Version 6.85


Info

Version 6.85
(Full list) See game build updates. For a list of all updates, see Patches. Versions are successive Dota 2 builds that bring new content and balance changes to the game. Most major versions are
Release Date
Dota 2:
DotA:
-
← 6.84c Version 6.84c(Full list) Nerfed several heroes. Release Date Dota 2:2015-05-18 DotA:-  ← 6.84b6.85 →  Contents 1 Gameplay 2 Heroes 3 Items 4 See also Gameplay edit] Haste rune duration reduced from 30 to 25 seconds. 6.85b → Version 6.85b(Full list) Nerfed Broodmother. Balanced Doom. Release Date Dota 2:2015-11-01 DotA:-  ← 6.856.86 →  Heroes edit] Broodmother Reduced Poison Sting movement speed slow from 12% to 8%. Doom Scorched Earth: Reduced damage and heal


General

Videos

Heroes

Abaddon   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Abaddon 23 + 2.6 17 + 1.5 21 + dota2
Alchemist   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Alchemist 25 + 2.1 11 + 1.2 25 + dota2
Ancient Apparition "AA" redirects here. For the professional player, see ARS-ART.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     dota2
  • Cold Feet cast range increased from 700 to 700/800/900/1000
Anti-Mage
  • Blink distance rescaled from 1000/1075/1150/1150 to 925/1000/1075/1150
  • Mana Void stun rescaled from 0.1/0.2/0.3 to 0.15
Bane Not to be confused with Banehallow.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Bane 22 + dota2
  • Enfeeble cooldown reduced from 10 to 8
  • Brain Sap mana cost reduced from 100/125/150/175 to 70/100/130/160
  • Fixed Fiend`s Grip sometimes not granting True Sight over the target properly
Batrider   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Batrider 23 + 2.7 15 + 1.5 24 + dota2
Bloodseeker   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Bloodseeker 23 + 2.7 24 + 3 18 + dota2
  • Thirst scaling changed from 100%->25% to 75%->25%
  • Bloodrage heal reduced from 25% to 19/21/23/25%
Bounty Hunter "Bounty" redirects here. For the reward earned from last-hits, see Gold.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs dota2
  • Track now provides vision only of the target rather than the area around it
  • Track allied bonus gold reduced from 50/100/150 to 40/80/120
Brewmaster
  • Primal Split Storm`s Dispel Magic area of effect increased from 200 to 600
  • Primal Split Storm`s Dispel Magic cooldown reduced from 8 to 6 seconds
  • Primal Split Earth`s Hurl Boulder cooldown reduced from 7 to 5 seconds
Bristleback
  • Bristleback passive Quill Spray damage threshold reduced from 250 to 230
Centaur Warrunner
  • Return strength as bonus damage increased from 26/34/42/50% to 30/42/54/66%
Chaos Knight
  • Chaos Strike now lowers the target`s armor by 5 for 8 seconds whenever it crits
    • Applies before the damage happens, like Desolator. Can be applied by illusions, but multiple instances do not stack. Only triggers when critical strike
  • Chaos Strike critical damage reduced from 150/200/250/300% to 125/175/225/275%
Chen
  • Penitence slow/damage amplification increased from 14/18/22/26% to 15/20/25/30%
  • Test of Faith (Damage) mana cost reduced from 175 to 90/100/110/120
  • Test of Faith (Damage) cooldown reduced from 24 to 16
Clinkz
  • Strafe cooldown reduced from 45/40/35/30 to 40/35/30/25
Crystal Maiden
  • Crystal Nova cooldown reduced from 15 to 13
Dark Seer
  • Base intelligence reduced by 2
Dazzle
  • Poison Touch mana cost reduced from 100/115/130/145 to 100
Death Prophet
  • Exorcism spirits increased from 6/13/21 to 8/14/21
Disruptor
  • Thunder Strike cooldown reduced from 16 to 12/11/10/9
  • Thunder Strike now only provides vision over the target itself
Doom
  • Scorched Earth damage/heal increased from 12/18/24/30 to 12/24/36/48
  • LVL? Death cooldown reduced from 8 to 7
Dragon Knight
  • Breathe Fire debuff duration increased from 8 to 11 seconds
Drow Ranger
  • Precision Aura bonus damage increased from 18/24/30/36% to 20/26/32/38%
  • Precision Aura cooldown reduced from 120 to 100
Earthshaker
  • Fissure damage reduced from 125/175/225/275 to 110/160/210/260
Earth Spirit
  • Stone Remnant is now placed in front of you when double-clicking it
Elder Titan
  • Echo Stomp area of effect increased from 475 to 500
  • Astral Spirit mana cost rescaled from 110 to 80/90/100/110
  • Astral Spirit attack damage per creep increased from 3/6/9/12 to 6/9/12/15
  • Natural Order aura sticky duration increased from 0.5 to 1.0
Enchantress
  • Nature`s Attendants wisp count increased from 3/5/7/9 to 4/6/8/10
  • Impetus is no longer a Unique Attack Modifier
Enigma
  • Midnight Pulse cast time reduced from 0.2 to 0.1

