Version 6.78


Gameplay

  • Captain`s Mode bans changed from 2/3 to 2/2/1
  • Captain`s Mode picks changed from 3/2 to 2/2/1
  • Adjusted ban/pick/reserve times Captain`s Mode.
  • Deny XP and Bonus XP/Gold AOE is now the same as regular XP AOE (1000->1200)
  • 4 hero XP bonus changed from 15+6* Level to 20+5* level.
  • 5 hero XP bonus changed from 10+5* Level to 15+4* level.
  • Level 11 XP requirements reduced from 6500 to 6000.
  • Level 12 XP requirements increased from 7700 to 8200.
  • Gold for ending a spree changed from 50->400 (3x->10x) to 75->600.
  • Buy back cooldown increased from 5 to 6 minutes.
  • Level 1 and Level 2 towers armor increased from 18 to 20.
  • Towers no longer have separate bounty values when creeps or allies get the last it, it now gives the same reliable bounty to all players as if a creep killed it.
  • Hero getting last hit on tower gives 100-200 bonus gold. Does not affect team bounty in any way.
  • Backdoor protection now also reduces incoming damage by 25%
  • Siege units @@@#@@@HP(hp.com)###@### increased from 500 to 550.
  • Repicking a randomed hero now re-adds the hero to the pool.
  • Swapping a hero that you randomed now costs you 100 gold.

Info

Version 6.78
(Full list) See game build updates. For a list of all updates, see Patches. Versions are successive Dota 2 builds that bring new content and balance changes to the game. Most major versions are
Release Date
Dota 2:
DotA:
2013-05-30
← 6.77c Version 6.77c(Full list) Nerfed Tranquil Boots. Balanced other heroes. Release Date Dota 2:2013-03-21 DotA:2013-03-16  ← 6.77b6.78 →  Contents 1 General 2 Heroes 3 Items 4 Bug Fixes 5 See also General edit] Added Timbersaw to 6.78b →   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Earth Spirit 21 + 3.2 17 + 1.5 18 dota2


Videos

New

Earth Spirit
Oracle

Balance changes

Axe   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Axe 25 + 2.8 20 + 2.2 18 + dota2
  • Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4.
Ancient Apparition "AA" redirects here. For the professional player, see ARS-ART.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     dota2
Batrider   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Batrider 23 + 2.7 15 + 1.5 24 + dota2
  • Vision decreased from 1800/800 to 1400/800.
  • Flamebreak mana cost increased from 80/100/120/140 to 140.
Beastmaster   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Beastmaster 23 + 2.5 18 + 1.6 16 + dota2
  • Call of the Wild`s Greater Hawk invisibility fade time decreased from 5 to 4.
Bloodseeker   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Bloodseeker 23 + 2.7 24 + 3 18 + dota2
  • Thirst now gives you bonus 3/4/5/6 armor when active.
  • Bloodrage dispels the target before applying its buff.
  • Rupture damage is now HPTechnology company removal.
Bounty Hunter "Bounty" redirects here. For the reward earned from last-hits, see Gold.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs dota2
  • Track mana cost from 70/60/50 to 50.
Brewmaster   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Brewmaster 23 + 3.2 22 + 1.95 14 + dota2
Bristleback
  • Quill Spray hit memory increased from 10 to 14 seconds.
Broodmother
  • Incapacitating Bite miss chance from 10/20/30/40% to 30/40/50/60%
  • Spawn Spiderlings unit count increased from 1/2/3/3 to 1/2/3/4.
Clinkz
  • Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30.
Clockwerk
  • Power Cogs no longer knock back magic immune units.
Crystal Maiden
Dark Seer
  • Vacuum cooldown increased from 22 to 24.
Dazzle
  • Shadow Wave target count increased from 3/3/4/5 to 3/4/5/6.
  • Shallow Grave can now be cast on magic immune allies.
Death Prophet
  • Movement speed decreased from 285 to 280.
  • Silence AoE increased from 200/275/350/350 to 350.
  • Witchcraft move speed bonus increased from 4/8/12/16% to 5/10/15/20%
Disruptor
  • Thunder Strike:
    • Changed from 3 strikes over 4 seconds to 4 strikes over 6 seconds.
    • Damage per strike decreased from 50/75/100/125 to 40/60/80/100.
    • AoE increased from 200 to 240.
Doom
Dragon Knight
  • Corrosive Breath passive from Level 1 Elder Dragon Form now carries over to Level 2
Drow Ranger
  • Precision Aura increased from 14/18/22/26% to 16/20/24/28%
Earthshaker
  • Turn rate improved from 0.4 to 0.6.
  • Fissure range increased from 1200 to 1300.
  • Echo Slam now considers illusions as heroes.
Elder Titan
  • Astral Spirit vision type from Flying to Ground.
  • Natural Order aura increased from 20/40/60/80% to 25/50/75/100%
Enchantress
Enigma
  • Malefice scaling reworked (Now 3 ticks with 0.25/0.5/0.75/1 sec stun and 75/120/165/210 damage)
Gyrocopter   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Gyrocopter 18 + 2.1 24 + 2.8 19 + dota2
  • Flak Cannon cooldown increased from 20 to 30.
Huskar
  • Base Strength increased by 3.
  • Burning Spear DPS increased from 4/8/12/16 to 5/10/15/20.
  • Life Break HPTechnology company cost increased from 35/30/25% to 40/35/30%
  • Berserker`s Blood Reworked (Now has 4/5/6/7% magic resistance and 8/12/16/20 attack speed per stack)
  • Removed from Captain`s Mode.
Invoker
  • Alacrity mana cost decreased from 100 to 75.

