Abilities
Notes:
- This ability is not visible in the HUD.
- The Hound launches a projectile towards the enemy`s position upon cast.
- The projectile always travels a straight path, and does not home in onto enemies.
- The projectile travels at a speed of 750, taking 1.06 seconds to reach max distance.
- When an enemy comes within range of the projectile, it gets damaged and the projectile disappears.
- The enemy gains a 200 radius vision around the hound for 1.1 seconds when the projectile is launched.
Info
Alpha Dire Hounds spawn in set intervals within the Howling Weald, together with Dire Hounds Dire Hound Creep Level 1 Health 45 Health regeneration 0.5 Mana 100 Mana regeneration 1 Armor 0 Magic resistance 55% Attack damage 35‒40 Acquisition range 500 Attack range 100 Base attack time 1.45 Attack animation . They spawn in packs, which then seek out the players. In the Crossroads Garrison, they also spawn as part of the waves during the defense and are also summoned by Lucius Longclaw Lucius Longclaw Ancient Creep-Hero Level 1 Health 8500 Health regeneration 10 Mana 2500 Mana regeneration 5 Armor 28 Magic resistance 0% Attack damage 300‒320 Acquisition range 600 Attack range 200 Base attack time 1.45 Attack .
Videos
Behavior
The Alpha Dire Hound seeks out enemies in order to cast Ranged Quill Attack onto them. It does not require any vision over its enemies, and finds them wherever they are. Not even invisibility Invisibility is a status effect which makes units and heroes not appear on their opponent s screen or minimap, and makes them unable to be targeted directly by the enemy. Invisibility makes the unit s model appear stops the hound from sensing its enemies and launch the quills towards them. When the hound`s current target is within 400 range of the hound, it retreats, walking away from its target for 1.25 seconds. If the distance is between 400 and 800, the hound launches its attack. If it is greater than 800, it moves closer to the target for 1 second. The hound always chooses the closest target to attack, and updates in 1 second intervals.
Item drops
30% chance to drop a Gold Bag Gold Bag CostN/A Drop Only Disassemble? No Alert allies? No Recipe Gold Bags are consumables found during the Siltbreaker event as a random drop from enemies. Additional information edit] Gold bags have a 30% chance
12% chance to also drop one of the following items:
- Health Potion Health Potion CostN/A Drop Only Disassemble? No Alert allies? No Recipe Health Potions are consumables found during the Siltbreaker event as a random drop from enemies. Additional information edit] Health Potions have different chances of
- Health Potion Health Potion CostN/A Drop Only Disassemble? No Alert allies? No Recipe Health Potions are consumables found during the Siltbreaker event as a random drop from enemies. Additional information edit] Health Potions have different chances of
- Mana Potion Mana Potion CostN/A Drop Only Disassemble? No Alert allies? No Recipe Mana Potions are consumables found during the Siltbreaker event as a random drop from enemies. Additional information edit] Mana Potions have different chances of
- Mana Potion Mana Potion CostN/A Drop Only Disassemble? No Alert allies? No Recipe Mana Potions are consumables found during the Siltbreaker event as a random drop from enemies. Additional information edit] Mana Potions have different chances of
- Enchanted Mango Item Changelogs Enchanted MangoB The bittersweet flavors of Jidi Isle are irresistible to amphibians. Cost100 Bought FromConsumables Active Eat Mango Charges 1 Bonus +1 Health regeneration Disassemble? No Alert allies? No
8% chance to also drop one of the following items:
- Slippers of Agility Item Changelogs Slippers of AgilityB Light boots made from spider skin that tingles your senses. Cost150 Bought FromAttributes Bonus +3 Agility Disassemble? No Alert allies? No Recipe The Slippers of Agility
- Gauntlets of Strength Item Changelogs Gauntlets of StrengthB Studded leather gloves that add brute strength. Cost150 Bought FromAttributes Bonus +3 Strength Disassemble? No Alert allies? No Recipe The Gauntlets of Strength are an item
- Mantle of Intelligence Item Changelogs Mantle of IntelligenceB A beautiful sapphire mantle worn by generations of queens. Cost150 Bought FromAttributes Bonus +3 Intelligence Disassemble? No Alert allies? No Recipe The Mantle of Intelligence is
- Wind Lace Item Changelogs Wind LaceB Hasten to battle on wind-touched heels. Cost250 Bought FromArcane Bonus +20 Movement speed Disassemble? No Alert allies? No Recipe Wind Lace is an item purchasable at the
- Orb of Venom Item Changelogs Orb of VenomBL Envenoms your veapon with the venom of a venomous viper. Cost275 Bought FromArmaments Passive Poison Attack Disassemble? No Alert allies? No Recipe The Orb of Venom
- Blight Stone Item Changelogs Blight StoneB An unnerving stone unearthed beneath the Fields of Endless Carnage. Cost300 Bought FromArmaments Passive Lesser Corruption Disassemble? No Alert allies? No Recipe The Blight Stone is an
- Iron Branch Item Changelogs Iron BranchB A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer. Cost50 Bought FromAttributes Active Plant Tree Charges 1 Bonus +1 Strength+1 Agility+1 Intelligence Disassemble? No
- Iron Branch Item Changelogs Iron BranchB A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer. Cost50 Bought FromAttributes Active Plant Tree Charges 1 Bonus +1 Strength+1 Agility+1 Intelligence Disassemble? No
- Iron Branch Item Changelogs Iron BranchB A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer. Cost50 Bought FromAttributes Active Plant Tree Charges 1 Bonus +1 Strength+1 Agility+1 Intelligence Disassemble? No
- Ring of Protection Item Changelogs Ring of ProtectionB A glimmering ring that defends its bearer. Cost175 Bought FromArmaments Bonus +2 Armor Disassemble? No Alert allies? No Recipe The Ring of Protection is an item
- Sage`s Mask
- Stout Shield
- Faerie Fire
1% chance to also drop one of the following items: