Info
Villagers Villager Health points 20 () Size Adult: Height: 1.95 Blocks Width: 0.6 Blocks Baby: Height: 0.975 Blocks Width: 0.3 Blocks Spawn Village When a zombie villager is cured First appearances See History Drops None Experience are very useful passive mobs. Since 1.3, players can get items that are normally hard to obtain (like melons Melon Type Food Restores 2 () Cookable No Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 360 hex: 168 bin: 101101000 Name melon See the edible melon. For the block, see ) or downright impossible ( Bottle o` Enchanting Bottle o Enchanting Type Items Durability N/A Renewable Yes Stackable Yes (64) Internal ID PC: 17 PE: 68 Network ID PC: 75 Entity ID xp_bottle Experience Thrown: 3-11 First appearances See history Data value dec: 384 ) via trading All villager trades, separated by profession. The trading system is a gameplay mechanic that allows players to trade emeralds for items (and vice-versa) with villagers. Contents 1 Functionality 1.1 Brown Robed Villager 1.2 White Robed with villagers using emeralds Emerald Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 388 hex: 184 bin: 110000100 Name emerald See the gem. For the ore, see Emerald Ore. For as currency. Be that as it may, finding a village can sometimes be hard or tedious work, but there`s a simple solution - just make your own village. This is especially helpful if your world doesn`t spawn a village or the village is deformed.
Spawner trap
In survival, it is not possible to obtain a villager spawn egg. Be that as it may, there are zombie spawners that can be found in the Overworld, and zombies have a 5% chance to spawn as a zombie villager. Zombie villagers can be cured, turning into normal villagers, with whom you can start making a village. Be that as it may, from 1.11 onwards, zombie villagers can no longer spawn from spawners.
Materials
- A pickaxe (preferably iron Iron Blocks, Iron Ingots, and Iron Ore. Iron may refer to: Iron Ore − an ore found underground, and the item obtained by mining it. Iron Ingot − an item created by smelting Iron ore, or better)
- 1 nearby infinite water source Water Transparency Partial (-2 to light) Luminance No Blast resistance 500 (Flowing) 500 (Still) Tool Renewable Yes Stackable N/A Flammable No Drops None Data values Flowing Water dec: 08 hex: 8 bin: 1000 Still Water dec: 09 hex: 9 bin: 1001
- 1-3 Bucket(s) Bucket Type Tools Durability N/A Renewable Yes Stackable Yes (16) First appearances See History Data values PC: dec: 325 hex: 145 bin: 101000101 PE: dec: 3250 hex: 1450 bin: 1010001010 Name bucket See the item. For the server
Procedure
- Secure the zombie spawner. Place at least 3 torches on the top and sides.
- Get rid of all of the cobblestone Cobblestone Transparency No Luminance No Blast resistance 30 Tool Renewable Yes Stackable Yes (64) Flammable No Experience Smelted: 0.1 Drops Itself Data value dec: 4 hex: 4 bin: 100 Name cobblestone Cobblestone is a common block, obtained from and moss stone Moss Stone Transparency No Luminance No Blast resistance 30 Tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data value dec: 48 hex: 30 bin: 110000 Name mossy_cobblestone Moss stone is a block of cobblestone with moss .
- Make a 11⃗11⃗11 area below the spawner, then 9⃗9, 7⃗7, all the way down to a 1⃗1⃗1 (1 block) hole.
- Fill up the pit with water.
- Dig at least 2 blocks below the hole, then make a way of entry.
- Place some cobblestone in front of the hole. On the other end of it, place a hopper Hopper Type Block Entity Physics No Transparency Partial (does not block light, mob spawning possible) Luminance No Blast resistance 24 Hardness 3 Tool Renewable Yes Stackable Yes (64) Flammable No First appearances See History Drops .
- Get rid of the stone and place a chest Chest Type Block Entity Physics No Transparency Yes Luminance No Blast resistance 12.5 Hardness 2.5 Tool Renewable Yes Stackable Yes (64) Flammable No, but catches fire from lava First appearances See History Drops Chest (1) instead.
- Brew 2 splash potions of weakness Splash Potion Type Potions Durability N/A Renewable Yes Stackable No First appearances See History Data value dec: 438 hex: 1B6 bin: 110110110 Name splash_potion See the throwable potions. For the throwable potions that leave a and get 2 normal golden apples Golden @@@#@@@Apple(apple.com)###@### Type Food Restores Golden AppleTechnology company 4 () Absorption (2:00) Regeneration II (0:05) Enchanted Golden AppleTechnology company 4 () Absorption IV (2:00) Regeneration II (0:20) Fire Resistance (5:00) Resistance (5:00) Cookable No Renewable Golden Apple .
- Whenever a zombie villager comes out, quickly seal it off, then cure them by first throwing them the potion and then feeding them the apple. Wait for 2-5 minutes, then it will come out as a normal Villager. Repeat this step at least once.
- After you have the villagers, make a house for them to start breeding (see Housing below).
- After you have the villagers make a room and place a lot of doors everywhere and they will breed.
Videos
Housing
A villager will need a house to stay in and be secured. Below are a few houses that you can make for them. Please note that as of now, villagers consider a door with a block above it to be a house.
Simple
This is for those who want the villagers to start breeding, or are just low on supplies.
Materials
- 1 wooden door Door Transparency Yes Luminance No Blast resistance 15 (Wood) 25 (Iron) Tools Renewable Yes Stackable Yes (64) Flammable Iron: No Wooden: No, but catches fire from lava Drops Itself Data values See Data values Name
- 1 torch
- 2 block See the various blocks found in Minecraft. For the blocking with shields that reduces damage when performed, see Blocking. All blocks Blocks are the basic units of structure in Minecraft. Contents 1 s
Procedure
- Place a door.
