Info
General
- Purge For the commentator and player, see Purge (player) A Purge is a combination of basic dispel and movement speed (and sometimes also attack speed) slow. In some cases, they also apply root, preventing units from
no longer deals bonus damage to summoned units This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against
- Siege Creeps Creeps are basic units in Dota 2. Every unit which is not a hero, building, ward or courier is considered a creep. Creeps can belong to either faction, be neutral, or be player-controlled units. Unlike
now behave like normal lane creeps for spell targeting rules
- Siege Creeps now have 80% Magic Resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This
- Ancient Thunderhide See the creep. For the species in Dota 2 lore, see Thunderhides. Ancient Thunderhide Ancient Jungle Creep Level 6 Health 1400 Health regeneration 0.5 Mana 400 Mana regeneration 1 Armor 2 Magic
has a new ability: War Drums Aura - provides +15 Attack Speed and +15% Attack Damage
- Ancient Black Drake Ancient Black Drake Ancient Jungle Creep Level 3 Health 950 Health regeneration 0.5 Mana regeneration 1 Armor -1 Magic resistance 0% Attack damage 34‒45 Acquisition range 300 Attack range 300 Base attack time 1.8 Attack
has a new ability: Dragonhide Aura - provides +2 Armor, stackable
- Ancient Dragon The Dragon camp is an ancient camp of neutral creeps. It contains 1 Ancient Black Dragon and 2 Ancient Black Drakes, and gives a total of 224 experience and 176-224 gold. Ancient Black Dragon Ancient
Camp units now have 2 less armor
- Fixed the following passive abilities not being disabled by Break For the passive ability of Tranquil Boots, see here. Break is a status effect that disables passive abilities from those affected. It does not disable passive components from items such as evasion from Talisman of
: Nethertoxin, Tidebringer, Essence Aura, Hunter in the Night, Poison Sting and neutral ability passives
Videos
Heroes
Abaddon Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Abaddon 23 + 2.6 17 + 1.5 21 +
- Mist Coil cooldown reduced from 5 to 4.5
- Borrowed Time Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175
damage redirection increased from 35% to 50%

- Acid Spray damage increased from 12/16/20/24 to 15/20/25/30
- Greevil`s Greed Bounty Rune Double Damage Haste Illusion Invisibility Regeneration Bounty Arcane See more: Runes#List Bounty Play AbilityNo Target AffectsSelf Grants bonus Gold and XP. Initial Base Gold: 100Initial Base
bonus increased from 4x to 5x

- Cold Feet cast range increased from 700 to 700/800/900/1000
- Blink distance rescaled from 1000/1075/1150/1150 to 925/1000/1075/1150
- Mana Void stun rescaled from 0.1/0.2/0.3 to 0.15

- Enfeeble cooldown reduced from 10 to 8
- Brain Sap mana cost reduced from 100/125/150/175 to 70/100/130/160
- Fixed Fiend`s Grip sometimes not granting True Sight over the target properly

- Flamebreak damage over time reduced from 50 per second to 25/30/35/40
- Flamebreak damage duration increased from 1/2/3/4 to 3/4/5/6
- Added Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175
upgrade: Flaming Lasso grabs its target, as well as the target`s nearest allied hero within 400 range. The secondary target is tethered to the first. Also causes Lasso to deal 100 damage per second.

- Thirst scaling changed from 100%->25% to 75%->25%
- Bloodrage heal reduced from 25% to 19/21/23/25%

- Track now provides vision only of the target rather than the area around it
- Track allied bonus gold reduced from 50/100/150 to 40/80/120
- Primal Split Storm`s Dispel Magic area of effect increased from 200 to 600
- Primal Split Storm`s Dispel Magic cooldown reduced from 8 to 6 seconds
- Primal Split Earth`s Hurl Boulder cooldown reduced from 7 to 5 seconds
- Bristleback passive Quill Spray damage threshold reduced from 250 to 230
- Return strength as bonus damage increased from 26/34/42/50% to 30/42/54/66%
- Chaos Strike now lowers the target`s armor by 5 for 8 seconds whenever it crits
- Chaos Strike critical damage reduced from 150/200/250/300% to 125/175/225/275%
- Penitence slow/damage amplification increased from 14/18/22/26% to 15/20/25/30%
- Test of Faith (Damage) mana cost reduced from 175 to 90/100/110/120
- Test of Faith (Damage) cooldown reduced from 24 to 16
- Strafe cooldown reduced from 45/40/35/30 to 40/35/30/25
- Crystal Nova cooldown reduced from 15 to 13
- Base intelligence reduced by 2
- Poison Touch mana cost reduced from 100/115/130/145 to 100
- Exorcism spirits increased from 6/13/21 to 8/14/21
- Thunder Strike cooldown reduced from 16 to 12/11/10/9
- Thunder Strike now only provides vision over the target itself
- Scorched Earth damage/heal increased from 12/18/24/30 to 12/24/36/48
- LVL? Death cooldown reduced from 8 to 7
- Breathe Fire debuff duration increased from 8 to 11 seconds
- Precision Aura bonus damage increased from 18/24/30/36% to 20/26/32/38%
- Precision Aura cooldown reduced from 120 to 100
- Fissure damage reduced from 125/175/225/275 to 110/160/210/260
- Stone Remnant is now placed in front of you when double-clicking it
- Echo Stomp area of effect increased from 475 to 500
- Astral Spirit mana cost rescaled from 110 to 80/90/100/110
- Astral Spirit attack damage per creep increased from 3/6/9/12 to 6/9/12/15
- Natural Order aura sticky duration increased from 0.5 to 1.0
- Nature`s Attendants wisp count increased from 3/5/7/9 to 4/6/8/10
- Impetus is no longer a Unique Attack Modifier
- Midnight Pulse cast time reduced from 0.2 to 0.1
Gameplay Mechanics
- Purge no longer deals bonus damage to summoned units
- Fixed the following passive abilities not being disabled by Break: Nethertoxin, Tidebringer, Essence Aura, Hunter in the Night, Poison Sting, and neutral ability passives
Lane Creeps
- Siege Creeps now behave like normal lane creeps for spell targeting rules
- Siege Creeps now have 80% Magic Resistance
Neutral Creeps
- Ancient Thunderhide has a new ability: War Drums Aura - provides +15 Attack Speed and +15% Attack Damage
- Ancient Black Dragon has a new ability: Dragonhide Aura - provides +2 Armor, stackable
- Ancient Dragon Camp units now have 2 less armor
Abaddon
- Mist Coil cooldown reduced from 5 to 4.5
- Borrowed Time Aghanim`s Scepter damage redirection increased from 35% to 50%
Alchemist
- Acid Spray damage increased from 12/16/20/24 to 15/20/25/30
- Greevil`s Greed Bounty Rune bonus increased from 4x to 5x
Ancient Apparition
- Cold Feet cast range increased from 700 to 700/800/900/1000
Anti-Mage
- Blink distance rescaled from 1000/1075/1150/1150 to 925/1000/1075/1150
- Mana Void stun rescaled from 0.1/0.2/0.3 to 0.15
Bane
- Enfeeble cooldown reduced from 10 to 8
- Brain Sap mana cost reduced from 100/125/150/175 to 70/100/130/160
- Fixed Fiend`s Grip sometimes not granting True Sight over the target properly
Batrider
- Flamebreak damage over time reduced from 50 per second to 25/30/35/40
- Flamebreak damage duration increased from 1/2/3/4 to 3/4/5/6
- Added Aghanim`s Scepter upgrade: Flaming Lasso grabs its target, as well as the target`s nearest allied hero within 400 range. The secondary target is tethered to the first. Also causes Lasso to deal 100 damage per second.
