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A Hero Power is a special ability displayed to the right of each hero A hero is a character in the Warcraft universe representing the player. In Hearthstone, this concept is expressed in three interrelated but distinct ways: Heroes are gameplay characters representing players or bosses within a match. `s portrait. Usually Hero Powers can be used once per turn and cost 2 mana Mana is the resource used in Hearthstone to play cards and use Hero Powers, each of which has a mana cost that must be paid to use it. The supply of mana is represented by , but some effects can modify the mana cost of Hero Powers or allow the use of a Hero Power multiple times per turn Hearthstone takes place in turns. Each turn gives a player the opportunity to act. At the end of each turn, play is passed back to the other player. A round describes one turn for each .
Each class Class is the primary determinant of a hero s powers and abilities, and the strongest factor in deck selection. While each hero represents a unique character with their own personality, portrait and sounds, their class determines has its own unique Hero Power, which tends to epitomise its character and playstyle. Be that as it may, some effects (such as Shadowform Shadowform Set: Classic Type: Spell Class: Priest Rarity: Epic Cost: 3 Abilities: Replace Hero Power Tags: Hero Power-related Your Hero Power becomes Deal 2 damage . If already in Shadowform: 3 damage.If a bright light shines or Charged Hammer Charged Hammer Set: The Grand Tournament Type: Weapon Class: Shaman Rarity: Epic Cost: 4 Attack: 2 Durability: 4 Abilities: Deathrattle, Replace Hero Power Tags: Hero Power-related Deathrattle: Your Hero Power becomes Deal 2 damage. You can ) are able to replace a Hero Power with a new one, while others modify the rules for some specific Hero Powers.
Hero Powers may have a variety of effects, such as summoning a minion or dealing damage Damage in Hearthstone is a particular infliction of harm upon heroes or minions, measured by a number which is deducted from their Health and/or Armor (if they have any). If a character s Health is reduced to a target character. Using a Hero Power will activate related triggered effects, most notably friendly Inspire Inspire Inspire is a special kind of triggered effect which activates each time the controlling hero uses their Hero Power. Contents 1 Notes 2 Cards 2.1 Wild format 3 Lore 4 Trivia 5 See also effects.
Overview
The icon for the Hero Power in the game interface is face up when that Hero Power is available to the player, and flips over to a grayish empty space after being used. At the beginning of the player`s turn, it flips back up to indicate it is usable once more. Regardless of whether it is face up or down, the Hero Power of the player or the opponent can be hovered over at any time to read their details.
You can not use your Hero Power if:
- it is flipped over;
- you cannot pay its mana cost;
- it would summon For information on summoning minions, see Minion#Summoning. Summon is an ability which summons one or more minions. Distinct from regular summoning, a minion generated by the summon ability does not consume or come from an a minion but your board The battlefield (or game board) is where the action takes place, representing the board on which each game is played out. Around the battlefield are various important UI elements, such as each player s hand, deck is full (in addition, you cannot use Totemic Call Totemic Call Type: Hero Power Class: Shaman Cost: 2 Abilities: Summon Tags: Random Hero Power Summon a random Totem.See this card on Hearthpwn data page] Totemic Call is the shaman s basic Hero Power. Contents 1 if you already control a Healing Totem Healing Totem Set: Basic Type: Minion Subtype: Totem Class: Shaman Cost: 1 Attack: 0 Health: 2 Abilities: Restore Health Tags: Area of effect, Triggered effect At the end of your turn, restore 1 Health to , a Wrath of Air Totem Wrath of Air Totem Set: Basic Type: Minion Subtype: Totem Class: Shaman Cost: 1 Attack: 0 Health: 2 Abilities: Spell Damage Spell Damage +1See this card on Hearthpwn data page] For the option provided by , a Searing Totem Searing Totem Set: Basic Type: Minion Subtype: Totem Class: Shaman Cost: 1 Attack: 1 Health: 1 See this card on Hearthpwn data page] For the option provided by Totemic Slam, see Searing Totem (Totemic Slam). and a Stoneclaw Totem Stoneclaw Totem Set: Basic Type: Minion Subtype: Totem Class: Shaman Cost: 1 Attack: 0 Health: 2 Abilities: Taunt TauntSee this card on Hearthpwn data page] For the option provided by Totemic Slam, see Stoneclaw Totem );
- it is targeted but there is no valid target.
