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Ongoing effects are minion Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion , weapon Garrosh Hellscream ready to attack using an equipped Fiery War Axe For the equip ability, see Equip Weapons are special cards which can be equipped by heroes. Each weapon has an Attack value and a
, and boss Bosses are unique computer-controlled heroes encountered in adventures, the tutorial, and some Tavern Brawls. Each boss presents a unique encounter, featuring their own Hero Power and decks. Bosses use a combination of regular cards and
Hero Power Anduin Wrynn with the basic priest Hero Power Lesser Heal A Hero Power is a special ability displayed to the right of each hero s portrait. Usually Hero Powers can be used once per turn and
abilities A selection of minions, each with its own ability. From left to right: Divine Shield, Deathrattle, a triggered effect, and Spell Damage. Abilities are special effects, powers, or behaviors found on cards. For spell cards,
which grant special effects on an ongoing basis. Ongoing effects are often referred to as auras, particularly those which grant temporary enchantments An enchantment, or buff or debuff, is a special effect gained by a minion. Enchantments may be generated by spells, minion texts or abilities such as Battlecries, or other sources, may be temporary or permanent,
to other targets.
Ongoing effects are distinguished from regular minion abilities such as Taunt The shield-like Taunt visual effect Taunt is a minion ability which forces the opposing player to direct any melee attacks toward enemy targets with this ability. Minions with Taunt (commonly referred to as Taunts) serve in that their effects directly affect the state of other game elements, and/or are toggled on and off in response to the state of other game elements. This makes ongoing effects dynamic and synergistic abilities, capable of directly altering the function of the game, or manifesting additional abilities in response to the wider state of the game. Ongoing effects are also distinguished from abilities such as Enrage An Enraged minion Enrage is a minion ability where the stated effect becomes active only when the minion is damaged. If the minion is healed back to full Health, the Enrage effect will be cancelled.
which are activated solely through personal state changes, and effects which grant one-time enchantments An enchantment, or buff or debuff, is a special effect gained by a minion. Enchantments may be generated by spells, minion texts or abilities such as Battlecries, or other sources, may be temporary or permanent,
. Ongoing effects are contrasted with triggered effects The lightning bolt icon, explicitly indicating a triggered effect Triggered effects are effects that activate in response to specific events. Triggered effects may belong to minions, weapons or spells (in the form of Secrets), as
, which only take effect in response to specific events.
Minions with ongoing effects are indicated on the battlefield The battlefield (or game board) is where the action takes place, representing the board on which each game is played out. Around the battlefield are various important UI elements, such as each player s hand, deck by a pool of light periodically welling from beneath them. There are two exceptions - Old Murk-Eye and Prophet Velen Prophet Velen Set: Classic Type: Minion Class: Priest Rarity: Legendary Cost: 7 Attack: 7 Health: 7 Abilities: Modify Hero Power Tags: Damage-related, Healing-related, Hero Power-related, Ongoing effect Double the damage and healing of your spells
- which do not. Any enchantments granted by ongoing effects are listed on affected minions, and not on the generating minion.
Auras
Ongoing effects which grant temporary enchantments An enchantment, or buff or debuff, is a special effect gained by a minion. Enchantments may be generated by spells, minion texts or abilities such as Battlecries, or other sources, may be temporary or permanent, or buffs to other minions are referred to as auras. Some notable examples of cards which provide persistent auras are Stormwind Champion Stormwind Champion Set: Basic Type: Minion Cost: 7 Attack: 6 Health: 6 Tags: Area of effect, Ongoing effect Your other minions have +1/+1.When Deathwing assaulted the capital, this soldier was the only member of his
and Murloc Warleader Murloc Warleader Set: Classic Type: Minion Subtype: Murloc Rarity: Epic Cost: 3 Attack: 3 Health: 3 Tags: Area of effect, Murloc-related, Ongoing effect Your other Murlocs have +2/+1.Do Murlocs ever get tired of making the
. Auras may affect all friendly minions, or all minions of a specific type. Auras usually take effect on the player`s entire side of the board, but some auras only affect adjacent Positional effects are effects which are partly determined by the position of minions on the battlefield. Notes edit | edit source] The vast majority of effects are not affected by minion position. They may affect
minions, such as Dire Wolf Alpha Dire Wolf Alpha Set: Classic Type: Minion Subtype: Beast Rarity: Common Cost: 2 Attack: 2 Health: 2 Tags: Ongoing effect, Positional effect Adjacent minions have +1 Attack.We are pretty excited about the upcoming releaseAnnounce of
and Flametongue Totem Flametongue Totem Set: Basic Type: Minion Subtype: Totem Class: Shaman Cost: 2 Attack: 0 Health: 3 Tags: Ongoing effect, Positional effect Adjacent minions have +2 Attack.Totemsmiths like to use the rarest woods for their totems.
