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Tree farming is the process of planting a large number of saplings and waiting for them to grow into trees Tree Biome Anywhere in the Overworld where light and dirt are present. Consists of Wood Leaves Vines (large jungle, dying and some fallen trees) Mushroom (some fallen trees) Cocoa (some jungle trees) Can generate post-generation . These trees are then harvested for wood Wood Transparency No Luminance No Blast resistance 10 Tool Renewable Yes Stackable Yes (64), same species only Flammable Yes Experience Smelted: 0.15 Drops Itself Data values See Data values Name See Data values This article and more saplings, which can be used to grow another generation of trees. This can be repeated indefinitely, yielding a regular supply of logs without the hassle of covering large areas of terrain, therefore making wood a renewable resource A renewable resource (as opposed to a non-renewable, or finite, resource) is a resource that can be recreated indefinitely in survival without exploiting glitches or using commands. While running out of resources isn t likely to . A secondary benefit of tree farming is that it allows conservation of the surrounding environment. The use of bone meal Bone Meal Type Wool dyes Durability N/A Renewable Yes Stackable Yes (64) Data value dec: 35115 hex: 15F15 bin: 10101111115 Name dye 15 Bone meal is a material that can be used as a dye as well as can speed the process, or you can just plant your saplings and go do something else while they grow.
For detailed information on the mechanics of tree growth and structure, see the article on trees Tree Biome Anywhere in the Overworld where light and dirt are present. Consists of Wood Leaves Vines (large jungle, dying and some fallen trees) Mushroom (some fallen trees) Cocoa (some jungle trees) Can generate post-generation .
Uses
Tree harvesting is an essential first step for any player in Survival mode A new Survival game of Minecraft. The health and hunger bars, as well as the hotbar, are visible. See the game mode. For other uses, see Survival (disambiguation). Survival mode is one . The wooden blocks can be harvested for wood, without requiring tools, although an axe Axe Type Tools Durability Wood: 60 uses Stone: 132 uses Iron: 251 uses Golden: 33 uses Diamond: 1562 uses Renewable Yes Stackable No First appearances See History Data values See Data values Name See Data quickens harvesting. Each wood can be crafted into wooden planks Wood Planks Transparency No Luminance No Blast resistance 15 Tool Renewable Yes Stackable Yes (64) Flammable Yes Drops Itself Data value dec: 05 hex: 5 bin: 101 Name planks Wood planks are common blocks used in many crafting and sticks Stick Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 280 hex: 118 bin: 100011000 Name stick A stick is an item used for crafting many tools and items. Contents , which are used to craft tools, like a wooden pickaxe Pickaxe Type Tools Durability Wood: 60 Uses Stone: 132 Uses Iron: 251 Uses Golden: 33 Uses Diamond: 1562 Uses Renewable Yes Stackable No Data values See data values Name See data values Pickaxes are one and similar wood-derived materials.
Wood can also be burned into charcoal Coal Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 263 hex: 107 bin: 100000111 Name coal See the coal lump and charcoal item. For other uses, , a functional substitute to coal Coal Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 263 hex: 107 bin: 100000111 Name coal See the coal lump and charcoal item. For other uses, .
When leaves are harvested, or decay naturally, there is a chance they will drop a sapling of their own species, which can be planted to grow a new tree. Decaying oak and dark oak tree leaves also have a 1/200 chance of dropping an apple. Destroying leaves does not require a tool; a sword destroys leaves negligibly faster, but this quickly wears out the sword. Using a hoe to destroy a leaf block will not wear it out, but the block breaks at the same speed as it would with do if broken with your hands. (Be that as it may, on Pocket Edition, using a hoe will wear it out.) Shears Shears Type Tools Durability 238 Renewable Yes Stackable No First appearances See History Data value dec: 359 hex: 167 bin: 101100111 Name shears Shears are a tool used primarily to shear sheep and mine a few types of harvest leaf blocks quickly, and will drop a usable leaf block for the player to pick up and later place elsewhere. Use of fire Fire Transparency Yes Luminance Yes, 15 Blast resistance 0 Tool Any tool Renewable No Stackable N/A Flammable No Drops None Data value dec: 51 hex: 33 bin: 110011 Name fire Fire is a harmful non-solid block. Contents 1 will also destroy leaves quickly, but when used on a tree, fire will also destroy much of the wood. (Fire is more useful when harvested leaf blocks have been placed elsewhere, as temporary barriers or filler blocks.)
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Which type of tree is best?
Because all six types have different advantages and disadvantages, the best tree to choose can vary with the situation:
- Harvesting
- Oak is plentiful and convenient in compact spaces, making it the best at the beginning of the game (see below). Oak leaves can also drop apples.
