Info
The purpose of this article is to teach you how to create a custom texture pack. It focuses on the extraction of appropriate files from the game Java Archive minecraft.jar
, their editing, and packing the newly created textures and putting them back into the game. For a list of completed community texture packs, see the article on Texture Packs This page contains content that is no longer in the game. In 1.6.1, texture packs were replaced with resource packs. Be that as it may, texture packs still exist in the Console Edition. See custom world .
Check out Resource Pack Creators The contents of this page are not supported by Mojang AB, the Minecraft Wiki, the Minecraft IRC channel or the Minecraft Forums. Name Description Date Version Platforms Link Latest Compatible Release Source available Programming language for programs to simplify the process of creating texture packs.
Extraction
The original textures are located in the game Java Archive file minecraft.jar
. Any zip archiver should be able to extract files from it as the Java Archive format is just a subset of the common zip format. Exact procedure for locating the game archive and extracting the files from it varies by operating system. Below is a list of files and subfolders of interest while creating a new texture pack:
Videos
Windows
Select all the files (edited or not) Then choose the 7-zip or WinRAR option after right clicking and select "Add to archive...". The archive will open, and you can name the file. Then hit "OK", and the program will make all the files into a zip archive. To put into minecraft, simply start the launcher, log in, and at the title screen go to the button "texture packs". In the lower left, click the Open Folder button and drag your ZIP into the folder. Select your texture pack, and view it on your computer.
Mac OS
Highlight all the files in your folder, right click, and click "compress (#) items". A new file called "Archive.zip" should appear. Rename the file to your liking. Go to Finder>Library>Application Support>minecraft>Texture Packs, and drag your .zip in. Now you can use your texture pack by selecting the button "mods and texture packs" in the main menu of minecraft, and clicking on your pack.
GNU/Linux
On GNU/Linux-based systems, the game archive is usually located at ~/.minecraft/bin/minecraft.jar
where "~" is the user`s home folder, usually located in /home/
. Many desktopa desktop is a computer GNU/Linux distributions come with graphical archiver utilities that integrate with the desktop environment. If the zip
and unzip
command-line programs are available, the files can be simply extracted to a folder on the desktop using the following command in the terminal:
unzip -d ~/Desktop/my_texture_pack ~/.minecraft/bin/minecraft.jar pack.png pack.txt particles.png terrain.png achievement/* armor/* art/* environment/* font/* gui/* item/* misc/* mob/* terrain/* title/*
Editing textures
The textures are in the Portable Network Graphics (PNG) format and can be edited with any image editing program that can handle the format including transparency. There are many different programs that support this, some free ones include Paint.net (Windows) (which even Notch uses), GIMP (Windows, Mac, Linux), Paintbrush (Mac), and many more. Edit each PNG file as desired and save them with 32-bit color depth to preserve transparency.
Although @@@#@@@Microsoft(microsoft.com)###@### Paint does not handle transparency, it can still be used to make/edit textures. Basically, if you open a PNG image in Windowsis a separate viewing area on a computer display screen in a system that allows multiple viewing areas as part of a graphical user interface XP, a window should pop up showing transparency as a white and gray checkered pattern does not work Win7 - no options of this type available. There is a tool located on the tool bar that should have a screen tip with `Change to transparent` or something similar. Go into MicrosoftTechnology company Paint and create/edit your texture(s). Find a color not used in the texture, and fill in the white space with it. Then, select the area desired to copy and paste it onto the PNG image. Paste it onto your PNG image and make sure to cover it completely. Simply change your unwanted color to transparent using the tool mentioned earlier, and every last pixel of that color on the current document will be changed to transparent. Beware, make absolutely sure that you do not click the wrong color, as this may mess up all textures in the document.
Packing and installation
Once you are done editing, create a zip file of the files modified (or, in Minecraft 1.3, you can use a folder with the files too), preserving all folder hierarchy. The root folder of the zip must have the files and folders listed below, or else they will not be changed. If you find that nothing changes when you select your texture pack, make sure that the files are in the root of the zip and not one folder in.
Ubuntu/GNOME
Folder Layout ~/.minecraft/resourcepacks/MyPack/(assets ect)
In Terminal, run this command...
cd ~/.minecraft/resourcepacks/ && zip -r MyPack.zip MyPack
...then launch Minecraft and enable the resource pack.