Bloodseeker
- Thirst scaling changed from 100%⃢₆ₒ25% to 75%⃢₆ₒ25%
- Bloodrage heal reduced from 25% to 19/21/23/25%
Bounty Hunter
- Track now provides vision only of the target rather than the area around it
- Track allied bonus gold reduced from 50/100/150 to 40/80/120
Brewmaster
- Primal Split Storm`s Dispel Magic area of effect increased from 200 to 600
- Primal Split Storm`s Dispel Magic cooldown reduced from 8 to 6 seconds
- Primal Split Earth`s Hurl Boulder cooldown reduced from 7 to 5 seconds
Bristleback
- Quill Spray damage threshold reduced from 250 to 230
Centaur Warrunner
- Return strength as bonus damage increased from 26/34/42/50% to 30/42/54/66%
Chaos Knight
- Chaos Strike now lowers the target`s armor by 5 for 8 seconds whenever it crits
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Applies before the damage happens, like Desolator. Can be applied by illusions, but multiple instances do not stack. Only triggers when chaos strike triggers. |
- Chaos Strike critical damage reduced from 150/200/250/300% to 125/175/225/275%
Chen
- Penitence slow/damage amplification increased from 14/18/22/26% to 15/20/25/30%
- Test of Faith (Damage) mana cost reduced from 175 to 90/100/110/120
- Test of Faith (Damage) cooldown reduced from 24 to 16
Clinkz
- Strafe cooldown reduced from 45/40/35/30 to 40/35/30/25
Crystal Maiden
- Crystal Nova cooldown reduced from 15 to 13
Dark Seer
- Base intelligence reduced by 2
Dazzle
- Poison Touch mana cost reduced from 100/115/130/145 to 100
Death Prophet
- Exorcism spirits increased from 6/13/21 to 8/14/21
Disruptor
- Thunder Strike cooldown reduced from 16 to 12/11/10/9
- Thunder Strike now only provides vision over the target itself
Doom
- Scorched Earth damage/heal increased from 12/18/24/30 to 12/24/36/48
- LVL? Death cooldown reduced from 8 to 7
Dragon Knight
- Breathe Fire debuff duration increased from 8 to 11 seconds
Drow Ranger
- Precision Aura bonus damage increased from 18/24/30/36% to 20/26/32/38%
- Precision Aura cooldown reduced from 120 to 100
Earth Spirit
- Stone Remnant is now placed in front of you when double-clicking it
Earthshaker
- Fissure damage reduced from 125/175/225/275 to 110/160/210/260
Elder Titan
- Echo Stomp area of effect increased from 475 to 500
- Ancestral Spirit mana cost rescaled from 110 to 80/90/100/110
- Ancestral Spirit attack damage per creep increased from 3/6/9/12 to 6/9/12/15
- Natural Order aura sticky duration increased from 0.5 to 1.0
Enchantress
- Nature`s Attendants wisp count increased from 3/5/7/9 to 4/6/8/10
- Impetus is no longer a Unique Attack Modifier
Enigma
- Midnight Pulse cast time reduced from 0.2 to 0.1
- Midnight Pulse area of effect reduced from 600 to 550
- Black Hole radius increased from 400 to 420
Gyrocopter
- Rocket Barrage damage per rocket reduced from 8/13/18/23 to 7/12/17/22
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Total damage reduced from 240/390/540/690 to 210/360/510/660 |
- Call Down slow no longer pierces Spell Immunity
Huskar
- Berserker`s Blood Magic Resistance per stack reduced from 4/5/6/7 to 3/4/5/6
Invoker
- Intelligence growth increased from 3.2 to 4.0
- Alacrity speed/damage bonus increased from 20⃢₆ₒ80 to 30⃢₆ₒ90
- Aghanim`s Scepter now adds one level to the stats provided by Quas, Wex, and Exort on all Invoked spells
- Max level Deafening Blast now retains its normal location targeting UI
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Rather than it being changed to a no target cast at a certain level. This does not affect how the ability itself works. |
Jakiro
- Dual Breath`s fiery wave now moves at the same speed as its icy wave: 850 to 1050
- Dual Breath damage increased from 16/26/56/76 to 20/40/60/80
- Ice Path range increased from 1100 to 1200
Juggernaut
- Blade Fury damage increased from 80/100/120/140 to 80/105/130/155
Keeper of the Light
- Chakra Magic spell cooldown reduction increased from 1/2/3/4 to 2/3/4/5
Kunkka
- Tidebringer damage increased from 15/30/45/60 to 20/35/50/65
- X Marks the Spot cast range rescaled from 350/550/750/1000 to 400/600/800/1000
- X Marks the Spot cooldown rescaled from 19/16/13/10 to 26/20/14/8
- Ghost Ship cast point reduced from 0.4 to 0.3
Legion Commander
- Base damage increased by 4
- Overwhelming Odds cooldown reduced from 18 to 15
- Press The Attack cast time reduced from 0.3 to 0.2
