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- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 3.2 to 3.5.
- Reduced base health regeneration from 0.25 to 0.
- Increased Dismember duration from 2.95/5.9 to 3/6.
- Level 20 left talent: Replaced 40 seconds respawn time reduction with 1/2 seconds Dismember duration bonus.
- Meat Hook
- Can no longer latch on invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as @@@#@@@HP(hp.com)###@### Removal. Most friendly effects, such as healing units.
- Reduced hook speed from 1600 to 1450.
- Reduced movement speed from 285 to 280.
- Level 20 left talent: Increased respawn time reduction from 35 to 40.
- Added talents:
- Level 10: +8 strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To or +2 mana regeneration
- Level 15: +5 armor or +15 movement speed
- Level 20: +150 gold per minute or -35s respawn time
- Level 25: +1.75 Flesh Heap strength per stack or +120 Rot damage per second
- Increased Dismember own strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To as damage from 30%/40%/50% to 30%/45%/60%.
- Increased Rot movement speed slow from 27% to 30%.
- Reduced Dismember cooldown from 30 on each level to 30/25/20.
- Reduced Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgraded Meat Hook damage from 175/275/375/475 to 180/270/360/450.
- Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175
- No longer upgrades Dismember (upgrade was, adds 100% of Pudge`s strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To as damage to Dismember and causes it to heal Pudge).
- Now reduces Meat Hook cooldown from 14/13/12/11 to 4 on each level and increases damage from 90/180/270/360 to 175/275/375/475.
- Dismember
- Rescaled damage per second from 75/125/175 to 60/90/120 + 30%/40%/50% of own strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To
- Now heals Pudge for the damage it does.
- Rot
- Increased damage per second from 35/60/85/110 to 30/60/90/120.
- Increased movement speed slow from 20%/22%/24%/26% to 27% on each level.
- Fixed Dismember sometimes not granting True Sight Invisibility is a status effect which makes units and heroes not appear on their opponent s screen or minimap, and makes them unable to be targeted directly by the enemy. Invisibility makes the unit s model appear over the target properly.
- Increased Rot movement speed slow from 20% to 20%/22%/24%/26%.
- Increased Meat Hook max distance and cast range from 700/900/1100/1300 to 1000/1100/1200/1300.
- Increased turn rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack from 0.5 to 0.7.
- Undocumented Meat Hook damage now pierces spell immunity Spell Immunity Ally Interactions Enemy Interactions Default buff iconPlay Error sound “ Play Magic shall not prevail! Click to listen— Anti-Mage ” Spell immunity (formerly known as magic immunity) is a modifier .
- Can now buy Blink Dagger For the cosmetic item equipped by Axe, see Little Blink Dagger. Item Changelogs Blink DaggerBL The fabled dagger used by the fastest assassin ever to walk the lands. Cost2250 Bought FromArcane .
- If a unit gets hooked onto an unpathable ledge, the unit gains free pathing for 5 seconds.
- Reduced Flesh Heap magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This from 4%/8%/12%/16% to 6%/8%/10%/12%.
- Increased Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgraded Dismember strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To multiplier from 0.75 to 1.0.
- Increased Flesh Heap strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To bonus per enemy hero death from 0.9/1.2/1.5/1.8 to 1/1.5/2/2.5.
- Increased collision size from 12 to 24.
- Reduced collision size from 24 to 12.
- Increased Rot damage from 25/50/75/100 to 35/60/85/110.
- Reduced armor from 0 to -1 (total armor is now 0.96).
- Flesh Heap is now retroactive.
- This means it will now track all enemy hero deaths within the radius, even when not learnt, and adapt the strength bonus based on its level.
- Increased Flesh Heap enemy death radius from 400 to 525.
- Meat Hook
- Increased max distance and cast range from 400/600/800/1000 to 550/700/850/1000.
- Reduced cooldown from 14 to 14/13/12/11.
- Reduced mana cost from 140 to 110/120/130/140.
- Old Flesh Heap:
- Each unit Pudge kills grants him 0.03/0.06/0.09/0.12 strength if it was a non-hero unit, and 0.9/1.2/1.5/1.8 if it was a hero.
- Pudge has to make the last hit to gain the strength. Works on denies.
- Grants Pudge 4%/8%/12%/16% magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This .
- New Flesh Heap:
- Whenever an enemy hero dies within 400 radius of Pudge, or Pudge kills an enemy hero from any range, he gains 0.9/1.2/1.5/1.8 strength.
- It doesn`t matter how the enemy hero died, if it died within 400 range of Pudge, he gets the strength. Does not work with denies or allied hero deaths.
- Grants Pudge 4%/8%/12%/16% magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This .
- Added Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgrade for Pudge: Causes Dismember to additionally deal 75% of Pudge`s strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To as damage and heals Pudge for the amount of damage dealt.
- Increased Flesh Heap strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To per hero kill from 0.3/0.6/0.9/1.2 to 0.9/1.2/1.5/1.8.
- Meat Hook now properly interrupts channeling.
- Pudge can no longer get first blood for Rotting at start.
- Meat Hook
- Fixed bug that caused it to get erractic at long range.
- No longer bends based on environmental props.
- Can no longer hook wards.
- Reduced the cast phase during which Pudge is disabled from 0.5 to 0.4.
- Rot now slows affected enemies by 20%.
- Flesh Heap
- No longer turns Pudge immune to piercing damage.
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To per killed hero from 0.03/0.06/0.09/0.12 to 0.3/0.6/0.9/1.2 (creep kills still grant 0.03/0.06/0.09/0.12).
- Increased Dismember cooldown from 25 to 30.
- Meat Hook
- No longer turns Pudge invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as HPTechnology company Removal. Most friendly effects, such as healing during the 0.5 second cast phase.
- No longer bends based on Pudge`s facing direction.
- Reduced base strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To from 26 to 25.
- Increased base intelligence from 13 to 14.