Gameplay
- Captain`s Mode bans changed from 2/3 to 2/2/1
- Captain`s Mode picks changed from 3/2 to 2/2/1
- Adjusted ban/pick/reserve times Captain`s Mode.
- Deny XP and Bonus XP/Gold AOE is now the same as regular XP AOE (1000->1200)
- 4 hero XP bonus changed from 15+6* Level to 20+5* level.
- 5 hero XP bonus changed from 10+5* Level to 15+4* level.
- Level 11 XP requirements reduced from 6500 to 6000.
- Level 12 XP requirements increased from 7700 to 8200.
- Gold for ending a spree changed from 50->400 (3x->10x) to 75->600.
- Buy back cooldown increased from 5 to 6 minutes.
- Level 1 and Level 2 towers armor increased from 18 to 20.
- Towers no longer have separate bounty values when creeps or allies get the last it, it now gives the same reliable bounty to all players as if a creep killed it.
- Hero getting last hit on tower gives 100-200 bonus gold. Does not affect team bounty in any way.
- Backdoor protection now also reduces incoming damage by 25%
- Siege units @@@#@@@HP(hp.com)###@### increased from 500 to 550.
- Repicking a randomed hero now re-adds the hero to the pool.
- Swapping a hero that you randomed now costs you 100 gold.
Info
Videos
New
Balance changes
Axe Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Axe 25 + 2.8 20 + 2.2 18 +- Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4.
- Ice Vortex cooldown decreased from 6 to 5.
- Ice Blast:
- Base AoE increased from 225 to 275.
- Added Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 (Duration increased from 8/9/10 to 17)
- Vision decreased from 1800/800 to 1400/800.
- Flamebreak mana cost increased from 80/100/120/140 to 140.
- Call of the Wild`s Greater Hawk invisibility fade time decreased from 5 to 4.
- Thirst now gives you bonus 3/4/5/6 armor when active.
- Bloodrage dispels the target before applying its buff.
- Rupture damage is now HPTechnology company removal.
- Track mana cost from 70/60/50 to 50.
- Aghanim`s Primal Split units now gain the current level of Drunken Brawler.
- Fire Spirit no longer upgrades damage with Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 .
- Quill Spray hit memory increased from 10 to 14 seconds.
- Incapacitating Bite miss chance from 10/20/30/40% to 30/40/50/60%
- Spawn Spiderlings unit count increased from 1/2/3/3 to 1/2/3/4.
- Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30.
- Power Cogs no longer knock back magic immune units.
- Arcane Aura mana regen increased from 0.5/1/1.5/2 to 1/1.5/2/2.5.
- Freezing Field:
- Explosion AoE increased from 215 to 230.
- Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 attack speed reduction aura increased from -20 to -50.
- Vacuum cooldown increased from 22 to 24.
- Shadow Wave target count increased from 3/3/4/5 to 3/4/5/6.
- Shallow Grave can now be cast on magic immune allies.
- Movement speed decreased from 285 to 280.
- Silence AoE increased from 200/275/350/350 to 350.
- Witchcraft move speed bonus increased from 4/8/12/16% to 5/10/15/20%
- Thunder Strike:
- Changed from 3 strikes over 4 seconds to 4 strikes over 6 seconds.
- Damage per strike decreased from 50/75/100/125 to 40/60/80/100.
- AoE increased from 200 to 240.
- Doom:
- Now disables Feast, Backtrack, Dispersion, Juxtapose, Bristleback and Blood Bath.
- Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgrade duration reworked (Duration doesn`t count down while near Doom)
- Corrosive Breath passive from Level 1 Elder Dragon Form now carries over to Level 2
- Precision Aura increased from 14/18/22/26% to 16/20/24/28%
- Turn rate improved from 0.4 to 0.6.
- Fissure range increased from 1200 to 1300.
- Echo Slam now considers illusions as heroes.
- Astral Spirit vision type from Flying to Ground.
- Natural Order aura increased from 20/40/60/80% to 25/50/75/100%
- Impetus`s Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 bonus attack range increased from 165 to 190.
- Malefice scaling reworked (Now 3 ticks with 0.25/0.5/0.75/1 sec stun and 75/120/165/210 damage)
- Flak Cannon cooldown increased from 20 to 30.
- Base Strength increased by 3.
- Burning Spear DPS increased from 4/8/12/16 to 5/10/15/20.
- Life Break HPTechnology company cost increased from 35/30/25% to 40/35/30%
- Berserker`s Blood Reworked (Now has 4/5/6/7% magic resistance and 8/12/16/20 attack speed per stack)
- Removed from Captain`s Mode.