- Example: Lesser Heal Lesser Heal Type: Hero Power Class: Priest Cost: 2 Abilities: Restore Health Hero Power Restore 2 Health.See this card on Hearthpwn data page] Lesser Heal is the priest s basic Hero Power. Contents 1 Notes 2 is a targeted Hero Power but, since it does not require a damaged character, it can be used on a full-Health minion too: although having no healing effect, this still counts as a use for Hero Power-related effects.
Usually you can only use each Hero Power once per turn. Your Hero Power flips back up (resetting the "number of times you have used your Hero Power this turn" counter) at the start of your turn and when replaced with a new one: the new Hero Power can thus be used on that same turn if mana allows (even if it is the "same" Hero Power as the replaced one).
- Example: A hunter The Hunter is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Rexxar and Alleria Windrunner. Contents 1 Heroes 2 Background 3 Hero Power 4 Strategy and gameplay 5 Counters 5.1 Secrets could use Steady Shot Steady Shot Type: Hero Power Class: Hunter Cost: 2 Abilities: Deal damage Hero PowerDeal 2 damage to the enemy hero.See this card on Hearthpwn data page] Steady Shot is the hunter s basic Hero Power. Contents , trade A trade is the loss of one or more cards in exchange for the elimination of one or more enemy cards. Most often, trading refers to minions dying in combat, but the term may be Majordomo Executus Majordomo Executus Set: Blackrock Mountain Type: Minion Rarity: Legendary Cost: 9 Attack: 9 Health: 7 Abilities: Deathrattle, Replace, Replace Hero Power Tags: Hero Power-related Deathrattle: Replace your hero with Ragnaros, the Firelord.You thought Executus turned into an enemy minion, then use Ragnaros`s replacement Hero Power DIE, INSECT! DIE, INSECT! Set: Blackrock Mountain Type: Hero Power Cost: 2 Abilities: Deal damage Tags: Random Hero PowerDeal 8 damage to a random enemy.See this card on Hearthpwn data page] For other cards of the same in a single turn.
- Example: A player already using the Ragnaros hero could use DIE, INSECT!, sacrifice another Majordomo Executus to become a new copy of Ragnaros with his Hero Power, and then use the "new" DIE, INSECT! once again. With additional copies of Majordomo Executus, this is possible even more times.
In addition, some effects can refresh a Hero Power, allowing more then one use of it each turn:
- Coldarra Drake Coldarra Drake Set: The Grand Tournament Type: Minion Subtype: Dragon Class: Mage Rarity: Epic Cost: 6 Attack: 6 Health: 6 Abilities: Modify Hero Power Tags: Hero Power-related, Ongoing effect You can use your Hero Power refreshes your Hero Power at Aura Update (Health/Attack) timing;
- Garrison Commander Garrison Commander Set: The Grand Tournament Type: Minion Rarity: Epic Cost: 2 Attack: 2 Health: 3 Abilities: Modify Hero Power Tags: Hero Power-related, Ongoing effect You can use your Hero Power twice a turn.He ll never refreshes your Hero Power at Aura Update (Health/Attack) timing if it was used just once this turn (i.e., if the "number of times you have used your Hero Power this turn" counter is 1);
- Auctionmaster Beardo Auctionmaster Beardo Set: Mean Streets of Gadgetzan Type: Minion Rarity: Legendary Cost: 3 Attack: 3 Health: 4 Tags: Hero Power-related, Spell-related, Triggered effect After you cast a spell, refresh your Hero Power.Gadgetzan has always run refreshes your Hero Power after you cast a spell.
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Advanced rules
Hero Power Sequence
"Use a Hero Power" is one of the Player Actions that a player can actively do during their turn (the others are: "Play a card", "Attack", "End the turn" and "Concede"), and as such it starts its own Sequence.
To use a Hero Power a player must click on it and, if required, select a target.
- After clicking on a targeted Hero Power (such as Fireblast Fireblast Type: Hero Power Class: Mage Cost: 2 Abilities: Deal damage Hero Power Deal 1 damage.See this card on Hearthpwn data page] Fireblast is the mage s basic Hero Power. Contents 1 Notes 2 Strategy 3 and Lesser Heal Lesser Heal Type: Hero Power Class: Priest Cost: 2 Abilities: Restore Health Hero Power Restore 2 Health.See this card on Hearthpwn data page] Lesser Heal is the priest s basic Hero Power. Contents 1 Notes 2 ) a red arrow appears, going from the Hero Power to the player`s mouse pointer. It disappears after the player clicks on the choosen target.
