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Description
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 2.3 to 2.6.
- Reduced base health regeneration from 0.25 to 0.
- Dual Breath
- Increased starting radius from 200 to 225.
- Increased end radius from 250 to 275.
- Level 25 right talent: Replaced 50 seconds respawn time reduction with Macropyre deals pure damage and pierces spell immunity.
- Level 10 right talent: Increased experience gain bonus from 20% to 25%.
- Level 15 left talent: Increased Dual Breath burn damage bonus from 25 to 35.
- Level 10 right talent: Increased experience gain bonus from 15% to 20%.
- Level 15 left talent: Replaced +250 health bonus with +25 Dual Breath burn damage.
- Liquid Fire
- Is no longer a unique attack modifier Unique Attack Modifiers (abbreviated UAM; formerly known as Orb Effects) are special attack modifiers that cannot be used simultaneously with each other—one always takes priority. They may be provided by abilities (e.g. Anti-Mage s Mana Break), .
- Increased attack speed slow from 20/30/40/50 to 30/40/50/60.
- Increased Macropyre radius from 240 to 260.
- Added talents:
- Level 10: +15% experience gain or +8% spell damage amplification
- Level 15: +125 cast range or +250 health
- Level 20: +400 attack range or +150 gold per minute
- Level 25: +1.25s Ice Path duration or -50s respawn time
- Increased Ice Path stun duration from 1/1.4/1.8/2.2 to 1/1.5/2/2.5.
- Macropyre
- No longer has unit targeting.
- Increased cast range and max distance from 900 to 1400.
- Increased Aghanim`s Scepter duration from 20 to 30.
- Increased base attack damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of from 18-26 to 25-33 (total attack damage from 46-54 to 53⃢₀ₒ61).
- Dual Breath
- Increased fiery wave travel speed from 850 to 1050, to match the icy wave`s speed.
- Increased damage per second from 16/26/56/76 to 20/40/60/80.
- Increased Ice Path cast range and max distance from 1100 to 1200.
- Reduced Liquid Fire damage per second from 15/20/25/30 to 12/16/20/24.
- Dual Breath
- Increased movement speed slow from 30% on each level to 28%/32%/36%/40%.
- Increased attack speed slow from 30 on each level to 28/32/36/40.
- Dual Breath
- Increased cast range from 500 to 550.
- Increased travel distance from 700 to 750.
- Reduced Liquid Fire cooldown from 20/15/10/5 to 20/15/10/4.
- Aghanim`s Scepter upgraded Macropyre
- Increased path distance from 1350 to 1800.
- Now increases duration from 7 to 14.
- Dual Breath
- Removed the 35/70/105/140 impact damage of both breaths.
- Increased damage per second from 5/10/15/20 to 16/36/56/76.
- Reduced damage interval from 1 to 0.5 (dealing 8/18/28/38 damage per interval).
- Increased attack speed slow from 20 to 30.
- Increased slow and damage per second duration from 4 to 5.
- Rescaled Ice Path damage from 25/50/75/100 to 50 on each level.
- Increased Liquid Fire damage per second from 10/15/20/25 to 15/20/25/30.
- Liquid Fire is now an active attack modifier Attack modifiers are modifiers which apply an effect to a unit s basic attacks. These effects can widely vary, from healing, to damaging or even disabling effects. Most of these modifiers have their own rules. For , instead of a passive one (same cooldown, still no mana cost).
- Reduced Ice Path damage from 100 on each level to 25/50/75/100.
- Ice Path
- Increased effect delay from 0.4 to 0.5.
- Increased mana cost from 75 to 90.
- Old Ice Path:
- Creates a path of ice in front of Jakiro. After 0.5 second, the path explodes and freezes nearby enemy units.
- Cast range: 1100
- Path distance: 1100
- Path width: 150
- Effect delay: 0.5
- Stun duration: 1/1.33/1.66/2
- Mana cost: 75
- Cooldown: 12/11/10/9
- The path extends at a speed of 2200. Every bit of the part explodes 0.5 seconds after it is created, so the overall delay gets bigger towards the end of the path, since it has to travel first. Units are frozen if they are within range upon exploding.
- New Ice Path:
- After a short delay a thin path of ice is created in front of Jakiro for a short period, anyone that touches the path gets frozen until the path disappears. Deals damage to anyone it affects.
- Cast range: 1100
- Path distance: 1100
- Path width: 150
- Effect delay: 0.4
- Damage: 100
- Path duration: 1/1.4/1.8/2.2
- Mana cost: 75
- Cooldown: 12/11/10/9
- Notes: The entire path is created at once 0.4 seconds after cast. The path stays for the given duration. Any unit which comes too close during that duration gets stunned for the path`s remaining duration and damaged.
- Increased Liquid Fire radius from 175 to 300.
- Increased Macropyre path width from 200 to 225.
- Increased Macropyre damage per second from 75/125/175 to 100/140/180.
- Increased base attack damage from 14-26 to 18-26 (total attack damage is now 46-54).
- Liquid Fire now affects siege creeps Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 .
- Aghanim`s Scepter now also increases Macropyre path distance from 900 to 1350.
- Increased Macropyre path distance from 600/750/900 to 900 on each level.
- Increased Ice Path stun duration from 0.5/1/1.5/2 to 0.8/1.2/1.6/2.
- Replaced Auto Fire with Liquid Fire
- Liquid Fire:
- Straight from the belly of the beast, Jakiro slowly harnesses Liquid Fire when he attacks to burn his victims and slow their attacks. Affects buildings.
- Radius: 175
- Damage per second: 10/15/20/25
- Attack speed slow: 20/30/40/50
- Duration: 5
- Cooldown: 20/15/10/5
- Notes: Is a Unique Attack Modifier. Places a debuff on affected targets upon hit. Deals damage in 0.5 second intervals.
- Added Aghanim`s Scepter upgrade for Jakiro: Increases Macropyre travel speed from 600 to 1500 and damage per second from 75/125/175 to 125/175/225.
- Auto Fire
- Increased radius from 100 to 175.
- Increased duration from 5 to 8.
- Reduced Macropyre cooldown from 60/75/90 to 60 on each level.
- Reduced base attack damage from 24-36 to 14-26 (total attack damage is now 42-54).
- Reduced movement speed from 305 to 290.
- Increased Dual Breath mana cost from 120/130/140/150 to 135/140/155/170.
- Reduced attack point from unknown to 0.4.
- Fixed a minor casting bug with Dual Breath.
- Increased Macropyre travel speed from 300 to 600.
- Dual Breath
- Reduced travel distance from 900 to 700.
- Increased mana cost from 120 on each level to 120/130/140/150.
- Reduced the Dual Breath`s range to match the animation, mana cost increased.
- Created.