Version 6.31


Info

Version 6.31
(Full list) See game build updates. For a list of all updates, see Patches. Versions are successive Dota 2 builds that bring new content and balance changes to the game. Most major versions are
Release Date
DotA:
Date Needed
← 6.30b Version 6.30b(Full list) Bug fixes. Release Date DotA:Date Needed  ← 6.306.31 →  * Fixed a major lag problem with Jakiro (primarily on mac computers) * Fixed a dm bug that resulted in you going to 6.32 → Version 6.32(Full list) Bug fixes. Release Date DotA:Date Needed  ← 6.316.32b →  * Courier Chicken now has an ability to drop all items on it (to allow for undroppable items to be removed without trouble).


 * Morphling remake. * Recoded Grow to not refresh cooldowns. * Improved the top left Scourge terrain to make things a bit more fair for the Scourge side. * Mac disconnect bug fixed (as far as i can tell from my limited mac testers). * New Trigger prevents Furion or Ignis from teleporting into the base if no allied creeps are there. * Leavers` gold is now properly distributed throughout the game as they gain gold. * Smoke Screen duration decreased from 7 seconds to 6 seconds. * Paralyzing casks now deals damage to creeps. * Headshot doesn`t work on allied units. * Reduced the Dual Breath`s range to match the animation, mana cost increased. * Witchdoctor`s attack animation improved. * Bounty Hunter wind walk damage and mana cost improved. * Mask of Madness recipe cost reduced by 50 gold. * Tossed unit takes less damage now, but damage improves with Grow when it is an enemy (thanks Mare05). * Arcane Orb`s damage type is now magical (a nerf). * Eul`s Cyclone duration from 5 to 4 seconds. * Last word AOE from 500/600/700/800 to a constant 700. * Scepter can now be made by anyone, but only improves the ultimates of the ones listed. * Assassinate level 3 cooldown from 5 seconds to 10 seconds. * Split Earth casting range increased from 525 to 650. * Viper`s Poison Attack mana cost reduced from 30 to 20. * Necro`lic`s Level 3 Revenants are now spell immune. * Leviathan`s Ravage from 250/350/500 to 200/300/400 damage and duration buffed from 1/1/1 to 1.4/1.8/2.2 seconds. * Slithereen Crush area increased by 50. * Nightstalker`s Base Attack Cooldown improved to 1.7 like most other heroes. Small armor boost as well. * Greater Hawk`s Truesight is removed, but it gains Permanent Invisibility. * Hand of God`s cooldown from 70 to 120 seconds. Mana cost from 150/200/250 to 200/300/400. * Aegis is now undroppable (this is probably temporary while a chargeless version is thought out) * Fixed a rare bear item drop bug. * Fixed a minor bug with Wild Axes that causes Rexxar to become slowed if they hit a unit with Frost Armor. * Fixed a bug that allowed you to get two heroes by repicking during astral imprisonment * Fixed a -sc pathing issue * Fixed a minor bug with obs mode. * Fixed a Spirit Breaker bug with charge of Darkness move speed in -dm. * Diabolic Edict no longer causes its caster to take return damage or get slowed from Frost Armor. * Fixed a Timewalk error when trying to timewalk into Blackhole. * Fixed various range neutral creep camp abuses. * Fixed a bug with Lothar`s Edge that did "50!" text after breaking Windwalk. * Fixed an observer mode bug, the old missile through fog vision. * Fixed a bug with Astral Imprisonment where the int drain doesn`t get restored if the unit is dead 60 seconds after cast. * Fixed a minor Haunt target buff bug. * Fixed a bug with a fast "swaphero and repick" combination that allowed you to have two heroes. * Fixed the damage area on Sanity`s Eclipse. It was a constant 325, unlike the effect and tooltip aoe. * Divine Rapier recipe now costs 2 lumber instead of just 1.