How to get
The Mistcaller can be obtained through The Grand Tournament "From east to west, heroes are sent, seeking glory in the greatest of events... there are knights on noble steeds; those who will bring them to their knees; there are monsters to test their mettle card packs Card pack concept art Card packs are items that players can open to acquire cards for filling a player s collection. Only card packs for the current Standard format sets are available for purchase in the , through crafting Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust , or as an Arena A video explaining the Arena in Hearthstone made by the Curse Gamepedia @@@#@@@YouTube(youtube.com)###@### Channel. The Arena is a game mode where players compete against each other using specially constructed decks to earn substantial rewards. It reward.
Card | Crafting cost | Disenchanting |
---|---|---|
The Mistcaller | 1600 | 400 |
Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card The Mistcaller | 3200 | 1600 |
Synergies
Name | Rarity | Class | Type | Subtype | Cost | Atk | HP | Effect |
---|---|---|---|---|---|---|---|---|
Far Sight | Epic | Shaman | Spell | General | 3 | Draw a card. That card costs (3) less. |
Info
Battlecry: Give all minions in your hand and deck +1/+1.
Calling the mist doesn`t sound all that great. "Ooooh, it is slightly damp now!"
See this card on Hearthpwn
The Mistcaller is a legendary Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There shaman The Shaman is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Thrall and Morgl the Oracle. Contents 1 Heroes 2 Background 3 Hero Power 4 Strategy and gameplay 4.1 Counters 5 minion Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion card, from the Grand Tournament "From east to west, heroes are sent, seeking glory in the greatest of events... there are knights on noble steeds; those who will bring them to their knees; there are monsters to test their mettle set.
Videos
Strategy
This card is a tempo Tempo is an unofficial term that describes which way the "momentum" of a match is going, as well as a label for decks which aim to keep tempo on their side. It is one of loss when first played, but from then on all minions played will benefit from a +1/+1 boost to their stats. This greatly improves control A control deck, also known as a late game deck, is a deck that attempts to attain victory in the late game, through a combination of early game removal and Taunts, and powerful cards in shaman The Shaman is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Thrall and Morgl the Oracle. Contents 1 Heroes 2 Background 3 Hero Power 4 Strategy and gameplay 4.1 Counters 5 , as the longer the game goes from when this is played, the more the shaman can take advantage of the +1/+1 effect. The effect is doubly important for Windfury A minion with Windfury A hero with Windfury For the card of the same name, see Windfury (card) Windfury is an ability which allows a character to attack twice per turn. Windfury is most commonly minions and makes Al`Akir the Windlord Al Akir the Windlord Set: Classic Type: Minion Subtype: Elemental Class: Shaman Rarity: Legendary Cost: 8 Attack: 3 Health: 5 Abilities: Charge, Divine Shield, Taunt, Windfury Windfury, Charge, Divine Shield, TauntHe is the weakest of the an even better finisher than he already was.
Notes
- The Mistcaller`s Battlecry grants an enchantment An enchantment, or buff or debuff, is a special effect gained by a minion. Enchantments may be generated by spells, minion texts or abilities such as Battlecries, or other sources, may be temporary or permanent, to all minion cards in the player`s hand and deck, granting them +1/+1. Note that this is changed from the card`s previous behaviour.
- The Mistcaller`s buff will increase the stats of the Lord Jaraxxus Lord Jaraxxus Set: Classic Type: Minion Subtype: Demon Class: Warlock Rarity: Legendary Cost: 9 Attack: 3 Health: 15 Abilities: Battlecry, Equip, Replace Hero Power Tags: Hero Power-related, Weapon-generating Battlecry: Destroy your hero and replace it minion, but not of the replacement hero.
- Transformed Transform is an ability which irreversibly transforms a minion into something else. This removes all card text, abilities and enchantments, and does not trigger any Deathrattles. Transformation is not an enchantment but rather a permanent minions like Druid of the Claw Druid of the Claw Set: Classic Type: Minion Class: Druid Rarity: Common Cost: 5 Attack: 4 Health: 4 Abilities: Charge, Choose One, Taunt, Transform Tags: Beast-generating Choose One - Transform into a 4/4 with Charge; will lose the buff when played.
Fixed bugs
- Prior to an unknown patch between Patch 5.0.0.12574 and Patch 7.0.0.15590 the behaviour of this card was as follows:
- The Mistcaller`s card text did not accurately describe the behaviour of its Battlecry. A more accurate description might be, "Give all minions in your hand 1+/1+, and whenever you draw a minion give it +1/+1". This behaviour was intended. Be that as it may, the developers admitted the way it was implemented was unideal. Most notably, at no point were cards in the player`s deck granted enchantments.
- Firstly, The Mistcaller`s Battlecry granted an enchantment An enchantment, or buff or debuff, is a special effect gained by a minion. Enchantments may be generated by spells, minion texts or abilities such as Battlecries, or other sources, may be temporary or permanent, to all minion cards in the player`s hand A typical hand. The green highlighted cards can be played, while the yellow highlighted card has a special effect enabled by the current state of the game. The hand is where each player keeps the , granting them +1/+1. The enchantment was not removed upon playing the minion, but could be removed through Silences For the card of the same name, see Silence (card). Silence is an ability which removes all current card text, enchantments, and abilities from the targeted minion. It does not remove damage or minion type. or through returning A return to hand or return effect is a card effect whereby a minion, or more rarely a weapon or spell, is returned to the controlling player s hand. The target returns to its original card the minion to the hand. Like most in-hand enchantments, this could not be copied Copy effects produce copies of existing cards. When copying living minions, this includes copying all damage and enchantments. Be that as it may, when copying a minion that has been destroyed, only the basic minion is copied. Copy effects , using cards such as Mind Vision Mind Vision Set: Basic Type: Spell Class: Priest Cost: 1 Abilities: Copy, Generate Tags: Random Put a copy of a random card in your opponent s hand into your hand.I see what you did there.See this .