Gameplay Mechanics

  • Purge no longer deals bonus damage to summoned units
  • Fixed the following passive abilities not being disabled by Break: Nethertoxin, Tidebringer, Essence Aura, Hunter in the Night, Poison Sting, and neutral ability passives

Lane Creeps

  • Siege Creeps now behave like normal lane creeps for spell targeting rules
  • Siege Creeps now have 80% Magic Resistance

Neutral Creeps

  • Ancient Thunderhide has a new ability: War Drums Aura - provides +15 Attack Speed and +15% Attack Damage
  • Ancient Black Dragon has a new ability: Dragonhide Aura - provides +2 Armor, stackable
  • Ancient Dragon Camp units now have 2 less armor

Abaddon

  • Mist Coil cooldown reduced from 5 to 4.5
  • Borrowed Time Aghanim`s Scepter damage redirection increased from 35% to 50%

Alchemist

  • Acid Spray damage increased from 12/16/20/24 to 15/20/25/30
  • Greevil`s Greed Bounty Rune bonus increased from 4x to 5x

Ancient Apparition

  • Cold Feet cast range increased from 700 to 700/800/900/1000

Anti-Mage

  • Blink distance rescaled from 1000/1075/1150/1150 to 925/1000/1075/1150
  • Mana Void stun rescaled from 0.1/0.2/0.3 to 0.15

Bane

  • Enfeeble cooldown reduced from 10 to 8
  • Brain Sap mana cost reduced from 100/125/150/175 to 70/100/130/160
  • Fixed Fiend`s Grip sometimes not granting True Sight over the target properly

Batrider

  • Flamebreak damage over time reduced from 50 per second to 25/30/35/40
  • Flamebreak damage duration increased from 1/2/3/4 to 3/4/5/6
  • Added Aghanim`s Scepter upgrade: Flaming Lasso grabs its target, as well as the target`s nearest allied hero within 400 range. The secondary target is tethered to the first. Also causes Lasso to deal 100 damage per second.

Bloodseeker

  • Thirst scaling changed from 100%⃢₆ₒ25% to 75%⃢₆ₒ25%
  • Bloodrage heal reduced from 25% to 19/21/23/25%

Bounty Hunter

  • Track now provides vision only of the target rather than the area around it
  • Track allied bonus gold reduced from 50/100/150 to 40/80/120

Brewmaster

  • Primal Split Storm`s Dispel Magic area of effect increased from 200 to 600
  • Primal Split Storm`s Dispel Magic cooldown reduced from 8 to 6 seconds
  • Primal Split Earth`s Hurl Boulder cooldown reduced from 7 to 5 seconds

Bristleback

  • Quill Spray damage threshold reduced from 250 to 230

Centaur Warrunner

  • Return strength as bonus damage increased from 26/34/42/50% to 30/42/54/66%

Chaos Knight

  • Chaos Strike now lowers the target`s armor by 5 for 8 seconds whenever it crits
  • Chaos Strike critical damage reduced from 150/200/250/300% to 125/175/225/275%

Chen

  • Penitence slow/damage amplification increased from 14/18/22/26% to 15/20/25/30%
  • Test of Faith (Damage) mana cost reduced from 175 to 90/100/110/120
  • Test of Faith (Damage) cooldown reduced from 24 to 16

