Bio
Ostarion, the Wraith King | |
Play "Purer than flesh, stronger than bone, imperishable is the essence of the wraith." | |
Role: | Carry / Support / Durable / Disabler / Initiator |
Lore Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Ostarion, the Wraith King For untold years, King Ostarion built a kingdom ![]() | For untold years, King Ostarion built a kingdom from the remains of his enemies. It was an obsessive`s errand, done to pass the long eternities of a monarchy that seemed fated never to end. He believed that as long as he built up the towers of his palace, he could not die. But eventually he learned that he had been deluded... that bone itself could perish. Deeply mistrustful of flesh, he sought a more permanent way of extending his reign, and at last settled on pursuit of wraith energy, a form of pure spirit given off by certain dark souls at death. Should he infuse himself with Wraith Essence, he thought he might create a body as luminous and eternal as his ego. On the millennial solstice known as Wraith-Night, he submitted to a rite of transformation, compelling his subjects to harvest enough souls to fuel his ambition for immortality. No one knows how many of his champions died, for the only survivor who mattered was the Wraith King who rose with the sun on the following morn. Now he rarely spends a moment on his glowing throne--but strides out with sword drawn, demanding a fealty that extends far beyond death. |
Voice: | Dave Fennoy ( Responses Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs v • d • e Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane ) |
General Strategy
Striding fearlessly toward his enemies, Wraith King stuns his foes an
Abilities
Target Unit
Enemies

Magical



Notes:
- Wraithfire Blast travels at a speed of 1000 and can be disjointed Shadow Fiend using a Blink Dagger to dodge Phantom Assassin s Stifling Dagger Disjointing is the act of dodging projectiles, or rather, to cause a projectile to fully lose track of its target. A disjoint is
.
- The stun and slow are applied at the same time, so overall, the slow lasts for 4 seconds.
- Deals the base damage instantly upon hitting, and the damage over time in 1 second intervals, starting immediately after the stun.
- Can deal up to 90/170/250/330 (
190/270/350/430) damage ( before reductions There are several ways to affect the final value of a damage instance. Damage can be manipulated on both ends, from the dealing unit (outgoing damage) and the receiving unit (incoming damage). Armor and magic
).
- When the level 25 talent is chosen, Wraithfire Blast gets cast on all units within 900 radius around Wraith King whenever Reincarnation triggers.
- These blasts travel at a speed of 500, and can be disjointed like a regular cast.
- They deal full damage damage and stun like a regular cast.
- When Wraithfire Blast is not learned, Reincarnation still slows when the talent is chosen. Once learned, the blasts fully replace the slow.
- The blasts can target units inside the fog of war Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a
and invisible Invisibility is a status effect which makes units and heroes not appear on their opponent s screen or minimap, and makes them unable to be targeted directly by the enemy. Invisibility makes the unit s model appear
units. Be that as it may, invisible targets instantly disjoint it.
Allies
Notes:
- Can be toggled on to make it only affect heroes. Treats creep-heroes as heroes.
- The toggling of Vampiric Aura is not registered as a spell cast and thus does not proc any on-cast effects.
- The lifesteal is not a Unique Attack Modifier Unique Attack Modifiers (abbreviated UAM; formerly known as Orb Effects) are special attack modifiers that cannot be used simultaneously with each other—one always takes priority. They may be provided by abilities (e.g. Anti-Mage s Mana Break), , so it stacks additively with all other sources of lifesteal.
- Cannot lifesteal Lifesteal allows the attacking unit to gain health when damaging an enemy, which includes any attack modifier with attack damage. The lifesteal ability can be gained via items, passive abilities or the auras of other
off of wards This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against
, buildings Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire
and allied units.
- The aura`s buff lingers for 0.5 seconds.
- Affects invulnerable, but not hidden allies.
- The lifesteal particle effects do not appear when Wraith King is not visible to the enemy.
Passive
Enemies
Notes:
- Increases attack damage by an average of 7.5%/15%/22.5%/30% against heroes and 15%/30%/45%/60% against creeps.
- Treats creep-heroes as creeps.
- The proc chances of multiple crit sources stack.
- If two sources of critical strike proc at the same time, the higher multiplier has priority.
- Unlike other critical strikes, this one also works against wards This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against
.
- Mortal Strike uses pseudo-random distribution.
- The sound and particles play upon start of the attack, not when the attack lands.


Wraith Delay aura affects spell immune allies.