Captains Mode

  • Captains Mode bans changed from 2/3 to 2/2/1
  • Captains Mode picks changed from 3/2 to 2/2/1
  • Adjusted ban/pick/reserve times Captains Mode

Gold & Experience

  • Deny XP and Bonus XP/Gold AOE is now the same as regular XP AOE (1000→1200)
  • 4 hero XP bonus changed from 15+6*Level to 20+5*level
  • 5 hero XP bonus changed from 10+5*Level to 15+4*level
  • Level 11 XP requirements reduced from 6500 to 6000
  • Level 12 XP requirements increased from 7700 to 8200
  • Gold for ending a spree changed from 50→400 (3x→10x) to 75→600
  • Buyback cooldown increased from 5 to 6 minutes
  • Level 1 and Level 2 towers armor increased from 18 to 20
  • Towers no longer have separate bounty values when creeps or allies get the last it, it now gives the same reliable bounty to all players as if a creep killed it.
  • Hero getting last hit on tower gives 100-200 bonus gold. Does not affect team bounty in any way
  • Backdoor protection now also reduces incoming damage by 25%
  • Siege units HP increased from 500 to 550
  • Repicking a randomed hero now re-adds the hero to the pool
  • Swapping a hero that you randomed now costs you 100 gold

Bug Fixes

  • Fixed a bug with Call Down slow sometimes lasting too long
  • Fixed Call Down inaccurate tooltip
  • Fixed Echo Stomp stun sometimes ending too early
  • Fixed Ancients not having backdoor protection
  • Fixed the left range rax not upgrading the siege units properly for the Sentinel
  • Fixed the active component of Tranquil Boots being enabled on Illusions
  • Fixed an inconsistency with mana sharing on Tether
  • Fixed an issue with Primal Split`s Level 2 Storm interaction with Smoke
  • Fixed Shadow Amulet not working when you are Magic Immune
  • Fixed Rod of Atos sell price
  • Fixed Smoke of Deceit not working on Familiars
  • Fixed suicides causing aoe bonus XP to be given out
  • Fixed attack speed with Armlet on Spirit Bear
  • Fixed level 3 Skeleton King Reincarnation scoreboard
  • Fixed Rupture sometimes remaining on you when you revive
  • Fixed a very minor damage inaccuracy with Eye of the Storm

New Heroes

  • New Strength Hero:

Kaolin, the Earth Spirit

  • New Intelligence Hero:

Nerif, the Oracle

Heroes

Abaddon

  • Movement speed increased from 300 to 310

Arc Warden

  • Magnetic Field AoE decreased from 325 to 275
  • Tempest Double unit is now visible to the enemy players as the fake

Axe

  • Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4

Ancient Apparition

  • Ice Vortex cooldown decreased from 6 to 5
  • Ice Blast base AoE increased from 225 to 275
  • Added Aghanim`s Scepter

Batrider

  • Vision decreased from 1800/800 to 1400/800
  • Flamebreak manacost increased from 80/100/120/140 to 140

Beastmaster

  • Greater Hawk invisibility fade time decreased from 5 to 4

Bloodseeker

  • Strygwyr`s Thirst now gives you bonus 3/4/5/6 armor when active
  • Bloodrage dispels the target before applying its buff
  • Rupture damage is now HP loss

Bounty Hunter

  • Track manacost from 70/60/50 to 50

Brewmaster

  • Aghanim`s Primal Split units now gain your current level of Drunken Brawler
  • Fire Panda no longer upgrades damage with Aghanim`s Scepter

Bristleback

  • Quill Spray hit memory increased from 10 to 14 seconds

Broodmother

  • Incapacitating Bite miss chance from 10/20/30/40% to 30/40/50/60%
  • Spawn Spiderlings unit count increased from 1/2/3/3 to 1/2/3/4

Centaur Warrunner

  • Added to Captains Mode

Clinkz

  • Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30

Clockwerk

  • Power Cogs no longer knock back magic immune units

Crystal Maiden

  • Arcane Aura mana regen increased from 0.5/1/1.5/2 to 1/1.5/2/2.5
  • Freezing Field explosion AoE increased from 215 to 230
  • Aghanim`s Freezing Field`s attack speed reduction aura increased from -20 to -50

Dark Seer

  • Vacuum cooldown increased from 22 to 24

Dazzle

  • Shadow Wave target count increased from 3/3/4/5 to 3/4/5/6
  • Shallow Grave can now be cast on magic immune allies