. The key distinction between aura buffs and minion-specific buffs is that auras grant their effects only for as long as the aura-generating card remains in play. For instance, Defender of Argus Defender of Argus Set: Classic Type: Minion Rarity: Rare Cost: 4 Attack: 2 Health: 3 Abilities: Battlecry Tags: Positional effect, Taunt-granting Battlecry: Give adjacent minions +1/+1 and Taunt.You wouldn’t think that Argus would need this
and Shattered Sun Cleric Shattered Sun Cleric Set: Basic Type: Minion Cost: 3 Attack: 3 Health: 2 Abilities: Battlecry Battlecry: Give a friendly minion +1/+1.They always have a spare flask of Sunwell Energy Drink™!See this card on Hearthpwn data
are examples of minions that give minion-specific buffs, but not auras. In Hearthstone The Hearthstone icon Hearthstone (formerly known as Hearthstone: Heroes of Warcraft 1] 2]) is a free-to-play digital collectible card game from Blizzard Entertainment. It was first announced in a presentation by Rob Pardo at the
, auras can be defined as continuously ongoing effects that are provided only by the presence of another card in play.
Auras, unlike permanent enchantments, cannot be removed by silencing For the card of the same name, see Silence (card). Silence is an ability which removes all current card text, enchantments, and abilities from the targeted minion. It does not remove damage or minion type. the minion being affected by the aura, but only by neutralizing the minion generating the aura. Silencing or removing an aura-generating minion will remove its aura generation, and remove its aura effect from all affected minions. Be that as it may, silencing the same minion will not prevent it from being affected by the auras of other minions.
If an aura minion meets the requirements for its own aura, it will benefit from it. For instance, Tundra Rhino Tundra Rhino Set: Basic Type: Minion Subtype: Beast Class: Hunter Cost: 5 Attack: 2 Health: 5 Abilities: Charge Tags: Beast-related, Ongoing effect Your Beasts have Charge.Tundra rhinos are often mistaken for kodos. Or am I will gain Charge For the card of the same name, see Charge (card) Charge is an ability allowing a minion to attack the same turn it is summoned. Charge is available to all classes, but is most strongly
due to its own aura, and Warsong Commander Warsong Commander Set: Basic Type: Minion Class: Warrior Cost: 3 Attack: 2 Health: 3 Tags: Charge-related, Ongoing effect Your Charge minions have +1 Attack.The Warsong clan is such drama. It s really not worth it to
will grant itself +1 Attack if you cast Potion of Madness Potion of Madness Set: Mean Streets of Gadgetzan Type: Spell Class: Priest Rarity: Common Cost: 1 Abilities: Charge, Take control Tags: Triggered effect Gain control of an enemy minion with 2 or less Attack until
on it.
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Notes
While enchantments are normally applied to minions in the order in which they were granted, enchantments from auras and ongoing effects appear to be granted after all other enchantments have been applied, even if the aura was in place prior to the other buffs being gained. For the most part this prevents auras from being included in the calculations of other enchantments, but still allows them to be included in effect calculations such as Reversing Switch Reversing Switch Set: Goblins vs Gnomes Type: Spell Cost: 1 Swap a minion s Attack and Health.See this card on Hearthpwn data page] Reversing Switch is an uncollectible neutral spell card, from the Goblins vs Gnomes . For more details, see Advanced rulebook#Enchantments.