Notes:
- Reincarnation cannot be prevented in any way as long as Wraith King has enough mana and the ability is off cooldown.
- Provides 1800/800 ground vision at the death location during its delay.
- If Wraith King has an Aegis of the Immortal For the physical trophy awarded after The International, see Aegis of Champions. Item Old Abilities Changelogs Aegis of the Immortal The Immortal was said to own a shield that protected
, Reincarnation triggers first, considering it is off cooldown and Wraith King has sufficient mana.
- The slow is applied only once at the beginning of the revival, not at the end.
- The Aghanim`s Scepter upgrade adds an aura to the ability. The aura`s buff lingers for 0.5 seconds.
- The aura affects allied heroes exclusively including Wraith King himself. It does not affect illusions or creep-heroes.
- Wraith Delay does not affect invulnerable or hidden heroes, so they die without getting into Wraith form when killed.
- An ally enters Wraith form when their health reaches 1, unless they are affected by Shallow Grave or have Reincarnation or Aegis of the Immortal ready.
- Units in Wraith form are kept alive with the Pre-Heal mechanic, which prevents the heroes` health from dropping below 1 without directly reducing incoming damage.
- When an ally suicides with Bloodstone, it does not enter Wraith form. Be that as it may, an ally in Wraith form cannot suicide with it.
- When Meepo or one of his clones gets killed outside of the aura`s range while 1 of them is within range, he does not enter Wraith form either.
- Be that as it may, when a Meepo clone dies within the aura`s range, that Meepo enters Wraith form, delaying the death.
- Multiple Meepoes can be in Wraith form at the same time. When the one who entered it first expires, or another Meepo gets killed outside the aura`s range, Meepo dies.
- An allied Tempest Double can enter Wraith form as well, if its health reaches 1 before it expires.
- A Tempest Double does not enter Wraith form if its duration timer reaches 0. It simply vanishes, regardless of being affected by the Wraith Delay aura or not.
- A Tempest Double, that has already entered Wraith form, still vanishes when its duration timer reaches 0. Its duration is not extended.
- Wraith Delay grants the affected heroes unobstructed movement, allowing them to move through units and trees and over cliffs.
- Allies in Wraith form can act freely like regular heroes, but are also still affected by everything like a regular hero, except that they cannot die during it by any means.
- This means they can still be attacked and targeted by spells regularly, making it possible to disable them.
- It also means that, upon entering Wraith form, all buffs and debuffs affecting the hero persist through it. They are not dispelled.
- When the Wraith duration ends, the hero dies. The kill is credited to whoever put the hero in Wraith form.
- Once in Wraith form, the hero cannot be saved by any means. It will die once the duration is over, even while invulnerable or under the effect of e.g. Shallow Grave.
- If the hero gains reincarnation during Wraith form, it still triggers regularly and reincarnates the hero.
- Wraith form causes the hero`s model size to increase by 25% for its duration. This has no impact on its collision size.
- The Wraith Delay aura is bestowed to nearby allies even while Wraith King is dead.
Videos
Info
Ostarion, the Wraith King, is a melee Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To hero Main Mechanics Attributes Table Release Dates Grid Layout Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During
, as well as a carry The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the
and tank The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the
, capable of both dealing and taking plenty of damage. His infamous Reincarnation allows the Wraith King to rise again after death, acting like an Aegis of the Immortal For the physical trophy awarded after The International, see Aegis of Champions. Item Old Abilities Changelogs Aegis of the Immortal The Immortal was said to own a shield that protected
, making him especially difficult to kill. But if left alive, the Wraith King can wreak havoc upon his enemies; his Wraithfire Blast provides reliable damage and a stun Stun is a status effect that prevents active actions like moving, turning, using spells or items, but does not prevent passive abilities, such as evasion and Damage Block. Stuns also interrupt spell casts, channeling spells
on a short cooldown, Vampiric Aura grants his team sizeable lifesteal Lifesteal allows the attacking unit to gain health when damaging an enemy, which includes any attack modifier with attack damage. The lifesteal ability can be gained via items, passive abilities or the auras of other
, and Mortal Strike helps make short work of foes.
Talents
Hero Talents | ||
Reincarnation Casts Wraithfire Blast | 25 | No Reincarnation Mana Cost |
+10% |
Ostarion, the Wraith King
Recommended Roles |
Carry Support Durable Disabler Initiator |
For untold years, King Ostarion built a kingdom from the remains of his enemies. It was an obsessive`s errand, done to pass the long eternities of a monarchy that seemed fated never to end. He believed that as long as he built up the towers of his palace, he could not die. But eventually he learned that he had been deluded...that bone itself could perish. Deeply mistrustful of flesh, he sought a more permanent way of extending his reign, and at last settled on pursuit of wraith energy, a form of pure spirit given off by certain dark souls at death. Should he infuse himself with Wraith Essence, he thought he might create a body as luminous and eternal as his ego. On the millennial solstice known as Wraith-Night, he submitted to a rite of transformation, compelling his subjects to harvest enough souls to fuel his ambition for immortality. No one knows how many of his champions died, for the only survivor who mattered was the Wraith King who rose with the sun on the following morn. Now he rarely spends a moment on his glowing throne⃢₀ₔbut strides out with sword drawn, demanding a fealty that extends far beyond death.
Abilities
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Talent Tree
Talent Tree | ||
+20% Vampiric Aura Lifesteal | 25 | No Reincarnation mana cost |
+20 Strength | 20 | +40 Attack Speed |
+50 Wraithfire Blast DPS | 15 | +15 Movement Speed |
+10 Intelligence | 10 | +15 Damage |
Recommended Items
Standard Build | ||||||||||||||
Starting Items | Early Game | Mid Game | Late Game | |||||||||||