 3
    • Play Blood spatter 1 (30%-60% vol)
    • Play Blood spatter 2 (30%-60% vol)
    • Play Blood spatter 3 (30%-60% vol)
    • Play Blood spatter 4 (30%-60% vol)

Movement

  • Play on each step while moving (40%-50% vol)
    • Play Footstep 1
    • Play Footstep 2
    • Play Footstep 3
    • Play Footstep 4
    • Play Footstep 5
    • Play Footstep 6
    • Play Footstep 7

Spirit Lance

  • Play Cast sound plays on Phantom Lancer upon releaseAnnounce the projectile.
  • Play Target sound plays on the target when the projectile successfully hits it.
  • Play Plays when the illusion spawns.
  • Play Plays when the illusion expires or dies.
  • Play Sound example without illusion spawn.
  • Play Sound example with illusion spawn.

Phantom Concord

  • Play Plays together with the default cast sound.
  • The default cast sound`s volume is reduced to 50% while having Phantom Concord equipped.
  • Play Plays together with the default target sound.
  • Play Sound example without illusion spawn.
  • Play Sound example with illusion spawn.

Doppelganger

  • Play Cast sound plays on Phantom Lancer upon cast.
  • Play End sound plays at the targeted location after the reappear delay (70%-100% vol).
  • Play Plays when the illusions expire or die.
  • Play Full sound example.

Phantom Edge

  • Play Plays on Phantom Lancer upon gaining the buff.

Juxtapose

  • Play Plays whenever an illusion spawns.
  • Play Plays whenever an illusion expires or dies.
  • Play Full sound example with attack sounds, without illusion death.

Other

  • Play Death sound (60% vol).

Doppelwalk

  • Play Cast sound played on Phantom Lancer upon cast (70% vol).