- Alacrity mana cost decreased from 100 to 75.
Captains Mode
- Captains Mode bans changed from 2/3 to 2/2/1
- Captains Mode picks changed from 3/2 to 2/2/1
- Adjusted ban/pick/reserve times Captains Mode
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Old Captains Mode: ================== Team 1: Ban 40 sec Team 2: Ban 40 sec Team 1: Ban 40 sec Team 2: Ban 40 sec Team 1: Pick 40 sec Team 2: Pick 40 sec Team 2: Pick Team 1: Pick 40 sec Team 1: Pick Team 2: Pick 40 sec Team 1: Ban 50 sec Team 2: Ban 50 sec Team 1: Ban 50 sec Team 2: Ban 50 sec Team 1: Ban 50 sec Team 2: Ban 50 sec Team 1: Pick 40 sec Team 2: Pick 40 sec Team 1: Pick 40 sec Team 2: Pick 40 sec Total Pick/Ban Time: 780 (not counting Reserve time) Reserve Time: 90 seconds (per team) New Captains Mode: ================== Team 1: Ban 30 sec Team 2: Ban 30 sec Team 1: Ban 30 sec Team 2: Ban 30 sec Team 1: Pick 40 sec Team 2: Pick 40 sec Team 2: Pick 40 sec Team 1: Pick 40 sec Team 2: Ban 30 sec Team 1: Ban 30 sec Team 2: Ban 30 sec Team 1: Ban 30 sec Team 2: Pick 40 sec Team 1: Pick 40 sec Team 2: Pick 40 sec Team 1: Pick 40 sec Team 2: Ban 30 sec Team 1: Ban 30 sec Team 2: Pick 40 sec Team 1: Pick 40 sec Total Pick/Ban Time: 700 (not counting Reserve time) Reserve Time: 110 seconds (per team) |
Gold & Experience
- Deny XP and Bonus XP/Gold AOE is now the same as regular XP AOE (1000→1200)
- 4 hero XP bonus changed from 15+6*Level to 20+5*level
- 5 hero XP bonus changed from 10+5*Level to 15+4*level
- Level 11 XP requirements reduced from 6500 to 6000
- Level 12 XP requirements increased from 7700 to 8200
- Gold for ending a spree changed from 50→400 (3x→10x) to 75→600
- Buyback cooldown increased from 5 to 6 minutes
- Level 1 and Level 2 towers armor increased from 18 to 20
- Towers no longer have separate bounty values when creeps or allies get the last it, it now gives the same reliable bounty to all players as if a creep killed it.
- Hero getting last hit on tower gives 100-200 bonus gold. Does not affect team bounty in any way
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Previously if you get the last hit: - You would get no team bounty - Allies get slightly less gold Now: - Allies always get the same amount regardless of who last hits - A hero last hitting gets roughly the same overall amount as before |
- Backdoor protection now also reduces incoming damage by 25%
- Siege units HP increased from 500 to 550
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Now always requires 4 hits from tier 1 towers instead of sometimes 3 and sometimes 4 |
- Repicking a randomed hero now re-adds the hero to the pool
- Swapping a hero that you randomed now costs you 100 gold
Bug Fixes
- Fixed a bug with Call Down slow sometimes lasting too long
- Fixed Call Down inaccurate tooltip
- Fixed Echo Stomp stun sometimes ending too early
- Fixed Ancients not having backdoor protection
- Fixed the left range rax not upgrading the siege units properly for the Sentinel
- Fixed the active component of Tranquil Boots being enabled on Illusions
- Fixed an inconsistency with mana sharing on Tether
- Fixed an issue with Primal Split`s Level 2 Storm interaction with Smoke
- Fixed Shadow Amulet not working when you are Magic Immune
- Fixed Rod of Atos sell price
- Fixed Smoke of Deceit not working on Familiars
- Fixed suicides causing aoe bonus XP to be given out
- Fixed attack speed with Armlet on Spirit Bear
- Fixed level 3 Skeleton King Reincarnation scoreboard
- Fixed Rupture sometimes remaining on you when you revive
- Fixed a very minor damage inaccuracy with Eye of the Storm
New Heroes
- New Strength Hero:
Kaolin, the Earth Spirit
- New Intelligence Hero:
Nerif, the Oracle
Heroes
Abaddon
- Movement speed increased from 300 to 310
Arc Warden
- Magnetic Field AoE decreased from 325 to 275
- Tempest Double unit is now visible to the enemy players as the fake
Axe
- Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4
Ancient Apparition
- Ice Vortex cooldown decreased from 6 to 5
- Ice Blast base AoE increased from 225 to 275
- Added Aghanim`s Scepter
