Witch Doctor Sounds


Info

Hero   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Witch Doctor 16 + 2.1 13 + 1.4 24 + 2.9 Level dota2 Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Gameplay 1.1 STYLE1 1.2 STYLE2 2 Ability Builds 3 Talents Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e Witch Doctor Equipment (collapse sets)Sets Bearer of the Arkturan Talon Foreteller s Oath Garments dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     This is a list of cosmetic items that reflects Witch Doctor s design dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane Sounds Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Zharvakko, the Witch Doctor A wiry silhouette hitches forward—uneven of featureSpecial attraction and Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     No records NewPP limit report Cached time: 20170623193932 Cache expiry: 86400 Dynamic Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Version history 2 Patch history Version history edit] Version Description dota2

Videos

Witch Doctor`s attacks

  • Play Pre attack sound plays during the attack animation.
  • Play Projectile launch sound plays as the attack projectile is released.
  • Play Projectile impact sound plays as the attack projectile successfully hits the target (50% vol).

Death Ward`s attacks

  • Play Projectile launch sound plays as the attack projectile is released.
  • Play Projectile impact sound plays as the attack projectile successfully hits the target at a higher pitch.

Movement

  • Play on each step while moving (40%-50% vol).
    • Play Footstep 1
    • Play Footstep 2
    • Play Footstep 3
    • Play Footstep 4
    • Play Footstep 5
    • Play Footstep 6
    • Play Footstep 7
  • Play whenever Witch Doctor steps with his staff of the ground (30%-06% vol).
    • Play Skulls foley 1
    • Play Skulls foley 2
    • Play Skulls foley 3

Paralyzing Cask

  • Play Cast sound plays on Witch Doctor upon cast (100% vol).
  • Target sound plays on each enemy hit by the cask (100% vol).
    • Play Target 1
    • Play Target 2
  • Play Full sound example.

Bonkers the Mad

  • Reduces the default cast sounds volume down to 50%.
  • These play together with the default cast sound (100% vol).
    • Play Cast layer 1
    • Play Cast layer 2
    • Play Cast layer 3
  • These replace the default target sounds (100% vol).
    • Play Target 1
    • Play Target 2
  • Play Full sound example

Voodoo Restoration

  • Play Cast sound plays on Witch Doctor upon cast.
  • Play Loop sound plays on Witch Doctor upon cast and lasts until it`s turned off (60% vol).
  • Play End sound plays on Witch Doctor upon turning Voodoo Restoration off (50% vol).
  • Play Full sound example.

Maledict

  • Play Cast sound plays on each hit unit upon cast.
  • Play Fail sound plays at the targeted location when hitting no valid targets.
  • Play Loop sound plays on the target upon cast and lasts as long as the debuff does. Audible to the affected units only (60% vol).
  • Play Tick sound plays on each affected target whenever the burst of damage from Maledict happens, overall 3 times over the fully duration.
  • Play Full sound example.

Death Ward

  • Play Cast sound plays on Witch Doctor upon cast and lasts as long as the channeling does.

Other

Taunt: Celebration of Death

  • Play on each step during the taunt (40%-50% vol).
    • Play Footstep 1
    • Play Footstep 2
    • Play Footstep 3
    • Play Footstep 4
    • Play Footstep 5
    • Play Footstep 6
    • Play Footstep 7
  • Play Full sound exmaple.