Shadow Shaman Changelogs


Info

Hero   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Shadow Shaman 21 + 2.1 16 + 1.6 21 + 3 Level dota2 Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Gameplay 2 Ability Builds 3 Talents 4 Tips & Tactics dota2 Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e Shadow Shaman Equipment (collapse sets)Sets Dancer of the Spiteful Eye Eki Spiritual dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     This is a list of cosmetic items that reflects Shadow Shaman s design dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Rhasta, the Shadow Shaman Born in the Bleeding Hills, Rhasta was just Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     No records NewPP limit report Cached time: 20170623115653 Cache expiry: 86400 Dynamic Changelogs

Version history

Version
Description
  • Level 10 right talent: Increased health bonus from 175 to 200.
  • Level 10 left talent: Increased movement speed bonus from 20 to 25.
  • Level 15 left talent: Increased experience gain bonus from 30% to 35%.
  • Level 20 left talent: Replaced 20% magic resistance bonus with +3 Shackles duration.
  • Level 25 left talent: Replaced +3 Shackles duration with +350 Ether Shock damage.
  • Increased base attack damage from 26-33 to 44-51 (total attack damage is now 65-72).
  • Reduced attack range from 500 to 400.
  • Increased base armor from -1 to 0 (total armor is now 2.29).
  • Level 10 right talent: Increased health bonus from 150 to 175.
  • Level 10 left talent: Increased movement speed bonus from 15 to 20.
  • Level 15 left talent: Increased experience gain bonus from 20% to 30%.
  • Mass Serpent Ward
    • Increased splash damage from 75% to 100%.
    • Increased attack damage from 40-45/55-60/70-75 to 40-45/60-65/80-85.
  • Reworked/simplified Mass Serpent Ward`s splash:
old:
100% splash damage in a 50/75/85 radius
40% splash damage in a 75/100/110 radius
20% splash damage in a 150/200/220 radius
new:
75% splash damage in a 175 radius
  • Increased Shackles damage per second from 43.5/51.5/56.5/60 to 43.5/57/66/72 (total damage from 120/180/240/300 to 120/200/280/360).
  • Mass Serpent Wards now take 2 hits to destroy, instead of having 135/150/150 health.
  • Rescaled Shackles mana cost from 110/130/155/185 to 140/150/160/170.
  • Increased Mass Serpent Ward cooldown from 110 to 120.
  • Increased Shackles duration from 2.5/3.25/4/4.75 to 2.75/3.5/4.25/5.
  • Mass Serpent Ward
    • Increased number of wards from 8 to 10.
    • The wards are now placed so that the center of the formation is empty (square-like formation).
  • Increased Ether Shock damage from 75/150/225/300 to 80/160/240/320.
  • Reduced Ether Shock cooldown from 10 to 8.
  • Increased Mass Serpent Ward cooldown from 100/80/60 to 110 on each level.
  • Increased model size of Hexed units a bit.
  • Increased Mass Serpent Ward cast range from 350 (Upgradable by Aghanim`s Scepter. 400) to 500.
  • Increased Hexed unit model slightly.
  • Shackles
    • Now deals 40 damage per second to the target.
    • Reduced duration from 3/4/5/6 to 2.5/3.25/4/4.75.
  • Reduced Hex duration from 2/3/4/5 to 1/2/3/4.
  • Increased Mass Serpent Ward cooldown from 100 to 120.