Cards
- For Wild format Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of
listings, see Ongoing effect/Wild format This page lists all cards with ongoing effects available in Wild format. For information on ongoing effects, and card lists for Standard format, see Ongoing effect. Cards edit | edit source] Name / Desc Rarity
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
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Raid Leader Raid Leader Set: Basic Type: Minion Cost: 3 Attack: 2 Health: 2 Tags: Area of effect, Ongoing effect Your other minions have +1 Attack."That s a 50 DKP minus!"See this card on Hearthpwn data page] Raid ![]() | Free | Minion | Any | 3 | 2 | 2 | Your other minions have +1 Attack."That`s a 50 DKP minus!" | ||||||||||||
Timber Wolf Timber Wolf Set: Basic Type: Minion Subtype: Beast Class: Hunter Cost: 1 Attack: 1 Health: 1 Tags: Beast-related, Ongoing effect Your other Beasts have +1 Attack.Other beasts totally dig hanging out with timber wolves.See this ![]() | Free | Minion | Beast | Hunter | 1 | 1 | 1 | Your other Beasts have +1 Attack.Other beasts totally dig hanging out with timber wolves. | |||||||||||
Warsong Commander Warsong Commander Set: Basic Type: Minion Class: Warrior Cost: 3 Attack: 2 Health: 3 Tags: Charge-related, Ongoing effect Your Charge minions have +1 Attack.The Warsong clan is such drama. It s really not worth it to ![]() | Free | Minion | Warrior | 3 | 2 | 3 | Your Charge For the card of the same name, see Charge (card) Charge is an ability allowing a minion to attack the same turn it is summoned. Charge is available to all classes, but is most strongly ![]() | ||||||||||||
Cloaked Huntress Cloaked Huntress Set: One Night in Karazhan Type: Minion Class: Hunter Rarity: Common Cost: 3 Attack: 3 Health: 4 Abilities: Modify cost Tags: Ongoing effect, Secret-related Your Secrets cost (0).She s practically GIVING your secrets away!See ![]() | Common | Minion | Hunter | 3 | 3 | 4 | Your Secrets cost (0).She`s practically GIVING your secrets away! | ||||||||||||
Dire Wolf Alpha Dire Wolf Alpha Set: Classic Type: Minion Subtype: Beast Rarity: Common Cost: 2 Attack: 2 Health: 2 Tags: Ongoing effect, Positional effect Adjacent minions have +1 Attack.We are pretty excited about the upcoming release of ![]() | Common | Minion | Beast | Any | 2 | 2 | 2 | Adjacent minions have +1 Attack.We are pretty excited about the upcoming release of Dire Wolf Beta, just repost this sign for a chance at a key. | |||||||||||
Dread Corsair Dread Corsair Set: Classic Type: Minion Subtype: Pirate Rarity: Common Cost: 4 Attack: 3 Health: 3 Abilities: Modify cost, Taunt Tags: In-hand effect, Ongoing effect, Weapon-related Taunt. Costs (1) less per Attack of your weapon."Yarrrr" ![]() | Common | Minion | Pirate | Any | 4 | 3 | 3 | Taunt. Costs (1) less per Attack of your weapon."Yarrrr" is a pirate word that means "Greetings, milord." | |||||||||||
Flametongue Totem Flametongue Totem Set: Basic Type: Minion Subtype: Totem Class: Shaman Cost: 2 Attack: 0 Health: 3 Tags: Ongoing effect, Positional effect Adjacent minions have +2 Attack.Totemsmiths like to use the rarest woods for their totems. ![]() | Common | Minion | Totem | Shaman | 2 | 0 | 3 | Adjacent minions have +2 Attack.Totemsmiths like to use the rarest woods for their totems. There are even rumorsit has not yet been confirmedr of totems made of Ironbark Protectors. | |||||||||||
