Lucius Longclaw


Abilities

Summon Wolves
Play
Ability
No Target
There is no description for this ability.
Cast Animation: 0.4+?
Spawn Radius: 300
Number of Dire Hounds: 4
Number of Alpha Dire Hounds: 2
Number of Longclaw Skinchangers: 2
Cooldown symbol.png 30
Mana symbol.png 20

Notes:

  • This ability is not visible in the HUD.
  • During Shapeshift, 7 Dire Hounds, 3 Alpha Dire Hounds and 3 Longclaw Skinchangers are summoned instead.
  • Can summon a maximum of 49 units. If the next cast would exceed this amount, only a part of the pack gets summoned so that it does not get exceeded.
    • First, the Dire Hounds are summoned, then the Alpha Dire Hounds and then the Longclaw Skinchangers.
  • The summons are positioned randomly around Lucius within a 300 radius. They always face east on spawn.
  • The summons can drop gold and items and grant experience like other units, using their default drop lists and values.
  • The summons do not have a set duration, but die instantly when Lucius dies.
  • On each cast, the cooldown for the next cast gets reduced by 3 seconds, capped at 20, resulting in 30/27/24/21/20 seconds cooldown for the 1st/2nd/3rd/4th/5th and following casts.
  • Has a cooldown of 15 (13.5/12/10.5/10) seconds cooldown during Shapeshift.


Shapeshift
Not a Unique Attack Modifier. Play
Ability
No Target
Affects
Self
There is no description for this ability.
Cast Animation: 0+0
Transformation Time: 1.5
Haste Speed: 550
Cooldown Reduction: 50%
Duration: 99999
Cooldown symbol.png 45
Mana symbol.png 10
Modifiers
Buff shapeshift transform: Dispellable with any dispel.
Buff shapeshift: Undispellable.

Notes:

  • This ability is not visible in the HUD.
  • During the transformation, Lucius cannot do anything. Cannot be interrupted.
  • The movement speed boost is a haste, meaning Lucius cannot be slowed below the set value.
  • Increases Lucius` model scale to 1.75.
  • Dispelling the transform buff shortens the transformation time, since the shapeshift buff is applied when the transform buff disappears.


Claw Lunge
Pierces spell immunity.
Ability
Target Point
Affects
Enemies
Damage
Physical
There is no description for this ability.
Cast Animation: 2+0
Cast Range: 1000
Lunge Distance: 1000
Lunge Width: 200
Damage: 900
Cooldown symbol.png 20
Mana symbol.png 50
Modifiers
Buff claw lunge: Undispellable.

Notes:

  • This ability is not visible in the HUD.
  • Lunges forward at a speed of 900, reaching the maximum distance in 1.11 seconds.
  • Always moves for the full distance, no matter how it is targeted.
  • During the lunge, Lucius is fully disabled.
  • Damages any enemy unit which comes within 200 range during the charge, including buildings.
  • Has a cooldown of 10 seconds during Shapeshift.


Claw Attack
Pierces spell immunity.
Ability
Target Unit
Affects
Enemies
Damage
Physical
There is no description for this ability.
Cast Animation: 0+0
Cast Range: 200
Radius: 80
Default Cast Time: 1.32
Default Effect Delay: 1.08
Shapeshit Cast Time: 1.14
Shapeshift Effect Delay: 0.84
Damage: 675
Stun Duration: 1
Cooldown symbol.png 0.5
Mana symbol.png 0
Modifiers
Buff claw attack: Unknown dispel interaction.
Debuff Stunned: Dispellable with strong dispels.

Notes:

  • This ability is not visible in the HUD.
  • Can only target heroes and creep-heroes. The damage and stun can hit any enemy unit, excluding buildings.
  • Although the ability requires targeting a hero, it behaves like a ground targeted spell after the targeting. It does not cancel when the target moves too far away.
  • Upon cast begin, Lucius` facing angle gets locked, so that he cannot turn.
  • 1.14 seconds after cast begin, Lucius charges forward at a speed of 1000 until he hits his target, or until reaching the max cast time, which is in 0.24 seconds.
    • This means he can charge a distance up to 240 range.
    • During this 0.24 seconds, any unit coming within 80 radius of Lucius` hands get damaged and stunned.
    • The damage/stun area is centered on whichever hand Lucius swings for the attack.
    • Lucius has 3 different attack animations, where he swings is right hand, left hand or both hands. They have equal chances of being used.
    • This means 33% of the time the area swings to his right, 33% of the time to his left and 33% of the time towards both direcions.
  • A unit can only be hit once per cast.
  • During Shapeshift, the cast time drops to 1.14 seconds, and the charge starts after 0.84 seconds.
    • This means during Shapeshift, he charges for up to 0.3 seconds, instead of 0.24, increasing the max distance he can charge to 300.
  • Has a cooldown of 0.25 seconds during Shapeshift.


Rupture Ball
Does not pierce spell immunity. PlayPlay
Ability
Target Point
Affects
Enemies
Damage
Magical
There is no description for this ability.
Cast Animation: 1+?
Cast Range: 1500
Max Travel Distance: 1500
Ball Radius: 100
Moved Distance as Damage: 40%
Rupture Duration: 7
Cooldown symbol.png 8
Mana symbol.png 0
Modifiers
Debuff rupture: Undispellable.

