Version 6.76


Info

Heroes

Alchemist   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Alchemist 25 + 2.1 11 + 1.2 25 + dota2
  • Unstable Concoction now explodes around you if you are killed while charging it up
  • Goblin`s Greed cap increased from 26 to 30
Ancient Apparition "AA" redirects here. For the professional player, see ARS-ART.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     dota2
  • Chilling Touch attack count increased from 2/3/4/5 to 3/4/5/6
Bane Not to be confused with Banehallow.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Bane 22 + dota2
Batrider   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Batrider 23 + 2.7 15 + 1.5 24 + dota2
  • Strength gain decreased from 2.7 to 2.4
Chen   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Chen 23 + 1.8 15 + 2.1 21 + 2.8 Level Base dota2
  • Hand of God cooldown increased from 120 to 140/130/120
  • Penitence damage amplify increased from 7/14/21/28% to 8/16/24/32% (matches the slow values now)
Clockwerk   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Clockwerk 26 + 3.2 13 + 2.3 17 + 1.3 Level Base dota2
Crystal Maiden   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Crystal Maiden 16 + 2 16 + 1.6 16 + 2.9 Level dota2
  • Arcane Aura has twice the effect on Crystal Maiden
Dark Seer   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Dark Seer 22 + 2.6 12 + 1.2 23 + 2.7 Level dota2
  • Vacuum cooldown increased from 19 to 22
Doom   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Doom 26 + 3.5 11 + 0.9 13 + 2.1 Level Base dota2
  • Doom duration increased from 13 to 15 (and scepter from 14 to 16)
Drow Ranger For the race in Dota 2 lore, see Drow.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     dota2
  • Precision Aura mechanics reworked
    • Global Aura. Gives you and all allied ranged units a portion of your agility as bonus damage.
    • Bonus Damage: 14/18/22/26% of your agility as damage
    • Note: Can be toggled on and off to affect creeps or not
  • Changed how Marksmanship bonus agility is granted
    • Passively provides bonus agility. If there are no nearby enemy heroes, your focus improves and the bonus agility is doubled.
    • Bonus Agility: 20/30/40 Agility
    • AOE: 375 (for double bonus)
Gyrocopter   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Gyrocopter 18 + 2.1 24 + 2.8 19 + dota2
  • Homing Missile
    • Distance required for max damage reduced from 2000 to 1500
    • Stun duration rescaled from 2.5 to 2.2/2.4/2.6/2.8
  • Rocket Barrage damage increased from 11/14/17/20 to 11/15/19/23
Jakiro
  • Ice Path
    • Creation delay increased from 0.4 to 0.5
    • Mana cost increased from 75 to 90
Death Prophet
  • Exorcism base ghost count increased from 4/10/18 to 4/12/21
Kunkka
  • Tidebringer level 4 AoE increased from 500 to 600
Lina
  • Laguna Blade cooldown rescaled from 90/70/50 to 70/60/50
Lion
  • Mana Drain break threshold range increased from 850 to 1100
  • Finger of Death
    • Cooldown rescaled from 170/105/40 to 160/100/40
    • Cast range increased from 700 to 900
Luna
  • Lunar Blessing bonus damage increased from 14/20/26/32 to 14/22/30/38
Magnus
  • Shockwave
    • Distance increased from 700 to 1000
    • Cooldown decreased from 11/10/9/8 to 10/9/8/7
    • Cast range increased to match its travel distance (visual thing only)
  • Skewer
    • AoE increased from 95 to 125