- Secondly, The Mistcaller`s Battlecry put into place a permanent triggered effect The lightning bolt icon, explicitly indicating a triggered effect Triggered effects are effects that activate in response to specific events. Triggered effects may belong to minions, weapons or spells (in the form of Secrets), as that activated whenever the player drew a minion card, granting it a +1/+1 enchantment. This included minions which were not in the player`s deck at the time the Mistcaller was played, such as cards subsequently shuffled Shuffle into deck effects place cards into a player s deck, with its placement randomly determined. While not stated in card text, the randomness of the card s placement is achieved through subsequently shuffling the entire deck. into the player`s deck. The triggered effect was unusual in that it was not attached to the Mistcaller itself, and remained in play even if the Mistcaller was removed.
- Note that the triggered effect activated only upon drawing a card, and did not activate from other methods of adding cards to the hand, such as Discover Discover in action Discover is an ability that allows the player to choose from three different pseudo-randomly selected cards, with the chosen option generated and added to their hand. Some Discover effects offer random Hero , Tracking Tracking Set: Basic Type: Spell Class: Hunter Cost: 1 Abilities: Draw cards Look at the top three cards of your deck. Draw one and discard the others.For the person who just cannot decide what card , or put into hand Put into hand effects are abilities which draw specific cards from the player s deck and place them into their hand. Unlike card draw effects, put into hand effects require specific card types, and often have effects. Neither did it activate when putting minions directly into the battlefield through put into battlefield Put into battlefield effects are abilities which puts cards from the player s deck or hand directly into the battlefield. They may affect minions or spells, and may require a specific type or sub-type of card. effects. This was not unexpected considering the card`s underlying function, but contradicted the expected behaviour given the card`s text. It also did not activate when minions were summoned by other effects, such as Dr. Boom Dr. Boom Set: Goblins vs Gnomes Type: Minion Rarity: Legendary Cost: 7 Attack: 7 Health: 7 Abilities: Battlecry, Summon Tags: Mech-generating Battlecry: Summon two 1/1 Boom Bots. WARNING: Bots may explode.MARVEL AT HIS MIGHT!See this or Mirror Entity Mirror Entity Set: Classic Type: Spell Class: Mage Rarity: Common Cost: 3 Abilities: Copy, Secret, Summon Tags: Summoning-related, Triggered effect Secret: After your opponent plays a minion, summon a copy of it."You go first." - .
Quotes
- Summon
- You cannot stop the Kvaldir!
- Attack
- Mists quench you!
History
The original design for The Mistcaller was as "Mistcaller Yngvar", a 7 mana 6/7 with the text "Battlecry: Give your Totems +5 Health and Taunt." This fit the developers` desire for The Grand Tournament "From east to west, heroes are sent, seeking glory in the greatest of events... there are knights on noble steeds; those who will bring them to their knees; there are monsters to test their mettle to "juice up" the shaman`s synergy with its Hero Power Totemic Call Totemic Call Type: Hero Power Class: Shaman Cost: 2 Abilities: Summon Tags: Random Hero Power Summon a random Totem.See this card on Hearthpwn data page] Totemic Call is the shaman s basic Hero Power. Contents 1 as well as its other Totems, but wasn`t quite enough of a "game-changing effect".
The next iteration was as "The Mistcaller", a 10 mana 7/7 with the text "Taunt. When you take fatal damage while this is in your hand, prevent it and summon this." The design was based on a fan-made card that had featured in a community card creation competition, named "Spirit Healer". Be that as it may, this design was a little too game-changing; the card`s existence began to "play mindgames with everybody" with opponents assuming any shaman had a Mistcaller in hand, forcing them to change their entire strategy to compensate for the expected outcome of fatal damage, and holding back damage in case the Mistcaller appeared. According to Jason Chayes Jason Chayes Type: Minion Rarity: Legendary Cost: 6 Attack: 7 Health: 6 Enrage: Just kidding! He never Enrages.See this card on Hearthpwn data page] Jason Chayes is a Blizzard employee, member of Team 5, and this "broke down the nature of what we`re trying to do with Hearthstone", slowing down matches and making players second guess themselves. The design was again changed.
"Version three" of The Mistcaller was a 5 mana 5/5 with the text "Taunt. Your Totems are Immune." The developers liked this design, but didn`t feel it was exciting enough.
The card was finally changed to its current design: a 6 mana 4/4 with the text "Battlecry: Give all minions in your hand and deck +1/+1." The design was based on one for a priest mechanic the developers were experimenting with at the time; it was instead put to use in the final version of The Mistcaller.
Voice
The Mistcaller was voiced by Dave Mallow Dave Mallow is the voice actor for the characters listed here. Cards External links edit | edit source] Dave Mallow on IMDB NewPP limit report Cached time: 20170418042726 Cache expiry: 86400 Dynamic content: false SMW] , who also voiced Sea Reaver Sea Reaver Set: The Grand Tournament Type: Minion Class: Warrior Rarity: Epic Cost: 6 Attack: 6 Health: 7 Abilities: Deal damage Tags: Area of effect, On-draw effect When you draw this, deal 1 damage to , Mukla`s Champion Mukla s Champion Set: The Grand Tournament Type: Minion Subtype: Beast Rarity: Common Cost: 5 Attack: 4 Health: 3 Abilities: Inspire Tags: Area of effect, Hero Power-related Inspire: Give your other minions +1/+1.An elegant gorilla, for and Spawn of Shadows.