- While Mayor Noggenfogger Mayor Noggenfogger Set: Mean Streets of Gadgetzan Type: Minion Rarity: Legendary Cost: 9 Attack: 5 Health: 4 Tags: Ongoing effect, Random, Triggered effect All targets are chosen randomly.This flavor text was randomly generated. If it `s effect is active, the red targeting arrow is replaced with a question mark.
- While choosing a target the player can cancel the action by clicking on the Hero Power again. This is only possible for targeted Hero Powers: Hero Powers that are auto-targeted (such as Steady Shot Steady Shot Type: Hero Power Class: Hunter Cost: 2 Abilities: Deal damage Hero PowerDeal 2 damage to the enemy hero.See this card on Hearthpwn data page] Steady Shot is the hunter s basic Hero Power. Contents ) or randomly targeted (such as DIE, INSECT! DIE, INSECT! Set: Blackrock Mountain Type: Hero Power Cost: 2 Abilities: Deal damage Tags: Random Hero PowerDeal 8 damage to a random enemy.See this card on Hearthpwn data page] For other cards of the same ) or that do not require a target at all (such as Reinforce Reinforce Type: Hero Power Class: Paladin Cost: 2 Abilities: Summon Hero Power Summon a 1/1 Silver Hand Recruit.See this card on Hearthpwn data page] Reinforce is the paladin s basic Hero Power. Contents 1 Summoned minions ) cannot be undone this way.
Then the following Hero Power Sequence takes place, in order:
- Hero Power Phase
- The mana cost of the Hero Power is paid.
- If the Hero Power requires a target and there is a Mayor Noggenfogger Mayor Noggenfogger Set: Mean Streets of Gadgetzan Type: Minion Rarity: Legendary Cost: 9 Attack: 5 Health: 4 Tags: Ongoing effect, Random, Triggered effect All targets are chosen randomly.This flavor text was randomly generated. If it in play since the last Aura Update (Other) Step, its effect triggers and randomly selects a valid target; multiple Mayor Noggenfoggers stack.
- The Hero Power takes effect.
- The Hero Power is exhausted and flipped over (the Hero Power visually seems to flip over before Mayor Noggenfogger triggers, but in the log file it is exhausted after having taken effect).
- The "number of times you have used your Hero Power this turn" and the "number of times you have used a Hero Power this game" counters are increased by 1.
- The "number of times you have used your Hero Power this turn" counter is reset at the start of your turn and whenever your Hero Power is replaced with a new one.
- The "number of times you have used a Hero Power this game" counter (which is for example used for the cost The mana cost of a card or Hero Power determines how much mana is required to play that card from the hand or to use that Hero Power. The number is displayed inside a blue reduction of Frost Giant Frost Giant Set: The Grand Tournament Type: Minion Rarity: Epic Cost: 10 Attack: 8 Health: 8 Abilities: Modify cost Tags: Hero Power-related, In-hand effect, Ongoing effect Costs (1) less for each time you used your ) never resets, regardless of your Hero Power being replaced, upgraded or otherwise modified.
- Inspire Phase
- Hero Power-related triggers The lightning bolt icon, explicitly indicating a triggered effect Triggered effects are effects that activate in response to specific events. Triggered effects may belong to minions, weapons or spells (in the form of Secrets), as (listed in the following table) queue and resolve. Most of them have the Inspire Inspire Inspire is a special kind of triggered effect which activates each time the controlling hero uses their Hero Power. Contents 1 Notes 2 Cards 2.1 Wild format 3 Lore 4 Trivia 5 See also keyword, which denotes triggered effects that activate each time the controlling player uses a Hero Power.