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Ice Blast duration increased from 8/9/10 to 17 |
Batrider
- Vision decreased from 1800/800 to 1400/800
- Flamebreak manacost increased from 80/100/120/140 to 140
Beastmaster
- Greater Hawk invisibility fade time decreased from 5 to 4
Bloodseeker
- Strygwyr`s Thirst now gives you bonus 3/4/5/6 armor when active
- Bloodrage dispels the target before applying its buff
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This would cause it to remove things like Ethereal |
- Rupture damage is now HP loss
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This causes it to go through Magic Immunity now |
Bounty Hunter
- Track manacost from 70/60/50 to 50
Brewmaster
- Aghanim`s Primal Split units now gain your current level of Drunken Brawler
- Fire Panda no longer upgrades damage with Aghanim`s Scepter
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It has roughly same damage with Drunken Brawler now |
Bristleback
- Quill Spray hit memory increased from 10 to 14 seconds
Broodmother
- Incapacitating Bite miss chance from 10/20/30/40% to 30/40/50/60%
- Spawn Spiderlings unit count increased from 1/2/3/3 to 1/2/3/4
Centaur Warrunner
- Added to Captains Mode
Clinkz
- Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30
Clockwerk
- Power Cogs no longer knock back magic immune units
Crystal Maiden
- Arcane Aura mana regen increased from 0.5/1/1.5/2 to 1/1.5/2/2.5
- Freezing Field explosion AoE increased from 215 to 230
- Aghanim`s Freezing Field`s attack speed reduction aura increased from -20 to -50
Dark Seer
- Vacuum cooldown increased from 22 to 24
Dazzle
- Shadow Wave target count increased from 3/3/4/5 to 3/4/5/6
- Shallow Grave can now be cast on magic immune allies
Death Prophet
- Movement speed decreased from 285 to 280
- Silence AoE increased from 200/275/350/350 to 350
- Witchcraft move speed bonus increased from 4/8/12/16% to 5/10/15/20%
Disruptor
- Thunder Strike from 3 strikes over 4 seconds to 4 strikes over 6 seconds
- Thunder Strike damage per strike decreased from 50/75/100/125 to 40/60/80/100
- Thunder Strike AoE increased from 200 to 240
Doom
- Doom now disables Feast, Backtrack, Dispersion, Juxtapose, Bristleback and Blood Bath
- Aghanim`s Scepter upgrade duration reworked
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Aghanim`s Doom duration doesn`t count down while the target is within 550 range of Doombringer |
Dragon Knight
- Corrosive Breath passive from Level 1 Elder Form now carries over to Level 2 (the DPS)
Drow Ranger
- Precision Aura increased from 14/18/22/26% to 16/20/24/28%
Earthshaker
- Turn rate improved from 0.4 to 0.6
- Fissure range increased from 1200 to 1300
- Echo Slam now considers illusions as heroes
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This affects Aghanim`s Scepter upgrade as it does extra damage for each hero in the area. |
Elder Titan
- Astral Spirit vision type from Flying to Ground
- Natural Order aura increased from 20/40/60/80% to 25/50/75/100%
Ember Spirit
- Flame Guard DPS increased from 30/35/40/45 to 30/40/50/60
- Added to Captains Mode
Enchantress
- Aghanim`s Scepter bonus attack range increased from 165 to 190
Enigma
- Malefice scaling reworked
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Old Malefice: ============== Duration: 2/4/4/6 (1/2/2/3 ticks) Damage: 40/40/65/65 (total dmg: 40/80/130/195) Stun Duration: 1 New Malefice: ============== Duration: 6 (3 ticks) Damage: 25/40/55/70 (total dmg: 75/120/165/210) Stun Duration: 0.25/0.5/0.75/1 |
Gyrocopter
- Flak Cannon cooldown increased from 20 to 30
Huskar
- Base Strength increased by 3
- Burning Spears DPS increased from 4/8/12/16 to 5/10/15/20
- Life Break HP cost increased from 35/30/25% to 40/35/30%
- Berserker`s Blood Reworked
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Old Berserker`s Blood: ---------------------- Huskar feels each of his wounds and channels the pain, increasing attack speed and damage for each 7% missing health. First bonus starts at full health. Attack Speed: 3/6/9/12 IAS per stack Damage: 2/4/6/8 damage per stack New Berserker`s Blood: ---------------------- Huskar feels each of his wounds and channels the pain, increasing magic resistance and attack speed for each 7% missing health. First bonus starts at full health. Magic Resistance: 4/5/6/7% magic resistance Attack Speed: 8/12/16/20 per stack |