Fool`s Bane Fool s Bane Set: One Night in Karazhan Type: Weapon Class: Warrior Rarity: Common Cost: 5 Attack: 3 Durability: 4 Abilities: Unlimited attacks Tags: Ongoing effect Unlimited attacks each turn. Can t attack heroes.A fool and his ![]() | Common | Weapon | Warrior | 5 | 3 | 4 | Unlimited attacks each turn. Can`t attack heroes.A fool and his bane are soon parted. | ||||||||||||
Grimscale Oracle Grimscale Oracle Set: Basic Type: Minion Subtype: Murloc Cost: 1 Attack: 1 Health: 1 Tags: Area of effect, Murloc-related, Ongoing effect Your other Murlocs have +1 Attack.These are the brainy murlocs. It turns out that ![]() | Common | Minion | Murloc | Any | 1 | 1 | 1 | Your other Murlocs have +1 Attack.These are the brainy murlocs. It turns out that doesn’t mean much. | |||||||||||
Leokk Leokk Set: Basic Type: Minion Subtype: Beast Class: Hunter Cost: 3 Attack: 2 Health: 4 Tags: Area of effect, Ongoing effect Your other minions have +1 Attack.See this card on Hearthpwn data page] Leokk is ![]() | Common | Minion | Beast | Hunter | 3 | 2 | 4 | Your other minions have +1 Attack. | |||||||||||
Lightspawn Lightspawn Set: Classic Type: Minion Subtype: Elemental Class: Priest Rarity: Common Cost: 4 Attack: 0 Health: 5 Tags: Ongoing effect This minion s Attack is always equal to its Health.Spawn of the Light? Or Pawn of ![]() | Common | Minion | Elemental | Priest | 4 | 0 | 5 | This minion`s Attack is always equal to its Health.Spawn of the Light? Or Pawn of the Lights? | |||||||||||
Sorcerer`s Apprentice Sorcerer s Apprentice Set: Classic Type: Minion Class: Mage Rarity: Common Cost: 2 Attack: 3 Health: 2 Abilities: Modify cost Tags: Ongoing effect, Spell-related Your spells cost (1) less.Apprentices are great for bossing around. "Conjure me ![]() | Common | Minion | Mage | 2 | 3 | 2 | Your spells cost (1) less.Apprentices are great for bossing around. "Conjure me some mana buns! And a coffee! Make that a mana coffee!" | ||||||||||||
Southsea Deckhand Southsea Deckhand Set: Classic Type: Minion Subtype: Pirate Rarity: Common Cost: 1 Attack: 2 Health: 1 Abilities: Charge Tags: Ongoing effect, Weapon-related Has Charge while you have a weapon equipped.Pirates are into this new fad ![]() | Common | Minion | Pirate | Any | 1 | 2 | 1 | Has Charge For the card of the same name, see Charge (card) Charge is an ability allowing a minion to attack the same turn it is summoned. Charge is available to all classes, but is most strongly ![]() | |||||||||||
Spirit Claws Spirit Claws Set: One Night in Karazhan Type: Weapon Class: Shaman Rarity: Common Cost: 2 Attack: 1 Durability: 3 Tags: Ongoing effect, Spell Damage-related Has +2 Attack while you have Spell Damage.They ll be MUCH easier ![]() | Common | Weapon | Shaman | 2 | 1 | 3 | Has +2 Attack while you have Spell Damage.They`ll be MUCH easier to use once they add the spirit thumb. | ||||||||||||
Stormwind Champion Stormwind Champion Set: Basic Type: Minion Cost: 7 Attack: 6 Health: 6 Tags: Area of effect, Ongoing effect Your other minions have +1/+1.When Deathwing assaulted the capital, this soldier was the only member of his ![]() | Common | Minion | Any | 7 | 6 | 6 | Your other minions have +1/+1.When Deathwing assaulted the capital, this soldier was the only member of his squad to survive. Now he`s all bitter and stuff. | ||||||||||||
Summoning Portal Summoning Portal Set: Classic Type: Minion Class: Warlock Rarity: Common Cost: 4 Attack: 0 Health: 4 Abilities: Modify cost Tags: Ongoing effect Your minions cost (2) less, but not less than (1).NOT LESS THAN 1! ![]() | Common | Minion | Warlock | 4 | 0 | 4 | Your minions cost (2) less, but not less than (1).NOT LESS THAN 1! Don`t get any ideas! | ||||||||||||