- Place a block on top of door(not in the picture)
- put block 3 blocks away from door
- Place a torch between the door and the block or on the block.
Hut
Materials
- 59 wood planks Wood Planks Transparency No Luminance No Blast resistance 15 Tool Renewable Yes Stackable Yes (64) Flammable Yes Drops Itself Data value dec: 05 hex: 5 bin: 101 Name planks Wood planks are common blocks used in many crafting
- 4 glass Glass Transparency Yes Luminance No Blast resistance 1.5 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops None Data values Glass: dec: 20 hex: 14 bin: 10100 Stained Glass: PC: dec: 95 hex: 5F bin: 1011111 PE: dec: 241 hex: F1 blocks or panes Glass Pane Transparency Yes Luminance No Blast resistance 1.5 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops None Data values Glass Pane dec: 102 hex: 66 bin: 1100110 Stained Glass Pane dec: 160 hex: A0 bin: 10100000 Name
- 1 wooden door Door Transparency Yes Luminance No Blast resistance 15 (Wood) 25 (Iron) Tools Renewable Yes Stackable Yes (64) Flammable Iron: No Wooden: No, but catches fire from lava Drops Itself Data values See Data values Name
- 20 wood Wood Transparency No Luminance No Blast resistance 10 Tool Renewable Yes Stackable Yes (64), same species only Flammable Yes Experience Smelted: 0.15 Drops Itself Data values See Data values Name See Data values This article
- Torches or glowstone Glowstone Transparency Yes Luminance 15 Blast resistance 1.5 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Glowstone Dust (2–4) Data value dec: 89 hex: 59 bin: 1011001 Name glowstone See the block.
Procedure
- Dig out a 5ℂₗ5 area and fill it in with planks.
- Chop out the corners and replace them with wood.
- Pillar jump 4 times on each corner.
- Fill in the walls with planks, then replace the block in the middle with the glass.
- Get rid of the middle and lower blocks. Place the door from the outside.
- Finish the roof.
- Light up the inside and outside with torches Torch Transparency Yes Luminance 14 Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data value dec: 50 hex: 32 bin: 110010 Name torch See the common light-emitting torch. or glowstone Glowstone Transparency Yes Luminance 15 Blast resistance 1.5 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Glowstone Dust (2–4) Data value dec: 89 hex: 59 bin: 1011001 Name glowstone See the block. .
See also Village Blueprints This page is part of the Structure Blueprints project. Here are the blueprints for all of the village buildings and tutorials showing how to build them. Contents 1 Village generation 2 Blueprints 2.1 Blacksmith 2.2 for replicating buildings that spawn in naturally generated villages. The page gives you a layer-by-layer instruction page for each building, such as butcher shops and churches.
Breeding Huts
An easy way to make buildings that can make your villagers multiply quite a lot. They do, be that as it may, look sort of unsightly, but you can easily fix that by sprucing it up a little.
Procedure
- Make a 5⃗5⃗5 cube out of your building material.
- Hollow out the center of the cube.
- Make some holes for windows, and add a 2-block high hole to fit in a door.
- Decorate the building if desired.
Another way to do this is as follows:
- Make a 5⃗5 square, with walls, out of your building material.
- Place 1 door, then a line of cobblestone, then another door for the entrance.
- Transform two zombie villagers back into villagers.
- At night, the villagers will go inside and begin breeding.
Expansion
If one wants to get more villagers (and get a blacksmith), one can repeatedly add in more houses to let the villagers breed more and make more villagers. Also, if the village gets big enough, an iron golem Iron Golem Health points 100 ( × 50) Attack strength 7 () to 21 ( × 10.5) To players: Easy: 4 () to 11 () Normal: 7 () to 21 ( × 10.5) Hard: 10 can spawn, which can be an aid in defense or a source of iron.
Please note that the larger your village is, the more prone it is to a Zombie Siege This article s name is conjectural. An official name is yet to be given to the subject matter and may change at any time. A siege in progress. Zombie sieges are in-game events that occur when . In order for a zombie siege to occur, there must be at least 10 doors or 20 villagers, and the player must be present in the village.
Tips
- You can recreate natural village buildings as much as possible, but for instance, building a church won`t create more priests - more villagers simply means the children produced will have an equal chance of getting any of the occupations.
- You may be interested in villager farms because they produce villagers in extremely high densities, making it worthwhile to enclose the entire villager farm to keep out hostile mobs and make it easier to light up and navigate.
- Villagers tend to be careless. In any case, they will fall off from high places, dance on cacti, and even "swim" in lava pools. Restrict them from such areas as much as possible by placing fences or any other kind of barricade (other than cacti, fire, or lava).
- You can add fountains, trees, parks, and the like to beautify the village.
- When night falls, villagers fail to scatter around so that they all go into a different house. This bug makes them cramp around one house (usually the smallest one possible), meaning that most of them would probably will fail to get into the safety of their houses. To prevent this, one can make a big house with more than one door. Be that as it may, another way of protecting them is to simply sleep before hostile mobs spawn.
- Create lamp posts. This will reduce the amount of mobs that spawn. A village lamp post is usually 2 fences and a block of black wool on top, with torches on the sides of the wool. Another design could consist of 2 fences and glowstone Glowstone Transparency Yes Luminance 15 Blast resistance 1.5 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Glowstone Dust (2–4) Data value dec: 89 hex: 59 bin: 1011001 Name glowstone See the block. on top of each other, with trapdoors Trapdoor Transparency Yes Luminance No Blast resistance 15 (Wooden) 25 (Iron) Tools Renewable Yes Stackable Yes (64) Flammable Iron: No Wooden: No, but catches fire from lava Drops Itself Data values See Data values Name covering its sides. (or if you are lazy just place a torch every 10 blocks.)