Tutorials Enderman farming


Info

The purpose of an enderman Enderman Health points 40 ( × 20) Attack strength Easy: 4 () Normal: 7 () Hard: 10 () Size Height: 2.9 Blocks Width: 0.6 Blocks Spawn In the Overworld, the Nether or the End in minecraft trap (popularly called Ender Ender) is for the easy access and killing of endermen. It is possible for the user to create such a trap that can be used by simply standing still, and looking at the endermen. This angers any you look at, luring them into the trap. Most endermen traps are best suited to the End See the dimension. For the achievement, see Achievements#The End.. For the advancement, see Advancements#The End. A view of the central End island. The ender dragon can be seen flying around obsidian pillars, minecraft , as endermen spawn at a considerably higher rate there. You can still create this trap in the normal world, but endermen spawn far less often.

`EATT` design

The schematics of this EATT (Enderman Automated Termination Trap) are as follows:

Videos

Using and operating the trap

To use the trap, stand on the pillar, grab a sword and look at an enderman. It will rush towards you and fall into the pit. Activate the lever and the pistons will extend. Wait a few moments and deactivate the lever. The enderman should be weakened by having its head smashed and you can kill it with one strike. An upgrade is placing pressure plates Pressure Plate Transparency Yes Luminance No Blast resistance 2.5 Tools Renewable Yes Stackable Yes (64) Flammable Wooden: No, but catches fire from lava Others: No Drops Itself Data values See Data values Name See Data minecraft (wooden for testing, so you can activate the trap with an item, and stone for the enderman) at the bottom of the pit and rigging redstone into an AND Gate. The lever primes the trap and the enderman touching the pressure plates activates the pistons.

Experience gains

It is possible for the user to gain EXP from this trap, as the character hitting a mob once will register the mobs` death as a user-kill. This means that even with the pistons crushing the mobs down to half a heart, you can still give experience from the player hitting the mobs at their point of death. It is also possible to switch the levers and pressure pads with a button, these can be timed to crush the endermen, then releaseAnnounce when they reach the health points of half a heart, readying the endermen for a one hit kill from the player.

Description

The endermite Endermite Health points 8 () Attack strength Easy: 2 () Normal: 2 () Hard: 3 () Size Height: 0.3 Blocks Width: 0.4 Blocks Spawn Occasionally when an ender pearl lands First appearances See history Drops minecraft lure trap is one of the cheapest and most efficient enderman Enderman Health points 40 ( × 20) Attack strength Easy: 4 () Normal: 7 () Hard: 10 () Size Height: 2.9 Blocks Width: 0.6 Blocks Spawn In the Overworld, the Nether or the End in minecraft farms, requiring only blocks, a name tag Name Tag Type Tools Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 421 hex: 1A5 bin: 110100101 Name PC: name_tag PE: nametag See the item that gives names to minecraft , and a minecart while relying on the aggro they have towards endermites. The trap involves first blocking any spawns on the main end island by one of several methods: covering it in slabs, covering it in water, lighting it up to a light level above 7, or building the trap 128 blocks away from the nearest spawn-able block.

The next step requires to build a killing platform; a 7x1 space for them to fall onto and whatever room design you`d like to put with it, making sure it is also spawn proof. From the killing space, place 43 blocks upward, where you will then build the spawning platform and emdermite lure. It is important if you want the endermen to be contained in the killing chamber to build a tube from the killing room to the spawning platform surrounding the killing space but leaving room to hit them. This can be done with any block type, and to save blocks you can use slabs with 2.5 blocks between each ring.

From the center of your killing space, 43 blocks above it, you will build a circle with a diameter of 61 blocks and fill it in, leaving two holes on the sides of the center block above the edges of the killing space. A larger circle is too far for the endermen to aggro toward the endermite.

The easy trap

First place a few minecarts (5 should do) near an enderman. Then, look at its head. Make sure you are directly next to the cart with doors surrounding you. It will teleport to the cart and stay in it, allowing you to get an easy kill.

Positioning the endermite

This step involves placement of an endermite in a minecart directly in the center of the spawning disc, giving it a name and covering it with slabs so the endermen cannot attack it. Note: the endermite must be spawned by throwing an enderpearl or the endermen will not aggro toward it. To do this, first place a 2.5 block high roof covering the center of the circle in about a 9x9 square, with a line of minecart Minecart Type Vehicles Durability N/A Renewable Yes Stackable No Internal ID PC: 42 PE: 84 Network ID PC: 10 Entity ID minecart Drops Minecart (1) Health points 6 () First appearances See History Data value minecraft rails Rail Transparency Yes Luminance No Blast resistance 3.5 Tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data value dec: 66 hex: 42 bin: 1000010 Name rail See the standard rail. For other uses, minecraft running into the center with a block to stop it. Then, use enderpearls to teleport while under the roof until an endermite spawns, (be sure to name it now as it is essential to keep the endermite from despawning and you cannot name it while in the minecart) and quickly place the minecart and attempt to push it into the endermite. Because an endermite can move a minecart on its own, it may be a good idea to loop the rails back toward the center, then once you get the cart on the rails you can walk to the other side of the block and the endermite will ride into it where you can break the rail beneath. Note that endermites may be able to attack you while in the minecart. From here, the trap is almost complete. Simply break two holes in the roof over the two holes in the floor and on the farthest edges from the center (inside the hole) place open trapdoors Trapdoor Transparency Yes Luminance No Blast resistance 15 (Wooden) 25 (Iron) Tools Renewable Yes Stackable Yes (64) Flammable Iron: No Wooden: No, but catches fire from lava Drops Itself Data values See Data values Name minecraft . The endermen will read these as whole blocks and walk onto them to chase the endermite but instead fall down to the killing space. They should now have taken 19.5 hearts of damage and therefore be a one hit kill.

Alternatively to punching them, one may use a splash potion of harming to kill all the endermen at once.

Under the platform

This design does not yield as much as some, but it is good for starting out. Start in the Overworld, and later switch to the end.

To start building, make a 2-high pillar out of dirt Dirt Transparency No Luminance No Blast resistance 2.5 Tool Renewable No Stackable Yes (64) Flammable No Drops Itself Data value dec: 03 hex: 3 bin: 11 Name dirt See Dirt. For the similar block, see minecraft or another easily-mined block. Then, make a small platform on the pillar out of cobblestone Cobblestone Transparency No Luminance No Blast resistance 30 Tool Renewable Yes Stackable Yes (64) Flammable No Experience Smelted: 0.1 Drops Itself Data value dec: 4 hex: 4 bin: 100 Name cobblestone Cobblestone is a common block, obtained from minecraft ( obsidian Obsidian Transparency No Luminance No Blast resistance 6,000 Tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data value dec: 49 hex: 31 bin: 110001 Name obsidian “ Strong almost beyond compare and able to stand huge minecraft if you have it) that is 2*2 or 3*3.

When there is an enderman nearby, look at its head until the anger animation shows. Quickly stand under the platform and hit the endermen repeatedly.

To cover a larger area, simply build extra platforms.

The creative-mode trap

First build a pillar out of any material inside the ocean all the way to the surface of the water. Make sure that the pillar is far away from land or the endermen will teleport to it. Simply spawn as many endermen on top of the pillar as you want. The endermen will fall into the water, unable to teleport back to the pillar.

Videos

Video tutorial by HybridCraft