Items
Diffusal Blade- Cooldown increased from 2 to 4
- Strength reduced from 14 to 13
- Cooldown increased from 4 to 6
Info
Videos
General
- Illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They attack damage reduction against buildings Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire increased from 25% to 30%
Heroes
Arc Warden Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Arc Warden 24 + 3 15 + 1.8 24- Tempest Double gold and XP bounty increased from 140 to 160
- Counter Helix damage reduced from 90/120/150/180 to 75/110/145/180
- Flamebreak cooldown increased from 14 to 17
- Track mana cost increased from 50 to 65
- Base damage reduced by 4
- Echo Stomp channel time increased from 1.2 to 1.3
- Time Dilation now only freezes abilities that are on cooldown, rather than also affecting abilities cast afterwards
- Time Dilation slow per frozen ability increased from 8% to 10%
- Inner Vitality bonus regeneration threshold reduced from 40% to 35%
- Relocate delay increased from 2.5/2.25/2 to 2.7/2.35/2
- Base damage reduced by 2
- Mana Leak mana cost increased from 75 to 150
- Illuminate radius increased from 350 to 375
- Blinding Light knockback distance increased from 400 to 525
- Torrent damage reduced from 120/180/240/300 to 75/150/225/300
- Starstorm Scepter cooldown increased from 8 to 9
- Intelligence gain reduced from 1.5 to 1.1
- Repel cast point improved from 0.5 to 0.35
- Repel duration reduced from 6/8/10/12 to 4/6/8/10
- Base damage reduced by 6
- Base armor reduced by 1.5
- Stifling Dagger cast range reduced from 1200 to 825/950/1075/1200
- Smoke Screen slow reduced from 25% to 19/21/23/25%
- Movement speed reduced by 5
- Shadow Poison initial damage reduced from 50 to 26/34/42/50
- Base strength reduced by 1
General
- Illusions attack damage reduction against buildings increased from 25% to 30%
Arc Warden
- Tempest Double gold and XP bounty increased from 140 to 160
Axe
- Counter Helix damage reduced from 90/120/150/180 to 75/110/145/180
Batrider
- Flamebreak cooldown increased from 14 to 17
Bounty Hunter
- Track manacost increased from 50 to 65
Drow Ranger
- Base damage reduced by 4
Elder Titan
- Echo Stomp channel time increased from 1.2 to 1.3
Faceless Void
- Time Dilation now only freezes abilities that are on cooldown, rather than also affecting abilities cast afterwards
- Time Dilation slow per frozen ability increased from 8% to 10%
Huskar
- Inner Vitality bonus regeneration threshhold reduced from 40% to 35%
Io
- Relocate delay increased from 2.5/2.25/2 to 2.7/2.35/2
Juggernaut
- Base damage reduced by 2
Keeper of the Light
- Illuminate radius increased from 350 to 375
- Mana Leak manacost increased from 75 to 150
- Blinding Light knockback distance increased from 400 to 525
Kunkka
- Torrent damage reduced from 120/180/240/300 to 75/150/225/300
Mirana⃢₀₋
- Starstorm Scepter cooldown increased from 8 to 9
Morphling
- Intelligence gain reduced from 1.5 to 1.1
Omniknight⃢₀₋
- Repel cast point improved from 0.5 to 0.35
- Repel duration reduced from 6/8/10/12 to 4/6/8/10
Oracle⃢₀₋
- Base damage reduced by 6
Outworld Devourer
- Base armor reduced by 1.5
Phantom Assassin
- Stifling Dagger cast range reduced from 1200 to 825/950/1075/1200
Riki
- Smoke Screen slow reduced from 25% to 19/21/23/25%
Sand King
- Movement speed reduced by 5
Shadow Demon
- Shadow Poison initial damage reduced from 50 to 26/34/42/50
Timbersaw
- Base strength reduced by 1
Items
Diffusal Blade
- Cooldown increased from 2 to 4
Dragon Lance
- Strength bonus reduced from 14 to 13
Infused Raindrop
- Cooldown increased from 4 to 6
External Links
- Dota 2 Update - 6.88e