- Birch grows quickly and have the most uniform height, and is ideal for automatic farming, making it the best in moderately sized fields (see below).
- Dark Oak grows extremely quickly, has a larger average yield than oak, and is considerably more compact and safer to harvest than jungle giants.
- Jungle size and its tendency to spawn branches is ideal for mass-production of raw wood yield per tree, making it the best late game tree if provided plenty of time and space (see below).
- Acacias are ideal for space-efficient farming (see below).
- Spruce is easy to find, but is too tall for convenient harvesting, and is not especially convenient to farm.
- Spruce giants and Jungle giants are good for time-efficient wood-quantity without the branches to complicate harvesting, but require proper "scaffolding" infrastructure (see below).
- Wood Color
Different kinds of trees have different colors of wood. If building wooden structures, you may choose a specific type of wood for its color. Because the efficiency difference among tree types is only slight, looks do often take priority. If building or decorating with multiple wood types, having a tree farm for each is also useful.
Oak Trees
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Birch Trees
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Spruce Trees
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Jungle Trees
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Acacia Trees
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Dark Oak Trees
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Simple farming
What you need:
- At least 4 saplings (any kind)
- A chest (optional) (For storage)
- An axe of any type (optional) (Speeds up the job)
First dig 1 block down. Count 4 blocks to the left and dig 1 block down. 4 blocks left again, dig one down. Repeat one more time. Then plant a sapling in every hole:
Wait a day (or use bone meal), then harvest the trees (get the saplings too, for next time). Place the chest nearby and store the saplings (and axe, if you have one) in there. You can extend the grid if you like, as long as all the saplings are the same type.
Giant Tree Farming
Spruce and jungle trees can be planted and grown just like any other tree. But unless you only need a small amount of wood Wood Transparency No Luminance No Blast resistance 10 Tool Renewable Yes Stackable Yes (64), same species only Flammable Yes Experience Smelted: 0.15 Drops Itself Data values See Data values Name See Data values This article quickly, this is not very useful: Not only are regular jungle trees slightly too large to harvest easily, but the jungle trees drop saplings rarely, and may not even replace the one used to grow them.
Be that as it may, four saplings can be grown into the respective "giant spruce" and "jungle giant" forms, by planting them in a 2⃗2 formation: Warning: Aside from the saplings, make sure there are no blocks less than 2 blocks away from the saplings, at any height up to the future height of the tree trunk (up to 32 blocks). A huge tree with a 2⃗2 thick trunk will grow. These trees average ~96 wood (1₽ stacks), and some can exceed 2 stacks. Bone meal can be used on any (one) of the saplings to make the tree grow more quickly.
- Especially if breaking the leaves on the spot, this can be most of a Minecraft day`s work. Plan ahead—you may want to wait out the night 10 or 15 blocks up atop the trunk. Every so often, go back down to the ground to collect fallen wood and saplings—if you try to leave them until you`ve finished, some of the first logs and saplings will reach their 5-minute expiration. The fastest way to harvest a giant tree is with shears (bring a spare, you may use them up) and a diamond axe.
- If you`re using stone axes, bring a spare, as you will probably use up the first one. With wood axes, bring at least four of them to be safe.
- As usual, top down is easiest.
- For jungle giants, you can use those shears to harvest vines from two or three sides of the trunk to complete a track to the top, bashing or shearing the upper leaves.
- For giant spruces or if you can`t be bothered with the vines, you can just bring a half-stack of ladders.
- If you do need ladders, but haven`t got them, you can take a block or few of wood in a column (that is, a groove up the trunk), use those to make some ladders, and run the ladders up the groove, making more ladders as needed and as you mine the tree. (You might need to make a crafting table with the first block.)
- When you reach the top, you will find one block of wood standing above the other three. Chop that to start the canopy decaying.
- For jungle giants, it`s best to stand on the trunk and clear all foliage above your foot level, then use the remaining leaves as a floor to get at branches and the edges of foliage. Go down level by level like this until you`ve got all the branches—watch for knots of foliage that aren`t decaying even though they`re separated from the trunk.
- For spruce trees, it will usually suffice to cut away the foliage from the trunk (as far below your level as you can reach), to speed decay.
- When you`ve got all the branches for a jungle giant, or immediately for a giant spruce, you can simply cut your way down the trunk.