    • Range increased from 800 to 1200
    • Now only considers heroes a valid target for dragging in consideration with its unit cap
Meepo
  • Poof cooldown decreased from 14/12/10/8 to 12/10/8/6
  • Divided We Stand Aghanims upgrade now gives clones 100% stat sharing
Mirana
  • Sacred Arrow cooldown decreased from 20 to 17
  • Moonlight Shadow mana cost decreased from 175 to 75
Morphling
  • Cast animation time improved from 0.45 to 0.4
Naga Siren
  • Rip Tide cooldown rescaled from 10 to 19/16/13/10
Necrophos
  • Heartstopper Aura damage increased from 0.6/0.8/1/1.2% to 0.6/0.9/1.2/1.5%
Nyx Assassin
  • Vendetta damage increased from 225/375/525 to 250/400/550
Weaver
  • Base Damage increased by 4
Outworld Devourer
  • Movement speed increased from 300 to 310
Ogre Magi
  • Multicast now increases cast range of Ignite by 150 per level, this is in addition to the existing AoE increase
Omniknight
  • Purification cooldown decreased from 12 to 10
  • Movement speed increased from 300 to 305
Phantom Lancer
  • Collision size decreased from 24 to 8
Puck
  • Base Damage increased by 5
Pugna
  • Life Drain break threshold range increased from 900 to 1100
  • Nether Ward AoE increased from 700/1000/1300/1600 to 1600
Razor
  • Eye of the Storm strike interval decreased from 0.85/0.75/0.6 to 0.75/0.65/0.55 (Scepter 0.65/0.55/0.45)
Rubick
  • Fade Bolt damage decreased from 75/150/225/300 to 70/140/210/280
Silencer
  • Global Silence
    • Cooldown decreased from 160 to 140
    • Duration increased from 3/4.5/6 to 4/5/6
  • Base Intelligence increased by 6
  • Base Damage reduced by 6
  • Curse of the Silent
    • Duration rescaled from 5/6/7/8 to 6
    • @@@#@@@HP(hp.com)###@### drain rescaled from 20/30/40/50 to 20/35/50/65
    • Mana drain rescaled from 10/15/20/25 to 8/16/24/32
  • Int steal moved from Last Word back to Glaives of Wisdom
  • Glaives of Wisdom:
  • Now steals Intelligence from outside of the AOE if Silencer gets the kill
  • Int Steal aoe increased from 850 to the standard 900 aoe range
  • Last Word replaced with new active skill
    • Targets an enemy unit placing a debuff on it. While the debuff is active, casting any spell casuses the target to become silenced and take damage. If the duration of the debuff runs out without the target casting a spell, it will still take damage and be silenced but also be disarmed.
    • Debuff Duration: 5
    • Damage: 150/200/250/300
    • Silence/Disarm Duration: 3/4/5/6
    • Cast Range: 900
    • Cooldown: 36/28/20/12
    • Mana cost: 100
    • Note: You have basic vision over the last word target while the initial buff is on them
Sniper
  • Assassinate cast range increased from 1500/2000/2500 to 2000/2500/3000
  • Headshot
    • Procs cannot be evaded (the entire attack gets through)
    • Chance from 25/30/35/40 to 40
    • Damage from 30/45/60/75 to 15/40/65/90
    • Ministun from 0.01/0.1/0.2/0.2 to 0.25
  • Shrapnel
    • Provides vision in the targeted area
    • Cast range increased from 1200 to 1800
Templar Assassin
  • Psionic Trap now requires a buildup time to reach it`s maximum slow. Starts at 30% and increases by 5% each second until it reaches 50%
Tidehunter
  • Ravage damage decreased from 250/350/450 to 200/325/450
Treant Protector
  • Strength growth increased from 2.8 to 3.3
  • Living Armor HPTechnology company regen increased from 4/6/8/10 to 4/7/10/13
Venomancer