- Hearthstone checks for win/loss/draw.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Boneguard Lieutenant Boneguard Lieutenant Set: The Grand Tournament Type: Minion Rarity: Common Cost: 2 Attack: 3 Health: 2 Abilities: Inspire Tags: Hero Power-related Inspire: Gain +1 Health.Underneath all that impressive armor, he s just skin and bones. Okay, | Common | Minion | Any | 2 | 3 | 2 | Inspire: Gain +1 Health.Underneath all that impressive armor, he`s just skin and bones. Okay, maybe just bones. | ||||||||||||
Brave Archer Brave Archer Set: The Grand Tournament Type: Minion Class: Hunter Rarity: Common Cost: 1 Attack: 2 Health: 1 Abilities: Deal damage, Inspire Tags: Hand-related, Hero Power-related Inspire: If your hand is empty, deal 2 damage | Common | Minion | Hunter | 1 | 2 | 1 | Inspire: If your hand is empty, deal 2 damage to the enemy hero.This is a "bearly" concealed reference. | ||||||||||||
Dalaran Aspirant Dalaran Aspirant Set: The Grand Tournament Type: Minion Class: Mage Rarity: Common Cost: 4 Attack: 3 Health: 5 Abilities: Inspire, Spell Damage Tags: Hero Power-related Inspire: Gain Spell Damage +1.Is he aspiring or inspiring? Make | Common | Minion | Mage | 4 | 3 | 5 | Inspire: Gain Spell Damage +1.Is he aspiring or inspiring? Make up your mind! | ||||||||||||
Dart Trap Dart Trap Set: The League of Explorers Type: Spell Class: Hunter Rarity: Common Cost: 2 Abilities: Deal damage, Secret Tags: Hero Power-related, Random, Triggered effect Secret: After an opposing Hero Power is used, deal 5 | Common | Spell | Hunter | 2 | Secret: After an opposing Hero Power is used, deal 5 damage to a random enemy.Five years of tap-dancing lessons are FINALLY going to pay off! | ||||||||||||||
Dragonhawk Rider | Common | Minion | Any | 3 | 3 | 3 | Inspire: Gain Windfury this turn.Check it out. You can do barrel rolls on this thing. | ||||||||||||
Kvaldir Raider | Common | Minion | Any | 5 | 4 | 4 | Inspire: Gain +2/+2.Coming soon... to a tuskarr village near you! | ||||||||||||
Lowly Squire | Common | Minion | Any | 1 | 1 | 2 | Inspire: Gain +1 Attack.But not the lowliest! | ||||||||||||
Mukla`s Champion | Common | Minion | Beast | Any | 5 | 4 | 3 | Inspire: Give your other minions +1/+1.An elegant gorilla, for a more civilized age. | |||||||||||
Murloc Knight | Common | Minion | Murloc | Paladin | 4 | 3 | 4 | Inspire: Summon a random Murloc.Hee hee! Look at his cute little feet. | |||||||||||
Orgrimmar Aspirant | Common | Minion | Warrior | 3 | 3 | 3 | Inspire: Give your weapon +1 Attack."Four out of three orcs struggle with math." - Angry Zurge | ||||||||||||
Silver Hand Regent | Common | Minion | Any | 3 | 3 | 3 | Inspire: Summon a 1/1 Silver Hand Recruit.The Silver Hand is the best paladin organization. The Argent Crusaders are super jealous. | ||||||||||||
Tournament Medic | Common | Minion | Any | 4 | 1 | 8 | Inspire: Restore 2 Health to your hero.The medic tournament is less entertaining than the Grand Tournament. | ||||||||||||
Argent Watchman | Rare | Minion | Any | 2 | 2 | 4 | Can`t attack. Inspire: Can attack as normal this turn.Who argent watches the Argent Watchman? | ||||||||||||
Coliseum Manager | Rare | Minion | Any | 3 | 2 | 5 | Inspire: Return this minion to your hand.Meets monthly with the gladiators to discuss career goals. | ||||||||||||
Savage Combatant | Rare | Minion | Beast | Druid | 4 | 5 | 4 | Inspire: Give your hero +2 Attack this turn.Maybe if you whistle a tune it will soothe him. Yeah... Try that. | |||||||||||
Spawn of Shadows | Rare | Minion | Priest | 4 | 5 | 4 | Inspire: Deal 4 damage to each hero.What did you expect to happen? He`s a Spawn. Of Shadows. | ||||||||||||
Thunder Bluff Valiant | Rare | Minion | Shaman | 5 | 3 | 6 | Inspire: Give your Totems +2 Attack.Allowing totems to attack is not cheating. I mean, there isn`t anything in the rule books about it. | ||||||||||||
Void Crusher | Rare | Minion | Demon | Warlock | 6 | 5 | 4 | Inspire: Destroy a random minion for each player.We like to call him "Wesley". | |||||||||||
Kodorider | Epic | Minion | Any | 6 | 3 | 5 | Inspire: Summon a 3/5 War Kodo.Someone called her a Rhinorider, and she`s NOT HAPPY. | ||||||||||||
Poisoned Blade | Epic | Weapon | Rogue | 4 | 1 | 3 | Your Hero Power gives this weapon +1 Attack instead of replacing it.How much more poisoned can a blade get? The answer is a lot. A lot more poisoned. | ||||||||||||
Recruiter | Epic | Minion | Any | 5 | 5 | 4 | Inspire: Add a 2/2 Squire to your hand.Join the Argent Crusade! We have attractive tabards and you get to carry really nice swords! | ||||||||||||
Confessor Paletress | Legendary | Minion | Priest | 7 | 5 | 4 | Inspire: Summon a random Legendary minion.She sees into your past and makes you face your fears. Most common fear: Getting Majordomo out of Sneed`s Old Shredder. | ||||||||||||
Nexus-Champion Saraad | Legendary | Minion | Any | 5 | 4 | 5 | Inspire: Add a random spell to your hand.The ethereals have their own jousting tournament, and Saraad is the reigning champion. Also he won the ethereal hot dog eating contest. | ||||||||||||
Showing all 23 cards |
Player Hero Powers
Players start each match with the basic Hero Power of their class Class is the primary determinant of a hero s powers and abilities, and the strongest factor in deck selection. While each hero represents a unique character with their own personality, portrait and sounds, their class determines (sometimes also referred to as that class` starting Hero Power).