Clinkz

  • Strafe cooldown reduced from 45/40/35/30 to 40/35/30/25

Crystal Maiden

  • Crystal Nova cooldown reduced from 15 to 13

Dark Seer

  • Base intelligence reduced by 2

Dazzle

  • Poison Touch mana cost reduced from 100/115/130/145 to 100

Death Prophet

  • Exorcism spirits increased from 6/13/21 to 8/14/21

Disruptor

  • Thunder Strike cooldown reduced from 16 to 12/11/10/9
  • Thunder Strike now only provides vision over the target itself

Doom

  • Scorched Earth damage/heal increased from 12/18/24/30 to 12/24/36/48
  • LVL? Death cooldown reduced from 8 to 7

Dragon Knight

  • Breathe Fire debuff duration increased from 8 to 11 seconds

Drow Ranger

  • Precision Aura bonus damage increased from 18/24/30/36% to 20/26/32/38%
  • Precision Aura cooldown reduced from 120 to 100

Earth Spirit

  • Stone Remnant is now placed in front of you when double-clicking it

Earthshaker

  • Fissure damage reduced from 125/175/225/275 to 110/160/210/260

Elder Titan

  • Echo Stomp area of effect increased from 475 to 500
  • Ancestral Spirit mana cost rescaled from 110 to 80/90/100/110
  • Ancestral Spirit attack damage per creep increased from 3/6/9/12 to 6/9/12/15
  • Natural Order aura sticky duration increased from 0.5 to 1.0

Enchantress

  • Nature`s Attendants wisp count increased from 3/5/7/9 to 4/6/8/10
  • Impetus is no longer a Unique Attack Modifier

Enigma

  • Midnight Pulse cast time reduced from 0.2 to 0.1
  • Midnight Pulse area of effect reduced from 600 to 550
  • Black Hole radius increased from 400 to 420

Gyrocopter

  • Rocket Barrage damage per rocket reduced from 8/13/18/23 to 7/12/17/22
  • Call Down slow no longer pierces Spell Immunity

Huskar

  • Berserker`s Blood Magic Resistance per stack reduced from 4/5/6/7 to 3/4/5/6

Invoker

  • Intelligence growth increased from 3.2 to 4.0
  • Alacrity speed/damage bonus increased from 20⃢₆ₒ80 to 30⃢₆ₒ90
  • Aghanim`s Scepter now adds one level to the stats provided by Quas, Wex, and Exort on all Invoked spells
  • Max level Deafening Blast now retains its normal location targeting UI

Jakiro

  • Dual Breath`s fiery wave now moves at the same speed as its icy wave: 850 to 1050
  • Dual Breath damage increased from 16/26/56/76 to 20/40/60/80
  • Ice Path range increased from 1100 to 1200

Juggernaut

  • Blade Fury damage increased from 80/100/120/140 to 80/105/130/155

Keeper of the Light

  • Chakra Magic spell cooldown reduction increased from 1/2/3/4 to 2/3/4/5

Kunkka

  • Tidebringer damage increased from 15/30/45/60 to 20/35/50/65
  • X Marks the Spot cast range rescaled from 350/550/750/1000 to 400/600/800/1000
  • X Marks the Spot cooldown rescaled from 19/16/13/10 to 26/20/14/8
  • Ghost Ship cast point reduced from 0.4 to 0.3

Legion Commander

  • Base damage increased by 4
  • Overwhelming Odds cooldown reduced from 18 to 15
  • Press The Attack cast time reduced from 0.3 to 0.2
  • Fixed Legion Commander sometimes auto-attacking nearby units after Duel ends instead of continuing to attack the dueled target

Leshrac

  • Base damage reduced by 4
  • Lightning Storm jump distance reduced from 650 to 475
  • Lightning Storm damage reduced from 80/140/200/260 to 50/100/150/200

Lich

  • Sacrifice no longer splits XP with enemies
  • Chain Frost projectile speed increased from 750 to 850
  • Chain Frost attack speed slow increased from 20 to 30

Lifestealer

  • Rage cooldown reduced from 19 to 16
  • Infest and Control can now be used on Ancient Creeps