Notes:

  • This ability is not visible in the HUD.
  • Launches a projectile in a straight line, which travels at a speed of 750, reaching max distance in 2 seconds.
  • Each enemy hit by the ball gets ruptured, which causes them to take damage based on the distance they move.
    • Checks the distance the affected unit moved every 0.25 seconds, starting immediately upon cast, resulting in 29 checks.
    • If the unit`s position changed between checks, it takes damage based on the distance.
    • If the unit did not move, or moved a distance greater than 1300 between a check, no damage is applied.
    • If the unit is invulnerable as a check occurs, the value is set nil, so that it does not take damage on the next check, regardless of distance.
    • The moved distance as damage value translates to 120 damage per 300 range moved.
    • Multiple instances on the same target do not stack, but refresh the duration instead.
  • Has a cooldown of 4 seconds during Shapeshift.


Info

Lucius Longclaw Creeps are basic units in Dota 2. Every unit which is not a hero, building, ward or courier is considered a creep. Creeps can belong to either faction, be neutral, or be player-controlled units. Unlike dota2
Siltbreaker Lucius Longclaw model.png
Siltbreaker Lucius Longclaw model.png
Siltbreaker Lucius Longclaw wolf form model.png
Ancient Creep-Hero
Level 1
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 8500
Health regeneration “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 10
Mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 2500
Mana regeneration Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 5
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 28
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 0%
Attack damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 300⃢₀ₒ320
Acquisition range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by dota2 600
Attack range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by 200
Base attack time The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack dota2 1.45
Attack animation Every unit in Dota 2 has an attack animation. In mechanical terms, this is a delay between when an attack command is issued, and damage is dealt (in the case of melee units) or a 0.55+?
Movement speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 500
Follow range DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 100
Turn rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.5
Collision size Collision size is a unit s internal size that cannot be passed through by other units. This allows units to block each other with their bodies. Most heroes have the same collision size, regardless of their 24
Vision range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 800 ⃢₀⋘ 800 (G)
Bounty “ Play Now that s how you make gold. Click to listen— Alchemist ” Gold is the currency used to buy items or instantly revive your hero. Gold can be earned from killing heroes, creeps, or buildings. Contents dota2 0
Experience   Main   Changelogs     “ Play I grow stronger! Click to listen— Storm Spirit ” Experience allows heroes to level up, which makes them stronger and allows them to learn new abilities. Experience is earned dota2 900
Model scale 1.6
Notes 80% disable resistance

Abilities:

  • Summon Wolves
  • Shapeshift
  • Claw Lunge
  • Claw Attack
  • Rupture Ball


Bonemeal Tanks appear in camps throughout the Bonemeal Ridge, together with Bonemeal Ogres. They spawn once upon entering the zone the first time and do not spawn afterwards.

Videos

Behavior

After spawning behind then north gate and entering the area, Luciuc Longpaw walks towards the encampment. It ignores non-hero units and only attacks the heroes and commander Targan. When there is no enemy within 1000 range of Lucius, he walks directly towards target, and attacks him once he gets within 1000 range.

In his regular form Lucius only uses Claw Attack and Rupture Ball. He uses Claw Attack on the closest enemy hero. On the other side, Rupture Ball is always launched towards the enemies which are at least 500 range away (excluding Targan). He summons his wolves whenever the spell is ready while enemies are within 1000 radius. He stops casting Summon Wolves after reaching the 49 summons limit. When his health drops below 50%, he casts Shapeshift. From now on, he starts casting Lunge Attack as well, in a similar way as Claw Attack, always choosing the closest target.

Item drops

100% chance to drop a fountain of Event Gold Bag.png Gold Bag Gold Bag CostN/A Drop Only Disassemble? No Alert allies? No Recipe Gold Bags are consumables found during the Siltbreaker event as a random drop from enemies. Additional information edit] Gold bags have a 30% chance dota2 s

100% chance to also drop a Event Life Rune.png Life Rune Life Rune CostN/A Drop Only Disassemble? No Alert allies? No Recipe Life Runes are consumables found during the Siltbreaker event as an ensured drop from boss enemies. Additional information edit] Life Runes are always and dota2

100% chance to also drop a Void Stone   Item   Changelogs     Void StoneBL Jewelry that was once used to channel nether realm magic, this ring pulses with energy. Cost850 Bought FromArcane Bonus +100% Mana regeneration Disassemble? No Alert allies? No dota2

100% chance to also drop a Ring of Health   Item   Changelogs     Ring of HealthBL A shiny ring found beneath a fat halfling’s corpse. Cost850 Bought FromArcane Bonus +6 Health regeneration Disassemble? No Alert allies? No Recipe The Ring of Health dota2

33% chance to also drop one of the following artifacts:

12% chance to also drop one of the following items:

1% chance to also drop one of the following items:

Cast responses

Summon Wolves

  • Play My pack assembles.
  • Play Gather, wolves!
  • Play Gather, wolves!

Shapeshift

  • Play Grrrraar!

Claw Attack
33% chance, human form

  • Play Attack!
  • Play Ah!

33% chance, wolf form

  • Play Attack!
  • Play Shredded.

33% chance, both forms

  • Play Ah!
  • Play Grah!

Rupture Ball

  • Play Rent asunder.