Oak tree farming
Since the player can only harvest 7 blocks above the ground without climbing on something, the most efficient tree farm design limits the height of trees to 9 blocks. This allows 7 blocks of logs as a "trunk" and 2 block of leaves Leaves Transparency Partial (diffuses sky light) Luminance No Blast resistance 1 Tool Renewable Yes Stackable Yes (64) Flammable Yes Drops Sapling (0–1) AppleTechnology company (0–1) (from oak and dark oak leaves) Data values Oak/Spruce/Birch/Jungle dec: 18 hex: 12 above that. This is accomplished by adding a ceiling at 10th block above the ground, leaving a space 9 blocks high in which trees can grow. This allows all of the wood from the trees to be harvested quickly and with minimal effort. The other option is to grab what you can from the ground and use a flint and steel to burn what you can`t reach.
It should be noted that leaving 9 blocks of space for trees to grow will not guarantee that all trees grow to this height. Trees will grow with trunks 4-7 blocks in height, but not higher. Some may also grow branches despite the height limitation.
This height issue can also be avoided by planting a sapling on the bottom of a 2-block-deep hole. This ensures that the top layer of the tree will still be reachable, and has the added benefit of preventing mobs from hiding in the shadow of the tree and surviving daylight. It also prevents growth of the smallest size, whose leaves would be blocked by the hole.
Note that oaks can grow through certain blocks: Small oaks can replace many blocks (fences, glass (but not glass panes), paintings, stairs, pistons, torches, buttons, ladders and doors), while the branch wood of large oaks can grow through even solid blocks (including chests).
Since trees will (bizarrely enough) grow quite happily underground with a nearby light source, and will grow when in direct or diagonal contact with other trees, quite compact arrangements can be used for efficient use of space. The images to the right show that trees will grow quite happily in confined spaces and in close packed arrangements.
Underground saplings rely on torch light to grow. Various patterns of saplings and torches can be used to achieve varying degrees of space efficiency. Since saplings only require light level 9 to grow, a single torch starting at light level 14 can sufficiently light 60 saplings. Be that as it may, this torch-efficient model comes at the cost of stability. Trees can grow and block the torch light to other saplings. Underground tree farms should stay clear of magma because a bug relating to the South/East rule may let magma affect any leaf/wood blocks occupying the same corner.
Space-efficient farming
It is also possible to grow trees, to maximize wood for the territory. Be that as it may, since the canopies will overlap, you will get fewer saplings back. This was once only viable with oaks, but as of 1.7 birch and jungle trees no longer consider logs of any type as an obstacle to their growth, nor does acacia, added in the update. Spruce trees still require two blocks between other trees.
The most space-efficient way to prevent grown trees from blocking light to other saplings is to have every sapling directly next to a torch (not diagonal). This strategy yields a basic space efficiency of 70% since the pattern is made up of units of 1 torch + 4 saplings. The plus-sign shaped units can be arranged to completely fill an area.
It is recommended that the perimeter walkway and all blocks with a torch underneath be a different material, such as cobblestone. This will allow for quick visual identification during re-planting, of which blocks get saplings and which get torches that may have been inadvertently knocked out during harvest. It is recommended to do the same for torches on the wall, as these may get knocked off by growing trees. If you dig down two blocks instead, and place the torches under glass blocks, the trees will still receive the proper light level, and you are far less likely to inadvertently break your light structure during harvesting or replanting.
A 11 by 7 farm, utilizing 61 Saplings and 22 torches, with a perimeter walkway.
This design takes account for the fact that all saplings adjacent to the walkway are supplied by light from the torches on the walkway. Thus the farm yields an efficiency of 84%.
Note when the tree farm is cut down, the amount of returned saplings per tree is much lower than cutting trees in a forest, as the canopy is shared by many trees. Therefore, when starting the farm, growing them more spaced out will yield more saplings per tree, letting you stock up for a desired tree farm size more quickly.
The same principle can be applied to sugar cane farms by replacing the torches with water and the trees with sugar canes. This can create a dual purpose farm by placing water with glowstone on top, this allows either trees or sugarcane (or both) to grow.
Farming Spruce and Birch Trees
Unlike oak trees, spruce and birch trees will never grow to a branched tree. This makes them easier to harvest, but to farm Birch and Spruce trees efficiently, more space is required. Birches can be planted next to other birches with 2 blocks of space between them since the birch leaves can overlap with other birch leaves. This same spacing holds true for spruces. Be that as it may, when planting the different types of trees together, birch and spruce trees need 4 blocks of space in between the saplings (the tree will not grow if leaves of a different tree are obstructing its path). Both birch and spruce trees require 9 blocks of vertical space above the sapling to grow regularly (10 is more efficient for growth). Both spruce and birch will grow with less space, but not as regularly. Like other saplings, they must receive light level 8 or better to grow.
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