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Animals in an open setting may be difficult to breed. It may be easier to construct fences Fence Transparency Yes Luminance No Blast resistance 15 (Wood) 30 (Nether Brick) Tools Renewable Wood: Yes Nether Brick: No Stackable Yes (64) Flammable Wood: Yes Nether Brick: No Drops Itself Data values See Data values for animals to stay. Even a medium-size pasture can result in animals neglecting to notice one another in love mode. Animals will spawn in the same square as their parent. It should be noted, be that as it may, that if they are in the same square as a fence, glass pane, or other item that takes up only part of a square, offspring may spawn in or on the other side of the block.
Why build a ranch?
Pigs Pig Health points 10 () Size Adult: Height: 0.9 Blocks Width: 0.9 Blocks Baby: Height: 0.45 Blocks Width: 0.45 Blocks Spawn Opaque blocks with a (Minimum) two block space above them. First appearances See History , chickens Chicken Health points 4 () Size Adult: Height: 0.7 Blocks Width: 0.4 Blocks Baby: Height: 0.35 Blocks Width: 0.2 Blocks Spawn Solid surfaced blocks with a minimum of two block spaces above them A 1/8 , cows, sheep Sheep Health points 8 () Size Adult: Height: 1.3 Blocks Width: 0.9 Blocks Baby: Height: 0.65 Blocks Width: 0.45 Blocks Spawn Opaque blocks with at least two block space above them. First appearances See History , and mooshrooms Mooshroom Health points 10 () Size Adult: Height: 1.4 Blocks Width: 0.9 Blocks Baby: Height: 0.7 Blocks Width: 0.45 Blocks Spawn Mushroom Island biomes First appearances See History Common drops See Drops Experience Kill Adult: can all provide food Foods (or Foodstuffs as considered by the Creative inventory) are consumable items that when eaten restore hunger points and sometimes cause status effects. They are essential to the player s survival, as going without them will when killed. This food will be cooked if they are on fire at the time of death. (But if they are killed by the fire itself, rather than the player, they may not drop experience Experience First appearances See History Internal ID PC: 2 PE: 69 Network ID PC: none Entity ID xp_orb XP bar visible above hotbar. Experience (EXP or XP for short) can be obtained by gathering experience orbs. Additionally, the player gains no experience for cooking the meat in this manner, as he or she normally does when cooking in a furnace.)
- Cows additionally drop leather Leather Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 334 hex: 14E bin: 101001110 Name leather See the leather from cows and horses. For the leather . Both cows and mooshrooms can be milked Milk Type Food/Drink Restores None; Cancels all status effects Cookable No Renewable Yes Stackable No First appearances See History Data values PC: dec: 335 hex: 14F bin: 101001111 PE: dec: 3251 hex: 1451 bin: 1010001011 Name PC: milk_bucket PE: bucket A : cows for milk with a bucket Bucket Type Tools Durability N/A Renewable Yes Stackable Yes (16) First appearances See History Data values PC: dec: 325 hex: 145 bin: 101000101 PE: dec: 3250 hex: 1450 bin: 1010001010 Name bucket See the item. For the server , and mooshrooms for mushroom stew using a bowl Bowl Type Tools Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 281 hex: 119 bin: 100011001 Name bowl Bowls are containers that are used to hold certain foods. Contents 1 Obtaining 1.1 . Mooshrooms can also be sheared for 3–5 red mushrooms Mushroom Type Ingredient Block Restores None Cookable No Renewable Yes Stackable Yes (64) Luminance Yes, 1 (brown only) First appearances See History Data values See Data values Name See Data values See , although this will turn them into normal Cows.
- Chickens additionally drop feathers Feather Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See history Data value dec: 288 hex: 120 bin: 100100000 Name feather Feathers are items dropped by chickens and parrots. Contents 1 Obtaining 1.1 Drops . Eggs Egg Type Food Durability N/A Renewable Yes Stackable Yes (16) Internal ID PC: 7 PE: 82 Network ID PC: 62 Entity ID egg First appearances See History Data value dec: 344 hex: 158 bin: 101011000 Name egg This can be harvested from chicken farms, and can be used in addition to chicken breeding to speed population growth, as they have a 1⁄8th chance of producing (at least one) baby chicken when thrown.