Tar Creeper | Common | Minion | Elemental | Any | 3 | 1 | 5 | Taunt The shield-like Taunt visual effect Taunt is a minion ability which forces the opposing player to direct any melee attacks toward enemy targets with this ability. Minions with Taunt (commonly referred to as Taunts) serve ![]() Has +2 Attack during your opponent`s turn.If you won`t come to the tar pits, we`ll bring them to you! | |||||||||||
Tar Lord | Common | Minion | Elemental | Warrior | 7 | 1 | 11 | Taunt The shield-like Taunt visual effect Taunt is a minion ability which forces the opposing player to direct any melee attacks toward enemy targets with this ability. Minions with Taunt (commonly referred to as Taunts) serve ![]() Has +4 Attack during your opponent`s turn.Tar Lord, man... legendary monster? Aw, forget it. | |||||||||||
Tar Lurker | Common | Minion | Elemental | Warlock | 5 | 1 | 7 | Taunt The shield-like Taunt visual effect Taunt is a minion ability which forces the opposing player to direct any melee attacks toward enemy targets with this ability. Minions with Taunt (commonly referred to as Taunts) serve ![]() Has +3 Attack during your opponent`s turn.Hi, Tar here. Long time lurking, first time taunting… | |||||||||||
Tundra Rhino Tundra Rhino Set: Basic Type: Minion Subtype: Beast Class: Hunter Cost: 5 Attack: 2 Health: 5 Abilities: Charge Tags: Beast-related, Ongoing effect Your Beasts have Charge.Tundra rhinos are often mistaken for kodos. Or am I ![]() | Common | Minion | Beast | Hunter | 5 | 2 | 5 | Your Beasts have Charge For the card of the same name, see Charge (card) Charge is an ability allowing a minion to attack the same turn it is summoned. Charge is available to all classes, but is most strongly ![]() | |||||||||||
Venture Co. Mercenary | Common | Minion | Any | 5 | 7 | 6 | Your minions cost (3) more.No Job is too big. No fee is too big. | ||||||||||||
Violet Illusionist | Common | Minion | Any | 3 | 4 | 3 | During your turn, your hero is Immune.She’s much more cheerful after losing the ‘n’ in her name. | ||||||||||||
Auchenai Soulpriest | Rare | Minion | Priest | 4 | 3 | 5 | Your cards and powers that restore Health now deal damage instead.The Auchenai know the end is coming, but they`re not sure when. | ||||||||||||
Blackwater Pirate | Rare | Minion | Pirate | Any | 4 | 2 | 5 | Your weapons cost (2) less."Look, they fell off the back of a ship, do you want them or not? I have a meeting with Y`Shaarj in like ten minutes." | |||||||||||
Commanding Shout | Rare | Spell | Warrior | 2 | Your minions can`t be reduced below 1 Health this turn. Draw a card."Shout! Shout! Let it all out!" - Advice to warriors-in-training | ||||||||||||||
Kabal Crystal Runner | Rare | Minion | Mage | 6 | 5 | 5 | Costs (2) less for each Secret you`ve played this game."Listen, I can cut you in on a little of this premium mana, but you can`t tell my boss." | ||||||||||||
Mana Wraith | Rare | Minion | Any | 2 | 2 | 2 | ALL minions cost (1) more.They come out at night to eat leftover mana crystals. "Mmmmmm," they say. | ||||||||||||
Pint-Sized Summoner | Rare | Minion | Any | 2 | 2 | 2 | The first minion you play each turn costs (1) less.She`s quite jealous of the Gallon-Sized Summoner. | ||||||||||||
Second-Rate Bruiser | Rare | Minion | Any | 5 | 4 | 5 | Taunt. Costs (2) less if your opponent has at least three minions.He`ll be a first-rate bruiser once he gets used to his contacts. | ||||||||||||
Silithid Swarmer | Rare | Minion | Beast | Any | 3 | 3 | 5 | Can only attack if your hero attacked this turn.If your hero doesn`t attack, it`s just "Silithid Loner". | |||||||||||