- Alternate heroes use cosmetically altered versions of the basic Hero Powers: although there is no functional difference, the appearance and casting animations vary from those used by the standard heroes.
Over the course of the match certain effects can replace a player`s Hero Power with another one, regardless of that player`s class or hero:
- Renounce Darkness replaces your current Hero Power with the basic Hero Power of a random non-warlock class.
- Sir Finley Mrrgglton lets you Discover another basic Hero Power. More precisely, this minion`s Battlecry forces you to replace your Hero Power with one among three randomly selected basic Hero Powers, with the exception of the basic Hero Power corresponding to your current Hero Power`s class (see the table below).
- Example: If you are a mage with the Mind Spike Hero Power, Sir Finley Mrrgglton`s Battlecry can not offer you Lesser Heal Lesser Heal Type: Hero Power Class: Priest Cost: 2 Abilities: Restore Health Hero Power Restore 2 Health.See this card on Hearthpwn data page] Lesser Heal is the priest s basic Hero Power. Contents 1 Notes 2 (since it is the basic Hero Power of the Mind Spike`s class), but it can still offer you the mage basic Hero Power Fireblast Fireblast Type: Hero Power Class: Mage Cost: 2 Abilities: Deal damage Hero Power Deal 1 damage.See this card on Hearthpwn data page] Fireblast is the mage s basic Hero Power. Contents 1 Notes 2 Strategy 3 .
- Justicar Trueheart replaces a basic Hero Power with the corresponding upgraded Hero Power (see the table below). It will have no effect if you don`t have one of the 9 basic Hero Powers.
- Other effects (Dinomancy, Vilefin Inquisitor, Shadowform Shadowform Set: Classic Type: Spell Class: Priest Rarity: Epic Cost: 3 Abilities: Replace Hero Power Tags: Hero Power-related Your Hero Power becomes Deal 2 damage . If already in Shadowform: 3 damage.If a bright light shines , Charged Hammer Charged Hammer Set: The Grand Tournament Type: Weapon Class: Shaman Rarity: Epic Cost: 4 Attack: 2 Durability: 4 Abilities: Deathrattle, Replace Hero Power Tags: Hero Power-related Deathrattle: Your Hero Power becomes Deal 2 damage. You can , Sulfuras, Lord Jaraxxus, Majordomo Executus Majordomo Executus Set: Blackrock Mountain Type: Minion Rarity: Legendary Cost: 9 Attack: 9 Health: 7 Abilities: Deathrattle, Replace, Replace Hero Power Tags: Hero Power-related Deathrattle: Replace your hero with Ragnaros, the Firelord.You thought Executus turned ) replace your current Hero Power with a specific alternative Hero Power.
- If your Hero Power is not Mind Shatter nor Mind Spike, Shadowform Shadowform Set: Classic Type: Spell Class: Priest Rarity: Epic Cost: 3 Abilities: Replace Hero Power Tags: Hero Power-related Your Hero Power becomes Deal 2 damage . If already in Shadowform: 3 damage.If a bright light shines will replace it with Mind Spike.
- If your Hero Power is already Mind Spike, Shadowform will replace it with Mind Shatter.
- If your Hero Power is already Mind Shatter, Shadowform will have no effect (including not refreshing your Hero Power).
- Sideshow Spelleater replaces your current Hero Power with a copy of the opponent`s current Hero Power (whatever it is).