- Removed from Captains Mode
Invoker
- Alacrity manacost decreased from 100 to 75
- Ghost Walk slow increased from 20/23/26/30/33/36/40 to 20/25/30/35/40/45/50
- Ghost Walk cooldown decreased from 60 to 35
- Tornado damage rescaled from 70+(Wex+Quas)*20 to 70+(2*Wex+Quas)*15
Io
- Spirits no longer provide vision, except temporarily when they collide with an enemy hero
- Overcharge hp/mp cost increased from 3.5% to 4.5%
Juggernaut
- Omnislash no longer jumps on Tombestone Zombies
Keeper of the Light
- Base Strength decreased by 2
Kunkka
- Ghost Ship damage increased from 300/400/500 to 350/450/550
- X Marks The Spot manacost decreased from 80/90/100/110 to 80
- X Marks The Spot vision from 1000 flying to 400 ground vision
Legion Commander
- Duel bonus damage per victory increased from 10 to 10/14/18
- Added to Captains Mode
Lich
- Chain Frost bounce count increased from 7 to 10
Lifestealer
- Open Wounds cast range decreased from 600 to 200/300/400/500
Lina
- Attack range increased from 625 to 635
Lion
- Mana Drain break and cast range improved by 100 (750/1100 ⃢₆ₒ 850/1200)
- Aghanim`s Finger of Death CD decreased from 160/100/40 to 100/60/20
Lone Druid
- Spirit Bear now has its HP drained by Armlet when active
- Spirit Bear bounty increased from 100 to 300
Lycan
- Armor increased by 1 (Shapeshift total armor is still the same as before)
Magnus
- Reverse Polarity damage decreased from 150/225/300 to 50/125/200
Medusa
- Stone Gaze Reworked
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Old Stone Gaze: =============== Any unit facing Medusa has its attack and movement speed slowed by 100%. Dispels enemy units and deals 500/1000/1500 damage to illusions and summoned units. Lasts 5 seconds. Attack and Movement speed is slowly regained over the duration. View Angle Spread: 75 AOE: 800 CD: 140/100/60 Manacost: 200/100/0 Note: Once a unit is affected, it retains the negative buff until the spell is over, regardless of facing direction. New Stone Gaze: =============== Any unit facing Medusa will have its attack, movement and turn rate reduced by 50% until the end of the spell. If you accumulate 2 seconds time (in total) facing Medusa, you will turn to stone. Stoned units are disabled, have 100% magic resistance and take extra damage from physical attacks. View Angle Spread: 85 Gaze Duration: 6 seconds. Stone Duration: 3 seconds Bonus Physical Damage: 30/40/50% AOE: 1000 CD: 90 Manacost: 200 Note: Kills illusions instead of petrifying them |
- Removed from Captains Mode
Meepo
- Innate magic resistance increased from 25% to 35%
Mirana
- Sacred Arrow now deals up to 100 extra damage based on distance the arrow traveled
- Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100
- Starstorm will choose a new target for the second star if the first died before impact
Morphling
- Base attack time improved from 1.7 to 1.6
Naga Siren
- Rip Tide cooldown rescaled from 19/16/13/10 to 10
Necrophos
- If a unit dies under Reaper`s Scythe, it will be credited to Necrolyte
- Aghanim`s Reaper`s Scythe causes buyback to be disabled on heroes it kills for that death
Night Stalker
- Hunter in the Night attack speed rescaled from 30/45/60/75 to 45/55/65/75 (MS remains 20/25/30/35)
Nyx Assassin
- Mana Burn drain and damage decreased from 5x Int to 3.5/4/4.5/5x
- Mana Burn manacost rescaled from 130/120/110/100 to 100
Ogre Magi
- Ignite DPS increased from 26/32/38/44 to 26/34/42/50
Omniknight
- Added Aghanim`s Scepter
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Guardian Angel AoE becomes global and affects buildings (including regen) |
Outworld Devourer
- Movement speed increased from 310 to 315
Phantom Assassin
- Blur level 4 evasion increased from 35% to 40%
Phantom Lancer
- Spirit Lance, Dopplewalk, Juxtapose, and Phantom Edge illusions damage dealt decreased from 25% to 20%
Phoenix
- Sun Ray HP cost per second increased from 3% to 4%