- Fixed Legion Commander sometimes auto-attacking nearby units after Duel ends instead of continuing to attack the dueled target
Leshrac
- Base damage reduced by 4
- Lightning Storm jump distance reduced from 650 to 475
- Lightning Storm damage reduced from 80/140/200/260 to 50/100/150/200
Lich
- Sacrifice no longer splits XP with enemies
- Chain Frost projectile speed increased from 750 to 850
- Chain Frost attack speed slow increased from 20 to 30
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Now matches move speed slow |
Lifestealer
- Rage cooldown reduced from 19 to 16
- Infest and Control can now be used on Ancient Creeps
Lina
- Light Strike Array damage reduced from 120/160/200/240 to 80/120/160/200
- Laguna Blade damage reduced from 450/675/950 to 450/650/850
Lion
- Finger of Death Aghanim`s Scepter upgrade area of effect increased from 200 to 300
Lone Druid
- Summon Spirit Bear cooldown reduced from 180/160/140/120 to 120
- Battle Cry bonus damage increased from 60/90/120 to 90/120/150
- Battle Cry bonus armor increased from 6/12/18 to 10/15/20
Luna
- Strength gain increased from 1.9 to 2.2
- Eclipse cooldown reduced from 160/150/140 to 140
- Eclipse Aghanim`s Scepter beam count increased from 6/10/14 to 6/12/18
Lycan
- Strength gain increased from 2.75 to 3.0
- Shapeshift critical strike chance increased from 30% to 30/35/40%
Magnus
- Empower cooldown reduced from 12 to 8
Medusa
- Mystic Snake damage and mana steal boost per jump increased from 25% to 35%
Mirana
- Agility growth from increased 2.75 to 3.3
- Starstorm secondary strike search radius increased from 325 to 425
Morphling
- Agility growth increased from 3 to 3.4
- Adaptive Strike damage rescaled from 20/40/60/80 to 50/60/70/80
- Hybrid no longer hides Morphling or restricts its usage when a Replicate is out
- Hybrids are visibly known to enemies
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Similar to Dark Seer`s Wall of Replica illusions |
Naga Siren
- Rip Tide damage rescaled from 130/160/190/220 to 100/140/180/220
- Song of the Siren Aghanim`s Scepter heal increased from 6% to 8%
Nature`s Prophet
- Sprout cast time reduced from 0.5 to 0.35
- Sprout mana cost reduced from 100/120/140/160 to 70/90/110/130
- Nature`s Call Treants movement speed increased from 300 to 325
- Nature`s Call Treants vision reduced from 1200 to 1000
- Greater Treant Base Attack Time reduced from 1.75 to 1.0
- Wrath of Nature Aghanim`s Scepter now applies a 4 second buff on the units it hits, which will spawn the extra treant if the unit dies during that time
Necrophos
- Death Pulse damage increased from 75/125/200/275 to 125/175/225/275
- Heartstopper Aura no longer affects ancient creeps
- Sadist health regen increased from 1/2/3/4 to 1/2/3/6
- Sadist mana regen increased from 2/4/6/10 to 2/4/6/12
Night Stalker
- Base health regen increased from 0.25 to 2
Nyx Assassin
- Burrow Impale cooldown reduced from 9 to 7
- Burrow Impale and Mana Burn bonus range increased from 50% to 75%
- Vendetta duration increased from 25/35/50 to 40/50/60
Ogre Magi
- Base armor increased by 1
- Bloodlust attack speed bonus increased from 20/30/40/50 to 30/40/50/60
- Bloodlust can now be cast on towers
- Fixed Multicast Bloodlust not affecting nearby Spell Immune allies
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Could already target them directly |
Omniknight
- Purification cast point reduced from 0.4 to 0.25
- Degen Aura stickiness reduced from 2 to 1
Oracle
- Fortune`s End cast time reduced from 0.3 to 0
- Fortune`s End cast range increased from 650 to 850
- Fortune`s End radius increased from 215 to 300
- Fortune`s End damage rescaled from 75/150/225/300 to 90/120/150/180
- Fortune`s End cooldown rescaled from 12 to 15/12/9/6
- Fate`s Edict no longer amplifies incoming non-magical damage
- Fate`s Edict now has normal purgability rules
- Purifying Flames cooldown reduced from 2.5 to 2.25
Outworld Devourer
- Strength gain increased from 1.85 to 2.3
- Sanity`s Eclipse now always removes 40% of affected heroes` max mana
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Instead of 75% of current mana only when under the threshold |
- Sanity`s Eclipse mana loss no longer pierces Spell Immunity
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Matches its damage behavior |
- Sanity`s Eclipse cast range increased from 600/650/700 to 700
- Sanity`s Eclipse cast range is no longer increased with Aghanim`s Scepter