Related cards
- For Wild format listings, see Hero Power/Wild format
The following cards generate, modify, respond to or otherwise relate to Hero Powers and their use.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Auchenai Soulpriest | Rare | Minion | Priest | 4 | 3 | 5 | Your cards and powers that restore Health now deal damage instead.The Auchenai know the end is coming, but they`re not sure when. | ||||||||||||
Dinomancy | Epic | Spell | Hunter | 2 | Your Hero Power becomes `Give a Beast +2/+2`Anyone can dinomance. Just put your lips together and RAAWWWAARGGGH. | ||||||||||||||
Embrace the Shadow | Epic | Spell | Priest | 2 | This turn, your healing effects deal damage instead.For when your Auchenai Soulpriests call in sick. | ||||||||||||||
Renounce Darkness | Epic | Spell | Warlock | 2 | Replace your Hero Power and Warlock cards with another class`s. The cards cost (1) less.SEE YA DARKNESS! | ||||||||||||||
Shadowform Shadowform Set: Classic Type: Spell Class: Priest Rarity: Epic Cost: 3 Abilities: Replace Hero Power Tags: Hero Power-related Your Hero Power becomes Deal 2 damage . If already in Shadowform: 3 damage.If a bright light shines | Epic | Spell | Priest | 3 | Your Hero Power becomes `Deal 2 damage`. If already in Shadowform: 3 damage.If a bright light shines on a priest in Shadowform… do they cast a shadow? | ||||||||||||||
Vilefin Inquisitor | Epic | Minion | Murloc | Paladin | 1 | 1 | 3 | Battlecry: Your Hero Power becomes `Summon a 1/1 Murloc.`Nobody expects the Vilefin Inquisition! | |||||||||||
Auctionmaster Beardo Auctionmaster Beardo Set: Mean Streets of Gadgetzan Type: Minion Rarity: Legendary Cost: 3 Attack: 3 Health: 4 Tags: Hero Power-related, Spell-related, Triggered effect After you cast a spell, refresh your Hero Power.Gadgetzan has always run | Legendary | Minion | Any | 3 | 3 | 4 | After you cast a spell, refresh your Hero Power.Gadgetzan has always run an under-the-table auction house, and business has been PRETTY good for Beardo since the population explosion. And since the explosion that destroyed the competing auction houses in the city. | ||||||||||||
Lord Jaraxxus | Legendary | Minion | Demon | Warlock | 9 | 3 | 15 | Battlecry: Destroy your hero and replace it with Lord Jaraxxus."TRIFLING GNOME! YOUR ARROGANCE WILL BE YOUR UNDOING!!!!" | |||||||||||
Prophet Velen | Legendary | Minion | Priest | 7 | 7 | 7 | Double the damage and healing of your spells and Hero Power.He`s been exiled from his home, and all his brothers turned evil, but otherwise he doesn`t have a lot to complain about. | ||||||||||||
Raza the Chained | Legendary | Minion | Priest | 5 | 5 | 5 | Battlecry: If your deck has no duplicates, your Hero Power costs (0) this game."Could you do me a favor and get the keys from Kazakus?" | ||||||||||||
Sulfuras | Legendary | Weapon | Warrior | 3 | 4 | 2 | Battlecry: Your Hero Power becomes `Deal 8 damage to a random enemy.` | ||||||||||||
Showing all 11 cards |
Boss Hero Powers
Most non-playable bosses have their own Hero Power. Adventure bosses have both Normal and Heroic versions, with the latter usually featuring enhanced versions of their Hero Powers. Some bosses gain different Hero Powers over the course of the encounter due to cards or the Hero Powers themselves.
Boss Hero Powers vary in cost, and may cost anywhere from 0 to 8 mana. Some boss Hero Powers are "auto-cast" automatically as the boss`s first action each turn, assuming it has enough mana. This means that the boss is not able to choose the best time to make use of the Hero Power, or to forgo using it on any given turn. Auto-cast Hero Powers have a special ongoing visual effect. Typically auto-cast Hero Powers are cheap, including the majority of those that cost 0 mana. Other boss Hero Powers are passive, causing a free ongoing and/or triggered effect rather than being used at one particular time.
For full lists of boss Hero Powers, see Boss card.
- Examples
Hero Powers
- Shapeshift
- Steady Shot
- Fireblast
- Reinforce
- Lesser Heal, Mind Spike (after casting the spell Shadowform), Mind Shatter (after casting a second Shadowform)
- Dagger Mastery
- Totemic Call
- Life Tap, INFERNO! (after playing Lord Jaraxxus)
- Armor Up!
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