- Sheep drop one wool when killed, but it is more productive to shear Shears Type Tools Durability 238 Renewable Yes Stackable No First appearances See History Data value dec: 359 hex: 167 bin: 101100111 Name shears Shears are a tool used primarily to shear sheep and mine a few types of them as they drop 1–3 wool. One dye can be used to color their wool before shearing or breeding, which is more efficient than dying the single wool after shearing. Dyed sheep produce offspring of their current color; if the two sheep are different colors, the color of the baby sheep will be a mix of its parent`s colors. Ex: blue + white = light blue sheep
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Sometimes when farming animals, it may be difficult to keep all animals in the farm, yet still allow you to get in and out of the farm. There are several ways to handle this:
- Dig holes. Dig a hole outside of the farm, at least three blocks deep (two for the tunnel, one for the ceiling). Place ladders as needed. Tunnel under the fence, and dig up under the farm. Place more ladders. Since pigs, cows, and sheep are more than one block wide, they will not fit in the hole resulting in them running in circles trying to get in the hole. Be that as it may, baby animals and chickens can fit in a one block hole, so you may want to place a trapdoor Trapdoor Transparency Yes Luminance No Blast resistance 15 (Wooden) 25 (Iron) Tools Renewable Yes Stackable Yes (64) Flammable Iron: No Wooden: No, but catches fire from lava Drops Itself Data values See Data values Name at the top. The trapdoor can be placed in the top block of the hole; in older versions, making it level with the farm requires putting an extra block inside the farm to attach it to (do not put it within two blocks of the fence). Of course, the tunnel can also lead to somewhere more distant....
- A better way utilizing holes is to dig down one block, dig out the surrounding blocks and change them to fence or (mossy) cobblestone walls. Add carpet(s) on the wall and you can go out while the animals cannot.
- You can also extend your fence to form a "mob-lock"—a small area with two fence gates Fence Gate Transparency Yes Luminance No Blast resistance 15 Tool Renewable Yes Stackable Yes (64) Flammable Yes Drops Itself Data values See data values Name See data values A fence gate is a block that , one leading into the pen, one outside. This area should be large enough for at least two of the animals in question. For cows and sheep, making both sides a double gate will make moving animals in and out much easier. Animals that escape into the lock can be pushed or led back into the pen, or simply considered volunteers for slaughter.
- A flashier version of this is to use two fence gates with a pressure plate Pressure Plate Transparency Yes Luminance No Blast resistance 2.5 Tools Renewable Yes Stackable Yes (64) Flammable Wooden: No, but catches fire from lava Others: No Drops Itself Data values See Data values Name See Data between them. You open one gate and as you pass over the pressure plate, it opens the other gate. The "off" signal made by the pressure plate returning up will close both gates. The whole event is quick enough to thwart any possible pathing out by the animals. Be warned though, keeping the animals away from the entrance is a good practice, otherwise just one getting onto the pressure plate could trigger a "stampede".
- Another method is to place two blocks in place of a fence and put a trap door on the bottom part of the higher block. Animal AIs cannot make paths that use trapdoors and they cannot open them. This is easier than most other methods and takes up little space (2⃗2⃗1).
- You can forego fences and other blocks and simply dig a pit at least two blocks deep, providing access with a ladder Ladder Transparency Yes Luminance No Blast resistance 2 Tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data value dec: 65 hex: 41 bin: 1000001 Name ladder “ Sometimes the fans are right, too. Like ladders. I . Almost all mobs will very rarely climb a ladder, even if the pit is very crowded. This also makes it easy to guide the mobs in, either by pushing them or leading them in with food.
- By far, the simplest and least space-consuming method is to use a single post of nether brick fence Fence Transparency Yes Luminance No Blast resistance 15 (Wood) 30 (Nether Brick) Tools Renewable Wood: Yes Nether Brick: No Stackable Yes (64) Flammable Wood: Yes Nether Brick: No Drops Itself Data values See Data values between regular posts. This will create a single pillar that you can walk around but larger animals cannot pass as nether brick fence does not connect up with regular wooden fence. (1⃗1⃗1). Of course, unlike a gate this isn`t easily switchable, which may be an issue when bringing animals into your farm.
- Build a stile. Construct a pen as normal but replace one section of fence with a solid block topped by a slab. On the inner side of the block add a section of ladder; against the outer, a section of stairs. Now mobs can freely follow you into the pen but cannot leave as the stile is 11⁄2 blocks high, the same as fencing, and mobs rarely climb ladders. Note that stiles also work well for large enclosures, such as around your base or a village, with the stairs facing inwards and the ladder outwards. They are faster to use than gates and cannot accidentally be left open.
- A very easy method is to place a piece of carpet above one of the fence posts. This will allow players up by jumping but not most mobs. This is very similar to the one utilizing holes.
- Another simple way is to put up a block of dirt inside and outside the fence with at least one block open in between, and using it to jump over, but of course this should only be used when the animals are already inside, as new animals cannot be brought into the enclosure in this way.
- Another method is to use leads Lead Type Tools Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 420 hex: 1A4 bin: 110100100 Name lead Leads, also known as leashes, are items used to leash and lead passive mobs. to attach mobs to a single fence post. This design is not a design that can be achieved early on, but the farm is much easier to enter and exit.
- And of course the easiest way is just putting a fence gate down between two fences.