Info
Silence is a status effect that prevents those affected from using active hero abilities for the duration of the silence. It can be useful when ganking a hero with a blink or invisibility spell, as silences tend to have longer duration than other disables giving more time to kill the enemy. Silences in teamfights can also be very effective even for a short period of time, as they prevent the enemy from using their spells in combination with one another. Silencing an opponent also stops any channeling spells that they are currently using.
Mechanics
When a unit is silenced, the ability icons in its HUD are overlayed by a grid-like effect. Clicking on an active ability or pressing its hotkey displays the word "Silenced" in red on the screen.
Silence disables every active ability, including toggle abilities and active attack modifiers Attack modifiers are modifiers which apply an effect to a unit s basic attacks. These effects can widely vary, from healing, to damaging or even disabling effects. Most of these modifiers have their own rules. For . If an ability is being channeled Warlock channeling Upheaval Channeling an ability causes the caster to stop acting for the duration of the spell. Channeled spells may be ended when the channeling unit takes another action or is interrupted by another
, silence cancels it immediately. If an ability is toggled on, silence does not turn it off, but prevents the player from toggling it off. If the toggle ability drains mana and the unit runs out of mana while silenced, the ability toggles off normally.
Silence does not stop the effects of already cast spells. For instance, silencing Razor Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Razor 21 + 2.6 22 + 2 21 + 1.8 Level Base after he has already cast Static Link or Eye of the Storm does not stop the link from draining or the storm from striking.
Silence does not disable any passive ability. Although silence prevents, for instance, Drow Ranger For the race in Dota 2 lore, see Drow. Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs from using the active part of Precision Aura, it does not cause the aura to stop granting attack damage bonus. Even when a passive ability has a cooldown or mana cost, silence never affects them in any way.
Videos
Sources of Silence
- Besides the listed abilities, all hex Hex (also referred to as Sheep or Polymorph) is a status effect which turns the affected unit into a harmless critter, disabling many of its fighting capabilities. Contents 1 Mechanics 2 Sources of Hex 3
abilities silence, mute and disarm affected units.
- Duration: 3/4/5/6
- Duration: 5
- Duration: 3/4/5/6
- Duration: 16
Also mutes the target. - Duration: 3/4/5/6
- Earth Spirit Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Earth Spirit 21 + 3.2 17 + 1.5 18
- Geomagnetic Grip
Duration: 2.5/3/3.5/4 - Max Channel Time: 4
Aura-based, silences all enemies within its radius. The debuff lingers for 0.5 seconds or until channeling ends. - Duration: 8
Silences the user. - Night Stalker Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Night Stalker 23 + 3.1 18 + 2.25 16
- Crippling Fear
Day Duration: 3
Night Duration: 5/6/7/8 - Duration: 5
- Duration: 0.75/1.50/2.25/3
- Riki Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Riki 17 + 1.9 34 + 2.2 14 + 1.3 Level Base
- Smoke Screen
Duration: 6
Aura-based, silences all enemies within its radius. The debuff lingers for 0.5 seconds. - Silencer Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Silencer 17 + 2.5 22 + 3 27 + 2.5 Level Base
- Global Silence
Duration: 4/5/6 - Duration: 3/4/5/6
- Duration: 3/4/5/6
- Duration: 4/5/6/7
Mute


As a counterpart to silence, a Mute disables the affected unit`s active items in the same fashion as silence disables active abilities. As with silence, it does not affect passives at all. It does not stop already ongoing effects of items, but does cancel channeled items. It also prevents the unit from toggling their toggle items on or off.
Sources of Mute
- Besides the listed abilities, non-sharable items Play “Singing trio.” It has been suggested that this article or section be split into multiple new articles. Reason given: The shop should get its own page Discussion to support or oppose the split should be
are always muted when picked up by a different unit than the owner.
- Duration: 0 (
7)
Aura-based, silences all enemies within its radius. The debuff lingers for 0.5 seconds, or until the storm ends, whichever is shorter. Only mutes when upgraded with Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175.
- Duration: 16
Also silences the target. - Duration: 1.25/2/2.75/3.5
Also silences and disarms Play “ Play Render you harmless! Click to listen— Pugna ” Disarm is a type of status effect that prevents the afflicted unit from attacking, although they can still cast spells. If a disarmed unit is orderedthe target.
- Duration: 3 seconds or until reaching target
Mutes Tusk while inside the Snowball, preventing him from queuing items. Allies inside it are not muted, but are disabled.
Version history
- Item Silencing is now called Mute.
- Silence no longer disables Invisibility Invisibility is a status effect which makes units and heroes not appear on their opponent s screen or minimap, and makes them unable to be targeted directly by the enemy. Invisibility makes the unit s model appear
.
Silence Abilities
Hero Abilities | ||
---|---|---|
Hero | Ability | Duration |
Bloodseeker | Blood Rite | 3 / 4 / 5 / 6 |
Death Prophet | Silence | 3 / 4 / 5 / 6 |
Disruptor | Static Storm | 5 7 (Aghanim`s Upgrade) |
Doom | Doom | 15 16 (Aghanim`s Upgrade) |
Drow Ranger | Gust | 3 / 4 / 5 / 6 |
Earth Spirit | Geomagnetic Grip | 2.5 / 3 / 3.5 / 4 |
Night Stalker | Crippling Fear | 3 (Day) 5 / 6 / 7 / 8 (Night) |
Puck | Waning Rift | 0.75 / 1.5 / 2.25 / 3 |
Riki | Smoke Screen | 6 |
Silencer | Last Word | 3 / 4 / 5 / 6 |
Global Silence | 4 / 5 / 6 | |
Skywrath Mage | Ancient Seal | 3 / 4 / 5 / 6 |
Item Abilities | ||
Item | Ability | Duration |
Orchid Malevolence | Soul Burn | 5 |
Bloodthorn | Bloodthorn | 5 |