Alchemist

  • Unstable Concoction now explodes around you if you are killed while charging it up
  • Goblin`s Greed cap increased from 26 to 30

Ancient Apparition

  • Chilling Touch attack count increased from 2/3/4/5 to 3/4/5/6

Arc Warden

  • Magnetic Field no longer affects units other than Heroes and Structures

Bane

  • Enfeeble cooldown decreased from 12 to 10
  • Bane can now wake himself up from Nightmare with a subability

Batrider

  • Strength gain decreased from 2.7 to 2.4

Centaur Warrunner

  • Strength growth increased from 2.6 to 3.8
  • Replaced Great Fortitude with a new skill

Chen

  • Hand of God cooldown decreased from 120 to 140/130/120
  • Penitence damage amplify increased from 7/14/21/28% to 8/16/24/32% (matches the slow values now)

Clockwerk

  • Hookshot now pulls Clockwerk to allies instead of getting blocked by them
  • Hookshot Aghanim`s upgraded cooldown decreased from 15 to 12

Crystal Maiden

  • Brilliance Aura has twice the effect on Crystal Maiden

Dark Seer

  • Vacuum cooldown increased from 19 to 22

Doom

  • Doom duration increased from 13 to 15 (and scepter from 14 to 16)

Drow Ranger

  • Trueshot Aura mechanics reworked
  • Changed how Marksmanship bonus agility is granted

Gyrocopter

  • Homing Missile distance required for max damage reduced from 2000 to 1500
  • Homing Missile stun duration rescaled from 2.5 to 2.2/2.4/2.6/2.8
  • Rocket Barrage damage increased from 11/14/17/20 to 11/15/19/23

Jakiro

  • Ice Path creation delay increased from 0.4 to 0.5
  • Ice Path manacost increased from 75 to 90

Death Prophet

  • Exorcism base ghost count increased from 4/10/18 to 4/12/21

Kunkka

  • Tidebringer level 4 AoE increased from 500 to 600

Lina

  • Laguna Blade cooldown rescaled from 90/70/50 to 70/60/50

Lion

  • Mana Drain break threshold range increased from 850 to 1100
  • Finger of Death cooldown rescaled from 170/105/40 to 160/100/40
  • Finger of Death cast range increased from 700 to 900

Luna

  • Lunar Blessing bonus damage increased from 14/20/26/32 to 14/22/30/38

Magnus

  • Shockwave distance increased from 700 to 1000
  • Shockwave cooldown decreased from 11/10/9/8 to 10/9/8/7
  • Shockwave cast range increased to match its travel distance (visual thing only)
  • Skewer AoE increased from 95 to 125
  • Skewer range increased from 800 to 1200
  • Skewer now only considers heroes a valid target for dragging in consideration with its unit cap

Meepo

  • Poof cooldown decreased from 14/12/10/8 to 12/10/8/6
  • Divided We Stand Aghanims upgrade now gives clones 100% stat sharing

Mirana

  • Elune`s Arrow cooldown decreased from 20 to 17
  • Moonlight Shadow manacost decreased from 175 to 75

Morphling

  • Cast animation time improved from 0.45 to 0.4

Naga Siren

  • Rip Tide cooldown rescaled from 10 to 19/16/13/10

Necrophos

  • Heartstopper Aura damage increased from 0.6/0.8/1/1.2% to 0.6/0.9/1.2/1.5%

Nyx Assassin

  • Vendetta damage increased from 225/375/525 to 250/400/550

Weaver

  • Base Damage increased by 4

Outworld Devourer

  • Movement speed increased from 300 to 310

Ogre Magi

  • Multicast now increases cast range of Ignite by 150 per level, this is in addition to the existing AoE increase

Omniknight

  • Purification cooldown decreased from 12 to 10
  • Movement speed increased from 300 to 305

Phantom Lancer

  • Collision size decreased from 24 to 8

Phoenix

  • Fire Spirits duration increased from 12.5 to 16
  • Fire Spirits can now be cast while using Sunray
  • Fixed Supernova not working with Radiance aura (other auras work already)
  • Supernova level 3 hit requirement increased from 9 to 10
  • Sun Ray Reworked
  • Icarus Dive Reworked

Puck

  • Base Damage increased by 5

Pugna

  • Life Drain break threshold range increased from 900 to 1100
  • Nether Ward AoE increased from 700/1000/1300/1600 to 1600

Razor

  • Eye of the Storm strike interval decreased from 0.85/0.75/0.6 to 0.75/0.65/0.55 (Scepter 0.65/0.55/0.45)

Rubick

  • Fade Bolt damage decreased from 75/150/225/300 to 70/140/210/280

Silencer

  • Global Silence cooldown decreased from 160 to 140
  • Global Silence duration decreased from 3/4.5/6 to 4/5/6
  • Base Intelligence increased by 6
  • Base Damage reduced by 6
  • Curse of the Silent duration rescaled from 5/6/7/8 to 6
  • Curse of the Silent hp drain rescaled from 20/30/40/50 to 20/35/50/65
  • Curse of the Silent mana drain rescaled from 10/15/20/25 to 8/16/24/32