Small-Time Buccaneer | Rare | Minion | Pirate | Any | 1 | 1 | 1 | Has +2 Attack while you have a weapon equipped."Oh, I`m not serious about it. I only pirate on the weekends." | |||||||||||
Thing from Below | Rare | Minion | Shaman | 6 | 5 | 5 | Taunt The shield-like Taunt visual effect Taunt is a minion ability which forces the opposing player to direct any melee attacks toward enemy targets with this ability. Minions with Taunt (commonly referred to as Taunts) serve ![]() | ||||||||||||
Vicious Fledgling | Rare | Minion | Beast | Any | 3 | 3 | 3 | After this minion attacks a hero, Adapt.A youngster who is truly hungry for self-improvement. | |||||||||||
Arcane Giant | Epic | Minion | Any | 12 | 8 | 8 | Costs (1) less for each spell you`ve cast this game.Claims to be drawn to Karazhan because of the ley lines. Actually, just loves Moroes’ cooking. | ||||||||||||
Embrace the Shadow | Epic | Spell | Priest | 2 | This turn, your healing effects deal damage instead.For when your Auchenai Soulpriests call in sick. | ||||||||||||||
Emerald Hive Queen | Epic | Minion | Beast | Any | 1 | 2 | 3 | Your minions cost (2) more.She rules the emerald hive at the end of the yellow brick trail. | |||||||||||
Molten Giant | Epic | Minion | Any | 25 | 8 | 8 | Costs (1) less for each damage your hero has taken.He gets terrible heartburn. BECAUSE HE IS FULL OF LAVA. | ||||||||||||
Mountain Giant | Epic | Minion | Any | 12 | 8 | 8 | Costs (1) less for each other card in your hand.His mother said that he was just big boned. | ||||||||||||
Murloc Warleader Murloc Warleader Set: Classic Type: Minion Subtype: Murloc Rarity: Epic Cost: 3 Attack: 3 Health: 3 Tags: Area of effect, Murloc-related, Ongoing effect Your other Murlocs have +2/+1.Do Murlocs ever get tired of making the ![]() | Epic | Minion | Murloc | Any | 3 | 3 | 3 | Your other Murlocs have +2/+1.Do Murlocs ever get tired of making the same old sound? Nope! Mrglglrglglglglglglgl! | |||||||||||
Sea Giant | Epic | Minion | Any | 10 | 8 | 8 | Costs (1) less for each other minion on the battlefield.See? Giant. | ||||||||||||
Southsea Captain | Epic | Minion | Pirate | Any | 3 | 3 | 3 | Your other Pirates have +1/+1.When he saves enough plunder, he`s going to commission an enormous captain`s hat. He has hat envy. | |||||||||||
Fandral Staghelm | Legendary | Minion | Druid | 4 | 3 | 5 | Your Choose One cards have both effects combined.Always manages to mention "Back when I was creating the World Tree…" in EVERY conversation. Sheesh! Enough already. | ||||||||||||
Mayor Noggenfogger | Legendary | Minion | Any | 9 | 5 | 4 | All targets are chosen randomly.This flavor text was randomly generated. If it happens to form words and make sense, that is purely by chance. | ||||||||||||
Nozdormu | Legendary | Minion | Dragon | Any | 9 | 8 | 8 | Players only have 15 seconds to take their turns.Time to write some flavor text. | |||||||||||
Prophet Velen Prophet Velen Set: Classic Type: Minion Class: Priest Rarity: Legendary Cost: 7 Attack: 7 Health: 7 Abilities: Modify Hero Power Tags: Damage-related, Healing-related, Hero Power-related, Ongoing effect Double the damage and healing of your spells ![]() | Legendary | Minion | Priest | 7 | 7 | 7 | Double the damage and healing of your spells and Hero Power.He`s been exiled from his home, and all his brothers turned evil, but otherwise he doesn`t have a lot to complain about. | ||||||||||||
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