Death Prophet

  • Movement speed decreased from 285 to 280
  • Silence AoE increased from 200/275/350/350 to 350
  • Witchcraft move speed bonus increased from 4/8/12/16% to 5/10/15/20%

Disruptor

  • Thunder Strike from 3 strikes over 4 seconds to 4 strikes over 6 seconds
  • Thunder Strike damage per strike decreased from 50/75/100/125 to 40/60/80/100
  • Thunder Strike AoE increased from 200 to 240

Doom

  • Doom now disables Feast, Backtrack, Dispersion, Juxtapose, Bristleback and Blood Bath
  • Aghanim`s Scepter upgrade duration reworked

Dragon Knight

  • Corrosive Breath passive from Level 1 Elder Form now carries over to Level 2 (the DPS)

Drow Ranger

  • Precision Aura increased from 14/18/22/26% to 16/20/24/28%

Earthshaker

  • Turn rate improved from 0.4 to 0.6
  • Fissure range increased from 1200 to 1300
  • Echo Slam now considers illusions as heroes

Elder Titan

  • Astral Spirit vision type from Flying to Ground
  • Natural Order aura increased from 20/40/60/80% to 25/50/75/100%

Ember Spirit

  • Flame Guard DPS increased from 30/35/40/45 to 30/40/50/60
  • Added to Captains Mode

Enchantress

  • Aghanim`s Scepter bonus attack range increased from 165 to 190

Enigma

  • Malefice scaling reworked

Gyrocopter

  • Flak Cannon cooldown increased from 20 to 30

Huskar

  • Base Strength increased by 3
  • Burning Spears DPS increased from 4/8/12/16 to 5/10/15/20
  • Life Break HP cost increased from 35/30/25% to 40/35/30%
  • Berserker`s Blood Reworked
  • Removed from Captains Mode

Invoker

  • Alacrity manacost decreased from 100 to 75
  • Ghost Walk slow increased from 20/23/26/30/33/36/40 to 20/25/30/35/40/45/50
  • Ghost Walk cooldown decreased from 60 to 35
  • Tornado damage rescaled from 70+(Wex+Quas)*20 to 70+(2*Wex+Quas)*15

Io

  • Spirits no longer provide vision, except temporarily when they collide with an enemy hero
  • Overcharge hp/mp cost increased from 3.5% to 4.5%

Juggernaut

  • Omnislash no longer jumps on Tombestone Zombies

Keeper of the Light

  • Base Strength decreased by 2

Kunkka

  • Ghost Ship damage increased from 300/400/500 to 350/450/550
  • X Marks The Spot manacost decreased from 80/90/100/110 to 80
  • X Marks The Spot vision from 1000 flying to 400 ground vision

Legion Commander

  • Duel bonus damage per victory increased from 10 to 10/14/18
  • Added to Captains Mode

Lich

  • Chain Frost bounce count increased from 7 to 10

Lifestealer

  • Open Wounds cast range decreased from 600 to 200/300/400/500

Lina

  • Attack range increased from 625 to 635

Lion

  • Mana Drain break and cast range improved by 100 (750/1100 ⃢₆ₒ 850/1200)
  • Aghanim`s Finger of Death CD decreased from 160/100/40 to 100/60/20

Lone Druid

  • Spirit Bear now has its HP drained by Armlet when active
  • Spirit Bear bounty increased from 100 to 300

Lycan

  • Armor increased by 1 (Shapeshift total armor is still the same as before)

Magnus

  • Reverse Polarity damage decreased from 150/225/300 to 50/125/200

Medusa

  • Stone Gaze Reworked
  • Removed from Captains Mode

Meepo

  • Innate magic resistance increased from 25% to 35%

Mirana

  • Sacred Arrow now deals up to 100 extra damage based on distance the arrow traveled
  • Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100
  • Starstorm will choose a new target for the second star if the first died before impact

Morphling

  • Base attack time improved from 1.7 to 1.6

Naga Siren

  • Rip Tide cooldown rescaled from 19/16/13/10 to 10

Necrophos

  • If a unit dies under Reaper`s Scythe, it will be credited to Necrolyte
  • Aghanim`s Reaper`s Scythe causes buyback to be disabled on heroes it kills for that death

Night Stalker

  • Hunter in the Night attack speed rescaled from 30/45/60/75 to 45/55/65/75 (MS remains 20/25/30/35)

Nyx Assassin

  • Mana Burn drain and damage decreased from 5x Int to 3.5/4/4.5/5x
  • Mana Burn manacost rescaled from 130/120/110/100 to 100

Ogre Magi

  • Ignite DPS increased from 26/32/38/44 to 26/34/42/50

Omniknight

  • Added Aghanim`s Scepter

Outworld Devourer

  • Movement speed increased from 310 to 315

Phantom Assassin

  • Blur level 4 evasion increased from 35% to 40%

Phantom Lancer

  • Spirit Lance, Dopplewalk, Juxtapose, and Phantom Edge illusions damage dealt decreased from 25% to 20%

Phoenix

  • Sun Ray HP cost per second increased from 3% to 4%