Lina

  • Light Strike Array damage reduced from 120/160/200/240 to 80/120/160/200
  • Laguna Blade damage reduced from 450/675/950 to 450/650/850

Lion

  • Finger of Death Aghanim`s Scepter upgrade area of effect increased from 200 to 300

Lone Druid

  • Summon Spirit Bear cooldown reduced from 180/160/140/120 to 120
  • Battle Cry bonus damage increased from 60/90/120 to 90/120/150
  • Battle Cry bonus armor increased from 6/12/18 to 10/15/20

Luna

  • Strength gain increased from 1.9 to 2.2
  • Eclipse cooldown reduced from 160/150/140 to 140
  • Eclipse Aghanim`s Scepter beam count increased from 6/10/14 to 6/12/18

Lycan

  • Strength gain increased from 2.75 to 3.0
  • Shapeshift critical strike chance increased from 30% to 30/35/40%

Magnus

  • Empower cooldown reduced from 12 to 8

Medusa

  • Mystic Snake damage and mana steal boost per jump increased from 25% to 35%

Mirana

  • Agility growth from increased 2.75 to 3.3
  • Starstorm secondary strike search radius increased from 325 to 425

Morphling

  • Agility growth increased from 3 to 3.4
  • Adaptive Strike damage rescaled from 20/40/60/80 to 50/60/70/80
  • Hybrid no longer hides Morphling or restricts its usage when a Replicate is out
  • Hybrids are visibly known to enemies

Naga Siren

  • Rip Tide damage rescaled from 130/160/190/220 to 100/140/180/220
  • Song of the Siren Aghanim`s Scepter heal increased from 6% to 8%

Nature`s Prophet

  • Sprout cast time reduced from 0.5 to 0.35
  • Sprout mana cost reduced from 100/120/140/160 to 70/90/110/130
  • Nature`s Call Treants movement speed increased from 300 to 325
  • Nature`s Call Treants vision reduced from 1200 to 1000
  • Greater Treant Base Attack Time reduced from 1.75 to 1.0
  • Wrath of Nature Aghanim`s Scepter now applies a 4 second buff on the units it hits, which will spawn the extra treant if the unit dies during that time

Necrophos

  • Death Pulse damage increased from 75/125/200/275 to 125/175/225/275
  • Heartstopper Aura no longer affects ancient creeps
  • Sadist health regen increased from 1/2/3/4 to 1/2/3/6
  • Sadist mana regen increased from 2/4/6/10 to 2/4/6/12

Night Stalker

  • Base health regen increased from 0.25 to 2

Nyx Assassin

  • Burrow Impale cooldown reduced from 9 to 7
  • Burrow Impale and Mana Burn bonus range increased from 50% to 75%
  • Vendetta duration increased from 25/35/50 to 40/50/60

Ogre Magi

  • Base armor increased by 1
  • Bloodlust attack speed bonus increased from 20/30/40/50 to 30/40/50/60
  • Bloodlust can now be cast on towers
  • Fixed Multicast Bloodlust not affecting nearby Spell Immune allies

Omniknight

  • Purification cast point reduced from 0.4 to 0.25
  • Degen Aura stickiness reduced from 2 to 1

Oracle

  • Fortune`s End cast time reduced from 0.3 to 0
  • Fortune`s End cast range increased from 650 to 850
  • Fortune`s End radius increased from 215 to 300
  • Fortune`s End damage rescaled from 75/150/225/300 to 90/120/150/180
  • Fortune`s End cooldown rescaled from 12 to 15/12/9/6
  • Fate`s Edict no longer amplifies incoming non-magical damage
  • Fate`s Edict now has normal purgability rules
  • Purifying Flames cooldown reduced from 2.5 to 2.25

Outworld Devourer

  • Strength gain increased from 1.85 to 2.3
  • Sanity`s Eclipse now always removes 40% of affected heroes` max mana
  • Sanity`s Eclipse mana loss no longer pierces Spell Immunity
  • Sanity`s Eclipse cast range increased from 600/650/700 to 700
  • Sanity`s Eclipse cast range is no longer increased with Aghanim`s Scepter